41 Hours: Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak11
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score59% positive
- Total reviews79
- Release dateMar 19, 2021
- DeveloperTexelworks
- PublisherValkyrieInitiative
Genres: Action
Company pages: Developer: TexelworksPublisher: ValkyrieInitiative
41 Hours: Prologue Steam news
41 Hours: Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New features & improvements v1.12 - 3 June 2021
Based on your feedback we implemented: Field of view Improved weapon dynamics Improvements to telekinesis and phisycs The character is not lowering down the weapon near close objects so it is easyer to take cover and fire from the same position Translation improvements
- ⏱41 Hours Available Now! - 21 May 2021
Hi! This game is an epic action adventure that is also a love story. https://www.youtube.com/watch?v=wWDl5nULCXE We're absolutely delighted to announce 41 HOURS (Full version) is now available on Steam! https://store.steampowered.com/app/1358020/41_Hours/ It has been 6 years since we have started work on 41 Hours. It has been a lot of fun developing this game from start to finish and we are all proud of the game we have developed. Thank you to everyone who played The Prologue. The community helped us find bugs and helped to improve the final game. Interesting facts: The main character, Ethan Moore, a scientist who studied the blackhole formations and space-time continuum distortions in order to achieve time travel. He has the conviction that with every decision we make, with every event in this Universe, there is an infinity of possibilities which develop all in parallel. We navigate ou…
- In game menu released! - 13 May 2021
Released in game menu Added invert mouse Added possibility to remove motion blur Fixed bugs
- New Ability! - 3 May 2021
A new ability is available for the players. So, if the players slides into an enemy humanoid soldier, the soldier will die! Combine it with other abilities and make some fun! Please, check this short demonstration and tell us what you think!
- Improvements - 30 April 2021
Navigation improvements Implemented abilty to slide and kill Additional tooltips Enemies can attack within buildings.
- Hot fixes and improvements - 15 April 2021
Hi, everyone! We're working to improve the game experience based on your feedback. Thanks all of you for help! So, what do we have here? New changes and fixes: Performance improvements AI navigation improvements Fixed bugs Improved the user experience around certain objectives Fixed collision issues The time loot (ammo and health) spawned when enemy dies remains on the map before it disappears (from 15 seconds to 120 seconds) The number of bullets the player find after killing the first patrolling soldier depends now of the level difficulty of the game Solved the visual glitch when player can see through the landscape Improved Lea s navigation paths when sent to detonate Lea will not follow the player inside the houses (anyway it was unnecessary because if the player detonate Lea inside the house the player will be in most of the cases in the explosion range and he will die) Lea's explo…
- Improvements & fixes - 10 April 2021
Performance improvements Objectives improvements based on feedback Ability to move objects back and forth while grabbing them with the Optical Tweezer Improved AI navigation (especially for Lea) Bugfixes
- Performance improvements - 28 March 2021
Performance improvements Hit indicators Improved navigability and feedback from Lea Fine tuned enemy spawners
- Improvements 24 March - 24 March 2021
Introduced damage direction indicator Decoupled Lea's wormhole opening from attack energy requirements (you can now send Lea to open wormholes even if she no longer has enough energy) Performance improvements Removed couple of potential blockers in the training map
- Improvements based on your feedback - 21 March 2021
Changelog: Performance optimizations The candidate can now jump higher The world gravity was increased so the telekinesis is easier to use FPC push force is now greatly reduced so the player will move much harder by mistake the objects manipulated with telekinesis Solved a bug in the character customization Walking over the electromagnetic fields now return a message so the players can understand what is the purpose of it Reduced the number of animals in both maps Reduced the volume of the sounds produced by the animals and also the distance they can be heard from Manipulatin the explosive barrels is now safer because we ve uncreased the speed at which the barrels explode while manupilated with telekinesis Changed the mapping for Cycling through attachements from left right bracket to X and C
- ⚡️Prologue Out Now! - Try 41 HOURS on Steam⚡️ - 19 March 2021
Everyone! Big news: the Prologue to 41 Hours is available now! If you're a big fan of FPS Action games you will like what we have! Prologue to 41 Hours is a first-person shooter dramatic experience that follows the narrative of Ethan, a workaholic scientist in search of his long-lost wife. This is a one-hour prologue of the incredible, action-packed journey. Multiverse Theory Portals Puzzles Robots and alien-manipulated zombies. Super-human abilities Time manipulation Realistic guns and more We decided to make our demo permanently available to download and play, and we hope this will give everyone the chance to try out the game and get a feel for what it is like, so… give us your thoughts about it, will ya?!😉 Cheers Valkyrie Initiative
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 June 2021 | New features & improvements v1.12 | 4093189347044110000 |
| 2 | 13 May 2021 | In game menu released! | 4767601588109561914 |
| 3 | 30 April 2021 | Improvements | 4074045878076604307 |
| 4 | 10 April 2021 | Improvements & fixes | 4117954073007518340 |
| 5 | 28 March 2021 | Performance improvements | 4026754911356826505 |
| 6 | 24 March 2021 | Improvements 24 March | 4026754911342593383 |
| 7 | 21 March 2021 | Improvements based on your feedback | 4048146376722473768 |
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