- Devlog #1: We're Back! New Plans, Updates and Development - 26 June 2026
Hello Ad Hunters!"We're back" isn't exactly the right way to put it, because the truth is... we never really left.Over the last few months, we've been fully focused on development. Our previous strategy was to release a major development update every 3–4 months, but each one came with a huge amount of overhead: creating trailers, capturing screenshots, editing videos, testing builds, and promoting everything across social media.On top of that, every time an update was almost ready, I kept thinking, "Let's add just one more thing." Then another. And another. Before long, what was meant to be a small update had turned into a massive milestone.We eventually realized that we were spending too much time preparing updates instead of making the game.Starting in 2026, we shifted our focus toward a single goal: reaching the Version 1.0 release!Up until december 2025, around 60% of the Platformer…
- AD WARS v0.4.7 - DOUBLE UPDATE OUT NOW + STEAM DECK LAUNCH! - 29 August 2025
Ad Hunters, our new Double Update is OUT NOW! 🌙Why do we call it a Double Update? Because we merged 2 feature updates into one: the Download City Update and the Vortex Zone Update!So, as you might guess, this Update is PACKED with new content. Let's get started:Download CityIntroducing Download City, a sci-fi metropolis with five unique districts to explore. Each one brings its own flavor, secrets, and challenges:Southern District – The starting area, home to the Access Point and the DNS.Central District – Featuring Routing Station, where all Internet Downloads come from.Eastern District – Once safe… now ruled by criminals.Western District – The corporate side of the City.Northern District – A secret for now... 👀Agent SilverIn this episode, Alt and Magna become Detectives and join forces with none other than Agent Silver Havoc to hunt down criminals and put an end to the Ads flooding…
- Ad Wars v0.4.7 Update Announcement + Steam Deck Support! - 26 August 2025
Hello Ad Hunters! 🌙After months of hard work, we're back with a Double Update! We ended up combining updates v0.4.6 and v0.4.7, which now means there are tons of new content for this update, with the main focus being Download City and the Vortex Zone.The update launches this Thursday, August 28!Download CityWelcome to Download City – a massive hub with five unique districts to explore. Each one brings its own flavor, secrets, and challenges.Previously players only had access to a small starting area and the level Access Point, but starting this update you will gain access to the entire city, with 6 total new areas to explore, 2 of which have story missions.Agent SilverAnd this time, you’re not alone.Silver joins you throughout this episode, helping you investigate crimes across Download City. In combat, she fights by your side, picks up items, and can even shift into her Ethereal form…
- v0.4.4 Changelog - Ad Wars Game Reboot - 2 December 2024
Hey Ad Hunters! First I wanted to say sorry that it took so long for me to finish this changelog. After each update, I tend to work a lot on fixing current issues, and this update changed the game so much that it also introduced new things to fix. After that we were behind schedule for the new content, so I rushed to work on update v0.4.5. Hopefully by the end of this changelog you will get an idea of HOW BIG this update was to the entire game. Without further ado, let's get into it! New Level: The Adpocalypse When I first created the game, it started with the bullet hell genre but we had a problem with it: it was TOO HARD for new players. Some players ended up dropping the game before playing the multiple game genres! It was a really difficult decision to made, so we ended up discarding the Bullet Hell and it's 3 levels. But it's not lost: we're going to make a new game / mini-game out…
- AD WARS v0.4.5 UPDATE OUT NOW! - 31 October 2024
Hello Ad Hunters, HAPPY HALLOWEEN! And what better way to celebrate than a monster-filled update! Ad Wars v0.4.5 is here, packed with new content and improvements to the overall game. Trailer: Metro Town Personally it's been a dream of mine of releasing Metro Town on Hallloween. For the past 3 years I've wanted to release Metro Town, but there were other priorities in the game. We're finally there and we're so happy for it! RPG Interiors FINALLY. Another much needed feature. Both Clickbait City and Metro Town feature house interiors. It opens up the possibility for new quests, hidden items and many other things. New to this update are the Clickbait Bar, the Clickbait Hotel, the Clickbait Shop, and of course it's Metro counterparts: Metro Hotel, Metro Potion Shop and the Metro Goblin Shop. Platformer Graphics Upgrade Part 1 This has been on the works for a long time, but it was finally t…
- AD WARS v0.4.4 - A MAJOR UPDATE IS OUT! - 27 June 2024
Hey Ad Hunters, we're finally back with another update! But this is not just your regular content update... This one is a major re-engineering of the entire game. First, we migrated the entire project to Construct 3, which itself is miles ahead of the previous version, and that triggered mejor re-structuring of the project. We also wanted to leave behind the old first level, because it made players drop the game before actually discovering it's true nature. So we set up to re-create the intro in a much better fasion, with gameplay at it's core. The result is the new level called "The Adpocalypse" which is the starting point of the game. I also attended my first ever event back in march from which I took a lot of great feedback. We decided to delay this update in order to implement those changes (it was supposed to be released in march). The full changelist would be endless by the amount…
- New Content Update (v0.4.3) OUT NOW! (Full changelog) - 29 August 2023
Hey Ad Hunters! We're back with another big content update. This time you'll get to explore the haunted kingdom of Metro. We also made big changes to the game overall, added new requested features, improved several maps and much more. Let's get started! Trailer Features New Game Areas Metro Forest North Clickbait Castle Entrance Clickbait Fields North New Intro Room HP / MP System integration One major problem with the game was the lack of integrations between the game genres. It made the experience feel like different games taped into a package because it didn't have many mechanics built across them. So, in order to unify the genres into a more cohesive experience, the first step is to unify all HP / MP values into just one parameter. Ads Shooting in the RPG You can now shoot enemies in the RPG overworld to temporarily stun them, giving you the chance to avoid some battles. We also add…
- New Content Update v0.4.3 Trailer + Release Date! - 22 August 2023
Hey Ad-Hunters! It's time for a new content update! This time for some new content for the RPG episode. Alt and Magna venture into the haunted region of Metro! Without further ado, here's the new trailer: With roughly 1 hour of new content, tons of new features, new enemies, new collectibles, ultrawide scaling and many improvements, it's a big step towards the open genre / open world experience we're aiming for! As usual, we're posting a full changelog when the new update launches. So get your controllers ready, see you on thursday! Moon Snack Games
- Update v0.4.2 Patch Changelog: New Area, New Music, Improved Enemy AI and more! - 30 May 2023
Hey everyone! aGlitch here with a list of fixes / changes we've done to the game after we recently released update v0.4.2. Let's get started. Patch 1 This mostly fixed critical issues that prevented players from completing parts of the new levels. UI All new styled menus have a shadow backdrop now Platformer General Cave shadows fix Keyblocks have a new effect when you use a key on them Big rocks destroy animation fix Issue with warps that went back (ie Hero Village to Perfect Practice) Convenience Store CS had an issue when starting the level again after getting inside the store for the first time, as there was a cave to return to the starting area, but it wasn't accessible from the start. You can now access this cave (which we call the Return Cave) to access the store exterior area Kill Cotton with Water Gun Health UI Update fix Return cave gem is now a timed gem Return cave fog fix S…
- New Content Update (v0.4.2) OUT NOW! - 14 April 2023
Today is the day! The new update is finally out, and it's PACKED with new content. This new update focuses mostly in the platformer episode. We added 2 brand new levels that take place in new areas: Merch Mountains and Fast Food Forest. We also added new mechanics such as Platformer weapons, items, puzzles and more! Let's get started: Trailer Features New Game Areas Convenience Store - Merch Mountains Burger Boulevard - Fast Food Forest Platformer Weapons -Platformer Sword -Bombs -Throwable Knives -Scanner Gun Energy tokens Previously the game featured a currency called Energy Cores, which were confusing, so we left them as a powerup for Roguelike / Bullet Hell and added a new curreny called Energy Tokens! Now it's much cleaner, and we even added different values color coded: -Gold = 1 ET -Blue = 5ET -Red = 10 ET -Green = 50ET This is a big step towards a more streamlined experience acr…
- New Content Update (version 0.4.2) coming out April 14th! - 12 April 2023
Hey Ad-Hunters! It's been a long time, but it's finally happening: the new update, version 0.4.2 is finally coming out this friday (April 14th). Check out the trailer here: With 1.5hours of new content, tons of new features, new enemies, collectibles, ultrawide scaling and many improvements, it's the huge update you've been waiting for! Will have a fully featured changelog on friday when we launch the update. So get your controllers ready, see you on friday! aGlitch
- Version 0.4 F2 is out! (New features + Fixes) - 30 August 2022
Changelog New Features Platformer Bombs + Breakable walls (Check Hero shop!) Platformer interior shadows Debug mode (Press ~ while on the Title Screen) Purple Gengens now wont fall off ledges (they're now in many new places) Improved Rest in Pizza (Ship / Main Menu) music New Tree Tileset (used in Café Bombino and the wip new levels!) There's now a new Weapon Switch Rebind setting on the controller setup screen Episode content end signs (requested by players) Fixes AdBlue Door explanation cutscene repeats after going out of a vortex Vortexes would sometimes place Alt in the wrong location if it's a new savefile Ship Ship BG was dark while on episode SFL Access Point Fixed a bug where players got locked out of the story Elevators are now closed while the power is out Locked door at the bottom of Floor -1 Spider surprise jumps out of nowhere Floor 1 encounter would sometimes lock players…
- Ad Wars Early Access OUT NOW! - 20 May 2022
After a long time in the making, I'm happy to say that Ad Wars: Early Access is now available on Steam! This is not only a dream come true for the team, but a big accomplishment for all of us as well. Release Trailer New Features! -Story contents for all three Episodes (2.5 hours of NEW content!) -Multi-genre Inventory System -Quests System -AdBlue: a brand new Introductory level to a multi-genre adventure! -Platformer Alt complete redesign and new animations! -RPG Trend / Antitrend system -New RPG Status -Tons of new enemies! -Lots of new items (for all genres) -On the fly options menu -New gameplay options -Clearer tutorials -Bullet Hell Improvements -Music Improvements -Dialogue Improvements -Many, many feedback related fixes / polishes Early Access? Yes, Ad Wars is planned to be an incredibly long game. With 4 game genres, tons of quests, npcs, enemies and obviously, ads, we want to…
- Early Access + Version 0.4 Releases MAY 20! - 11 May 2022
Hey everyone! After a long time in the making, we're finally releasing both the Ad Wars Version 0.4 and the Early Access on Steam! And what better way to celebrate it than a brand new trailer! Our team grew and not only in size, but we learn a lot new things since the Demo was released. We're super happy and proud of this version, as it's a complete overhaul of the entire game! Without further ado, it's trailer time! Trailer 0.4 Update Features! -Story contents for all three Episodes (2.5 hours of NEW content!) -Multi-genre Inventory System -Quests System -AdBlue -Platformer Alt complete redesign and new animations! -Bullet Hell Improvements -Music Improvements -Dialogue Improvements -Many, many feedback related fixes / polishes -Much, MUCH more things to show! AD WARS 0.4 Update + Early Access Releases MAY 20!
- Welcome Post & Demo Release! - 26 November 2021
Hello Steam! aGlitch here, main developer of Ad Wars. I'm super happy to be here on Steam, finally releasing the store page and the free demo for Ad Wars! Demo Time! Ad Wars is planned to be a really long game, which will be divided into different episodes (within the same game). So, to properly introduce all the main story and gameplay elements, we decided to launch the entire intro episode for free! As for today, we just released a the patch Demo F1, which has lots of changes and fixes! More on that below! Our plans We're planning on releasing more patches for this demo, featuring both fixes, polishes and also upgrades (like graphics and efects) based on your feedback! At the same time, we are also working on bringing in the full version of the game, which will work as an early access (more on that coming soon). This new version is also referred as "the big update" because it will fea…