- Sonucido is getting a new game - Sonucido: Dreams of the Gray God! - 11 September 2026
Several decades after the events of Sonucido: The Mage, Sonucido: Dreams of the Gray God is taking place.Something has changed in the dungeons of Sonucido, something ancient is waiting for you.Sonucido: Dreams of the Gray God will feature a much more in-depth turn-based combat system, deeper choice and consequence, and much better graphics.If you like Sonucido: The Mage, I'm certain that you will love Sonucido: Dreams of the Gray God!You can wishlist Sonucido: Dreams of the Gray God now!
- Sonucido: The Mage + Chronicles of Vaeltaja: In Search of the Great Wanderer! - 25 June 2026
Hey,I'm very happy that Jani, the developer from Chronicles of Vaeltaja, agreed to bundle with Sonucido!Both are Dungeon Crawler RPGs with turn-based combat but deliver a very different experience.Check out the bundle!
- 1.0.7 Update - Three Year Anniversary - 2 December 2025
Hey!Sonucido: The Mage is now three years old! After I made Bring Back The Sun, which turned five a two weeks ago, I had a few game ideas and simply decided to work on the hardest one. After exactly two years of development, Sonucido was the second game I released on Steam and it helped me grow as a developer, especially in the code department!Today, I release an update alongside the game's birthday. It mostly improves the performance of the saving and loading which was coded very inefficiently.Have fun!DanielFull Changelog- Huge improvements to the saving and loading system- Changed the wording of one ending slide in the German localization- Additional minor code improvements
- 1.0.6 Update - Critical Graphics Bug Fixed - 24 February 2025
It has been over two years that Sonucido: The Mage was plagued with crashes on AMD GPUs. The only way you could play it with an AMD card was if you installed a pretty old driver. On a whim I decided to export the Windows version to 64 bit instead of 32 bit and it is fixed. I have no idea why but I'm happy that the game is now equally playable on all GPU vendors. I also improved some other minor aspects! Cheers Daniel Full Changelog - Switched the Windows version from 32 bit to 64 bit which fixes a couple graphics problems with AMD GPUs - Changed the wording of one English sentence - You now change the place as described in the incident if the son attacks you - Fixed a bug in the dialogue of the old blind man - Fixed a few light bleeds - Improved the entering and exiting dialogue to the soldier in the depths - Minor code improvements
- Sonucido: The Mage is part of the Turn-Based RPG Fest and 55% off! - 1 October 2024
Hey! Sonucido: The Mage is currently 55% off and part of the Turn-Based RPG Fest! The game is now almost 2 years old and received a few big updates which made it much more polished.
- 1.0.5 Update - A lot of improvements - 4 June 2024
Finally, another big update. This one covers a lot. On the one hand certain edge cases are fixed but also a lot of minor stuff which many players will encounter is improved. There is also now a way to avoid the first incident with the tripwire. I'm unsure if it is the right move from a game design perspective, since it's the first time you encounter the incident mechanic which I really like, but it makes sense that you can simply destroy the tripwire. When I started working on it, the most important aspect was to remove the overlapping wall which was introduced with 1.0.4 but I put in more and more time and so the update grew to what it is now. I hope you like it! Cheers Daniel Full Changelog - Gave the player an option to avoid the tripwire by destroying it - Added a broken tripwire graphic if you destroy it or walk over it - Cut a wall which overlapped with a wider wall since the last…
- One Year Anniversary! - 2 December 2023
Sonucido: The Mage is now officially one year old! A few days ago, I started to craft this small update for the anniversary. I used the spellchecker of LibreOffice to get rid of the last few typos in the English and German story texts. It was not much but it's good to have them fixed now. I didn't check the dialogue texts with LibreOffice yet. Aside from the typos, I also fixed a potential softlock and removed some unused stuff in various levels. Also, I made the disappearing of the fountain walk back button a lot faster which looks better. Thanks for everyone who played the game! Full Changelog - Fixed a few spelling errors in the English localization - Changed a few words to an alternative spelling in the English localization - Fixed two typos in the German localization - Choose an alternative spelling for one German word which is a bit more formal - Fixed some gap lines which were vi…
- 1.0.3 Update - 13 October 2023
Hey! It has been quite some time since the last update but I certainly didn't forget about Sonucido. A few months ago, I decided to get a part-time job to get a stable source of income. This means that I don't have so much time for developing a new game and focus instead on improving the already released games! I detailed this in blog post. I watched a livestream of Sonucido and saw that there was one passage blocked because of a bug. This meant to me that I needed to update the game and I also used the opportunity to polish the game even more. While testing I found a couple of bugs which are all squashed now. What started out as a few fixes and improvements turned into this big list of changes. Many of them are small but it still adds up to give you an even better experience. Have fun! ːinclineː Full Changelog - Fixed various bugs which were related to throwing bombs - many things only…
- Custom Portrait, few fixes - 25 February 2023
One player requested that you could add custom portraits to the game and I thought why not, even though the game doesn't have any portraits for the character. If you want to do it, place the picture of your choice into the game folder. It must be named player.png, otherwise it will not work. I also took the time and improved the game a little bit in other areas. Full Changelog - Custom player portrait - A couple improvements to the German text - Fixed a part of the dialogue of the old man which did not show up properly if you had the inventory open - Added code which changes the sound volume for one platform, it played sounds even if the volume was set to 0
- 1.0.1 Update - 31 December 2022
Hey! The 1.0.1 Update is finally out and fixes a lot of problems! I decided against multiple small updates and instead focused on one big one. Thanks to everybody who bought the game! Also, thanks to everybody who let's played it! Full Changelog - Removed a font - Fixed a couple light bleeds - Fixed a shadow bleed - Added a message to the language screen how to quickly change between windowed and fullscreen mode - Improved the wording in a couple of instances - Minor fixes in both the German and English localization - Shortened the German text of the incident where you would break through the wood - Added missing German localization for the holes in the wall - Added missing German localization for the guy who talks about the gray god - Improved the dialogue of the guy who talks about the gray god - Changed a meme humour reference from the farmer to a better sentence since it wasn't funn…
- Almost finished! - 2 November 2022
What is the state of the game? Sonucido: The Mage is almost finished and it will be released on December 2, 2022. All the levels are done, it‘s playable from start to finish and the save-system works. I will let my testers play the game in the next couple of days. How long will the game be? It should take you around 3 hours to complete it the first time. I think it makes sense to play it at least twice. In that case you can expect 5 hours of playtime. How much will the game cost? After considering the length of the game and even though it‘s replayable I decided to price it at 7,99$/7,99€. What is missing? A couple of the illustrations my fiancee makes are still missing from the game, especially for the endings but they will be all done by the time the game releases. I still need to do localisations and I want to edit the text to improve and fix little errors. The credits are also still…
- Minor demo update - 15 September 2022
This is only a minor demo update. I saw that the "Restart Level" text couldn't be clicked and wanted to change that. I also improved the translations in a few areas. Full Changelog - Made the "Restart Level" in the death screen interactable with the mouse - Improved a couple of translations
- New Demo Update! - 4 September 2022
After over 2 and a half months, there is a new update to the demo and it is quite substantial! The demo is now a lot easier to master. If you had problems before, try again. The game will be a bit harder but I think for a first impression it might be more fun to start a bit easier. The health potions are now green instead of blue since this confused people. I also added a start menu (which only appears for recurring players) and improved the death menu and the menu which is visible at the end of the demo. You can now press crtl to see hotkeys. This should make it easier for players who want to play with the keyboard. Have fun! Full Changelog - Changed the color of the health potions from blue to green - Changed the color of the potion in the dialogue of the wounded guy - A couple of shadow fixes and other minor graphical fixes - Removed one enemy - Added a health potion - Removed a stre…
- V3 Update! - 15 June 2022
Hey guys, Fixed some minor issues, a bug and made the game a bit easier! There were certain situations were it was just impossible to progress. Now the demo is a bit easier, especially for experienced players but everyone should have a better time now. All old saves still work, so you can continue playing after the update ːfishmanː Full Changelog - Added a bomb and a health potion - Fixed a shadow line - Improved the placement of a door - Fixed a bug in regards to the belly guy near the lake - Reverted the water color back to a slightly darker hue
- Sonucido: The Mage Livestream! - 14 June 2022
Hey, I'm streaming today now!
- V2 Update for the Sonucido Demo! - 13 June 2022
After publishing a V0 (which was more of a backup plan) and a V1 right before the Steam Next Fest started, I worked the last couple of hours to improve the demo even further! It is now even more polished and if you haven't played it, now is a great time to do so. Have fun! Full Changelog - Added missing localized text - Fixed some light bleeding and shadow lines - Increased the bomb base damage by 1 - Added a strength potion in a level - Changed the modern/traditional movement switch key to L (for some reason # didn't work on Windows) - Improved the transition to the death screen under certain circumstances - Added sounds to two enemies - Changed font sizes in a couple instances - Increased the size of the incident decision boxes
- Sonucido Livestream! 17.06. - 5 PM CEST, 8 AM PDT - 12 June 2022
Ask your questions, get a glimpse into the world of Sonucido: The Mage! If you want to know even more about the game, you can watch the devlog series!
- Watch the developer play! - 11 June 2022
I will talk about the development, answer your questions and tell you everything you need to know about the game ːlog_skullː It's starts at 11 PM CEST! That's 2 PM PDT!
- Last Demo Update, for real lol - 11 September 2021
There was still one minor bug which needed to be fixed (relating to the elevator scene). Yeah, that's all. ːlog_skullː Full Changelog - Improved the elevator scene at the start of the second demo level. If you have your inventory open it closes now which looks better but reopens after you finished the elevator. - You also unwield and rewield your weapon in the elevator scene. This fixes a minor bug: If you changed your weapon (over the numpad) this could lead to stopping the sound of the elevator scene. You can still change your weapon in that scene over numpad though (this is intended).
- Last Demo Update before Release! - 11 September 2021
It will still take a couple of weeks until the game is released but this will likely be the last demo update. It's a short vertical slice of the game and I think people can easily decide after playing if they like it or not. If you haven't played it already, give it a shot! There are now wounded versions for all enemies when they are low on health and I added two minor quality of life features. Especially the wounded enemies add to the combat. Fueled by caffeine I'm adding more and more levels to the game! 2021. Sonucido.