Fida Puti Samurai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 6 October 2026 - 16:08:13 UTC
- SteamPulse tracked peak46
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews585
- Release dateMar 21, 2024
- DeveloperZanardi and Liza
- PublisherZanardi and Liza
Genres: Action
Company pages: Developer: Zanardi and LizaPublisher: Zanardi and Liza
Fida Puti Samurai Steam news
Fida Puti Samurai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The 1.2 patch: Furry Road! - 17 May 2025
With 1.2 we have so much little things here and there: -For end-game replays - there's a new faction to fight against: Furry Road! -Pipe Rifles and Railguns now have piercing -Fixes of lots of bugs and things, level adjustments, made performance improvements -Addition to the "Potato-mode", that is enabled on the game's boot by pressing "P". It's a performance mode that will be used on certain game platoforms in the future if needed be. -LOTS of eticetaras. This patch was intended for general bug-fixing and performance but, some tweaks really took time and test to do, preventing earlier patches to happen. I want to thank everyone for the patience. Next patches will happen faster now that the package of changes is complete.
- Hotfix: Music load/play - 3 October 2024
Hi there, Quickfix patch that sets music load/play correctly. Sorry the mess!
- V1.1 !!!! - 16 September 2024
-Kawai mode (SFW) is now "Neko Plus Edition"! Try it out! -There's now a "TV Filter" mode -Added option to auto-hide hud elements. -Improvements on memory use, minor performance tweaks. -Changes on Barcode Scanner use. It's also a weapon upgrade to be aqcuired -Vending Machine now says when a purchase may not happen because "not enough money" among other things -On the TAB view, it will shows the current upgrades applied to the selected weapon. -It's now possible to select a "dot reticle" crosshair -Bosses now will be easier on first chapters, harder later. -There's now a low-health indicator on screen (shows when health is 25 points or below), among other details. -Changes on Rat and Dog behavior. Attacks are now sightly telegraphed too. -The Star-points upgraded as Checkpoints: once fully activated it will save the game. -Secret character that hopefully no-one will find may drop a sec…
- shhh!!! - 24 March 2024
Dont tell anyone. It's a silent patch! v1.0b. Fixes some things reported and etc.
- --== Patch notes for v1.0 - Release! ==-- - 21 March 2024
- Added gibberish letter sounds - Changed unlock order of armor parts - Dogs sightly bigger - Dogs and Rats are louder (but not much) - CHECKPOINT (name) changed to STAR-POINT to avoid confusion, since the (Star-point) does not save the game to the disk while activation (the game is saved on entering the Mall and returning home). - Fixed Rocket Launcher showing correct animation if armed, unequipped and equipped back again. - Vending Machines may re-roll options, by damaging it (but be careful!) - Railgun now needs 2 cells ammo to fire. - Fixed issue with Turrets. Turret damage also decreased. Hello everyone! There's a lot I would like to say. But my time is short. My very thanks to everyone here on Steam and on Discord. Without your participation, none of this would be possible. Feedback was crucial to keep the project on track. Support was essential to make the day-to-day bearable. Ne…
- -=Patch notes for v 0.999 - 2 March 2024
This is the last patch before v1.0: -Changes on Market and Hospital level -Changed where the damage number shows when melee-hitting folks -Railgun alt fire changed to right-kick-only -Toy guns are now akimbo-able -Fixed odd Dungeon elevator -The option to ignore checkpoint and start fresh is back, on the new system. -Fixed missing info on the "LEAVING" window -Fixed issue on Stats software. -Jellyfish is now more vulnerable to fire/explosion -Friendly characters now recover health with time. -Lots of smaller things here and there, as usual. Next I will be taking a look at some audio related issues, and for any bugs that may pop up.
- --== Patch notes for v0.99 jill3 ==-- - 25 February 2024
-Changes for a more clear and better Checkpoint System. -Changes on Hud in general -Changes on Legendary and Money enemies - more rare, better rewards -Melee weapons now have an alt fire mode, that will push enemies back. -Damage will now have knockback effect on enemies and player. -Boss 2 got a HP boost -Fixed Car explosion kills: if made by player, will be counted as player. -Added new CD-ROM to fix my OCD on that empty space on the discs shelf -(Also changed naming, every in-game disc is now a CDROM) -Fixed issue of PlayerPrefs/Options data not saving/loading correctly -Fixed issue on Wallpaper Config -Changed end of Chapter 1 -Hidden, necessary and totally unnecessary things. Also, I would like to mention 2 changes that happened on a silent patch last time: - Weapons without an alt-fire now enables a right kick - P. Blaster now have alt-fire mode (hold to activate Blast Processor)…
- Happy Valentine’s! Patch 0.99 jill - 14 February 2024
First the stuff: -Tweaks on Weapon Wheel Screen for gamepads -Skipping Mahou animation will resume previous music too. -Added alt-fire to Single Barrel Shotgun -On CatSkull, added lots of details here and there to add consistency to the experience -Fixed Achievement where player needs to deposit 20k (all deposits should be taken into account!) -Changes on when and how the game says where the player is, (hopefully) better view on the checkpoint system. -"Wreck the Aliens" game will be more possible to finish 100% -Fixed some ingame cd-rom situations -Changed how video cd-roms are displayed in-house. -House's tv and disc player devices are now invincible. -Fixed issue with claw-machines. -Fixed issue with Alien Troop Action Figure -lots and small things and issues I forgot to add here. There was plans to go v1.0 today but - got sick two times last month, and things went off-track a little…
- v0.99gordon - 28 January 2024
Patch notes for v0.99gordon -While using gamepad, Select button will show/hide Weapon Wheel after pressed. -Double Barrel Shotgun trigger buttons may be swapped on Options>Gameplay -Dogs speed and health slightly decreased. Replaced death animation with ragdoll. -Increased ??? firerate, added alt-fire shotgun mode. Changed how ??? bullets works. Changes on how ??? happens to some enemies. -Vintage Pistol and Pink Pistol got alt-fire mode. LMG also got a secondary fire function -Fixed issue on Chat Software -Tutorial-type chat will happen at Chapter 1 only now I would like to publish a bigger patch but this month got beyond cluttered of tasks to solve. I'm kinda afraid to miss my intended release date, but I will try to get more time. Thanks everyone,
- Patch notes for v0.99gnome - 15 January 2024
-Decreased Pitchfork damage -Increased Railgun base damage -Auto-Shotgun now have a alt-fire mode (Burst Fire) -Heavy Waifus now drop money when defeated -Changes on computer's OS, Shop Explorer, Lone Tunes. -Little changes on the player physics -Smol things here and there. This month started slower than usual - got sick, then my desk got stacked of things to do. I'm very late to reply everyone but it will happen this week - sorry the delay once again folks.
- Patch 0.99 - Happy new year! - 31 December 2023
Patch notes for v0.99 -Soundtrack updated - and new songs added. -Crosshair color may now be changed using nice RGB sliders. -Crosshair now have a subtly dark shadow to improve readability. -Added option to change input settings for the "H" (hero) command. -On game hud, when carrying max ammount of a certain ammo type, it will be displayied with the color orange. -Railgun rate of fire is now 15% faster. -Office Vest does not show on Chapter 2 anymore. -fixed rotation of spawning ATM guards. -Added new wallpapers to unlock -Added option on Retriever Shop to show/hide owned items -Increased volume of intro and ending videos. -Fixed stuttering movement on all elevators. -Updated weapon/shop icons -Visual changes to Alien Pistol This is it. The 0.99 patch. I'm now ending the Early Access phase, and I'm planning to release the final game on Valentines. Happy new year!
- Merry Xmas! - 24 December 2023
Brief patch. Added smol things here and there. Maybe something to be found. Allies of all kinds will teleport to you if far and out-of-combat. Happy holidays!
- -=Patch notes for v0.98gurper=- - 16 December 2023
Brief one, I'm updating earlier because it's fixing a game load issue at Malls: -Changes on when certain clothing/armor will appear - some will unlock after finding a certain number of floppy disks -Added the other Ladybird vest, that unlocks after defeating more Ladybirds. -Changes on HUD and some shortcut icons. -Increased the Railgun's interval between shots. Also changed it's appearance, animation, added reload sound. -Fixed another issue on loading player's inventory on Mall
- -=Patch notes for v0.98gal=- - 25 November 2023
-Changes on how Flares work - they will burnout after 7 seconds, and the shot flare will be faster/stronger -Double barrel shotguns, if unequipped during reload, will retake the reload process when equipped again. -Fixed issue blocking some house areas after Chapter 3 -Added random rare thing that may occur and may unlock rare thing as prize -New rare random store with something. -Added Wallpaper System -> Floppy Disks may be dropped destroying certain objects, will unlock wallpapers on House's PC.
- Patch notes for v0.98f, final release date - 13 November 2023
-Added new savesystem that saves on the Mall sections. You know, a "safe save point" so when reaching a Mall, after a boss fight, you should be good to turn off the game and get back later. -When saving, a new message shows on the lower-right screen corner -Updates on finalboss: increased head hitbox, fixed some behavior issues,nerfed HP, decreased chance of spawning Heavy Aliens -Small things here and there. I've been wondering a lot about the final release date. After many iterations, I'm convincing myself that the best release date will be at the end of January. It's a better date to release a game but also - more time to solve bugs, polish, optimization, and final details on certain level parts. And the nasty censored version. Oh my, there's always something else!
- Patch notes for v 0.98: "The Finale" - 21 October 2023
-Patch notes for v0.98 -The game finale is on. Chapter 5 end, game end. -Battle Lady's Minigun is a little slower. Recoil sightly decreased. -Fixed issue counting secrets found outside a specific level. -Fixed issue when weapons display stopped working after acessing Arcades/PC -Fixed missing sound on singleshot-doublebarrel-shotguns -Pipegun shots range increased (45%) -Fixed issue on weapon zoom in-out -Explosions will not affect the claw inside Claw Machine anymore -Taser attachement will not hurt Gen2/other friendly characters anymore -Fixed earthquake sounds on Bank level not using the audio setup -Gen2 will not fight each other anymore. Next: I need to set a final release date. I'm wondering if it should be someday in December - not sure. I will do my best to properly announce the final release date on all channels next week. (also, bugfixes and new stuff, as usual) Cheers!
- -== Patch Notes for v0.97 ==- - 7 October 2023
-Minigun acceleration is faster. Damage increased, added push movement. -Revolver damage increased, cadency lowered -LMG: dmg increased, precision lowered -Pipe Rifle: damage increased, zoom increased -N.16: Slightly damage increase, added mid-zoom as alt-fire. -Rocket Launcher: Direct-hit damage increased -All explosions damage slightly increased. -Double Barrel shotguns - Left Mouse Button fires a single barrel, Right Mouse Button fires both. -Shotgun Ammo pickup: Decreased from 5 to 4 -Fixed missing purchased Dvd 5 -Fixed Trapped Gen2 Action Figure icon -Added Frame Cap on Options Screen -Enemy detection/attack range slightly increased -Bunny Zombie Girl will not disappear after Chapter 1 anymore. -Removed Zombie Miniguns from dropping. -Visual changes for more contrast
- Patch notes v0.96 - 1 October 2023
-Game now reacts accordingly to Gamepad Disconnected events -Added Playstation and Nintendo gamepad buttons. -Little changes on Jellyfish's movement. -Added new hidden dvd disc. -Changes on positioning Gen2 Bots between levels. -Gen2 bots will not seek the player when he's on the "Jungle Zone", to prevent obstructiong the view on Target Practice games. -Fixed some items-in-hands placements, like the Meat pieces -Brief changes on some level-bits. -FidaShop doors will remain opened (if opened previously of course) -List of owned weapons/dvds/actionFigures/clothes are now displayied on the Stats software. -Changed some game values on Slice and Dice minigame. Next patch will be aimed to weapon balance/bug fixing. Until next time,
- -= Patch v0.95 =- - 24 September 2023
This one is a little different from usual. The patch is focused on the minigames system. -Dog Duty Survivor is now playable by inserting it's CD Rom to the player's computer. -My favorite on this patch: Gianni Matragrano played DogDuty Survivor, and asked to do Octopus voices. I loved the results. I love you Gianni. -There's now a new minigame after entering Chapter 3. -Added an action figure that was missing from the game. -Smol things here and there (some I forgot, some would not be funny to spoil here) I will give more focus for bugs and other issues next patch. Also, the game's ending is getting closer to completion! Until next time,
- -==Patch notes for v0.94==- - 16 September 2023
-Added "Stats" software on PC that will output some player data. -Changes on how Gen2 bots and Soda Machines talk on "iddle mode". -Fixed Liza interrupting her's one liner IF she's already talking AND on the same one-liner category (slowly fixing here and there for a better one-liner experience) -Added new difficulty mode, "Meouuugh!", that replaces current "Worship Me". Added latest difficult, the new "Worship Me" that's like the old WorshipME but harder. Phew! -Decreased Ammo Ratio for most of Action Figures -Censorship! (yaayyyy) Changes SOME things to cat pictures/gifs. Still in progress so it's not safe yet. -Bosses are now teleported when player enters the boss area. -Changes on when Heal Drinks are sorted to the player. -Added Pitchfork to shop. -Added Fox Armor Chest to shop (also to the Fox Troop as well). -Barcode Scanner now outputs weapon damage OR enemy health/armor values.…
Patch notes and updates
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