- Road to 1.0 + Release Date Announcement - 18 September 2026
Hey there Thorns! We’ve been hard at work developing Every Day We Fight and are currently working toward our 1.0 release: which we’re thrilled to announce. We’re leaving early access and launching on October 22nd, 2026! We have some information on what to expect from 1.0 (more on that below), but to summarize what we’ve accomplished so far throughout early access: Difficulties for every level. More accessible for new players, more hardcore for those who want it.In-combat & manual saves! Tons of QOL changes: UX/UI, fast travel, click-to-move, etc.Performance improvements Improved balance and pacingHall of Fame & Iron Man Mode You asked, we listened. As a result, Every Day We Fight is so much better from when we entered early access. The team thanks everyone who provided feedback and supported us thus far. The game wouldn’t be where it’s at without all of you.Now, without any further ado,…
- Save 50% on Every Day We Fight - 9 July 2026
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse July Publisher Sale. In Every Day We Fight, you and your band of resistance fighters are humanity's last hope. A mysterious alien threat looms, and you'll need both your wits and your firepower to face it. Learn new abilities, find new weapons, and discover new techniques in this uniquely recursive experience, where real-time exploration meets turn-based tactics and roguelite strategy. Hooded Horse July Publisher Sale
- Every Day We Fight News Roundup at the Hooded Horse Summer Sale - 3 July 2026
Hey everyone. Every Day We Fight has recently received its largest update since the game was released. This update includes new content, heavily requested quality-of-life features, and bug fixes, all thanks to player feedback. If you missed this news, keep reading to get caught up on this Every Day We Fight news. Full roundup below. Every Day We Fight is also part of the Hooded Horse Summer Sale at 50% off. Check it out, and check out the other games on sale during the Hooded Horse Summer Sale. Hooded Horse Summer Sale Every Day We Fight News Recap Major Update 0.9 brings new side quests for all of the Thorns. You can access these side quests at the start of Act 2, and each side quest will provide deeper insight into the world of Every Day We Fight and the Thorns. They can be completed at any time once unlocked, independently of the main quest. This update also introduces changes to sav…
- Major Update 0.9: Side Quests and Save Functionality - 26 June 2026
The 0.9 Update is the largest update Every Day We Fight has released since launch. It includes new content, heavily requested QoL features, and so many bug fixes. We appreciate your feedback throughout the Early Access and your patience in waiting for this update. We’re fully committed to delivering the game the community has been asking for. Friendly reminder, the best way to support indie development is reviewing the game. We’re just gamers asking gamers to help us keep gamers entertained. Steam Reviews: Your Feedback MattersThe update is out now, so it would really help if you left a Steam review and shared your thoughts on Every Day We Fight. We’re reading through the Steam forums, Discord, subreddit, and Steam reviews to see what you like, what you’d like improved, and how we should prioritize future changes. Thorn Side QuestsEach character now has a side quest providing deeper ins…
- Save 50% on Every Day We Fight - 25 June 2026
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse Summer Sale. In Every Day We Fight, you and your band of resistance fighters are humanity's last hope. A mysterious alien threat looms, and you'll need both your wits and your firepower to face it. Learn new abilities, find new weapons, and discover new techniques in this uniquely recursive experience, where real-time exploration meets turn-based tactics and roguelite strategy. Hooded Horse Summer Sale
- Save 50% on Every Day We Fight - 26 May 2026
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse May Publisher Sale. In Every Day We Fight, you and your band of resistance fighters are humanity's last hope. A mysterious alien threat looms, and you'll need both your wits and your firepower to face it. Learn new abilities, find new weapons, and discover new techniques in this uniquely recursive experience, where real-time exploration meets turn-based tactics and roguelite strategy. Hooded Horse May Publisher Sale
- Save 50% on Every Day We Fight - 12 April 2026
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse April Sale. In Every Day We Fight, you and your band of resistance fighters are humanity's last hope. A mysterious alien threat looms, and you'll need both your wits and your firepower to face it. Learn new abilities, find new weapons, and discover new techniques in this uniquely recursive experience, where real-time exploration meets turn-based tactics and roguelite strategy. Hooded Horse April Sale
- Update 0.8.2.4 – Save Game Continue Fix - 26 March 2026
Bug FixesFix issue where selecting a save game from the main menu would not allow the save to be continued. Join the Thorns' Community!You can find us on Discord, Reddit, and Twitter for discussions, updates, bug reports, and to share your feedback. We also have a community wiki that can help answer questions you have about the game.
- Save 50% on Every Day We Fight - 19 March 2026
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse Spring Sale. In Every Day We Fight, you and your band of resistance fighters are humanity's last hope. A mysterious alien threat looms, and you'll need both your wits and your firepower to face it. Learn new abilities, find new weapons, and discover new techniques in this uniquely recursive experience, where real-time exploration meets turn-based tactics and roguelite strategy. Hooded Horse Spring Sale
- Update 0.8.2.3 – Renew Timeline Progress Loss Fix - 6 March 2026
Bug FixesFix issue with using Renew Timeline causing characters to be set to level 0 and progress being lost. Players encountering this issue can recover their status, saves are located in \\AppData\\Local\\Fuji\\Saved\\SaveGames\\. 1.sav is the save data for the first slot. _1.sav is a checkpoint for the first slot. In the backup folder, you will find 20 saves for each save slot. They are labeled with a UTC timestamp. It is safe to take one of these backups and copy it into the savegames folder directly, then renaming the save to match the correct save slot (ex. 1.sav). The problem was caused by hard checkpoints never being made by the game due to the error. Thus it can still be possible to encounter this issue when continuing a save from 0.8.2.2 version if you renew the timeline before hitting another checkpoint at the end of each Act. Any player having issues recovering their save da…
- Save 50% on Every Day We Fight - 28 February 2026
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse Publisher Sale. In Every Day We Fight, you and your band of resistance fighters are humanity's last hope. A mysterious alien threat looms, and you'll need both your wits and your firepower to face it. Learn new abilities, find new weapons, and discover new techniques in this uniquely recursive experience, where real-time exploration meets turn-based tactics and roguelite strategy. Hooded Horse Publisher Sale
- Update 0.8.2.2 - 28 February 2026
Small but critical update resolving the following issues. Bug FixesFixed issue with Act 2 Hotel 3rd Reinforcement failing to spawn if the initial spawn were to get killed during 1st TurnFixed issue with Act 3 save checkpoint races conditionsFixed "Leave the Sewers" objective appearing and Thorns spawning in sewer when returning to gameplay after completing a skirmish if it was reloaded mid-combatFixed issue with Thorns losing all progress after using rewind device during Act 3 final fight. Join the Thorns' Community!You can find us on Discord, Reddit, and Twitter for discussions, updates, bug reports, and to share your feedback. We also have a community wiki that can help answer questions you have about the game.
- Update 0.8.2.1 – Rewind Device, Softlock, and Save Fixes - 6 February 2026
Bug FixesFix issue where using rewind device would reload player after combat has started.Fix softlock in prison act 3.Fix save data flushing to disk at the wrong moment.Fix stasis bomb mission to resolve potential soft lock. Join the Thorns' Community!You can find us on Discord, Reddit, and Twitter for discussions, updates, bug reports, and to share your feedback. We also have a community wiki that can help answer questions you have about the game.
- Update 0.8.2.0 - 9 January 2026
Gameplay AdjustmentsIntroducing Nightmare Difficulty.Adjust Karg armor.Speed up skip dialogue ui.Save System now presents notifications related to save file corruption.We now make a backup save when quitting the game or quitting to the main menu, through the pause menu or end run screen.Added a recovery file from backup routine. Executed if save file corruption is detected.Reworked backup save slot logic to decouple it from the save slot task.Backup saves now limited to snapshots, manual saves and in-combat saves. To limit the cycling of backups.Reduced emissive intensity on striker armor to improve visibility in aim view.Healing from ability now only occurs when a hologram creates a burning surface.Ladders now pulse red if they are blocked. Bug FixesFix stairs in prison arena act 3 not traversible in combat.Fix Harvester state not being reset as they should.Fix SFX and VFX retriggering…
- Save 50% on Every Day We Fight - 8 January 2026
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse January Publisher Sale. In Every Day We Fight, you and your band of resistance fighters are humanity's last hope. A mysterious alien threat looms, and you'll need both your wits and your firepower to face it. Learn new abilities, find new weapons, and discover new techniques in this uniquely recursive experience, where real-time exploration meets turn-based tactics and roguelite strategy. Hooded Horse January Publisher Sale
- Update #14: Prison Reload Fixes - 24 December 2025
Bug FixesFixed issues which could lead to users being soft-locked when reloading a save in the Prison environment.Join the Thorns' Community!You can find us on Discord, Reddit, and Twitter for discussions, updates, bug reports, and to share your feedback. We also have a community wiki that can help answer questions you have about the game.
- Save 50% on Every Day We Fight - 19 December 2025
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse Winter Publisher Sale. Hooded Horse Winter Publisher Sale In Every Day We Fight, you and your band of resistance fighters are humanity's last hope. A mysterious alien threat looms, and you'll need both your wits and your firepower to face it. Learn new abilities, find new weapons, and discover new techniques in this uniquely recursive experience, where real-time exploration meets turn-based tactics and roguelite strategy. https://store.steampowered.com/app/1546080/Every_Day_We_Fight/
- Update 0.8.2.0 Beta - 18 December 2025
Calling all Thorns. The 0.8.2.0 update has been released on the test beta branch. This update includes the introduction of the Nightmare Difficulty. This new difficulty option will reward players with a new achievement if they can successfully complete the entire campaign. We're looking for feedback on how challenging and enjoyable this new difficulty setting is. We'll be rewarding any Thorns brave enough to share their feedback on the beta on our Discord or in the Steam discussions with a new server role so that they can flex their might. Join the Thorns' Community!You can find us on Discord, Reddit, and Twitter for discussions, updates, bug reports, and to share your feedback. We also have a community wiki that can help answer questions you have about the game.
- Update #13: Act 3 Final Fight Fix - 10 December 2025
Bug FixesIssue caused by erroneously placed save checkpoint in Act 3 Final Fight.Fixed softlock in harvester and stasis bomb.Bomb state in Harvester Fight now saved.Several Crash Fixes.Join the Thorns' Community!You can find us on Discord, Reddit, and Twitter for discussions, updates, bug reports, and to share your feedback. We also have a community wiki that can help answer questions you have about the game.
- Save 50% on Every Day We Fight - 30 November 2025
Fight your way out of a time loop in Every Day We Fight, now 50% off during the Hooded Horse November Publisher Sale. Hooded Horse November Publisher Sale In Every Day We Fight, you and your band of resistance fighters are humanity's last hope. A mysterious alien threat looms, and you'll need both your wits and your firepower to face it. Learn new abilities, find new weapons, and discover new techniques in this uniquely recursive experience, where real-time exploration meets turn-based tactics and roguelite strategy. https://store.steampowered.com/app/1546080/Every_Day_We_Fight/