SPSTEAMPULSELIVE ANALYTICS
TrackMaster: Free-For-All Motorsport

TrackMaster: Free-For-All Motorsport Steam metadata

The Motor Game Company | Mar 8, 2021 | game

Released

0players observed · 25 September 2026 - 01:26:05 UTC

ActionCasualRacingSportsEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)240
  • Revenue (VGI)$1,257
  • Review score100% positive

TrackMaster: Free-For-All Motorsport metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)240
  • Revenue (VGI)$1,257
  • Review score100% positive
  • Total reviews7
  • Release dateMar 8, 2021
  • DeveloperThe Motor Game Company
  • PublisherThe Motor Game Company

Genres: Action, Casual, Racing, Sports, Early Access

Company pages: Developer: The Motor Game CompanyPublisher: The Motor Game Company

Top Steam chartsTop 100 gamesGame directorySteam Store page

TrackMaster: Free-For-All Motorsport Steam metadata

TrackMaster: Free-For-All Motorsport metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1536740/metadata
Steam Storehttps://store.steampowered.com/app/1536740/
Steam Communityhttps://steamcommunity.com/app/1536740
PCGamingWiki search
IGDB searchSearch IGDB for TrackMaster: Free-For-All Motorsport

Reviews, pricing, and metadata

Review summary

7 user reviews

100% positive, 7 positive, 0 negative

Price and discount

$2.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op

Achievements

Not available

Platform releases
  • Steam 8 March 2021

Latest Steam announcements

  • Update 0.12 - New event type: Football - 8 August 2022

    Hey there everyone, here is update 0.12! This update brings a new event type: Football! (Or soccer if you prefer) I think everyone knows the rules for this game, so I will just skip to the part that is different. You can have 10 vehicles on the field at the same time, the cool part is that you can set any number of vehicles for each team: 5 x 5, 1 x 9, 2 x 2, 2 x 8 etc etc etc. I think this makes room for some very challenging scenarios! Among the other fixes and improvements, one I think is very nice is the new possibility to change the camera angle in the default view: Next update, the new event type will be Demolition! CHANGELOG Added: Football! Added: OPTIONS MENU now accessible from the PAUSE MENU. Added: you can now set the BEHIND THE VEHICLE CAMERA ANGLE (OPTIONS menu, GAMEPLAY settings). Change: some menus now work better with keyboard/controller navigation. Now you press UP/DOW…

  • Steam Racing Fest - 25 May 2022
  • Update 0.11.2 - Truck with trailer fixes - 24 March 2022

    This update provides some fixes for the TRUCK WITH TRAILER. When the player selected it for most of the tracks, the game would simply crash. Thanks, again, for user berarma for reporting this problem! Also, this vehicle was not available for the computer. Now, you can enjoy moments like these: CHANGELOG Added: TRUCK WITH TRAILER now available on the list of ALLOWED COMPUTER VEHICLES. Fix: when selecting the TRUCK WITH TRAILER for most tracks/arenas, the game would crash. Fix: when selecting the TRUCK WITH TRAILER on KAMIKAZE RACE, and PLAYER RACING WAY as REVERSE, the player would always be placed on the REGULAR racing way. Fix: OPTIONS MENU now presents settings divided into tabs. Before, some items in the OPTIONS MENU would be under other items in some screen resolutions (smaller than 1920 x 1080).

  • Update 0.11.1 - Linux fix and some improvements - 18 March 2022

    The main purpose of this update is to provide a fix for the Linux version, that is not working for Update 0.11. Since I've had some improvements already done, I've decided to anticipate them. Some improvements are only cosmetics (but I think make the game very cool!), like the Oval Track ground visuals or the crash debris, while others are functional ones, like the possibility to use the arrow keys, or the RESTART button fix. EDIT (24/03/2022): Thanks for user berarma for reporting this problem! CHANGELOG Linux: game is working again on Linux. Fix: RESTART button (PAUSE MENU) has been changed to RESET VEHICLE. Now, it only resets the player vehicle, back to the start grid position. In the future, I will add a proper RESTART EVENT button. Controls: keyboard arrow keys now work to control the vehicles (player 1 only). Menu: CONTROLS MENU updated with arrow keys. Graphics/Performance: impr…

  • BETAS now enabled - 10 March 2022

    "Betas" is a function Steam provides so that players can play, well... beta versions of a game. In practice, it's also a way to play previous versions of the game. Since TrackMaster is in early access, the term beta is not 100% correct, but I've just enabled it, allowing players to play previous versions. Right now, versions 0.8, 0.9 and 0.10 are available. To access it, just RIGHT CLICK the game name on your library, then PROPERTIES, and then BETAS. From there, you can choose previous versions. I'll be using this feature from now on, so that you can always go back to a previous version if something is not working. I've done this because right now, version 0.11 is not working on Linux. I will soon release a new version of the game to fix the problem, and with this, I will anticipate some features of the next update. Thanks for user berarma for pointing me to the issue on the forums.

  • Update 0.11 - Kamikaze Race and First Person Camera - 17 February 2022

    Update 0.11 brings a new racing mode: Kamikaze Race! Half the vehicles run in the regular direction, but the other half runs in the opposite direction. Actually, you can set how many vehicles run at each direction, and you can set if the player will run in regular, opposite or random direction. This way, you can make scenarios, like: you, with a car, running alone in the regular direction, and all the other 9 vehicles, only Monster Trucks, running in the opposite direction! This update also brings a long requested feature: first person camera! Run, crash and roll other vehicles or be rolled, now in first person, available in all the vehicles! There are still issues (only aesthetic ones), like the steering wheel doesn’t… well… turn, and the vehicles interiors are not good yet. But I will fix them in the future. I’m also planning more 2 cameras in the near future: hood and bumper, for tho…

  • Update 0.10 - New event type: Red Rover - 14 November 2021

    Hey there everyone, here is update 0.10! This update brings a new event type: Red Rover! The rules for Red Rover are simple: all the vehicles have to go from one area in one side of the arena to other area, in the other side of the arena. Once each vehicle gets into the area, it has to stay there, until the second-to-last vehicle makes it to the area. When the second-to-last vehicle arrives in the area, the last vehicle is out of the game, and all the vehicles have to go to the other area, and the process is repeated, until there is only one vehicle left: the winner! Of course, while you are waiting for the other vehicles to get into the area, you can try to push the others away from the area, or be pushed away... Next update, the new event type will be Kamikaze Race! CHANGELOG Added New Event Type: Red Rover. Added Arena: Red Rover Arena. GAME PLAN

  • Update 0.9 - New event types: Master of the Hill and Tag - 5 November 2021

    Hey there everyone, here is update 0.9! This time, we have 2 new event types: Master of the Hill and Tag! Master of the Hill is a very simple concept: stay as long as you can on top of the hill, while trying to push the other vehicles away from the hill. At the end of the time limit, the vehicle with longest time on the hill, wins! Tag is the good and old playground everyone played as a child: chase other players, touch them (or “tag” them), to mark them out of play, or as the new tagger. Tag has 4 types: Last One Standing: each tagged vehicle becomes the new tagger, and the previous tagger is free, no longer a tagger. Game ends when the last not tagged vehicle is tagged. Time Based: Same as above, but with a time limit. At the end, the vehicle with the shorter time as tagger, wins! Everyone is Tagger: each tagged vehicle becomes a tagger, but the former tagger is still a tagger, so the…

  • Update 0.8 - Racing and Freestyle Event Update - 27 September 2021

    Hi there everyone! After almost 3 months with no news, I've finally added 2 events to the game: racing and FreeStyle, and lots of additions and improvements! RACING Racing is the regular type: get to finish line first, that's the only rule in this game. The other types of racing events will come very soon! FREESTYLE The FreeStyle event is very similar to monster truck events where the driver has 2 minutes to perform tricks and score points. Although 2 minutes is the standard time, you can set the event duration from 1 minute to how much you want. The FreeStyle event and arena are best enjoyed with the Monster Truck, but you are free to try it with any vehicle. There are 8 types of tricks, and bonus points for performing 3 different types of tricks in the same event, and bonus for performing all the possible tricks in the same event! The 2 minutes standard time has bronze, silver and gol…

  • Mac OS version now available! - 5 July 2021

    Mac OS version for the full game now available! Thanks to Arnaud Selvais who tested the game on a Mac for me! Any Mac user who wants to share feedback on hardware specs and running performance is welcome! I will soon update the demo with a Mac version too!

  • TrackMaster at the Online GodotCon 2021! - 1 July 2021

    Godot is the free and open source game engine that I'm using to make TrackMaster, and I've made a flashtalk about the TrackMaster development to be presented at the Online GodotCon 2021. UPDATE: link to the YouTube video. The event will be free for everyone, and the streaming will happen at the official Godot YouTube channel, on July 3rd. The TrackMaster talk will happen inside a section starting at 15h40 (UTC time). After the event I will share here the direct link to the TrackMaster presentation. https://godotengine.org/article/godotcon-july-2021-schedule

  • Update 0.7.1 - Bugfixes and some small improvements - 30 June 2021

    This is just a small update with some bugfixes and small improvements. Fix: CAMERA AUTO RESET ROTATION didn’t work when playing with MasterLoader or GyroMonster. Fix: MasterLoader rotating light beacon moved when the vehicle turned. Fix: Giant Globe Arena – some big vehicles (like MasterLoader and Truck) were stuck when starting the event. Change: Vehicle colors – there are now 20 colors (before, there were 12) and the new ones look better on the vehicles.

  • Update 0.7 - Master Loader! - 28 June 2021

    Hey there everyone! Update 0.7 brings a quite different vehicle from all the others so far: Master Loader TRM 986t, a heavy construction machine! It’s very different because it has working arm and bucket movements, allowing for carrying and lifting… stuff… Also, because of this new cool vehicle, I just had to make a new arena: Rockmoving Playground. There is not much in there yet, but I plan to add new toys in the future. For now, it’s more a showcase of what is possible with the new vehicle. And with this update, there is only one vehicle class left to add in the game: farming vehicles. This class will come in July or August. And the next update (to come in July I hope) will bring a most wanted feature: racing! CHANGELOG New Vehicle: MasterLoader TRM 986t New Arena: Rockmoving Playground Added: SPECIAL FUNCTIONS HINT. Vehicles with special functions, like the MasterLoader (raise and lo…

  • Update 0.6 - A pack of 4 new arenas! - 8 June 2021

    Update 0.6 brings a pack of 4 new tracks and arenas. The first of them is an Oval Track, a must in any respectable racing game. The second is the Oval Cross, an oval track with an intersection (I just can't resist putting intersections in most of the tracks in this game...). The third, the Half Pipe, is a track with 30 meter high ramps. I've got the idea from skateboarding half pipes, and thought of how I could make this concept into a racing track. And finally, the Giant Globe, a 60 meter diameter sphere shaped cage. Globes of death exists in real life, most of the time only for bikes, and more rarely, for 1 car at a time. Here, 10 vehicles run wild to try their best at... hum... running wild...! I'm planning to add at least a racing event and a demolition derby in the future. With this 4 new tracks, the game has 12 arenas, and the goal of having 11 arenas by the end of 2021 is already…

  • Update 0.5 - TrackMaster Ultra Mobility Vehicle (TUMVE) - 25 May 2021

    Updade 0.5 brings the TUMVE – TrackMaster Ultra Mobility Vehicle! A hybrid between all terrain military vehicles and off-road rally trucks! CHANGELOG: New Vehicle: TUMVE (TrackMaster Ultra Mobility Vehicle) Added: Master Volume setting, in the OPTIONS menu. Added: Music Volume setting, in the OPTIONS menu. Added: Time Played, in the STATISTICS (inside OPTIONS menu). Added: Distance Driven, in the STATISTICS (inside OPTIONS menu). Only counts player 1 data. Added: Save Settings. Graphics, Audio and Gameplay Settings are saved every time the players quit the OPTIONS menu and loaded every time the game is launched. The settings are stored in a .cfg file, that is located in the following locations: Windows: C:/Users//AppData/Roaming/Godot/app_userdata/TrackMaster Linux: ~/.config/godot/app_userdata/TrackMaster Added: Statistics. Info like TIME PLAYED and DISTANCE DRIVE (player 1 only) are v…

  • Update 0.4 - ExplosiVan - 30 April 2021

    What? A helpless van? I'm just going to ram it with a Monster Tru... wait, what is it carryin...BOOM! CHANGELOG: New Vehicle: ExplosiVan Fix: In the NUMBER OF VEHICLES screen, the button COMPUTER VEHICLES allowed up to 10 computer vehicles. Fixed to 9, since the first one is the player. Fix: fixed a small bug of the Monster Truck bumpers. Sometimes, after the bumpers received an impact, they would behave in a weird way, even causing other vehicles that touched it to be launched far away. Added: Vehicles crash sounds! Game plan:

  • Remote Play Together now enabled! - 12 April 2021

    This time it's not exactly an update of content, but a mode that for sure will be very interesting for many: Steam Remote Play Together is enabled for TrackMaster and working! If you are not familiar with Remote Play, take a look at the official Steam page. Remote play is very simple, and it simply works! It's like playing split screen with a friend, in the same room, but accross the internet! And what is even better, your friend doesn't need to have the game, since one player is the host/streamer, and the other is just a client. So basically you both will see the screen split into two, but each one will control one of the vehicles. I've tested it with 2 players, but not 3 or 4. So please give me your feedback if you do play with 3 or 4 players. The only issue I've had is if my computer had more than 1 controller connected. Steam would assume the second player was actually controller 3,…

  • Update 0.3 - Gyro Monster - 8 April 2021

    Hi there! So, you’ve thought the MonsterBike and the TriMonster would be the most weird vehicles in this game right? Well, think again, because this time, I present you… the Gyro Monster! “Gyro” is for gyroscope, a mechanism used the stabilize devices. I’ve talked other times about how TrackMaster is an arcade game, but I try to add some “realistic roots” when I think it fits (a friend of mine who is a big supporter of the game used the term “semi realism” which I like). I try to apply this concept (semi realism) also to how the vehicles of the game are supposed to work. A vehicle like the Gyro Monster is not new in video games, but… how a vehicle like this could work in real life? If there are only two wheels in the same axle, the rotation (the torque) of the engine would make the body of the vehicle itself to spin, not the wheels. How to solve this? Well, maybe something based on the…

  • Game launched, now what? - 12 March 2021

    Hi there! Before everything else, for your amusement, here is me trying to fix a bug (fear not, I've managed to have success): https://i.imgur.com/jqh6T6m.gif Now that the game is launched, what is ahead? First off, a demo is coming in the next days, it will already on-line, it plays exactly like the full game, but with less vehicles and arenas. Second, I've made a small update to fix some bugs, glitches and behaviour that was not intended. Third, I know it's not the most exciting thing when you want to know about a game, but here is a table with all the information I think is most relevant to the game, so that anyone can make an informed decision about buying it. I will post an updated version of this table with every important update of the game, so that you can keep track of the game's evolution. What is worthy noticing is that there is still the important update of this month, with…

  • Current development state - 8 February 2021

    Here is a small update on the current state of development: I've just finished adding 2 new vehicles and 1 new track! The vehicles are a 2 wheeled Monster Truck (the Monster Bike), and a 3 wheeled Monster Truck (the TriMonster). The track is a layout where you cross the other parts 4 times each lap, hence the name. While the initial idea for a 2 wheeled and a 3 wheeled monster truck seemed good, the first iteration of the implementation is not. Although it's possible to try some tricks with the MonsterBike and the TriMonster, I consider them broken right now, you just make a slight turn and they topple over... I won't abandon the concept, I have some ideas to improve them and make these vehicles unique and playable. Some ideas are simple, like just lowering the center of gravity, while others are a bit crazy and I will share them when I have something working. On the other hand, the new…

Patch notes and updates

S.noRelease datePatch nameGID number
124 March 2022Update 0.11.2 - Truck with trailer fixes4258723269508988501
218 March 2022Update 0.11.1 - Linux fix and some improvements4259848535832288900
310 March 2022BETAS now enabled5631194088559235355
430 June 2021Update 0.7.1 - Bugfixes and some small improvements4032392655085630800

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1536740
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateMar 8, 2021
DeveloperThe Motor Game Company
PublisherThe Motor Game Company
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type7 user reviews
Positive review percent100%
Positive reviews7
Negative reviews0
Total reviews7
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1536740/

Short description

TrackMaster is an all-terrain, all-vehicles, physics based sandbox and racing game: play whatever way you want, in any kind of track and event, with any vehicle!

About this game

DISCORD About the Game Hi, I'm a solo game developer from São Paulo, Brazil, and this is my game! TrackMaster is a game about physics sandbox, racing, vehicular mess and crazy types of events and competitions: doing unexpected things with unexpected vehicles! Want to take a trailer truck to a stunt track? Why not? Want to do a race in a figure 8 track featuring a monster truck, a muscle car, a truck and a bus? Why not? The game will let you drive freely in any track in a freeroam mode, race in tracks designed for collisions, and take part in events for doing stunts, dominating the hill, playing football and many others! TrackMaster is really a project I have began because of those moments of "if no one is making the game I want to play, I'll make it". I want the physics and chaos of the old Destruction Derby games, the freedom of old games like Interstate'76 and of modern games like BeamNGDrive, the simplicity of Super Off-Road and Super Skidmarks, the crazy modes of Test Drive: Eve of Destruction, the mayhem of Twisted Metal (the first one), the Monster Trucks from Monster Truck Madness, all this with split screen multiplayer, and more, much more, is that too much to ask? The game is designed as a balanced blend of simulation and fun: the vehicles are entirely governed by physics, so that you can always see a different result from collisions, jumps and stunts. The vehicles sizes and weights are also proportional to each other as in real life. If you drive a 6 ton truck at 100 km/h into regular cars, expect the poor cars to get thown away. But here comes the balance to be fun: the truck won't take 15 seconds to reach 100 km/h (as it would in real life), it's acceleration will let it race against sports cars and other fast vehicles! The physics based system also allows for different handling of RWD (rear wheel drive), FWD (front wheel drive) and 4WD (4 wheel drive) vehicles. GAME MODES FreeRoam - Drive freely, no time limits and no goals in any arena or track. - AVAILABLE NOW Event - Races and other events, see EVENTS, below. - AVAILABLE NOW Career - Start as a novice driver, with a bad car, and try to climb up the racing ranks! - COMING SOON Tournament -…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
28Full controller support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

TrackMaster: Free-For-All Motorsport's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

TrackMaster: Free-For-All Motorsport's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records TrackMaster: Free-For-All Motorsport at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$2.99$2.99No discountSteam Store

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Tom Clancy's Rainbow Six Siege71,01324 September 2026 - 18:40:31 UTC200,4761,547,383Ubisoft Montreal
Warframe69,80325 September 2026 - 01:26:59 UTC181,509676,031Digital Extremes
Apex Legends™69,37524 September 2026 - 20:46:56 UTC624,4731,047,228Respawn
Team Fortress 267,12624 September 2026 - 22:50:18 UTC253,2251,230,475Valve

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,68324 September 2026 - 23:25:48 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero64,53325 September 2026 - 01:05:53 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine52,15025 September 2026 - 01:17:21 UTC150,2711,008,495Wallpaper Engine Team
VRChat38,89225 September 2026 - 00:58:37 UTC74,217261,953VRChat Inc.
Diablo® IV29,80324 September 2026 - 01:24:14 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 422,40024 September 2026 - 21:22:12 UTC96,185193,399Maxis
Garry's Mod18,69225 September 2026 - 00:26:12 UTC73,7501,258,308Facepunch Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Russian Fishing 416,41024 September 2026 - 11:09:20 UTC27,90689,773FishSoft LLC
Dressmaker15,13125 September 2026 - 00:14:56 UTC16,033Not availableelyaradine, raithza, oomsarel
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Factorio12,31425 September 2026 - 01:29:28 UTC118,166233,918Wube Software LTD.

Racing

GameLatest observed playersTracked peakReviewsDeveloper
Grand Theft Auto V Enhanced42,98824 September 2026 - 10:16:34 UTC161,805217,159Rockstar North
Rocket League®32,02324 September 2026 - 22:14:47 UTC146,902579,707Psyonix LLC
BeamNG.drive14,30025 September 2026 - 01:12:20 UTC44,232392,944BeamNG
Forza Horizon 612,62325 September 2026 - 01:25:19 UTC302,64594,239Playground Games
Assetto Corsa7,46325 September 2026 - 01:37:29 UTC20,019169,192Kunos Simulazioni
Le Mans Ultimate4,56824 September 2026 - 21:11:48 UTC7,01418,993Studio 397
MX Bikes3,09424 September 2026 - 19:06:09 UTC4,25734,592PiBoSo
F1® 253,04025 September 2026 - 00:29:58 UTC17,19527,609Codemasters
Forza Horizon 52,54124 September 2026 - 23:38:16 UTC80,745270,901Playground Games
Trailmakers2,44525 September 2026 - 01:16:28 UTC8,02435,469Flashbulb
Stumble Guys2,34624 September 2026 - 20:13:51 UTC43,705135,324Scopely
Forza Horizon 42,23024 September 2026 - 16:50:00 UTC75,598301,149Playground Games

Sports

GameLatest observed playersTracked peakReviewsDeveloper
VRChat38,89225 September 2026 - 00:58:37 UTC74,217261,953VRChat Inc.
Rocket League®32,02324 September 2026 - 22:14:47 UTC146,902579,707Psyonix LLC
eFootball™18,96224 September 2026 - 22:44:08 UTC33,925108,764KONAMI
EA SPORTS FC™ 2617,99124 September 2026 - 07:49:20 UTC159,35063,186EA Canada, EA Romania
Football Manager 2616,44025 September 2026 - 00:36:56 UTC82,75035,608Sports Interactive
Russian Fishing 416,41024 September 2026 - 11:09:20 UTC27,90689,773FishSoft LLC
NBA 2K2712,94623 September 2026 - 11:37:37 UTC31,139Not availableVisual Concepts
REMATCH12,63224 September 2026 - 21:18:02 UTC57,36351,620Sloclap
Forza Horizon 612,62325 September 2026 - 01:25:19 UTC302,64594,239Playground Games
Football Manager 20249,73224 September 2026 - 23:32:25 UTC88,89428,373Sports Interactive
Assetto Corsa7,46325 September 2026 - 01:37:29 UTC20,019169,192Kunos Simulazioni
Umamusume: Pretty Derby6,34425 September 2026 - 00:07:11 UTC50,16755,753Cygames, Inc.

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,04925 September 2026 - 00:05:15 UTC399,748Not availableBULKHEAD
Valheim134,78525 September 2026 - 01:30:40 UTC498,478533,888Iron Gate AB
Palworld45,15625 September 2026 - 00:58:43 UTC2,101,535451,088Pocketpair
Project Zomboid42,75424 September 2026 - 23:14:24 UTC122,811467,999The Indie Stone
Slay the Spire 239,23524 September 2026 - 23:15:20 UTC574,638199,438Mega Crit
VRChat38,89225 September 2026 - 00:58:37 UTC74,217261,953VRChat Inc.
Path of Exile 227,97424 September 2026 - 09:37:51 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds25,83525 September 2026 - 02:16:52 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended21,31324 September 2026 - 16:06:57 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.20,89424 September 2026 - 20:15:24 UTC266,908420,693semiwork
BeamNG.drive14,30025 September 2026 - 01:12:20 UTC44,232392,944BeamNG
The Isle13,70424 September 2026 - 23:10:54 UTC27,916111,695Afterthought LLC

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