- Drop that Beat Like an Ugly Baby Update Released - 18 July 2013
July 18th, 2013 -- Ugly Baby Update -- CURING COW RODS We spent the last two weeks asking a bunch of questions. What is the game missing? Is there really ever going to be a cure for male pattern baldness? Was that sandwich that I just ate from the fridge mine? No matter! You’re not interested in our thoughts, you’re interested in our progress! FILEBROWSER : We’ve fixed the bug that forgets the last folder you visited. Sorry about that! LEVEL CREATION : WHHHHHHHAT? Yes. Everyone has started putting their fingers into the pie that is level design over here. We thought, why not you too? We added City 5, and kept the uncompiled version of the file in there for you to mess around with it. Perhaps you’ll discover something that we haven’t. If you’re afraid of level design, or programming, or the possibility to change the world, then you can just play the level. A…
- July 18th, 2013 -- Ugly Baby Update -- CURING COW RODS - 18 July 2013
We spent the last two weeks asking a bunch of questions. What is the game missing? Is there really ever going to be a cure for male pattern baldness? Was that sandwich that I just ate from the fridge mine? No matter! You’re not interested in our thoughts, you’re interested in our progress! FILEBROWSER: We’ve fixed the bug that forgets the last folder you visited. Sorry about that! LEVEL CREATION: WHHHHHHHAT? Yes. Everyone has started putting their fingers into the pie that is level design over here. We thought, why not you too? We added City 5, and kept the uncompiled version of the file in there for you to mess around with it. Perhaps you’ll discover something that we haven’t. If you’re afraid of level design, or programming, or the possibility to change the world, then you can just play the level. As is. Without making it more awesome. That’s cool too. To promote the launch of level c…
- July 18th, 2013 -- Ugly Baby Update -- CURING COW RODS - 18 July 2013
We spent the last two weeks asking a bunch of questions. What is the game missing? Is there really ever going to be a cure for male pattern baldness? Was that sandwich that I just ate from the fridge mine? No matter! You’re not interested in our thoughts, you’re interested in our progress! FILEBROWSER: We’ve fixed the bug that forgets the last folder you visited. Sorry about that! LEVEL CREATION: WHHHHHHHAT? Yes. Everyone has started putting their fingers into the pie that is level design over here. We thought, why not you too? We added City 5, and kept the uncompiled version of the file in there for you to mess around with it. Perhaps you’ll discover something that we haven’t. If you’re afraid of level design, or programming, or the possibility to change the world, then you can just play the level. As is. Without making it more awesome. That’s cool too. To promote the launch of level c…
- Drop that Beat Like an Ugly Baby Update Released - 3 July 2013
July 3rd, 2013 -- Ugly Baby Update -- /es4H81Qj Michael here! This update is filled with things that you guys have been asking for, so I hope you’re happy! (When I read that line to myself, the voice is a guilt-tripping grandmother. I really don’t mean it like that, though.) FILEBROWSER : ID3 support. Song duration. Scrollbars. Mouse wheel support. CAN YOU CONTAIN YOURSELF? NEW MENU : I’ve done a quick overhaul of the main menu. It’s still a long way from complete, but this should alleviate some of the resolution issues users were having with smaller resolutions. This will be evolving in look and feel over time, but it’s the start on my thoughts of how Azumi will interact with data before and after her jumps. BUG FIXES : We’ve hopefully fixed some issues with Beatbox and PCG that was breaking level loading for some of you. Try the game out again and let us…
- July 3rd, 2013 -- Ugly Baby Update -- /es4H81Qj - 3 July 2013
Michael here! This update is filled with things that you guys have been asking for, so I hope you’re happy! (When I read that line to myself, the voice is a guilt-tripping grandmother. I really don’t mean it like that, though.) FILEBROWSER: ID3 support. Song duration. Scrollbars. Mouse wheel support. CAN YOU CONTAIN YOURSELF? NEW MENU: I’ve done a quick overhaul of the main menu. It’s still a long way from complete, but this should alleviate some of the resolution issues users were having with smaller resolutions. This will be evolving in look and feel over time, but it’s the start on my thoughts of how Azumi will interact with data before and after her jumps. BUG FIXES: We’ve hopefully fixed some issues with Beatbox and PCG that was breaking level loading for some of you. Try the game out again and let us know if you’re back in the action. I also snuck a little optimization in there wh…
- July 3rd, 2013 -- Ugly Baby Update -- /es4H81Qj - 3 July 2013
Michael here! This update is filled with things that you guys have been asking for, so I hope you’re happy! (When I read that line to myself, the voice is a guilt-tripping grandmother. I really don’t mean it like that, though.) FILEBROWSER: ID3 support. Song duration. Scrollbars. Mouse wheel support. CAN YOU CONTAIN YOURSELF? NEW MENU: I’ve done a quick overhaul of the main menu. It’s still a long way from complete, but this should alleviate some of the resolution issues users were having with smaller resolutions. This will be evolving in look and feel over time, but it’s the start on my thoughts of how Azumi will interact with data before and after her jumps. BUG FIXES: We’ve hopefully fixed some issues with Beatbox and PCG that was breaking level loading for some of you. Try the game out again and let us know if you’re back in the action. I also snuck a little optimization in there wh…
- Drop that Beat Like an Ugly Baby Update Released - 11 June 2013
June 10th, 2013 -- Ugly Baby Update -- What Year Is It?! This is an interesting build! So interesting, we didn’t want to hold it from you any longer. There are a *lot* of ideas cooking in here. If you’ve been following along on the blog, we spent a couple weeks crunching on some ideas. There were a bunch of ups and downs, mostly downs … because we’re falling... that’s a BASE jumping joke guys, we had a great time. NEW LEVELS : Dave and Ichiro have been working on tying music and level design together (see levels 3-1 and 4), making sure levels change over time so as to allay boredom (see level 3), and have added tutorials (levels 1 and 2). STORY : Azumi Pentak, 27, Boston Sky. Only daughter of Gertrude Pentak and Azumi Azahi. Punched her musical jury and went into Machine Intelligence. Blind by birth. Hacks her vision. TWITCH.TV : HOLY MOLY! NEW FANGLED TECHNOLOGY THA…
- June 10th, 2013 -- Live on twitch today and Ugly Baby Update -- What Year Is It?! - 11 June 2013
2 things: 1. At 2pm EST/ GMT-4 we will be on Twitch talking about the latest build and our new Twitch integration 2. New build! This is an interesting build! So interesting, we didn’t want to hold it from you any longer. There are a *lot* of ideas cooking in here. If you’ve been following along on the blog, we spent a couple weeks crunching. There were a bunch of ups and downs, mostly downs … because we’re falling... that’s a BASE jumping joke guys, we had a great time. NEW LEVELS: Dave and Ichiro have been working on tying music and level design together (see levels 3-1 and 4), making sure levels change over time so as to allay boredom (see level 3), and have added tutorials (levels 1 and 2). STORY: Azumi Pentak, 27, Boston Sky. Only daughter of Gertrude Pentak and Azumi Azahi. Punched her musical jury and went into Machine Intelligence. Blind by birth. Hacks her vision. TWITCH.TV: HOL…
- June 10th, 2013 -- Live on twitch today and Ugly Baby Update -- What Year Is It?! - 11 June 2013
2 things: 1. At 2pm EST/ GMT-4 we will be on Twitch talking about the latest build and our new Twitch integration 2. New build! This is an interesting build! So interesting, we didn’t want to hold it from you any longer. There are a *lot* of ideas cooking in here. If you’ve been following along on the blog, we spent a couple weeks crunching. There were a bunch of ups and downs, mostly downs … because we’re falling... that’s a BASE jumping joke guys, we had a great time. NEW LEVELS: Dave and Ichiro have been working on tying music and level design together (see levels 3-1 and 4), making sure levels change over time so as to allay boredom (see level 3), and have added tutorials (levels 1 and 2). STORY: Azumi Pentak, 27, Boston Sky. Only daughter of Gertrude Pentak and Azumi Azahi. Punched her musical jury and went into Machine Intelligence. Blind by birth. Hacks her vision. TWITCH.TV: HOL…
- LIVE: Crunch Week - 21 May 2013
Starting yesterday and for the next 4 days, we will be crunching on Ugly Baby. That means Amy, Dave, Ichiro, Jonathan, Michael and Rohit all working on the game all the time. We will attempt to stream some of the action on Twitch. Come by and check out the madness that is Indie game development. (ignore the DRP related title below) Dejobaan Twitch Stream
- LIVE: Crunch Week - 21 May 2013
Starting yesterday and for the next 4 days, we will be crunching on Ugly Baby. That means Amy, Dave, Ichiro, Jonathan, Michael and Rohit all working on the game all the time. We will attempt to stream some of the action on Twitch. Come by and check out the madness that is Indie game development. (ignore the DRP related title below) Dejobaan Twitch Stream
- May 9th, 2013 -- Ugly Baby Update -- Waffles! - 9 May 2013
Are you hungry? Amy apparently wants you to be. What’s that, you say? Staying away from the carbs? Well, hopefully this update is just as delicious. GRAPHICAL USER INTERFACE: Michael went all crazy with the UI! Brand spanking new graphics to tickle your eyes. He’s a perfectionist, so he says he’s not done yet. How do you think it’s coming along? What can you figure out from it? What doesn’t make sense? GAMEPLAY: A new stunt has joined buzzes and grooves, because they were getting lonely. Meet the NEEDLE! Can you figure out how to do it? Gameplay has changed slightly, so listen closely. Get near anything to buzz an object. Orient the world to your stomach (bottom of the screen), to groove. If you hit things, you damage your sensor. If your sensor’s damaged, you can’t do stunts! As your sensor detects stuff, you build up a score multiplier, so keep doing stunts! VISUALIZER: Dave’s researc…
- May 9th, 2013 -- Ugly Baby Update -- Waffles! - 9 May 2013
Are you hungry? Amy apparently wants you to be. What’s that, you say? Staying away from the carbs? Well, hopefully this update is just as delicious. GRAPHICAL USER INTERFACE: Michael went all crazy with the UI! Brand spanking new graphics to tickle your eyes. He’s a perfectionist, so he says he’s not done yet. How do you think it’s coming along? What can you figure out from it? What doesn’t make sense? GAMEPLAY: A new stunt has joined buzzes and grooves, because they were getting lonely. Meet the NEEDLE! Can you figure out how to do it? Gameplay has changed slightly, so listen closely. Get near anything to buzz an object. Orient the world to your stomach (bottom of the screen), to groove. If you hit things, you damage your sensor. If your sensor’s damaged, you can’t do stunts! As your sensor detects stuff, you build up a score multiplier, so keep doing stunts! VISUALIZER: Dave’s researc…
- Drop that Beat Like an Ugly Baby Update Released - 9 May 2013
May 9th, 2013 -- Ugly Baby Update -- Waffles! Are you hungry? Amy apparently wants you to be. What’s that, you say? Staying away from the carbs? Well, hopefully this update is just as delicious. GRAPHICAL USER INTERFACE : Michael went all crazy with the UI! Brand spanking new graphics to tickle your eyes. He’s a perfectionist, so he says he’s not done yet. How do you think it’s coming along? What can you figure out from it? What doesn’t make sense? GAMEPLAY : A new stunt has joined buzzes and grooves, because they were getting lonely. Meet the NEEDLE! Can you figure out how to do it? Gameplay has changed slightly, so listen closely. Get near anything to buzz an object. Orient the world to your stomach (bottom of the screen), to groove. If you hit things, you damage your sensor. If your sensor’s damaged, you can’t do stunts! As your sensor detects stuff…
- Drop that Beat Like an Ugly Baby Update Released - 26 April 2013
April 26th, 2013 Ugly Baby Update -- 011110100110000101110000011001000110111101110100 Michael here, with some more updatey goodness to share with all of you. Check it out: GAMEPLAY : Stunts have slightly changed. Buzzes now happen whenever you get close enough to any object, exactly how “kisses” worked in AAAAA! Grooves are now only rewarded if you pass by something on your stomach. Rotate with your mouse buttons and orient yourself before you... disorient yourself. INPUT : We’ve changed how rotation works and feels in the game. How’s it feel to you now? LEVELS : Dave updated levels 2, 4, 5 and 6. He’s created a new algorithm that blends the patterns that are created based on the stress of the music. This means that similar sections of a song should look similar within the game. Check these levels out again, you’ll find they’re quite a new experience n…
- April 26th, 2013 Ugly Baby Update -- 011110100110000101110000011001000110111101110100 - 26 April 2013
Michael here, with some more updatey goodness to share with all of you. Check it out: GAMEPLAY: Stunts have slightly changed. Buzzes now happen whenever you get close enough to any object, exactly how “kisses” worked in AAAAA! Grooves are now only rewarded if you pass by something on your stomach. Rotate with your mouse buttons and orient yourself before you... disorient yourself. INPUT: We’ve changed how rotation works and feels in the game. How’s it feel to you now? LEVELS: Dave updated levels 2, 4, 5 and 6. He’s created a new algorithm that blends the patterns that are created based on the stress of the music. This means that similar sections of a song should look similar within the game. Check these levels out again, you’ll find they’re quite a new experience now. ARTWORK: Jon’s been working hard on some illustrations of our main character. I’ve been working on mockups for the new U…
- April 26th, 2013 Ugly Baby Update -- 011110100110000101110000011001000110111101110100 - 26 April 2013
Michael here, with some more updatey goodness to share with all of you. Check it out: GAMEPLAY: Stunts have slightly changed. Buzzes now happen whenever you get close enough to any object, exactly how “kisses” worked in AAAAA! Grooves are now only rewarded if you pass by something on your stomach. Rotate with your mouse buttons and orient yourself before you... disorient yourself. INPUT: We’ve changed how rotation works and feels in the game. How’s it feel to you now? LEVELS: Dave updated levels 2, 4, 5 and 6. He’s created a new algorithm that blends the patterns that are created based on the stress of the music. This means that similar sections of a song should look similar within the game. Check these levels out again, you’ll find they’re quite a new experience now. ARTWORK: Jon’s been working hard on some illustrations of our main character. I’ve been working on mockups for the new U…
- 1...2...3...Kick It Update Released - 5 April 2013
April 3rd, 2013 Ugly Baby Update -- BROWSINGDIRTY Howdy! PAX and GDC were fantastic and we loved the opportunity to meet with many of our beautiful fans. While the past two weeks were busy, we managed to whip up something for everyone. Dropping the deets: * PERFORMANCE: We had a few users that needed to kick their resolution down, otherwise the game would stop generating the level at some point in the song. There have been a few important changes that should let you kick the game up a notch. If this previously affected you, please let us know how the game is playing now -- we now consistently hit 60FPS on Dave's AMD Turion II X2 M500/ATI Mobility Radeon HD 4570. * FILE BROWSER: Michael got this amazing idea: let players browse their folders on their drives to get to their music, rather than force you to copy into a folder we specify. So, that’s in. * VISUALS: We made some visualize…
- April 3rd, 2013 Ugly Baby Update -- BROWSINGDIRTY - 3 April 2013
Howdy! PAX and GDC were fantastic and we loved the opportunity to meet with many of our beautiful fans. While the past two weeks were busy, we managed to whip up something for everyone. Dropping the deets: * PERFORMANCE: We had a few users that needed to kick their resolution down, otherwise the game would stop generating the level at some point in the song. There have been a few important changes that should let you kick the game up a notch. If this previously affected you, please let us know how the game is playing now -- we now consistently hit 60FPS on Dave's AMD Turion II X2 M500/ATI Mobility Radeon HD 4570. * FILE BROWSER: Michael got this amazing idea: let players browse their folders on their drives to get to their music, rather than force you to copy into a folder we specify. So, that’s in. * VISUALS: We made some visualizer updates and tweaks for PAX, you now have those in the…
- April 3rd, 2013 Ugly Baby Update -- BROWSINGDIRTY - 3 April 2013
Howdy! PAX and GDC were fantastic and we loved the opportunity to meet with many of our beautiful fans. While the past two weeks were busy, we managed to whip up something for everyone. Dropping the deets: * PERFORMANCE: We had a few users that needed to kick their resolution down, otherwise the game would stop generating the level at some point in the song. There have been a few important changes that should let you kick the game up a notch. If this previously affected you, please let us know how the game is playing now -- we now consistently hit 60FPS on Dave's AMD Turion II X2 M500/ATI Mobility Radeon HD 4570. * FILE BROWSER: Michael got this amazing idea: let players browse their folders on their drives to get to their music, rather than force you to copy into a folder we specify. So, that’s in. * VISUALS: We made some visualizer updates and tweaks for PAX, you now have those in the…