Collisus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews23
- Release dateFeb 25, 2021
- DeveloperGameDevDave
- PublisherGameDevDave
Genres: Action, Casual, Indie, Simulation, Early Access
Company pages: Developer: GameDevDavePublisher: GameDevDave
Collisus Steam news
Collisus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- I'M THINKING I'M BACK... - 14 November 2021
For everyone who already owns the game. THIS... is what it's gonna look like! Hope you enjoy! mark & execute, realtime? Yes...
- SALE!? 60% - 26 April 2021
I said I was gonna do it, so here we go. I hope Collisus gets bought a bunch of times cause the more money it gets, the more attention and love I can give this project. The game at first glance will give you a real good idea of where this is going... But when you read the roadmap... You will know you won't regret spending a single dime! Triple-A quality here we come!
- Update v0.41 - 12 March 2021
Steam Update - 12 March 2021 Changes log v0.41: Difficulty: Difficulty rebalanced (Game is significantly harder to master). Gameplay: Added item descriptions for the shop screen. Added a tutorial for first-time players (can re-enable in options). Player can now pull left trigger or hold RMB to go into a Third Person Perspective. Player can hold RS or E to enable/disable Focus. Enemy ragdolls now stay longer. Removed pistol pick-ups. Score & Achievements: Player can now keep the Highscore and see if any achievements get unlocked when quiting to mainmenu. Minor Bug Fixes: Fixed Reticule Size. Fixed laser glitching out. Fixed no debris fx when shooting environment. Fixed a bug in the style-score's increment system. Fixed not being able to sprint immediately after slowing down. Fixed not being able to get out of Focus when Actionpoints are finished. Fixed annoying bug where the mouse cursor…
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