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Motion Studio

Motion Studio Steam news

Filmstorm | Apr 26, 2021 | game

Released

0players observed · 24 September 2026 - 14:23:27 UTC

Animation & ModelingEarly AccessSteam Store

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Motion Studio news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
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  • Release dateApr 26, 2021
  • DeveloperFilmstorm
  • PublisherFilmstorm

Genres: Animation & Modeling, Early Access

Company pages: Developer: FilmstormPublisher: Filmstorm

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Motion Studio Steam news

Motion Studio news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Natural IK Release - New Motion Studio Update - 22 October 2021

    We have built a new feature called Natural IK to allow more unique animation opportunities. You can turn on and off IK for Arms and Legs. Reposition animations to create unique offsets. Support moving motions as well. Please note there may be bugs present but please let us know if anything is breaking for you. We are pushing another update shortly with new animations as well. We will outline the new animations in that update log. Thanks again for waiting for these new updates, COVID really threw us a curveball. ːsteamhappyː

  • Patch Notes - 14th July 2021 - 14 July 2021

    Fixed an error from last update which caused exporter to fail. Corrected backend project linkage.

  • Bug Fix #2 - 13th July 2021 - 13 July 2021

    This fixes various small issues.

  • Bug Fix - 13th July 2021 - 13 July 2021

    Small bugfix causing a second viewport to spawn.

  • Motion Studio - Neural Network Update - 13 July 2021

    It's here, the new Motion Studio update with Neural Network retargeting support. New animations are included in this release: Falling Female Moveset Jumping Ledges Traversal https://i.ibb.co/BtZZMBL/Screenshot-2021-07-13-104311.jpg New project management feature set for collating animation exports into a single folder with improved take naming. https://i.ibb.co/TB65gtH/Screenshot-2021-07-13-104754.jpg More editor controls with vertical character offsets and reference character opacity sliders. Viewport enhancements and quality improvements. Better import handler. Improved export toolchain. https://i.ibb.co/264Pf75/Screenshot-2021-07-13-104159.jpg New characters for previewing, Female and Robot.

  • Patch Notes - 4th May 2021 - 4 May 2021

    Fixed a bug when importing a skeleton that has spaces in bone names. This would cause an error when reimporting into another engine after Motion Studio. Fixed retargeting error that would occur when bones were imported on a different coordinate system.

  • Patch Notes - 2nd May 2021 - 1 May 2021

    Corrected problem with looping animations from the Retargeter.

  • Patch Notes - 1st May 2021 - 1 May 2021

    Brand New Retargeter - For Unity and Unreal Engine Rebuilt for ease of use, simply import the rig you use in your preferred engine or software, retarget the bones and apply what motion you like in Motion Studio, export back to either Unity or Unreal Engine from Motion Studio and import onto your existing mesh. Bones are aligned automatically to match the coordinate space of the engine in use, now there won't be errors generated from incorrect bone rotations. Export Retargeter is x2 as fast as before as we removed a lot of overheard from the codebase running the calculations. ^ Inside Motion Studio ^ Imported from Motion Studio in Unity ^ Imported from Motion Studio in Unreal Engine If you use an engine other than Unity and Unreal please let us know in the forums on Steam so we can make a new option in the software.

  • Patch Notes - 29th April 2021 - 29 April 2021

    New Feature Released - Rotation Gizmo A new feature has been developed for Motion Studio for managing your custom offsets in the Editor - Rotation Gizmo. Using the rotation gizmo you can visually offset and manage rotations with ease. Simply select a bone in the editor and the Rotation Gizmo will appear in the viewport (press E to show and hide it). From there you can manipulate the gizmo and it will offset the animation live - even while it's playing!

  • Patch Notes #5 - 28th April 2021 - 28 April 2021

    Corrected Root Rotation in start_sprint_l_180 animation.

  • Patch Notes #4 - 28th April 2021 - 28 April 2021

    Fixed FBX Importer Settings

  • Patch Notes #3 - 28th April 2021 - 28 April 2021

    Resolved issue in FBX Exporter silently terminating in the background. Updated FBX Exporter GUI with a first pass to show progress is underway for export.

  • Patch Notes #2 - 28th April 2021 - 28 April 2021

    Fixing a bug with the FBX Exporter that causes it to fail silently in the background.

  • Patch Notes - 28th April 2021 - 28 April 2021

    Fixed a bug exporting .glb and .fbx together when exporting just .fbx files. Corrected import retargeting base settings for Unreal Engine skeletons. Added GUI for exporting FBX and auto opens windows explorer to the destination on export completion.

Patch notes and updates

S.noRelease datePatch nameGID number
122 October 2021Natural IK Release - New Motion Studio Update4103335143107390693
214 July 2021Patch Notes - 14th July 20214036898156492780169
313 July 2021Bug Fix #2 - 13th July 20214036897704068242944
413 July 2021Bug Fix - 13th July 20214036897704068212451
513 July 2021Motion Studio - Neural Network Update4036897704068199314
64 May 2021Patch Notes - 4th May 20214074045878089546881
71 May 2021Patch Notes - 2nd May 20214074045878081298010
81 May 2021Patch Notes - 1st May 20214074045878079813461
929 April 2021Patch Notes - 29th April 20214074045878071493941
1028 April 2021Patch Notes #5 - 28th April 20214074045878068675979
1128 April 2021Patch Notes #4 - 28th April 20214074045878068006602
1228 April 2021Patch Notes #3 - 28th April 20214074045878067904420
1328 April 2021Patch Notes #2 - 28th April 20214074045878067762926
1428 April 2021Patch Notes - 28th April 20214074045878067710683

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