WarpedSpace news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1537810
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperWarpedSpaceGame
- PublisherWarpedSpaceGame
- Parent gameNot available
Genres: Action, Adventure, Indie, Simulation, Early Access
Company pages: Developer: WarpedSpaceGamePublisher: WarpedSpaceGame
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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WarpedSpace Steam news
WarpedSpace news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- WarpedSpace Small Patch - Build 871.5x - 21 August 2026
🚀 WarpedSpace Patch Notes – Build 871.5xJune–August 2026This update has focused heavily on improving the early-game experience, ship systems, scanning, UI feedback, and progression — alongside a lot of work behind the scenes to help identify where players are getting stuck. 🚀 Early Game & OnboardingImproved several First Steps tasks to make early-game objectives clearer.Updated onboarding instructions and progression guidance.Added the Makeshift Plasma Cannon to the First Steps progression.Removed an early-game item marker that could lead players away from the intended starting area.Moved the starting drone to make the opening sequence less intrusive.Added clearer feedback when Analysis is unavailable.Added a warning when attempting Analysis while outside the ship.Cleaned up some early audio prompts⚡ Power Core & Ship RepairsThe early Power Core sequence has received several improveme…
- WarpedSpace Small Patch - Build 865.0x - 4 June 2026
🚀 WarpedSpace Patch Notes – Build 865.0xContent Updates, Ui Improvements, Loading Screen and New Modules - Survive the Void. WarpedSpace UpdateThis update focuses on expanding System 1 content, improving progression and onboarding, refining the user experience, and laying groundwork for future features.Content UpdatesUpdated Start Area SlightlyAdded Toxic Plants back into the game worldAdded Space Crab creatureAdded Dash ModuleEVA Dash is now available when the module is installedAdded more accessible ship WeaponAdded Refinery Fragment to Start AreaAdded Water Purifier Fragment to Start AreaAdded new starting tasks:Build Mining Beam (Ship)Mine Iron Ore from an AsteroidWorld & EnvironmentUpdated multiple "System 1" Points of InterestUpdated Research Lab environmentExpanded Demo Sphere slightlyUpdated Air Volume systemVarious Interactable objects now float in zero gravityVarious Interact…
- WarpedSpace Small Patch - Build 862.0x - 17 May 2026
🚀 WarpedSpace Patch Notes – Build 862.0xYour ship is no longer just health points — every critical system can now fail independently. Stealth, EXO Suit Upgrade & Co-Op Feasibility TestingThis update focuses heavily on stealth gameplay, EXO Suite improvements, multiplayer foundations, and major quality-of-life fixes across the game.🛰️ Stealth & Signature GameplayStealth gameplay has received a major overhaul and is now far more dynamic and reactive.New & UpdatedGreatly improved stealth interactions with hostilesAdded IR / Signature values to individual modulesStealth is now influenced by the environment (hide near or inside asteroids)Firing weapons also affects your ships signatureShip damage state lights reflect hull damageThese systems make detection and combat encounters feel far more tactical.⚙️ EXO Suit & Equipment ImprovementsThe EXO Suit panel has received multiple updates and b…
- WarpedSpace Small Patch - Build 856.1d - 24 April 2026
🚀 Warped Space Update – Patch Notes Build 856.1x “Everything Takes Damage Now”A major step toward deeper ship systems, smarter AI, and a more dynamic universe. This update introduces module damage gameplay loop, improved NPC behavior, and continued expansion of the early game experience. ⚠️ New Feature: Module DamageCollision and Weapon damage can now impact ship modulesShips are no longer just hull — systems can fail and malfunction independentlyNew Ship Status Readout:Engine / Weapons / ShieldsStatus indicators: Green / Yellow / RedAdded Module Repair Button 🤖 AI & NPC ImprovementsAdded NPC Spawn Manager for streamable POIsUpdated NPC ships/hostiles now active in various POi'sImproved AI:Navigation, Obstacle avoidance and Return to position/location logicReduced unintended collisions and self-destruction🌌 World & StreamingStart Area now partially converted to streamable content (5/…
- WarpedSpace Small Patch - Build 851.2x - 10 April 2026
🚀 Warped Space – Patch Notes Build 851.2xUpdate: Persistence & POI ExpansionThis update focuses on expanding System content, improving persistence, and fixing long-standing gameplay issues across scanning, shields, and ship systems. 🌌 New Content & ExplorationAdded 5 Asteroid Field POIs (System One now populated with locations - Fleshing out in progress)Expanded Demo Area slightlyAdded new starting task: Scan Plasma VentsUpdated POI layouts across multiple systemsAdjusted System Zero layout🔍 Scanning & UI ImprovementsOptimized the Scanning SystemScan Locator now detects:CollectiblesTractor targetsMineablesSalvageAdded Area Force Field scan informationAdded response feedback when Force Fields are disabledFixed UI Item Analysis progress bar🛰️ Persistence System OverhaulMajor improvements to POI Persistence SystemNow supports sub-layer trackingNPC ships now persist in POIsDestroyed tur…
- WarpedSpace Small Patch - Build 847.2x - 22 March 2026
🚀 WARPED SPACE Patch Notes Build 847.2xPLASMA & PLATFORM UPDATEA new era of expansion begins. Harness volatile plasma, construct deep-space infrastructure, and uncover evolving Points of Interest across the system.🔥 HARNESS THE VOIDDynamic Plasma Vents have emerged across space, introducing new opportunities—and risks.Discover Dynamic Vent fields with evolving behaviorDeploy Plasma Harvesters to extract raw plasmaRefine resources using the new Thermal ProcessorConvert materials into valuable Flux Canisters (crafting Weapons()🧪 ADVANCED RESOURCE SYSTEMSAn update to canister technology brings new depth to resource management.Canisters now support multiple content typesDistinct visual states and colors for contentsProcessed and ejected canisters now exist physically in space🏗️ BUILD IN THE STARSTake control of space like never before.Construct Platforms across the systemExpand with:Sma…
- WarpedSpace Small Patch - Build 829x - 16 January 2026
🚀 Warped Space – Patch Notes Build 829x WarpedSpace – Thermal Systems, Input Debugging, and Ship Setup ImprovementsThis update focuses on improving core systems internal Debugging Tools and working forward on things beyond the new player experience. We’ve added a new Input Debugger to debug input issues, expanded thermal gameplay with new cartable's like thermal reactors and processors, and continued refining ship setup flow by requiring Space Docks for beam module configuration and crafting. Several UI and input-related bugs have also been fixed to improve overall stability and consistency.Build Range: Jan 8th - Jan 17th✨ AdditionsNew Input Debugger added for tracking and diagnosing input issuesIncludes a Settings Toggle for easy enable/disableNew Resources & StructuresVolcanic RockVolcanic VentNew SystemsThermal ReactorThermal ProcessorNew Craftable Items added to the crafting poolVi…
- WarpedSpace Small Patch - Build 820x - 7 January 2026
Warped Space – Patch Notes Build 820x WarpedSpace – UI, Scanning & Story Element UpdatesThis update focuses on improving UI clarity, expanding scanning gameplay, refining story elements, and fixing several immersion-breaking issues.UI & UX ImprovementsUpdated Message Panel UI for better readabilityMessage Log now displays latest entries firstMessage Logs have been renamed to Data LogsAdded glow effect to unread Data Pad screensScanning a Data Pad now correctly marks it as readUpdated UI elements to prevent overlap:Landing CameraWarning BannerShip markers updated to be more noticeableFixed several spelling and text issues across the UIMouse steering is now disabled when the Interact Panel is openScanning & ExplorationAdded Active FPS Scanning System (Testing Phase | RMB with Scanning Tool)New Scan Charge BarActive Scan Markers now appear while scanningScanning is active only when using t…
- WarpedSpace Small Patch - Build 812x - 27 December 2025
Warped Space – Patch Notes Build 812x WarpedSpace – Crafting & Progression Update + FixesThis update focuses on improving early progression, refining crafting systems, and fixing several long-standing issues discovered during active playtesting.Crafting & ProgressionImproved Ships Computer schematic creation system for more consistent progressionUpdated Power Core CS1 / CS2 crafting requirementsRemoved excess and duplicate build schematics to reduce clutterFixed Build Tool fragment issues (final pass)Base BuildingFixed Basic Base Core placement and hologram issuesRebuilt the Basic Base Core module for the new standard and placement behaviorImprovements & TweaksPrevented the same audio from playing repeatedlySlight adjustments to Start Area Creature Hit PointsUpdated and refined locator markers to be more responsive
- WarpedSpace Small Patch - Build 805x - 20 December 2025
Warped Space – Patch Notes Build 805x This update delivers a broad set of improvements across crafting, research, power management, and player interaction. The crafting system now includes research support, categories, clearer UI feedback, and improved schematic handling via the Ships Computer. Power Core behavior has been refined with passive charging options, proper max-charge limits, and clearer EVA boosting feedback. Player interaction has been improved across EVA, improving looting flow, movement continuity, and hint behavior. Multiple bugs and quality-of-life fixes are also included.
- WarpedSpace Small Patch - Build 797/8 - 14 December 2025
Warped Space – Patch Notes Build 797/8 D/EDecember Update 8th till 14thAddedResearch button in the Crafting systemCrafting categories for improved navigationShips Computer can now auto create and grant schematicsShip system for locating plasma ventsPassive Charge abilityPassive Charge Expansion ModuleUpdatedCrafting Requirements UICrafting system flow and usabilitySchematic items. now have a glow background when craftableInventory & Schematics now refresh after craftingEVA Boost notice update (Boosting now consumes Charge)Power Core Charge systemResearch UI now correctly updates fragment progress (x/x)FixedBuild Tool failing to research despite having required fragmentsSeveral other minor bug fixes
- WarpedSpace Small Patch - Build 787 - 8 December 2025
Warped Space – Patch Notes Build 787 D/EAdded Charge Level to Player Suite.Boosting now consumes Charge.Added Energy Points to starter area.Added Charge UI highlight when collecting Charge.Regen Pod in Lab is now scannable only.Added new explorable Abandoned Hab.Added Operational Potential UI readoutAdded toggle hint for Inventory/Ui Panel.Fixed bug causing opening dialog to not trigger.Fixed bug preventing research from starting.
- WarpedSpace Small Patch - Build 780 - 28 November 2025
Improvements to Hand Scanning and Help system Previously Scanned Items now show if they were previously scannedMinor update to hand scanningUpdate Key Helper (F1)toggle F1 will now show ship help when inside shipadded Setup / Inventory Key while inside a shipAdded Mode 1 and 2 keys to Key-HelperFixed a bug causing Equipping Ship Modules from Inventory to Duplicate
- WarpedSpace Security Hotfix - 5 October 2025
We have released a hotfix today that addresses a security-related concern raised to us by Unity. You can read more about the specific issue here: https://unity.com/security/sept-2025-01/
- WarpedSpace - More August Dev Progress 2025 - 19 August 2025
🪐 WarpedSpace - August Dev Progress August 8 – August 19th, 2025🚀Hey Space Pilots! Here’s what I've been working on since the last update:⚙️ Base Building & StructuresTransfer Dock is now buildable with the build tool.Added Base Building Tasks to the task list.Transfer Dock currently limited to (Ice Fragments & Plasma Canisters) for now.🌌 Gameplay & WorldAdded Aluminum Nodes for mining.Began work on New Biome Variation 1.Started development of the Mobile Resource Compactor (mining & transporting bulk goods).🛰️ Ships & ToolsShip Tractor Beams updated:Collect more item types.Behavior is more predictable.Auto-disables when ship storage is full.Salvage Tool now constantly shows target salvage % and progress bar.Fixed a bug where Left Click Schematic didn’t always work.📊 UI & UX ImprovementsOpening Tasks will now close Space Comms, and vice versa.Fixed Keybind overlay.Ship Hull Critical…
- WarpedSpace - Monthly Dev Report July 14 – August 8, 2025 - 8 August 2025
🪐 WarpedSpace - Monthly Dev ReportJuly 14 – August 8, 2025🧠 AI & Hostile UpgradesIntroduced new hostile variants, including advanced bunker/station turrets.Hostiles spawn behavior added for dynamic encounters (one creature so far)FPS Hostiles are now tracked for better mission integration.🔐 Keycard & Door Access SystemDoors now support keycard-based interactions:Players must hold a key to unlock certain doors.Keys are consumed upon use, adding tactical planning to exploration.Keycards placed for testing across various Bunkers🧱 Advanced Base Building SystemMajor improvements to the Base Core and Advanced Build Tools:Base parts now include Triangle Floors, Arches, Beveled Floor & Wall Panels.Red Build Dots show contextually.Removed parts are now properly deregistered from base system.Solved a major issue blocking Advanced Base Building.Build Tool now:Includes new Steam Achievement Has…
- WarpedSpace - Monthly Dev Report June 20 – July 13, 2025 - 13 July 2025
🪐 WarpedSpace - Monthly Dev ReportJune 20 – July 13, 2025 - Latest Build : 722🧩 Mission System OverhaulMajor expansion to the Mission & Story System:Now tracks item collection, door states, hostile stats.Supports mission resets for replay-ability where applicable.New missions and locations added, including bunkers and abandoned stations.🧰 Gameplay Systems & MechanicsBug Fixes:Resolved a critical issue causing mission content to spawn in triplicate.Fixed bugs with research, hacking, tool state logic and other small fixes.Interactivity Improvements:Enhanced prompts for scanning and interaction.Doors, lights, and gravity systems now respond to mission and player states.Configurable door animation speed.Tractor & Salvage Tools:Added weld cutting, hinge/joint breakdowns.Salvage tools now affect crafted pools.Tractor Tool now includes position and rotation modes 🛠 Item & Inventory Enhance…
- WarpedSpace - Patch Notes Build 690 - 20 June 2025
🚀 Warped Space - Build: 690 - Patch Notes: Date Range: May 27 – June 20, 2025Hey explorers! We've been hard at work improving core systems, expanding survival mechanics, and fixing long-standing issues. This update brings the first pass of the Base Building Tool update, as building is now via the Build Tool. Also improvements such as quality-of-life upgrades, hydration survival mechanics, new hostile lifeforms, and more.🛠️ Build System & Base Updates⚒️ Build Tool Snap System (Prototype) Added – Early stages of snapping for build tool for more intuitive base construction.🧱 Fixed base component power distribution – newly placed components now receive power from the base manager🧰 Base Fabricator Fixes:Now buildable again.No longer duplicates items.UI updated.🧹 Storage cleanup improvements: deleted items are now removed and storage transfer is smoother (1-at-a-time logic).🌱 New Module…
- WarpedSpace - Patch Notes Build 642d - 26 May 2025
🚀 Greetings Explorers! This update is packed with: mission system improvements, bug fixes, UI updates, and expansions to core gameplay systems like building, scanning, EVA and now access to the new Forge System! Thanks for all your continued support and feedback! 🌌 Story & Mission System Story System Updated now supports multi-system missions and improvements to the current mission/story system. Skimmer Missions – Introduced with supporting content. Improved Mission System UX – Tasks and markers better reflect mission states. Hostile Skimmer – Introduced with mission integration. 🏗️ Base Building & Construction Base Building Mechanics Improved: - Materials are now consumed during construction. - Deconstruction implemented. - Storage Items must be empty to be removed. - Habitats can only be removed if anything built inside them has been removed. - Added banners for Construction/Decons…
- WarpedSpace - Patch Notes Build 588d - 14 April 2025
WarpedSpace - Patch Notes Build 588d 🛠️ Warped Space - Patch Notes (Mar 26 – Apr 13, 2025) ✨ Some Highlights New Hostile Space Squid Variant added. Shield Modules are now lootable again! Transfer Dock added to the Starter Base. - currently only transfers Ice fragments to the Oxygen Tank. New Base Building Template (Part 1) with partial load-in and construction updates. Added De-Construct VFX to Build Tool (Temp) for a more visual experience. Re-added the ability to remove built items. Added DeConstructor to Ship Panel – break down unwanted items. Ice Fragments now spawn near the starter base (testing phase). ⚙️ Gameplay & Balance Ships can no longer shoot through hollow asteroids. Most Hostiles now guards areas and won’t chase players forever. - Targeting range reduced for said hostiles. Game now checks inventory/equipped items to auto-complete already completed first tasks. Base Oxyge…
Patch notes and updates
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