SPSTEAMPULSELIVE ANALYTICS
Charlie The Roach

Charlie The Roach Steam news

Gray Mantis | Mar 5, 2021 | game

Released

0players observed ยท 25 September 2026 - 21:56:17 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Charlie The Roach news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateMar 5, 2021
  • DeveloperGray Mantis
  • PublisherGray Mantis

Genres: Action

Company pages: Developer: Gray MantisPublisher: Gray Mantis

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Charlie The Roach Steam news

Charlie The Roach news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes 1.01 - Custom Key Bindings, Audio Pausing - 16 August 2025

    Patch Notes 1.01: - Added functionality for custom key bindings. You can now set your own keys from the controls screen on the Main Menu and on the Pause screen in the levels. - Audio for Charlie, NPC's, Music etc. now pauses and resumes when pausing the game.

  • Additions, Changes, Bug Fixes etc. - 8 March 2022

    1) Changed the Main Menu and buttons. 2) Added animations to all buttons across the entire game. 3) Added new miscellaneous dialog sequences to Level 01. 4) Fixed textures of Charlie on levels that start out dark. 5) Added some detail to the Game Over screen. 6) Dynamite walls explosion radius texture now flickers so it is more noticeable. 7) Added wind animation to all hanging cloth textures on Level 01. 8) Added detail to some of the floor textures on a few levels. 9) Fixed a rare issue where an animation wouldn't play when knocking on the Roach Motel door. 10) Changed some loading screens to match the changes of textures on some of the levels. 11) Added some missing music and sound fadeouts when exiting or completing a level.

  • New Code, New Animations, Volume, SFX Controls, etc. - 13 December 2021

    Game Side: 1) Added Music and SFX volume controls to the Main Menu and Pause screens. 2) Added mouse support for button selections on the Main Menu and Pause screens. 3) Added many more environment animations. 4) Added a few new respawn points to various areas of the levels. 5) Got rid of the redundant flash light click sounds on some levels. 6) Did a small bit of optimizing to some art and code files. Developer Side: 1) Completely rewrote the game code to C# and eliminated all JavaScript code. 2) Updated project to the latest version of Unity which is why the code needed rewritten in C#. 3) Rebuilt all menu's, functionality and connections since certain components used were deprecated and no longer in the latest version of Unity.

Patch notes and updates

S.noRelease datePatch nameGID number
116 August 2025Patch Notes 1.01 - Custom Key Bindings, Audio Pausing1808061939409844
28 March 2022Additions, Changes, Bug Fixes etc.4247462367449582336
313 December 2021New Code, New Animations, Volume, SFX Controls, etc.4224936849666088085

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