SPSTEAMPULSELIVE ANALYTICS
Rifle Strike

Rifle Strike Steam metadata

Štěpán Sedmík, Lukáš Vorlíček | Mar 19, 2021 | game

Released

0players observed · 23 September 2026 - 15:01:57 UTC

ActionCasualFree To PlayIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,800
  • Revenue (VGI)No data available
  • Review score69% positive

Rifle Strike metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,800
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews59
  • Release dateMar 19, 2021
  • DeveloperŠtěpán Sedmík, Lukáš Vorlíček
  • PublisherJakub Sedmík

Genres: Action, Casual, Free To Play, Indie, Early Access

Company pages: Developer: Štěpán Sedmík, Lukáš VorlíčekPublisher: Jakub Sedmík

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rifle Strike Steam metadata

Rifle Strike metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1553420/metadata
Steam Storehttps://store.steampowered.com/app/1553420/
Steam Communityhttps://steamcommunity.com/app/1553420
PCGamingWiki search
IGDB searchSearch IGDB for Rifle Strike

Reviews, pricing, and metadata

Review summary

Mixed

69% positive, 41 positive, 18 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

1

Platform releases
  • Steam 19 March 2021

Latest Steam announcements

  • Halloween-themed update! - 2 November 2021

    Hello everyone, hope you're doing well. This year, I thought I should make a halloween themed update for this game, so here we are! What changed? - All multiplayer maps now are halloween themed, and contain pumpkins scattered through the level. - The menu screen is now daker and scarier and the song is slowed down! - In zombie mode, all zombies now have pumpkins on their head, which can be also shot down. - The zombie map has also switched to night-time now, and is much more atmospheric. This is just a dumb small change I made for fun, don't expect too much :D. Happy halloween! (Also, check out the patch notes for more detail!)

  • Halloween update! - 31 October 2021

    Happy halloween! This year, I thought I should make a halloween themed update for this game, so here we are! Also, some bugs have been fixed and polished! What changed? - All multiplayer maps now are halloween themed, and contain pumpkins scattered through the level. - The menu screen is now daker and scarier and the song is slowed down! - In zombie mode, all zombies now have pumpkins on their head, which can be also shot down. - The zombie map has also switched to night-time now, and is much more atmospheric. Bug fixes / changes: - In the zombie mode, weapons should now upgrade correctly. (hopefully fixed) - You now start any match with just 1500 cash. - Various adjustments to firing animations, and more overall weapon balance changes. The store page will also soon be updated! Thanks for playing! See you in the next update!

  • New map, mission, and a lot of fixes! - 28 September 2021

    New update is here! New Content: - The map called "Trenches" has been reworked and is now much bigger and better! - The 2nd mission was replaced with a brand new mission called "Into the fog" - There is now an option to enable hardcore mode when setting up a match! - Hardcore mode = Less HP, more recoil. Bots also walk a lot slower. A more tactical experience. - In both multiplayer matches, or matches against bots, there are now powerups randomly spawning on the map (Speed boost and Firerate boost). Updates: - Some weapon sounds were adjusted Fixes: - Loadouts weren't equipping some weapons properly, or not equipping them at all. This is now fixed. - More minor fixes. Thanks for your patience, I know I should update this more frequently. Stay tuned though, more content and fixes coming soon!!!

  • Loadouts, jumping animation, movement improvements, ... - 4 August 2021

    Hi! Welcome to an another update for Rifle Strike! - I read feedback from people about how frustrating it is to spawn in with nothing, so now you can edit your loadout in the menu, or in the pause menu in-game, and spawn in geared up! - There is now a jumping animation for every weapon in the game! - The parachute feature has been disabled, except for the BR mode. - The Y-kov pistol now has proper ADS and reloding animations! - There is now a new map! - The equip animations (for now only with the P-9) now transition to other animations smoothly. - The inspect animation (use with "F") is now slightly better. - You should now get ammo from killing enemies, so that you don't have to buy it. - The upgrades in zombies now cost money. There is also a lot more fixes, but to be honest, I don't remember them all. So please keep the feedback coming and help me make this game even better!

  • The 2nd big update! - 12 July 2021

    Many things were improved and reworked and fixed! Main updates: - YOU CAN NOW HAVE 3 GUNS EQUIPPED AND SWITCH BETWEEN THEM!! (this feature may be buggy, I still have to properly fix all the problems) Other stuff: - A bug where you would shoot completely off target when ADSing has been fixed - Gunfire sounds were improved + guns now have an "echo effect" when fired - You no longer drop weapons when killed. This should make it more fair for respawning players - In the Zombies mode there are now waves, and you can now buy upgrades with money - Some animations were remade/improved - More screenshake has been added to more heavy weapons. - Guns have been reworked to be more balanced - Most prices have been reduced - Your character no longer t-poses while holding some guns I tried to fix the issue with multiplayer (only 2 players being able to join) but I didnt figure it out yet. So now, more…

  • A multiplayer hotfix for the previous update. - 18 June 2021

    in the recent patch, the client couldn't move properly after joining a server. This is now hopefully fixed. Tho you still have to play with max 2 players. Also, a new weapon has been added, the Y-Kov! Most of the animations will be reworked and improved though. Thanks for all your support, have fun!

  • The First Large Update - New AI, More Maps, Weapon Rework + More! - 12 June 2021

    Hello everyone! I am finally coming with an update after two months of work. And there's a LOT that changed! My main focus for this update was the AI bots. In singleplayer they are fine, but they never worked with more players in multiplayer. Because of this, i started from scratch and made a much better AI that actually plays like a player and works in matches. Please playtest these so I can start fixing them. (the AI will improve over time, for now it's not 100% complete.) Some new movement/gunplay changes: About the gunplay, I completely removed movement inaccuracy when aiming down sights. It was just annoying so I got rid of it. Also, i fixed you losing speed everytime you landed from a jump. I now added visual recoil for some high caliber weapons. Here are some balance weapon changes: KA-74 + visual recoil - has a new, less random recoil pattern Model 4 - recoil reduced, but made m…

  • New map coming in the next update! - 30 May 2021

    A new map is coming soon to Rifle Strike! Here are some screenshots!

  • Please be more specific in your reviews! - 28 May 2021

    As of late, I have been getting a big amount of reviews, most of them being negative. I check almost every day for new reviews, and if I see the number increase I am always super excited to read the new review! But I am often very disappointed by the pure negativity and no description of what they actually feel is wrong with the game. What I would like to ask of all of you is to play the game, and no matter how much you like it, please leave a review saying how you enjoyed/didn't enjoy it, and WHAT did you not enjoy specifically. If you let me know like this, I can actually WORK on these things. If you just say "this game sucks", what am I supposed to fix? I hope this leads to better feedback and a better future for the game. BTW, I am working on the game a lot lately, and I'm getting very close to an update! It should include a brand new multiplayer AI, allowing 2 players to play with…

  • Animations upgrade + missions + multiplayer fix! - 23 April 2021

    Hello everyone! Finally I am here with a new patch, that isn't anything crazy, but it's still necessary and it improves the overall experience! Here's what changed: First of all I found a better way to play animations, so that they don't just snap from one to another, but smoothly fade and connect! Moving around should now feel way smoother and nicer! There are now missions shown in the main menu that you can complete to gain XP towards your next rank! For now they are just "getting a number of kills on a certain map with a certain weapon", but I'll expand on that and add more unique challenges! Minor things that changed: - Fixed a bug where if a client (the one who joined a server) killed someone else, he would get two kills instead of one (this fix may not work, I'll have to test that) - Map "map_1v1_1" has been reworked and now includes brand new building models and a road, with cars…

  • Rifle Strike will be completely remastered! - 23 April 2021

    Hello! You may be wondering what I mean by a "remaster". Well here's what I plan to change: Maps: - Replace all buildings with 3D modelled ones. - Make the sngleplayer maps more realistic, less random 3D Models: - More models in the environment Blueprints: - Player: - Rework the spread + movement inaccuracy - Add scope/sight system + lock ironsights in middle - Add a better way for tracking missions - the AI for MP - Complete rework + focus on multiplayer from the start - Killstreaks: - Remake the: support helo, tank, attack helo, enemy helo from sp - Fix the: AC-130 - Add the: UAV, dogs - Program a simple anti-cheat Animations: - Remake animations of: shooting, reloading, walking, sprinting - Add new animations for: jumping/falling, inspecting - Probably disattach the weapon and make both arms animatable UI: - Custom UI elements (font, buttons, sliders, etc.) - More settings, including…

  • New mission, matchmaking, weapons update! - 9 April 2021

    Welcome to the newest update! Sorry for the time it took me to release this, but it took a lot of time and work! If you have any more suggestions, please comment and let me know! What was added: - A new bolt-action sniper rifle, the AVB - A new shotgun, the M37 - A "Quick Play" button, that automatically joins you to an online/PvE match - A new single-player mission "Shot from above" Weapon balance changes: - Sniper rifles (M90, AVB) - Now far more inaccurate until fully scoped in - HR 74 - Recoil slightly reduced - .45 SMG - Recoil now less random What was fixed: - Fixed a bug, where if you entered a sp mission after playing the zombie mode, you would not respawn, but die instantly - Fixed a bug, where the crosshair wouldn't update in mission 3 Other changes: - In mission 3, you now win by actually getting the files and escaping - The files now have a texture and an arrow above indicat…

  • More content coming soon! - 30 March 2021

    Hello everyone, I hope you're all enjoying the game! I want to start adding new content to the game, so it doesn't get repetitive and gets closer to the full release! What will be in the next update: - A new mission (you sniping terrorists on top of a building in a town, but there will be action as well) - Possibly two new weapons, a new shotgun and a new sniper rifle! CHANGES: - The second mission will now have a "proper ending", so you don't just win randomly after calling in air support. - Snipers now are much more inaccurate while not scoped in, and are not accurate until you scope in fully. There also may be a new multiplayer map added and some more bug fixes. The update should come out sometime around this week, stay tuned!

  • Second Patch! - 22 March 2021

    Patch notes: Major changes: - Buy menu has been reworked, there are now categories. - Some unfinished weapons have been removed. - You can now bind a different key to a mechanic and change the controls. - You can now change the overall volume in-game. Balance Changes: - Big damage increase for AS - BAU - Small recoil decrease for the .45 SMG - Small spread decrease for the .45 SMG Small Changes / Fixes: - Nicknames now appear above players in multiplayer. - Support helo has been temporarily removed. - You can now host/join a server after getting kicked into the main menu by the game. - An "I need help" button has been added to the menu, leading to a video tutorial on how to play the game.

  • First update based on suggestions! - 20 March 2021

    General: - Graphic settings have been moved to a separate menu - Controls are now shown in the new separate menu - Graphic settings are now present in the pause menu - The pause menu now can be accessed with ESC Zombies: - Your character no longer slides with no input when interacting with the Upgrades station - Dead zombies no longer harm you - When you die you no longer respawn, but die permanently. - XP earned in this mode now counts towards the next rank properly. Singleplayer Missions: - The Siren in the first mission is now way quieter. - Some voiceline's volume has been lowered. The next big update will be bug fixes, and settings revamp!

  • More updates are coming! - 19 March 2021

    The game was just released today and I'm overwhelmed by the fact that some people actually played it! That means that now after launch, I have to focus on the feedback and fix all issues that are present ASAP. What are the main focuses right now: - Add more to the zombie gamemode - simplify the UI and controls - Focus on singleplayer, rather than multiplayer I hope so far you are all having a good time playing! -Štěpán Sedmik

  • First update! - 19 March 2021

    This update adds two new maps and some fixes! The game is now up to date! (The first released version was not) Expect more updates soon!

Patch notes and updates

S.noRelease datePatch nameGID number
131 October 2021Halloween update!4186652357036034495
24 August 2021Loadouts, jumping animation, movement improvements, ...4032396530938046582
312 July 2021The 2nd big update!4036897704064496037
418 June 2021A multiplayer hotfix for the previous update.4056035920060055929
512 June 2021The First Large Update - New AI, More Maps, Weapon Rework + More!5019805792168271228
623 April 2021Animations upgrade + missions + multiplayer fix!4074045244008797519
79 April 2021New mission, matchmaking, weapons update!4117954073001766059
822 March 2021Second Patch!4048146376725570813
920 March 2021First update based on suggestions!4048146376718294619
1019 March 2021First update!4048146376714505922

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1553420
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMar 19, 2021
DeveloperŠtěpán Sedmík, Lukáš Vorlíček
PublisherJakub Sedmík
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent69%
Positive reviews41
Negative reviews18
Total reviews59
Steam recommendationsNot available
Achievements1
Average playtime forever40 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1553420/

Short description

Scorestreaks, Weapons, Progression System, All for free! A First-Person shooter oriented towards fast-paced gameplay.

About this game

A new fast-paced FPS shooter FOR FREE! Enjoy a First Person shooter the way I wanted to see it! The full release will contain: - Various maps and gamemodes - Unique weapons, weapon camos - Scorestreaks - Single-Player - Co-op - Progression system This game is and will be completely micro-transaction free! You will never have to pay to get better equipment! Weapons are accessible through cash earned during a match. This whole game is being developed by me, a single person, so please understand that! My goal is simply to make a fun free to play game.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Linguagem imprópria
steam germany16Drastische Gewalt Schimpfwörte
igrs18Kekerasan Penggunaan bahasa Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Rifle Strike's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Rifle Strike's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Rifle Strike at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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9女神异闻录:夜幕魅影9323 September 2026 - 14:58:59 UTC385

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TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld66,14023 September 2026 - 15:24:02 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Crosshair X33,76023 September 2026 - 15:26:04 UTC87,92844,617CenterPoint Gaming

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Palworld66,14023 September 2026 - 15:24:02 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds15,71723 September 2026 - 14:39:37 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

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