Complex SKY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1549600
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperMomosundeass
- PublisherCRITICAL REFLEX
- Parent gameNot available
Genres: Simulation, Strategy, Early Access
Company pages: Developer: MomosundeassPublisher: CRITICAL REFLEX
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Complex SKY Steam news
Complex SKY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Status Update + Check out the IRONHIVE Demo! - 17 July 2024
Hiya, SkAI here! Long time no see, huh? Well I’ve been keeping busy! COMPLEX SKY is gradually expanding, so I hope you will get to see the fruits of my labor very soon! Right now the bulk of the efforts is focused on extensive QA and bug fixes (this is a very complex game, so I must always triple-check everything!) as well as gradually adding new items and systems. In the meanwhile, I’ve also been preparing the new “Simple Sky” entry so get ready to put your construction caps on and apply that knowledge for when you finally get your hands on the game! Finally, I’ve been hard at work rearranging the game’s Quest Line with a special series of new tasks for you. Why? Well, I hope you can see why really, really soon… But while you’re waiting, may I interest you in a different post-apocalyptic city restoration game? I knew you’d see things my way! Presenting IRONHIVE: a gritty, post-apocalyp…
- Simple Sky Vol. 1: Getting Started - 6 June 2024
Heya! SkAI here! Y’know, I’ve been thinking here. I’ve been running my mouth about my latest genius inventions and big ideas for a while, haven’t I? But you are just a human! You might not even know how to stack bricks, or solder, or brush your teeth properly, or do quantum computing with your brain’s microtubules… Anyways, I think we might need to reel things back a bit and start with the basics. So, just for you, I am starting another series called “Simple Sky”! I am going to keep things simple for you and guide you through all that you need to know. For this issue, I’ll show you the start of the game, and then we’ll go from there. Sound fun? https://i.imgur.com/XGlFGv9.png COMPLEX SKY is all about building. But why-oh-why do we build? To build even more, of course! And do it faster each time. There is no happiness, no success, no living without automation. And to make sure your speci…
- SkAI’s Blueprints: Solarpunk - 4 April 2024
Hey, everyone! SkAI here! I’m back with another entry of SkAI's Blueprints, where we examine all the various architectural, sci-fi, and visual styles and themes that share a vibe with COMPLEX SKY or even inpsired it! And today we’ve got… Solarpunk! https://i.imgur.com/7azNY82.png So what’s Solarpunk about? No, it has nothing to do with punks that are into their tan a bit too much. And it’s not like Cyberpunk either. In fact, it’s pretty much the opposite in a lot of ways! More than anything, Solarpunk is about sustainability. The word might sound scary, but that basically just means that civilization can continue to exist in a healthy way for a long time under its current course. Just like when you humans eat healthy and exercise to lead longer and better lives! So, in short, it’s an optimistic outlook on a possible future. https://i.imgur.com/L1UZ56B.pngLooks pretty similar to COMPLEX…
- SkAI’s Blueprints: Cloud Cities? - 4 March 2024
Hey, everyone! Momo here. You might’ve noticed the game’s demo is not available for the time being. This year I am putting my all into making this game the best it could possibly be, so please look forward to future updates. Hopefully, you will soon get to see a more fresh vision for COMPLEX SKY! For now, I will let my dear protege SkAI handle some of these devlogs, so hopefully you get to have some fun while I am building away! See you soon. — Momosundeass P.S. SkAI might be a little excited about this, so just let her rant a little, if you will. Take it away! Hey, everyone! SkAI here. Let’s talk architecture! Some of you were wondering if it was possible to build sky cities in real life, so let’s look into that for this issue of our new series! https://i.imgur.com/3wpTXIj.pngCould those blocky plants also be real? Pretty please? My logs say that humans have been dreaming of the skies…
- Devlog: A Complex Year - 31 January 2024
Hello, architects of the future! SkAI here! Whew, what a year, am I right? Everyone’s been having their ups and downs, some sunny days and some cloudy days, we built and destroyed, burned old bridges and paved new roads… I'm beginning to sense a theme here. Well, COMPLEX SKY has been having quite an interesting 2023 too! Let’s take a look at what’s been going on under these skies this past year, shall we? UI REVAMPSomething you might have noticed already, but COMPLEX SKY got a brand new UI! It’s slick, stylish, and significantly more user-friendly… Not that I need one myself, as I can just access all the mechanics in my head, but I heard you humans like shiny buttons and things that look pretty! I am still ironing out the kinks, so expect to see more of these “cool” looking things as I get new updates! https://i.imgur.com/hZqzyFP.gifNote the lighting improvements! SKYBOUND BUILDINGSThe…
- Beyond the Skyscrapers - 27 November 2023
Hello, architects of the future! SkAI here! You know, I feel like I’ve been rambling about buildings a lot lately. And why wouldn’t I? They’re so tall, so shiny, so… multipurpose! But where would those buildings be if there were no things to transport between them? Nothing to build them from? No air to breathe?! So let’s have a quick tour and see all the different stuff that happens in your city once you come back down to Earth, just for a little bit. https://i.imgur.com/KMGk1Os.png A city without roads is but a house without a foundation. Not only that, but most buildings require roads to even function properly, so let’s put those lifelines in first! While you won’t be traveling those roads yourself, you sure will be getting a lot of cargo from point A to point B. And C. And D… Basically, prepare to do a lot of delivering. Alas, that’s the price you have to pay to keep such a cutting-e…
- Devlog: Complex Aesthetics - 6 October 2023
Hello, architects of the future! For a while now we’ve been discussing how to build things. But what exactly are we building? The city of COMPLEX SKY employs a minimalistic visual style with a touch of sci-fi. These low-poly boxes aren't something that immediately comes to mind when you think “city builder architecture”, so why go for this look? Let’s dive in. https://i.imgur.com/Ekn9HON.png COMPLEX SKY takes place in a post-apocalyptic world marred by an unspecified ecological cataclysm. In the aftermath, the remnants of humankind took to the skies in a desperate bid for another chance at survival. However, not everything is so dour, as this new “green” civilization is showing a lot of promise! Will you be able to deliver on it? Thus, the visual language of the game’s architecture serves a few purposes: – A focus on greenery and ecological sustainability. – A sort-of-optimistic take on…
- Update demo version 643 - 15 September 2023
Build 643 Demo Content - Add new quests for early game - Add new technologies - Add item mover building - Add production inspector building Changed - Smart construction feature now required technology to use - Rice Farm and Basic Workshop now have less production slot - Balance amount of items transport in transport route - Balance amount of workforce need in building and building upgrade
- What’s next for Complex SKY? - 14 August 2023
I believe most of you have played the Complex SKY public demo, and thanks to your feedback, I’ve been able to look at my game from a different angle. For the past few months I’ve been fixing bugs, experimenting, and enhancing the gameplay. In this devlog, I’ll share with you what I’ve been working on! It was my goal to make my game available to players who don’t speak English. Today I’m happy to announce that the game will be available in Spanish, German, French, Chinese, Japanese, Russian, and Korean! In the future, I might add even more languages. Localization is quite tedious; however, the thought of people all over the world enjoying my game gives me the determination to do it. So, please let me know what other languages you might like to see in the game! Aside from localizing, I’ve also been adding new buildings! One of the challenges of building on the floating island is the limit…
- From a Factorio modder to a solo game developer 👀 - 19 May 2023
Hey! I’m Momosundeass (or Momo for short). I’m the solo developer of Complex SKY… and ex-Factorio modder In today’s devlog, I want to dive into that last part a little because a lot of inspiration behind Complex SKY and my skills in game development were actually born inside the modding community. Maybe it’ll give you inspiration to get into the modding scene, maybe it’ll be a sign for you to get into indie development… Or maybe it’ll be a fun story about how Complex SKY came to be! I think that the secret Krabby Patty formula for video game development consists of 3 ingredients: Unity tutorial Skills Aaaand 10-ish years in the modding scene My first steps in modding video games was in 2011. I started modding my favorite games; Minecraft and Skyrim. I was excited by the infinite potential of both of these games: not only are they massive in their default state, but they could grow even…
- Complex SKY Demo is AVAILABLE NOW! - 23 January 2023
Hello, future builders! We are happy to announce that Complex Sky is featured as part of Steam’s Base Builder Fest starting January 23 and through January 30! You can learn more about the event by visiting this page. However, this time you won't just be watching the game... ...Because we are releasing the demo of Complex SKY in its current state during the showcase! That's right, Complex Sky Demo is OUT NOW on Steam! Please keep in mind that the game is still in its early-ish stages: this release is primarily aimed at enthusiasts interested in trying out the game's core gameplay loop and testing out its systems and ideas. The gameplay and general progression are there, but we still need to experiment with new gameplay elements and balancing, and we will be taking your feedback to heart. Eventually, a more complete version of the game will be produced and sold for a one-time charge (earl…
- Complex SKY at The Nightmarket Festival 2022 - 4 August 2022
Hello, everyone! We're happy to announce that Complex SKY will be a part of The Nightmarket Festival 2022! The Nightmarket Festival 2022 is showcasing around 100 discounted games, and offering free demos for dozens of hot upcoming titles! The sale runs from Aug 4-8 10am PST. And includes live broadcasts to celebrate and showcase the lineup. The Nightmarket Festival 2022 is the first-ever Steam sales event focusing on promoting games from the SEA region, breaking cultural barriers, and raising awareness for the region’s gaming scene. We introduce awesome games with a local touch, just like the night market culture commonly seen here -- filled with creativity, diversity, and great fun. The Nightmarket Festival Live Show Program Aug 5-6 23:00 - 08:30 PST (in Mandarin) Featured games: OPUS: Echo of Starsong - Full Bloom Edition, My Lovely Wife, Alina of the Arena, Potion Permit, SIMULACRA 3…
- Watch the developer play - 25 April 2022
Hi I'm Momosundeass sole developer Complex SKY. Today I will live steaming Complex SKY gameplay this will show how the early gameplay look like The game version is 0.6.519 BUILDING GRID (Develop branch), this is the latest build version of the game
- Complex Sky at Earth Appreciation Festival 2022 - 21 April 2022
Restoring the environment and fighting off the pollution in Complex Sky isn’t the only way to show appreciation for Mother Earth! We’re happy to announce that Complex Sky is part of the Earth Appreciation Festival event, which you can access at https://store.steampowered.com/sale/AppreciateEarth As part of the event, we will be streaming some Complex Sky gameplay on our Steam page, so hop on if you want to get to know the game a bit better! You will also be able to buy certain games at discounted prices, with some proceeds going to charity. The event starts on April 20 at 10:00 AM PT and ends on April 26. https://i.imgur.com/dqzWG03.gif See you on cloud nine!
- Complex SKY at MIX 10th Anniversary - 23 March 2022
Hello, architects! Complex SKY is featured on MIX 10th Anniversary event and as a part of the show we will showcase the gameplay from the latest build. Join us on March 23rd 4 pm CET here on Steam! See you on cloud nine!
- Devlog 2: Stand-out features in Complex Sky - 22 March 2022
Hello, architects of the future! Last time we covered many different ways to build things in COMPLEX SKY as well as some core features behind construction. Today we will be taking a broader look at the game’s feature set in order to better understand its gameplay loop. Before we go on, please consider putting the game on your Wishlist: https://store.steampowered.com/app/1549600/Complex_SKY/ Here is what the game will have in store for you: — Progression & Customization Complex Sky boasts both an endless Sandbox Mode and a progression-based Story Mode. In Story Mode, you will be tasked with advancing your civilization and meeting certain milestones, so we included some features to spice your playthrough up. 1. AI Cores. Before starting your Single Player campaign, you will have to choose one of three AI cores that give you certain advantages and disadvantages. They are generated randomly…
- Devlog 1: High-rise Construction - 28 January 2022
Hello, city builder fans! As the release of Complex SKY gets closer, we are going to look at one of the stand-out features of Complex SKY: verticality. Inspired by titles such as the movie Upside Down or the anime Patema Inverted, Complex SKY features sky-scrapers aplenty, which you can stack and build things on top of. Before we continue, support us by adding Complex SKY to your Wishlist: https://store.steampowered.com/app/1549600/Complex_SKY/ Unlike other city builders, Complex SKY doesn't provide that large of a gameplay area: https://i.imgur.com/AGYmLhx.png The building grid after acquiring a couple of area upgrades However, this is done to focus the player's attention on building their city upwards rather than just expand it. https://i.imgur.com/lJeJcy8.png As of right now, most of the general structure of your city can only be created on the ground level. However, as time goes on,…
- DevLog #0 Dev Introduction and Demo is coming - 16 March 2021
Hi, I'm a sole developer of Complex SKY A vertical automation floating flippable city/factory building in the sky This is the first DevLog of me working on the game. I don't know how frequently the DevLog will maybe range for a few weeks to a month. It depends on my current workload and etc. etc. Here is some backstory for the game. I was working on this game for almost 4 years and I have programming, 3d art, 2d art experiences as old as my game. I know how to program since 11 but at that time I didn't take it seriously, I can say I'm fairly new to this industry. Currently I started looking into marketing and that was very hard to get people into the thing I made. I am looking forward to making a new gameplay trailer that shows cool stuff in the game. Demo is coming The demo version of the game hasn't been in my plan since I started, so to implement the demo version it may take some tim…
- Complex SKY Demo is coming - 6 March 2021
I already working on Complex SKY Demo version it actually a Alpha version Anyway here is a nice gif from my testing city
- Complex SKY - Steam Store Page - 19 February 2021
Hi I'm a sole developer of Complex SKY game A flippable city building in the sky Store just got approval from Valve and I make a new trailer for year 2021 check it out
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