Strife: The Expanse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews4
- Release dateMay 14, 2021
- DeveloperFalling Ash Games
- PublisherFalling Ash Games
Genres: Casual, Indie, Strategy
Company pages: Developer: Falling Ash GamesPublisher: Falling Ash Games
Strife: The Expanse Steam news
Strife: The Expanse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Development Update: August 18th 2021 - 19 August 2021
Development Updates and Values There has been a lot of radio silence recently here on the development front which is something I want to clear up, especially since the last update was the conjuror beta which still hasn't moved to the main branch. To be fully transparent I have been busy. Many aspects of life have been a bit of a jumble in the recent months. Between the changing restrictions from covid-19 meaning I am no longer (stuck) in my house, while also giving me more ways to connect to those I haven't seen, I've opted to devote time to aspects of my life I wasn't able to during the development of Strife: The Expanse and the covid-19 pandemic. Furthermore my friends have also had similar changes to their lifestyle, meaning that I have had less time and opportunity to test changes and updates to the level of bug-free that I'd be comfortable selling. Because I believe in transparency…
- Conjuror Beta Release - 22 June 2021
Hey everyone! Hope you are excited for new Strife: The Expanse content! Today marks the beta release for the Conjuror! Swap to the beta branch and try it out! This post will serve as a small patch post as the character isn't totally finished and still requires testing. Conjuror This unit boasts good ranged damage on the basic attack, as well as the ability to buff allied teammates by increasing their attack stat by 3 and lowering their defence by 5. The numbers are still being tested and tweaked so I don't get too attached as this may change as it moves to the stable branch. Health: 95 Attack: 24 Range: 7 Defence: 26 Movement: 5 Other Patch Notes -The Archer special attack has been substantially improved and looks insane right now! I highly encourage you to check it out! -A second page for more units has been added. -Fixed issue with unit placing UI showing the name of the unit's c# cla…
- Conjuror Development Announcement - 1 June 2021
Strife: The Expanse post-launch development has begun! And it is with great excitement I get to announce the first-post launch unit: The Conjuror! Flavour The Conjuror is a dark caster, controlling occult magic long since forbidden. This dark magic gives great power, but at the cost of one's life force. Design Goals Currently the only unit that interacts with other units' stats is the Shaman, who is able to debuff enemy unit defences substantially and preventing tanky units from being overly strong. However, even with the Shaman's push to go wide, there still seems to be a lot of favor for high defence high health total units. To remedy this the Conjuror will interact with both the attack and defence stat in order to encourage a more weenie/squishy meta. Furthermore a high risk high reward unit is always a good addition to raise the skill cap. Current Mechanics (Alpha): Currently the Co…
- Steam Leaderboards & Beta Branch Update - 19 May 2021
The beta branch for Strife: The Expanse was released today. This will allow me (and you) to test various features and swap them over to live very easily once they are ready. In this case it is the Steam Leaderboard feature which is now up and ready to go! How to Join To enter into the beta branch simply go to the game in your library, right click and select properties. Go to the betas tab and change the drop down to "beta - Beta Testing". Due to how I've set up the backend with Steam's API if you choose not to opt in, your scores will be updated whenever the changes go live on the main branch. The beta currently is compatible with the default branch so you can still play with your friends. This may change however in the future. Steam Leaderboards If you navigate to the achievements list you'll be able to access leaderboards and compare yourself versus your friends. The leaderboards curr…
- Strife: The Expanse Launch Reception and Brief Meta Analysis - 18 May 2021
Hello all Strife: The Expanse players! First and foremost if you are reading this, thank you for checking out Strife: The Expanse, it really means a lot to me and every sale makes my day. It has been a stressful week on my end anxiously waiting to see what the general reception of the game would be. Overall the game has done better than I anticipated and I am very excited to see you guys/gals slowly acquiring the various achievements set out. Lets take a look at some of the stats so far: Unit-Normalized Pickrate Every unit in Strife: The Expanse costs some amount of points (as most of you are aware). This allows stronger units to be less frequent in an army and weaker units to be more represented and fill in some of the ranks. Because of this however a pure pickrate isn't a useful stat, instead you need to see multiply each pick by the number of points they cost so and then divide that…
- Release Date Set & Release Patch Notes - 1 May 2021
What a journey it has been! Strife: The Expanse is ready for release and will be coming to your very shortly. Barring and large scale bugs found between now and release, the game will be out May 14th 2021. Going Forward So what does this mean going forward? Well it means that once the game is out it'll be ready for criticism and praise alike. Furthermore depending on reception I would like to be able to add more units to the game. Whether that is financially viable or not depends on feedback. Beta -> Release Patch Notes Technical: -Removed the ability to change render scale in VR. Higher render scales would dramatically increase CPU overhead causing crashes with oculus spacewarp. -Fixed issues with the fixed HUD setting in VR not toggling properly. -Made Static VR HUD Option the default. You can enable tracking in the settings. Note if you have played before this that you setting will b…
- Beta Test Patch Notes 2020-04-06 & Steam Page Launch - 6 April 2021
It has been very exciting launching the steam page today! Alongside it I am releasing this patch with few improvements to the game. Additionally features such as these patch notes are now accessible to me so this is also a test of their feature set to better help serve you information in the future. Below is the following rough changelog from the last update to the current version: Gameplay: Changed how AI use unit special attacks on the backend to improve workflow. Both the dragon and Archer now use their special attacks when controlled by AI players. All units now have special abilities useable by AI. Fixed an issue where the select Unit UI would not function correctly in VR. Players now look at their spawn zone when their turn begins during unit placing. Players now return to their spawn location after unit placing is over. Bushes now correctly block line of sight. Cosmetic: Water VR…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 June 2021 | Conjuror Beta Release | 4056035920073259443 |
| 2 | 19 May 2021 | Steam Leaderboards & Beta Branch Update | 4069544181422547050 |
| 3 | 1 May 2021 | Release Date Set & Release Patch Notes | 4074045878080953921 |
| 4 | 6 April 2021 | Beta Test Patch Notes 2020-04-06 & Steam Page Launch | 4023377846294695200 |
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