- Sale & Status Update - 26 June 2025
Hey everyone, time for a quick update.I'll keep this short: the upcoming update is going to be delayed, and its scope will be smaller than originally planned. My goal was to get it out before the summer sale, but I’ve run into some serious hardware issues, technical problems with the project itself, and, of course, the usual scheduling challenges.At this point, I don’t have a new release estimate, but I’ll keep you updated as things progress.On a brighter note: the game is currently discounted as part of the Steam Summer Sale, so if you haven’t picked it up yet—or want to share it with a friend—now’s a great time.Thanks for your patience and continued support!
- Hotfix V0.5.5 published - 13 February 2025
Changelog: -Fixed players occasionally sharing pitboxes in multiplayer (again) -Longer final drive for RL300 and CupCar -Fixed netcode gradually getting worse over time
- Hotfix V0.5.4 published - 9 February 2025
While the next big update is under development, players have reported some issues with multiplayer that require a fix. Changelog: -Disabled tire skid marks on other cars in multiplayer (gravel tire mark issue) -Fixed players occasionally sharing pitboxes in multiplayer -Improved netcode gradually getting worse over time
- Hotfix V0.5.3 published - 10 January 2025
Changelog: -Fixed inability to validate tracks if previous validation effort was aborted -Fixed jagged terrain on the edges of roads -Fixed driving UI not reappearing in multiplayer after a race has finished and a new track has been loaded -Fixed track records not always updating properly after changing car in garage -Fixed track lighting not turning on at night if player join a multiplayer session after time of day has been set -Fixed inconsistent lap count after resetting in multiplayer race sessions -Fixed radar not working after reset in AI races -Other cars' engine audio now appears less loud
- Looking for feedback - 3 January 2025
Hey all and happy new year! The Winter sale has just ended and I'm sure we have some new players enjoying the game. Welcome! I'm constantly trying to improve the game and I think a small feedback questionnaire about the game is a good way to kick off 2025. So, any new and old players, please fill out the following form if you can. All feedback is greatly appreciated. The answers are anonymous unless you decide to leave your discord handle. https://forms.gle/piNPNXpQ4H7FNy729 What comes to the upcoming major update, I'm planning on including some track builder improvements, options overhaul, many bugfixes and a new vehicle.
- Hotfix V0.5.2 published - 29 December 2024
Changelog: -Added time of day slider to track builder -Fixed time of day texts' being poorly formatted -Fixed time of day icons not working -Fixed track lights sometimes being on during day time -Fixed other cars in multiplayer occasionally leaving gravel tire marks on tarmac -Tweaked Cup car's aera balance a bit for more high-speed stability -Tweaked thumbnail lighting -Disabled crickets at night
- Hotfix V0.5.1 published - 27 December 2024
Changelog: -Improved and optimized heightmap smoothing tool -Fixed props, prop curves, roads and checkpoints not being set to newly generated terrain -Fixed Cup Car's radiation breaking when hitting kerbs -Fixed checkpoints being invisible in track builder -Fixed database tracks not showing up in track builder -Fixed inability to back out from load track -menu in track builder -Fixed all ground matrials driving like tarmac in track builder test drive -Fixed inability to zoom in and out in track builder after test drive -Fixed some old tracks not loading -Fixed other cars in multiplayer occasionally leaving gravel tire marks on tarmac -Fixed first lap not counting after reset in multiplayer practice and qualifying -Updated Cup car's base setup with a more stable one by Kinichie
- Update V0.5 published - 19 December 2024
Update V0.5 published -Added replacement for Cup car: -Completely new model & physics -New liveries by @Kinichie -All new audio -Added new track selection screen -Ability to favorite database tracks -Ability to search by author -Added new driving line visuals -Added anti-stall clutch to assist starting from standstill -Added support for car selection in drive settings/setup menu -Added distance audio filters for engine audio -Added community names for AI -Improved heightmap tools in the track builder -Minor UI improvements for track builder -Improved AI -Tweaked lighting and post processing -Tweaked slipstream for GG900 -Adjusted wet grip levels -Adjusted headlights -Game time of day is now set to lat 50.3323, lon 6.9405, on 26.7.2022 -Improved rain and wind visuals -Fixed kerb colliders -Fixed cars spawning poorly on uneven surfaces -Fixed prop curve node duplication issue -Fixed damag…
- Hotfix V0.4.7 published - 22 August 2024
Changelog: -Fixed controllers not working when Steam Controller Configurations / Steam Input is enabled -Fixed car paint shader not showing matte colors correctly (Last hotfix, I promise)
- Hotfix V0.4.6 published - 21 August 2024
Changelog: -Fixed players being able to drive on a multiplayer session before the session has started -Fixed players occasionally getting assigned to the same grid spot / pit box -Small netcode tweaks -Other small multiplayer fixes -Added nametags to replays There has been quite a few hotfixes during this update-phase, this should be the last one. I have also been working on the next update on the background.
- Hotfix V0.4.5 published - 9 August 2024
Changelog: -Fixed players not being able to join practice or qualifying sessions if they had already started in multiplayer -Fixed lap time delta occasionally showing wrong number
- Hotfix V0.4.4 published - 7 August 2024
Changelog: -Fixed laps not always counting in multiplayer -Fixed players being able to join the race after it has started -Fixed players being able to spawn into pits while session is advancing -Fixed cars spawning into gridspots wonky on some tracks -Tweaked how easily tires puncture when below 30% wear -Tweaked GG900 front suspension durability
- Hotfix V0.4.3 published - 2 July 2024
Changelog: -Fixed driving line, delta counter and best ghost time not updating on the client when a new overall best lap has been set -Fixed track validation not always working -Fixed not being able to load database tracks into track builder -Fixed cars spawning on top of things on some tracks -Fixed some kerbs having weird contact with tires -Fixed setup resetting back to base when resetting in an AI race -Fixed car selection scaling in garage when playing with high resolution (4k)
- Hotfix V0.4.2 published - 28 June 2024
Changelog: -Fixed gridspot spawning weirdly on uneven ground -Fixed lap timing not working properly -Fixed occasional loud bang when exiting garage while driving
- Hotfix V0.4.1 published - 28 June 2024
Changelog: -Fixed "Cant reach destination host" -error with some players when using track database -Fixed grass clipping through some roads
- Update V0.4 published - 27 June 2024
Update video https://www.youtube.com/watch?v=gVtd1-UeJJI Changelog -Added new vehicles, Callisto 1600 and Callisto 4R (latter replaces "Rallycross1") -Added soft-body damage model -Improved crash VFX -Added replay support -Replays are saved automatically after the session and they can be loaded from main menu -> replays -New paint shader -Nicer damage visuals -Paint gets dirty now depending on which surface you drive on -Support for glossyness in liveries, allowing partially matte/glossy liveries -New glass shader (Callisto and GG900) -Support for windscreen wipers -Dirtyness -Wetness -Shatter / cracks (only Callisto for now) -Added new liveries for RL300 -Added hood camera for all cars -Added tire wear and damage sliders -Improved handling with all cars -Improved tire puncture behaviour -Support for slow punctures -More physically accurate simulation -Improved AI -Improved multiplayer…
- Status Update - 21 April 2024
Hello everyone, I hope you're all doing well! I just wanted to take a moment to provide you with a quick update on the progress of the upcoming update. As you may have noticed, there have not been any updates for a few months now. This update is shaping up to be the most significant one yet (yes, again) and it has demanded more labour than expected. While a lot of groundwork has already been laid, there's still some work ahead. As a result, it will still take some more time before the update is ready for release. For those who haven't been following along in the game's Discord server, here are some of the key features you can expect in the next update: -New car -Soft-body damage -Replays I appreciate your patience and I'm confident that the wait will be well worth it.
- Hotfix V0.3.3 published - 9 January 2024
Changelog: -Penalties are now more forgiving -Fixed occasional eternal penalties -Pit limiter is now engaged when spawning in pits -Increased race end wait time from 30s to 60s -Fixed reset during race resetting player to grid spot instead of pit -Fixed blocker trees' lighting -Fixed Resume -button not working in pause menu
- Hotix V0.3.2 published - 23 December 2023
Changelog: -Fixed new lap records not being set and lap timing no longer working after car has been changed during the session -Fixed cup and rx cars' tarmac tires being too shiny
- Hotfix V0.3.1 published - 22 December 2023
Changelog: -Fixed panels for warnings and enabling online features missing -Fixed enable online features -button not working in settings -Fixed track builder tutorial getting stuck at "settings" -stage -Fixed practice and quick race getting stuck loading for new players