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Line Hold

Line Hold Steam news

TR8 Torus Studios | Coming soon | game

Coming Soon

GameSteam Store content

ActionIndieStrategy

  • Steam app typegame
  • Steam App ID1537590
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTR8 Torus Studios

Line Hold news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1537590
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTR8 Torus Studios
  • Publisher TR8 Torus Studios
  • Parent gameNot available

Genres: Action, Indie, Strategy

Company pages: Developer: TR8 Torus StudiosPublisher: TR8 Torus Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Line Hold Steam news

Line Hold news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • NEW GAME! Line Hold Reborn! - 10 March 2026

    We’ve rebuilt and improved the game in every way, and it now lives on as Last Line. If you enjoyed Line Hold, make sure to check out the new Steam page!A playable demo is available, and you can even try it in multiplayer with friends. Give it a shot and don’t forget to Wishlist the game to support development!

  • Minimap Update! - 7 April 2023

    Greetings Guardians! We just posted a patch that improves some things, let's take a quick look! Minimap - after building the Radar you will be able to see the whole map! Infinite stamina in the building phase Fixed invincibility state after being ressurected by cloning unit Improvements for Swamps map Optimization and many fixes WHAT ELSE? We are still working on the demo and improving quality of life in general. We are iterating art style for the game and working on adding player classes to the game! And try out our demo - it's still up! https://store.steampowered.com/app/1537590/LineHold Best Regards, Line Hold Dev Team

  • Patch Update & Quality of Life improvements - 27 February 2023

    Greetings Guardians! Here is another patch bringing more quality of life improvements and bugfixes! Let's take a look at the most singnificant changes! Color coding for players - no each player has distinct color assigned to them! Higher Focus Turrets - now laser turrets can shoot over smaller turrets like Double bolters and plasma turrets Higher player damage - now that turrets are more efficient, player weapons have received damage buff to keep up the pace! Improved visual especially for flamer particles Optimization and many fixes So go ahead and try out our demo! WHAT ELSE? We are still working on the demo and improving quality of life in general. We are also slowly shifting our focus to implement features like new classes and hub area in multiplayer! https://store.steampowered.com/app/1537590/LineHold Best Regards, Line Hold Dev Team

  • Patch Update & Balance Tweaks - 20 February 2023

    Greetings Guardians! Thank you all very much for playing our demo! We just posted a patch that improves some things, let's take a quick look! Now you are able to play with everyone in the world instead of being region locked! Dashing is now buffed! You can dash through the enemies and your barricades Improved graphics, especially building landing effect and Thumper Tower Barricades now have more durability + laser turrets damage is more effective over time Optimization and many fixes WHAT ELSE? We are still working on the demo and improving quality of life in general. We are also slowly shifting our focus to implement features like new classes and hub area in multiplayer! https://store.steampowered.com/app/1537590/LineHold Best Regards, Line Hold Dev Team

  • TWIN STICK SHOOTER TOWER DEFENSE - PLAY WITH DEVS! - 11 February 2023

    Greetings guardians! Join our second dev stream where we show some hot tips how to survive longer! We will be playing for 2 hours - lobby name will be Dev_Stream! Come and join us! Together we might hold the line a little bit longer!

  • COOP SURVIVAL TOWER DEFENSE - LET'S PLAY TOGETHER - 7 February 2023

    Greetings Guardians! It's time, the Demo is up! Play Line Hold with your friends (or strangers) in COOP mode or try to survive as long as you can by yourself! Hop on our servers and show these muties what you are capable off! And no need to rush, as we said in our previous post, there is no time restriction on this Demo. Play for as long as you like! HOW TO PLAY WITH OTHERS Quick info how to play with others: In main menu select Host Game or Join Game While hosting you will be able to choose the map and wait for players or start early While joining select any game from the listed games You can join to other players at any time during the game Each map can be played by up to 4 players HOW TO CONTACT US If you will be having any questions, problems or feedback for us please contact us in any of these places: Steam Forum Discord Server! And in the comments here Enjoy our demo and bring som…

  • DEMO COMING SOON! - 4 February 2023

    Greetings Guardians! That's right, Line Hold will be participating in the Steam Next Fest! But that's not all; multiplayer will be available in the Demo! There won't be any time constraints for how long you can play the game. You will be able to re-play the maps as many times as you like. Try out new strategies and hold the line as long as you can! What will be available in the demo: 2 Survival maps Play with up to 4 players 5 types of weapons 4 types of turrets 5 types of enemies You will also be able to play offline if you want to. And remember that we are planning on adding more content in the full game like character classes, perks, campaign and more! Try out our game and leave us your feedback on the Steam Forum or contact us on our Discord Server! WHAT ELSE? Polishing the multiplayer and ironing out the bugs, so the demo experience will as pleasant as possible! https://store.steam…

  • Progress Update - HUB Overview - 22 January 2023

    Greetings Guardians! Let's take a look at the HUB Area! You will be able to visit it between missions to test new weapons, turrets, discovered enemies and more. In the central part of the HUB is the command center where you can select available missions (which will be added as the game is being developed). You will be able to select your starting gear; meaning weapons and available buildings. In the Laboratory you will be able to tweak your Perk Tree (described in more detail in previous post) and also see some info about discovered enemies. In Mech Bay you will be able to see all unlocked turrets and test their abilities in safe environment - also more details in previous post. And last but not least - Shooting Range; here you will be able to test out your gear. Shoot away, the ammo is on the house! Read this post to see examples of some weapons in Line Hold WHAT ELSE? Focusing mostly…

  • Progress Update - Turrets and Mech Bay - 13 January 2023

    Greetings Guardians! It's Friday 13th so why won't you use some turrets to protect yourself! Today we take a look at three turrets in Line Hold and how they work. Also we will take a quick peek at Mech Bay in Hub area. There are Double Bolt Turrets that shoot nearest enemy - high fire rate and bullets have a small knockback effect that is very effective against lighter enemies. Thumer Towers damage all enemies nearby - making them very useful in chokepoints and against swarms of smaller enemies. Laser focus turrets target a single enemy. The longer they stay on one target - the more damage they deal over time, making them perfect for more tanky enemies. And as you can see - there will be dedicated part of the Hub called Mech Bay that will help you test out different turrets. It will be possible to set target priority for all turrets to make sure to maximize their effectiveness. WHAT ELS…

  • Progress Update - Shooting Range and some Weapons - 30 December 2022

    Greetings Guardians! Let's take a look at the Shooting Range in your Hub area! You will be able to try out different weapons in the hub between the missions to get a better feel for them. For example practice trickshots with the Cutter Each weapon will have two firing modes - primary fire mode and secondary fire mode. Some of the firing modes will have synergies - like plasma rifle that will amplify the explosion range of secondary fire mode when hit with the default projectile. You will be able to easily switch betwen currently held weapon and the weapon on your back - chose weapons that will fit your playstyle best. Also switch weapons instantly reloads the weapon on your back. WHAT ELSE? Improving the visuals of the game and making sure that gameplay mechanics will work fine on recently announced multiplayer Add Line Hold to your Wishlist! & stay tuned for our the next update! https:…

  • Progress Update - MULTIPLAYER! - 23 December 2022

    Greetings Guardians! Today we announce multiplayer! After all, it's Christmas season, so connect with other people! It will be possible to play Line Hold up to 4 players! Each one of you can pick different class or the same one, it's up to you. Every player will have their own resources (money, ammunition and blocker segments) that they can share with other player. And everybody will be able to place the buildings in the Building Phase. As long as at least one player stays alive in survival mode, all of you come back after the enemy wave is defeated. WHAT ELSE? We are still improving the graphics and generally polishing the look of the game. Adding multiplayer means a lot of changes for the mechanics and the balance. Add Line Hold to your Wishlist! & stay tuned for our the next update! https://store.steampowered.com/app/1537590/LineHold Best Regards, Line Hold Dev Team

  • Progress Update - Perk Tree - 11 December 2022

    Greetings Guardians! Today we take a sneak peek at perk trees and how they work for playable characters! (By the way, you can read more about playable classes in previous posts) Each class will have their unique perk tree. Additionally each perk tree will have four paths that can help you specialize in your preferred playstyle. It's up to you to pick perks that will suit you best, you can mix different paths or commit to one of them to get the most powerful perks. Perks can be changed at your leisure when you are in the hub area between the missions - so you can always adjust your perks before starting next battle. Perks can increase your base statistics but also can have passive effects - such as setting nearby enemies on fire when your switching your weapon. As you level up, you will get more perk points - each class levels up separately as you play them so there will be plenty of pla…

  • Developer Update - Player Classes (part 2) - 20 November 2022

    Greetings Guardians! Last time we introduced you to two playable characters - Mech Mender and Frontliner. Just as a short reminder, each class will have their own speciality and their dedicated perk tree along with active skills. Today we will take a closer look at Phaser. PHASER Phaser is a great class for quick "hit-and-run" tactics that can either sap away enemies' health or distract them from attacking crucial structures in the base. He is also great at eliminating enemies that are hiding in the back. Phase Through Objects High Stamina Very Fast Movement Great At Collecting Pickables His active ability is to phase through solid objects, including enemies. Can not shoot while in this state. WHAT ELSE? Other than playable characters we are working on many mechanics that you will see in next posts as well as improving game visuals. Stay tuned for our the next update where we will take…

  • Progress Update - Player Classes (part 1) - 12 November 2022

    Greetings Guardians! This is first part of the introduction to the playable characters in Line Hold! There will be 4 playable characters in the game. In short, each class will have their own speciality and their dedicated perk tree along with active skills. Today we will take a closer look at two of them, Machine Mender and Frontliner. MACHINE MENDER Machine Mender is a technological specialists that's more of a machine than a human at this point. Extremely useful when defending well fortified positions. She can repair nearby structures just by standing next to them in the heat of the battle. Boosting Machinery Effortless Repairs Chaining Together Turrets Chokepoint Defense Expert Her active skill is chaining together nearby turrets which boosts their damage and durability for limited time. FRONTLINER Frontliner is a grizzled veteran that can hold off the enemies of for a long time. The…

Patch notes and updates

S.noRelease datePatch nameGID number
127 February 2023Patch Update & Quality of Life improvements5059268543372511855

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