- Halloween-themed update! - 2 November 2021
Hello everyone, hope you're doing well. This year, I thought I should make a halloween themed update for this game, so here we are! What changed? - All multiplayer maps now are halloween themed, and contain pumpkins scattered through the level. - The menu screen is now daker and scarier and the song is slowed down! - In zombie mode, all zombies now have pumpkins on their head, which can be also shot down. - The zombie map has also switched to night-time now, and is much more atmospheric. This is just a dumb small change I made for fun, don't expect too much :D. Happy halloween! (Also, check out the patch notes for more detail!)
- Halloween update! - 31 October 2021
Happy halloween! This year, I thought I should make a halloween themed update for this game, so here we are! Also, some bugs have been fixed and polished! What changed? - All multiplayer maps now are halloween themed, and contain pumpkins scattered through the level. - The menu screen is now daker and scarier and the song is slowed down! - In zombie mode, all zombies now have pumpkins on their head, which can be also shot down. - The zombie map has also switched to night-time now, and is much more atmospheric. Bug fixes / changes: - In the zombie mode, weapons should now upgrade correctly. (hopefully fixed) - You now start any match with just 1500 cash. - Various adjustments to firing animations, and more overall weapon balance changes. The store page will also soon be updated! Thanks for playing! See you in the next update!
- New map, mission, and a lot of fixes! - 28 September 2021
New update is here! New Content: - The map called "Trenches" has been reworked and is now much bigger and better! - The 2nd mission was replaced with a brand new mission called "Into the fog" - There is now an option to enable hardcore mode when setting up a match! - Hardcore mode = Less HP, more recoil. Bots also walk a lot slower. A more tactical experience. - In both multiplayer matches, or matches against bots, there are now powerups randomly spawning on the map (Speed boost and Firerate boost). Updates: - Some weapon sounds were adjusted Fixes: - Loadouts weren't equipping some weapons properly, or not equipping them at all. This is now fixed. - More minor fixes. Thanks for your patience, I know I should update this more frequently. Stay tuned though, more content and fixes coming soon!!!
- Loadouts, jumping animation, movement improvements, ... - 4 August 2021
Hi! Welcome to an another update for Rifle Strike! - I read feedback from people about how frustrating it is to spawn in with nothing, so now you can edit your loadout in the menu, or in the pause menu in-game, and spawn in geared up! - There is now a jumping animation for every weapon in the game! - The parachute feature has been disabled, except for the BR mode. - The Y-kov pistol now has proper ADS and reloding animations! - There is now a new map! - The equip animations (for now only with the P-9) now transition to other animations smoothly. - The inspect animation (use with "F") is now slightly better. - You should now get ammo from killing enemies, so that you don't have to buy it. - The upgrades in zombies now cost money. There is also a lot more fixes, but to be honest, I don't remember them all. So please keep the feedback coming and help me make this game even better!
- The 2nd big update! - 12 July 2021
Many things were improved and reworked and fixed! Main updates: - YOU CAN NOW HAVE 3 GUNS EQUIPPED AND SWITCH BETWEEN THEM!! (this feature may be buggy, I still have to properly fix all the problems) Other stuff: - A bug where you would shoot completely off target when ADSing has been fixed - Gunfire sounds were improved + guns now have an "echo effect" when fired - You no longer drop weapons when killed. This should make it more fair for respawning players - In the Zombies mode there are now waves, and you can now buy upgrades with money - Some animations were remade/improved - More screenshake has been added to more heavy weapons. - Guns have been reworked to be more balanced - Most prices have been reduced - Your character no longer t-poses while holding some guns I tried to fix the issue with multiplayer (only 2 players being able to join) but I didnt figure it out yet. So now, more…
- A multiplayer hotfix for the previous update. - 18 June 2021
in the recent patch, the client couldn't move properly after joining a server. This is now hopefully fixed. Tho you still have to play with max 2 players. Also, a new weapon has been added, the Y-Kov! Most of the animations will be reworked and improved though. Thanks for all your support, have fun!
- The First Large Update - New AI, More Maps, Weapon Rework + More! - 12 June 2021
Hello everyone! I am finally coming with an update after two months of work. And there's a LOT that changed! My main focus for this update was the AI bots. In singleplayer they are fine, but they never worked with more players in multiplayer. Because of this, i started from scratch and made a much better AI that actually plays like a player and works in matches. Please playtest these so I can start fixing them. (the AI will improve over time, for now it's not 100% complete.) Some new movement/gunplay changes: About the gunplay, I completely removed movement inaccuracy when aiming down sights. It was just annoying so I got rid of it. Also, i fixed you losing speed everytime you landed from a jump. I now added visual recoil for some high caliber weapons. Here are some balance weapon changes: KA-74 + visual recoil - has a new, less random recoil pattern Model 4 - recoil reduced, but made m…
- New map coming in the next update! - 30 May 2021
A new map is coming soon to Rifle Strike! Here are some screenshots!
- Please be more specific in your reviews! - 28 May 2021
As of late, I have been getting a big amount of reviews, most of them being negative. I check almost every day for new reviews, and if I see the number increase I am always super excited to read the new review! But I am often very disappointed by the pure negativity and no description of what they actually feel is wrong with the game. What I would like to ask of all of you is to play the game, and no matter how much you like it, please leave a review saying how you enjoyed/didn't enjoy it, and WHAT did you not enjoy specifically. If you let me know like this, I can actually WORK on these things. If you just say "this game sucks", what am I supposed to fix? I hope this leads to better feedback and a better future for the game. BTW, I am working on the game a lot lately, and I'm getting very close to an update! It should include a brand new multiplayer AI, allowing 2 players to play with…
- Animations upgrade + missions + multiplayer fix! - 23 April 2021
Hello everyone! Finally I am here with a new patch, that isn't anything crazy, but it's still necessary and it improves the overall experience! Here's what changed: First of all I found a better way to play animations, so that they don't just snap from one to another, but smoothly fade and connect! Moving around should now feel way smoother and nicer! There are now missions shown in the main menu that you can complete to gain XP towards your next rank! For now they are just "getting a number of kills on a certain map with a certain weapon", but I'll expand on that and add more unique challenges! Minor things that changed: - Fixed a bug where if a client (the one who joined a server) killed someone else, he would get two kills instead of one (this fix may not work, I'll have to test that) - Map "map_1v1_1" has been reworked and now includes brand new building models and a road, with cars…
- Rifle Strike will be completely remastered! - 23 April 2021
Hello! You may be wondering what I mean by a "remaster". Well here's what I plan to change: Maps: - Replace all buildings with 3D modelled ones. - Make the sngleplayer maps more realistic, less random 3D Models: - More models in the environment Blueprints: - Player: - Rework the spread + movement inaccuracy - Add scope/sight system + lock ironsights in middle - Add a better way for tracking missions - the AI for MP - Complete rework + focus on multiplayer from the start - Killstreaks: - Remake the: support helo, tank, attack helo, enemy helo from sp - Fix the: AC-130 - Add the: UAV, dogs - Program a simple anti-cheat Animations: - Remake animations of: shooting, reloading, walking, sprinting - Add new animations for: jumping/falling, inspecting - Probably disattach the weapon and make both arms animatable UI: - Custom UI elements (font, buttons, sliders, etc.) - More settings, including…
- New mission, matchmaking, weapons update! - 9 April 2021
Welcome to the newest update! Sorry for the time it took me to release this, but it took a lot of time and work! If you have any more suggestions, please comment and let me know! What was added: - A new bolt-action sniper rifle, the AVB - A new shotgun, the M37 - A "Quick Play" button, that automatically joins you to an online/PvE match - A new single-player mission "Shot from above" Weapon balance changes: - Sniper rifles (M90, AVB) - Now far more inaccurate until fully scoped in - HR 74 - Recoil slightly reduced - .45 SMG - Recoil now less random What was fixed: - Fixed a bug, where if you entered a sp mission after playing the zombie mode, you would not respawn, but die instantly - Fixed a bug, where the crosshair wouldn't update in mission 3 Other changes: - In mission 3, you now win by actually getting the files and escaping - The files now have a texture and an arrow above indicat…
- More content coming soon! - 30 March 2021
Hello everyone, I hope you're all enjoying the game! I want to start adding new content to the game, so it doesn't get repetitive and gets closer to the full release! What will be in the next update: - A new mission (you sniping terrorists on top of a building in a town, but there will be action as well) - Possibly two new weapons, a new shotgun and a new sniper rifle! CHANGES: - The second mission will now have a "proper ending", so you don't just win randomly after calling in air support. - Snipers now are much more inaccurate while not scoped in, and are not accurate until you scope in fully. There also may be a new multiplayer map added and some more bug fixes. The update should come out sometime around this week, stay tuned!
- Second Patch! - 22 March 2021
Patch notes: Major changes: - Buy menu has been reworked, there are now categories. - Some unfinished weapons have been removed. - You can now bind a different key to a mechanic and change the controls. - You can now change the overall volume in-game. Balance Changes: - Big damage increase for AS - BAU - Small recoil decrease for the .45 SMG - Small spread decrease for the .45 SMG Small Changes / Fixes: - Nicknames now appear above players in multiplayer. - Support helo has been temporarily removed. - You can now host/join a server after getting kicked into the main menu by the game. - An "I need help" button has been added to the menu, leading to a video tutorial on how to play the game.
- First update based on suggestions! - 20 March 2021
General: - Graphic settings have been moved to a separate menu - Controls are now shown in the new separate menu - Graphic settings are now present in the pause menu - The pause menu now can be accessed with ESC Zombies: - Your character no longer slides with no input when interacting with the Upgrades station - Dead zombies no longer harm you - When you die you no longer respawn, but die permanently. - XP earned in this mode now counts towards the next rank properly. Singleplayer Missions: - The Siren in the first mission is now way quieter. - Some voiceline's volume has been lowered. The next big update will be bug fixes, and settings revamp!
- More updates are coming! - 19 March 2021
The game was just released today and I'm overwhelmed by the fact that some people actually played it! That means that now after launch, I have to focus on the feedback and fix all issues that are present ASAP. What are the main focuses right now: - Add more to the zombie gamemode - simplify the UI and controls - Focus on singleplayer, rather than multiplayer I hope so far you are all having a good time playing! -Štěpán Sedmik
- First update! - 19 March 2021
This update adds two new maps and some fixes! The game is now up to date! (The first released version was not) Expect more updates soon!