Horde Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateMar 19, 2021
- DeveloperWagner Rodrigues
- PublisherWagner Rodrigues
Genres: Action, Adventure, Casual, Indie, RPG
Company pages: Developer: Wagner RodriguesPublisher: Wagner Rodrigues
Horde Slayer Steam news
Horde Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.9.4 Update - 5 December 2021
Hey version 0.9.4 brings a complete rework of the art making the game look much better. - New textures for walls, ground and borders. - Optimization improving performance by around 2x-3x - Improved stability with almost no stuttering happening now - New loading screen, with load time improved - New crystal breaking animation - Improved the soundtrack
- Update v0.9.3 - 25 September 2021
Many quality of life improvements in this update. - Add outline to item when it is selected - Add screen shake - Fix bugs related to two close interactibles overlapping - Improve Fog of War - Add loading screen - Add Icons of console controllers buttons - Add animation to breaking crystals
- v0.9.2 - 10 September 2021
This new version consist of mainly bug fixes. - The player can now choose when the round changes, when the last enemy of the horde is killed there is a prompt to change the round - Improvements to the sound design of the game - Improvement to the GUI - Makes fog of war disappearance more smooth.
- Version 0.9.1 - 11 June 2021
Version 0.9.1 is out! There have been major changes. - The game difficulty has been adjusted in order to make initial rounds easier and give the player time to build his character to be prepared for later rounds - Many animations and special effects have been added. - A rework of how spells work, now they are divided in automatic, single-shot and holding spells. - Many Graphical bug fixes - There is a demo out now!
- Horde Slayer - Level up! - Version 0.9.0 update - 23 May 2021
Changelog for version 0.9.0 - Add a Level System. There are around 80 different kinds of foods spread across the map that will make the player level up when eaten. The player can eat two food per horde and balancing your level is now a key factor in the game. - Complete rework of the item placements on the map. This is still randomized but now it has more structure making item progression more satisfying. Items are divided in tiers and the farther you go from the center of the map the better the tier of the items you find. - There are now a local leaderboard. Online leaderboards are comming soon. - Add steam cloud save - Complete rework of the starting screen and pause menus - Performance has greatly improved and problems with the game stuttering are mostly gone. - Some post-processing effects makes the game look prettier now! - Add 3 spells: Vanish, Expanding Shot and Saw - Add 1 mod:…
- Update to 0.8.3 - 25 April 2021
This week focus was on perfomance, the game runs around two times faster on my machine and is more accessible to lower end hardware. Many stuttering issues on Windows have been fixed. A big change was the addition of the fog of war that hides the map and encourages player exploration. Changelog: - Perfomance Optimizations - 16 new rock sprites - Addition of fog of war, encouraging player exploration of the map - Improvements on player pixel art sprites - Changes to the world generation algorithm to remove some cases where there were areas on the map where the player coudn't reach.
- Version 0.8.2 - 17 April 2021
Minor patch - Add better support for multiple resolutions - Improves camera movement, avoiding some jittering issues - Fixes a wall visibility bug
- Version 0.8.1 - 14 April 2021
This update brings a change to the game's look. The perspective has been changed from a top-down to an inclined/isometric view, giving the game a 2.5D look. For that change many game assets were reworked and the game graphical feels has improved a lot . Change Log: - Change perspective to an isometric one - Add 8 species of mushrooms - Rework the magical crystals art. - Change on the main character art design - Improvements on the sound design, such as snakes noises sound better now and you receive audio feedback when buying an item. - Rework of the lightining system to make the game look more natural - Changes in the dps of some spells to make game more balanced.
- Minor visual patch: - 21 March 2021
* Add better texture to ground.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 25 September 2021 | Update v0.9.3 | 3936699406877356617 |
| 2 | 10 September 2021 | v0.9.2 | 4020014731799455732 |
| 3 | 11 June 2021 | Version 0.9.1 | 5019805792164420191 |
| 4 | 25 April 2021 | Update to 0.8.3 | 4074045244015263948 |
| 5 | 17 April 2021 | Version 0.8.2 | 4570566564998905194 |
| 6 | 14 April 2021 | Version 0.8.1 | 4054904311339275526 |
| 7 | 21 March 2021 | Minor visual patch: | 4048146376719245657 |
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