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Anachronism\>

Anachronism\> Steam news

EloThere | May 4, 2021 | game

Released

0players observed · 6 October 2026 - 10:54:14 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive

Anachronism\> news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive
  • Total reviews54
  • Release dateMay 4, 2021
  • DeveloperEloThere
  • PublisherEasy~ Interactive Software

Genres: Casual, Indie

Company pages: Developer: EloTherePublisher: Easy~ Interactive Software

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Anachronism\> Steam news

Anachronism\> news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 2023 Update - 11 July 2023

    Hello everyone! It's been a while... Sorry about that. To (hopefully) make up for it, I have exciting news: 1 - Free Game! I'm happy to let everyone know that Anachronism is becoming free software as of the 1st of August, in just a few weeks. I understand this pricing change may sting to those who recently purchased Anachronism, and that has not gone unnoticed. To those who reach out to me, I have set aside some keys for my next project, which I will discuss shortly. 2 - 1,000 Player Milestone! Yup, that's right. I never, *ever* thought my game would surpass the 1,000 download count. To all 1,140 of you (as of right now!) who have purchased the game and played a part in my story as a developer, I thank you with all my heart. Please know I read every review, and watch every video people make about this game. Seeing people making videos about Anachronism was a surreal experience at first,…

  • Story Patches - V1.2 - 19 July 2021

    Hi all! I've been working on several things behind the scenes for the game, but most of the changes ready for this round of patches are all script related. Adjusted chapters - Chapter 3 - Chapter 5d - Chapter 7 - Chapter 8b - Chapter 8d The fixes should fix problems of people beign redirected to the wrong parts of the story. As far as I am aware, it wasn't affecting a huge amount of players, but it needed sorting nonetheless. I apologise to any who had their experience tarnished somewhat by the bugs. This has been the biggest and hardest round of script corrections yet, but as per normal, if you find any more, do let me know on the Community Page for the game! There are some stuck/freeze/crash bugs still being thwarted, so until they are done, sit tight! Thank you so much for all the support and feedback - all of it is welcome.

  • day8d Hang Fix - 1 July 2021

    Hi all! This patch should fix any issues you may have had with chapter 8d freezing up on you. Thanks for your continued help!

  • Anachronism V1.1 Now Available! - 4 June 2021

    Anachronism V1.1 Hello everyone! The new update includes some player-requested features, like the new auto typer! You can now hold down keys to automatically type out the messages. Holding more keys down speeds up the autotyper! As far as I can test, the maximum speed is 6x, but this is determined by your keyboard! Some might go higher, some will have a lower cap. (Some even scale infinitely!) In addition, I’ve worked on several major bug fixes, including the one where the game struggles progressing past the intentional crash on day 4. I have tested this fix on several different machines which were affected by this bug, and all seem to be working as intended now. However, I am still not 100% sure about the success rate of this fix, so do let me know if you are still affected by these bugs! I hope you enjoy the update! It’s still amazing to see people playing my game

  • Day 9d Looping Story Patch - 26 May 2021

    This update fixes a loop within chapter 9d. It's been tested further and shouldn't cause more problems. Thank you very much to the individual who helped me find this one!

  • Small 9d patch - 13 May 2021

    Hey again everyone, This patch fixes a loop with some dialogue choices in chapter 9d. Thank you to the individual who pointed it out =) The plans for the auto-typing are still underway, but it's going slower than expected. Not sure when it'll be done, but I'll give updates when they're due! Thanks again for playing!

  • Days 7 & 8a patch - 9 May 2021

    Hi all! It's been a busy weekend, but I've found the reported issues in 7 and 8a. day 7 - Fixed a redirect sending the player back to the very start, creating a long (but not quite looping) loop! day8a - Two of the lines didn't have correct termination, leading to my interpreter not being able to process the words. This is now fixed! On the topic of larger-scale inconsistencies about the story, those will be adressed in a larger fix in the coming week or so Thanks once again for playing!

  • Patches on Chapter 8b and 8c - 6 May 2021

    There was a bug where the game would hang on chapters 8b and 8c, this shouldn't happen anymore. I am aware of larger bugs in the storyline so far, but those are being worked on presently. Thanks to the individuals who reported these bug to me =)

  • 100 Player Milestone! - 6 May 2021

    Hello everyone! I have some great news to share, this morning, Anachronism\> has reached a total player count of 100 for the first time! This is great, considering the game's not even 2 days old yet! I am extremely flattened by how well everything has gone so far and am humbled by the fact that players are enjoying what started as my little university project, especially as it's my first time on Steam as a Game Dev. For those who have reported bugs to me, I cannot thank you enough! I plan to work on the game for a while, so feedback of any kind is greatly welcomed, good or bad. For all the early adopters, I thank you especially. I can't wait to see this grow with you all =)

  • Quick Patch for chapters 2sa & 4! - 4 May 2021

    Fixed some recursion bugs which lead to game crashes. These two specific instances should not happen any more. I am working on a safer, more permanent fix to catching crashes, but for now, I will try to patch any holes as they're found! Thank you kindly to the individuals who reported these to me, it was very helpful!

Patch notes and updates

S.noRelease datePatch nameGID number
119 July 2021Story Patches - V1.24204657340180623135
21 July 2021day8d Hang Fix4032392655089705689
34 June 2021Anachronism V1.1 Now Available!4093189347046402012
426 May 2021Day 9d Looping Story Patch4069544815352643738
513 May 2021Small 9d patch4767601588111610043
69 May 2021Days 7 & 8a patch4072920612513641641
76 May 2021Patches on Chapter 8b and 8c4072920612501224628
84 May 2021Quick Patch for chapters 2sa & 4!4072920612495992810

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