- New trailer and PC release date! - 11 August 2026
Today, we released a new trailer for Lighthouse of Madness, and with it, we can finally reveal the PC release date: October 21, 2026! The release dates for the console versions will be announced in the future.Thank you for following us on this journey so far! It’s been years of development, and we’re incredibly excited to finally share this date with you. See you on Darrene Island.
- Controller Support - 18 November 2025
Hey, guys!Today we’ve got a small update on the development of Lighthouse of Madness: The controller support. To make it happen, we’ve put together a brief survey that will help us determine the best way to integrate this feature into the game.If you’d like to take part, just click the link below. https://forms.gle/znPEq4J2Mvo7MhVU9Thanks! - The Flying Jack Team
- DEMO UPDATE - 28.02.25 - 28 February 2025
Hello, the new patch for Lighthouse of Madness Demo is live correcting some bugs! - Fixed some interaction bugs that were causing players to lose control - Fixed some bugs in the main menu with audio volume - Fixed intro synchronization with the sound Enjoy your weekend and have a great one!
- Madness News #1 - 15 January 2025
Starting today, we’ll begin publishing Madness News, where we’ll share updates and news about Lighthouse of Madness and the Flying Jack Creative Studio. First of all, I want to wish everyone an amazing 2025! At the end of last year, we announced during the Coelho Awards that Flying Jack has partnered with QUByte Interactive. In addition to PC, Lighthouse of Madness will now also be released on PS4, PS5, Xbox One, Xbox Series S/X, and Nintendo Switch! We’re very excited about this partnership and can’t wait for you to play LoM on your consoles! With this, we’re also confirming that the game will be released this year on all the announced platforms. Currently, we’re working on the final stages of the game and testing new puzzles that you’ll encounter in this phase. Thank you for your support and encouragement!
- Demo Patch 01.19.07.2024 - 20 July 2024
Hello everybody! Today we released Patch 01.19.07.2024 for the Lighthouse of Madness DEMO. In this Patch, after our tests at GAMESCOM LATAM, we corrected: - Bugs found in interaction systems and character thought system - Correction of scenery and objectives in some puzzles - Correction of scenarios and texts to better fit the game's plot - Addition of new particles and models to improve the game's atmosphere Thank you very much to everyone who was present at GAMESCOM LATAM and who could test our game hands-on! Also a big thank you to everyone who downloaded and played our demo! Flying Jack Team
- Lighthouse of Madness - Demo Patch 0.1.03.06.24 - 3 June 2024
Hello everybody! Today we make the 0.1.03.06.24 demo correction patch available, here are some of the changes: - Fixed interaction bug with the mansion phone; - Adjusted resolution bug in the options menu; - Adjusted brightness calibration button in the options menu; - Fixed bug where items could disappear on a second play attempt; - New version of Intro; - Optimizations and code fixes Thank you for your support and feedback! Flying Jack Team
- Demo Update 0.1.01.11.2023 - 2 November 2023
Hello everyone! The small update 0.1.01.11.2023 for the Demo version is now live with the following changes: Fixed collision bug that made players fall from the map near the mansion well. Thank you for the support and feedback!
- LoM in the Scream Festival - 26 October 2023
Today, at 2:00 PM, the Steam Scream Festival begins, featuring horror, mystery, and suspense games on Steam. The new demo of Lighthouse Of Madness will be available for you to play during the event. We've updated some puzzles, interfaces, and a few other things. Play and leave your feedback for us. The event will feature other demos and promotions. You have until November 2nd to buy and play some games.
- Patch for the Demo (01.14.03.2022) and information about Lighthouse of Madness - 14 March 2023
Good afternoon everybody! Today we released patch 01.14.03.2022 for our demo with some fixes for the game: - Removed the fifth recipe from the liquids puzzle that was being repeated - Added a new tutorial system for new players - Improved options menu for graphics and screen size - Adjusted object textures - Added new in-game 3d models suitable for the final version - Placed highlights in certain parts of some letters, making it easier for players to read - Adjusted puzzles that rely on colors to make them more accessible for people with color blindness Regarding version 1.0 of the game, we are excited to inform you that we have completed the test phases of the mansion and lighthouse stage, leaving only now the puzzles of the game's final stage. We're currently finalizing these puzzles and once they're approved, we'll get into the final polish! Thank you for your support and feedback th…
- Minor Demo Update Patch (0.1.09.11.2022) - 10 November 2022
Good morning everyone! Today we released patch 0.1.09.11.2022 for our demo with small fixes for the game: - Now after clicking "embark" the game will open a pop-up asking about automatic settings made through the benchmark. - Minor bug fixes and text fixes. - New 3d models present on the island. Again, thank you so much for all the feedback that is helping us make a better game every day! Have a good rest of the week! - Flying Jack Team
- Demo Patch Release (0.1.24.10.2022) - 25 October 2022
Good morning everyone! Today we released the patch 0.1.24.10.2022 with fixes and improvements from the Demo version that is available right now! Here is the list of changes: - Added FOV adjustment, mouse sensitivity and inverted axis options in the menu. - Now exiting puzzles and other interfaces uses the right mouse button, avoiding double-clicking ESC. - Placed the inventory internally to the puzzles that need inventory. - Tutorial bug fix that ended up not showing the message to crouch before the fallen tree. - Fixed bugs in player movement. - Fixed bug in the final puzzle. - Removed rain effect on screen. - Increased rain particle effect. - Placed new blockers on the mansion doors. - Text corrections in English and Portuguese. - Correction of collisions of some objects. Thanks to all the players who gave us feedback so we could make Lighthouse of Madness even better! Enjoy the patch…
- Back the game! - 9 August 2022
Hi! Luciano here, one of the Flying Jack devs! I want to let you know that we have created a support campaign for Lighthouse of Madness in Catarse! The game is well advanced, but we have reached a point where we need to invest to make Lighthouse of Madness an even better game. And so I wanted to share with you our campaign in Catarse, which launched on Sunday! This was the way we found to pre-order the game, in addition to helping us hire professionals to be part of the team. We have several partners, from sound production, complementary art and translation. Supporting until today, it has a discount on 3 levels of support, with various rewards, as a digital artbook, poster, t-shirts and even a figurine! In addition, all supporters will receive early access to the LoM demo, and the game, when it launches! I'll leave the link here. If you can't support it financially, share the project, i…