SPSTEAMPULSELIVE ANALYTICS
Malfunction II

Malfunction II Steam metadata

Barlock Games | Dec 28, 2022 | game

Released

0players observed · 23 September 2026 - 01:10:57 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)390
  • Revenue (VGI)$120
  • Review score77% positive

Malfunction II metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)390
  • Revenue (VGI)$120
  • Review score77% positive
  • Total reviews13
  • Release dateDec 28, 2022
  • DeveloperBarlock Games
  • PublisherBarlock Games

Genres: Action, Adventure, Indie

Company pages: Developer: Barlock GamesPublisher: Barlock Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Malfunction II Steam metadata

Malfunction II metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1572320/metadata
Steam Storehttps://store.steampowered.com/app/1572320/
Steam Communityhttps://steamcommunity.com/app/1572320
PCGamingWiki search
IGDB searchSearch IGDB for Malfunction II

Reviews, pricing, and metadata

Review summary

Mostly Positive

77% positive, 10 positive, 3 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Remote Play Together, Family Sharing

Achievements

20

Platform releases
  • Steam 13 August 2021

Latest Steam announcements

  • Malfunction's 10 Year Anniversary - 13 November 2024

    On this day, 10 years ago, 11/12/14, Malfunction was born. It's been a great journey thus far and I am proud to announce I have returned from hiatus. Here's a deep-dive on the beginning phases of Malfunction: Malfunction's early stages were quite unknown. I had thrown together a robot character (now known as Dwenguil) who could interchange between several modes which allowed the player to traverse various environments. Below is the first picture featuring said modes. The game's original codename was "Error" and stuck with that title several weeks prior to the change of "Malfunction". In early production, it's concept was considered to be a sandbox/creative game. However a fully driven story felt more appropriate for the project. As soon as a story mode had been decided, it was at this point the levels that are available today were in development. The game had went through several overha…

  • Malfunction II - V-3.05 - 17 July 2023

    Added: Added a save game disclaimer (I've had multiple reports of this feature soft-locking the game upon loading saves and unfortunately it's an engine related issue) Added a stuck button in the pause menu (This should be the best workaround for said issue above. This option does exploit the game so use it at your own risk) Fixed: Fixed the stone capsules from being destroyed resulting in a slew of errors (LVL1: Side Mission) Fixed the "do not enter" fence from having no collisions (LVL2) Fixed performance issues regarding too many Plague enemy spawns (LVL3: Side Mission) Fixed "Khaidu Ridge" from displaying a black screen when selecting it through the main menu Removed: Removed overbearing lighting effects throughout the game which overlayed the player's moving effects Removed deprecated controls which interfered with certain elements of the game Stay tuned for future updates!

  • Malfunction II - V-3.04 - 14 March 2023

    Fixes: Fixed certain Obstruction related scenarios from softlocking the game after clearing the wave (the required kills have been lowered across the board so hopefully this will solve the issue furthermore) Fixed the game from potentially softlocking when entering an Unheaded area of the final mission Until next time!

  • Malfunction II - V-3.03 - 2 March 2023

    Fixes: Fixed Region 5 (Windfall Dawn) from giving an error when attempting to start an Obstacle Fixed Region 4 (Khaidu Ridge) from giving an error when attempting to start the mission Fixed Dwenguil's aiming reticle from slowly phasing through the ground Until next time!

  • Malfunction II - V-3.02 - 10 January 2023

    Fixes: Fixed the "Dwenguil Returns" achievement from not unlocking Changes: Changed the description of "Dwenguil Returns" Steam achievement to be more accurate Until next time!

  • Malfunction II - V-3.01 - 9 January 2023

    Malfunction II - V-3.01: Fixes: Fixed the game from not adjusting music volume when attempting to change it via settings Fixed instances of multiple dialogue boxes overlapping each other Fixed the generators from softlocking the game upon completion (LVL3) Fixed from being able to simultaneously activate both generators (LVL3) Stay tuned for future updates!

  • Malfunction II - V-3.0 - 29 December 2022

    Surprise! Malfunction II - V-3.0 IS HERE! It's been a long wait yes, but I promise it'll be worth it! Let's discuss some of the biggest additions. New Narrative: Dwenguil is no longer alone on the Isolate Chasm- Throughout your journey you'll find many friends who all share the same goal; Stop the evergrowing Plague. Did I mention there's actually a villain now too? I suppose it's also worth mentioning this update closes Malfunction II's story. Side Missions: Dwenguil has much more exploring to do! Every level now has a side mission alongside them which branches out entirely new environments, unique puzzles and fun combat scenarios. Seriously, check them out. They're a lot of fun! New Missions & Regions: That's right! On-top of the side missions you also get your traditional addition of 2 new missions & 2 new regions. If you've been around since 1.0 you might recognize some of the areas…

  • Malfunction II - 11/22 Blog - 2 November 2022

    Hello again everyone! Instead of leaving you all in the dark I figured I'd throw together a little blog to showcase some things I've been working on in addition to the next Malfunction II update (which will officially be addressed as 3.0) While the update itself was relatively close to launch, I took a step back and asked myself "how can both new and old players enjoy this update?" Here's what I've concluded. Side Missions: Side missions will be optional objectives found throughout the story which will branch out entirely new environments, puzzles and combat scenarios. Upon completion you will be rewarded with upgrades to your character (more on that later). Each and every story mission will include a side mission. Intel Database: The Intel Database will act very similar to the Journal Note system of Malfunction I but will take a rather more in-depth approach to the lore. Each entry you…

  • Malfunction II - September QOL - 3 September 2022

    Hello everyone! I know there's been a long gap of silence in regards to Malfunction II's status and what's planned for the future. However I'd like to assure everyone right now that the game is still very much in development and things have been shaping up into something special. Let's discuss some of what you can expect. New Levels & Regions: As you can see, I have been hard at work on renovating and overhauling levels that were originally cut from the game. They are COMPLETELY different from their original counterparts. New & Improved models throughout the game: While there would be too many models to list here, one I'd like to share with you all is Dwenguil's original frame! I have completely remade his model from the ground up just to emphasize on how much damage his frame has sustained throughout his past. Dwenguil's effects and animations have also been completely re-worked as wel…

  • Malfunction II - V-2.03 - 5 April 2022

    Fixes: -Fixed the level selection from giving the player incorrect variables (this essentially disabled mode switching which prevented progression) -Fixed the level selection from giving the player an invalid amount of HP Changes: -Changed all of the Region's objective markers (they will now flash green instead of displaying an arrow when entering it's radius)

  • Malfunction II - V-2.2 - 4 April 2022

    Fixes: Fixed the main menu from not loading saves when attempting to Fixed the game from giving no indication when attempting to save

  • Malfunction II - V-2.0 Available NOW - 18 March 2022

    Malfunction II - V-2.0 NOW Available! That's right! Let's list off some of the biggest features. Overhauled narrative & story: Malfunction II's entire narrative has been changed. Dwenguil has awoken on the Isolate Chasm; a planet that is surrounded by a inescapable barrier built of an unknown origin. The only thing that remains on the Isolate Chasm is Dwenguil and the fierce threat known as the Plague. However...the Plague aren't quite the same as they once were. With the amount of time they've been capsuled, the Plague has evolved into something much more intelligent and if nothing is done they will successfully pass through the barrier; potentially putting an end to the entire universe. Dwenguil must plan accordingly and use his surroundings to construct a weapon that'll end the Plague- once and for all. Overhauled & NEW levels: While V-2.0 does introduce new levels, the existing ones…

  • Malfunction II - Free to Play - 12 March 2022

    Malfunction II is going Free-to-Play! What does this mean for paid owners? Don't worry! Existing owners will not be forgotten. I have quite a few things in plan for them that'll show my gratitude. That's right! Just make sure you either launch the game or have an existing save BEFORE the update drops (V-2.0) and you'll have indefinite access to all Frames. You will of course also have my special thanks for helping this game see the light of day. Why & when will Malfunction II go Free-to-Play? Why: Malfunction II is quite simply a game that I want everyone to experience...and at this point it was an obvious but clear decision to drop the price. Don't worry though! This will have ZERO impact on future updates! In fact you should expect more frequent updates. When: You can expect the free-to-play transition to happen with Malfunction II's next content update. Malfunction II - V-2.0 Malfunc…

  • Malfunction II - QOL Update - 22 January 2022

    Where have I been? Apologies for the long silence! Rest assured I've been hard at work on the next addition to the game. There are MANY changes coming but I'll address that once the update is here. However I would like to share some screenshots! One thing important to note is that the entirety of Chapter 1 is getting a MASSIVE overhaul in terms of detail, depth and exploration. There will be plenty of new puzzles & scenarios to uncover on-top of the already established levels. While I don't have an ETA, I can assure you that I'm hard at work on this game and am making sure it fit's the quality that I personally am striving towards. Thanks for reading and I hope to post here again sometime soon! Have a good one!

  • Malfunction II - V-1.3 - 12 September 2021

    Malfunction II - V-1.3 Fixes: Fixed the memorizing hack from not giving enough time to examine the placements Fixed the button hack from being delayed upon each click Fixed the prologue from staying black when skipping the recap Fixed from being able to close the menu when hacking Please keep in mind internally we do have a list of KNOWN issues and plan on addressing them alongside the release of chapter 2 (which is currently under development at this time) Here's a little teaser for ya! Stay tuned for future updates.

  • Malfunction II - V-1.2 - 16 August 2021

    Malfunction II - V-1.2: Additions: Added an "Updates" button to the main menu (this will list all patch notes) Fixes: Fixed the game from giving an error when attempting to load a saved game Fixed the game from not indicating to the player when the Frame Shop is accessible Changes: Changed the "Extras" button in the menus to "Options & Extras" Changed the phrasing of when you walk to the barrier without a weapon (LVL1) Changed the ice river texture of LVL1 (it now appears more bright and ice-like)

  • Malfunction II - Early Access Launch! - 13 August 2021

    Malfunction II has officially released today via Early Access! To celebrate, the game has launched with a 20% off discount. Be sure to grab it now and continue Dwenguil's story! https://store.steampowered.com/app/1572320/Malfunction_II/ Have any recommendations? Simply contact Barlock Games via: Twitter: @BarlockGames Email: [email protected] Steam Forums

Patch notes and updates

S.noRelease datePatch nameGID number
117 July 2023Malfunction II - V-3.056079346804885213646
214 March 2023Malfunction II - V-3.045070528810309062042
32 March 2023Malfunction II - V-3.035070528176563673323
410 January 2023Malfunction II - V-3.025035620387707080753
59 January 2023Malfunction II - V-3.015035620387701557282
65 April 2022Malfunction II - V-2.034347669995477367877
74 April 2022Malfunction II - V-2.24347669995473823143
812 September 2021Malfunction II - V-1.34020014731804848840
916 August 2021Malfunction II - V-1.24516534149068092795

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1572320
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateDec 28, 2022
DeveloperBarlock Games
PublisherBarlock Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent77%
Positive reviews10
Negative reviews3
Total reviews13
Steam recommendationsNot available
Achievements20
Average playtime forever88 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1572320/

Short description

Malfunction II is a journey that'll feature vast exploration and difficult obstacles to overcome. You've awakened on an inescapable planet crawling with the Plague and your objective is to uncover the mysteries behind this dilemma and to finally put an end to the Plague- once and for all.

About this game

Malfunction II follows the events immediately after Malfunction I. Featuring a beloved character from the first game; Dwenguil. You'll once again step into his shoes as he's awoken on an inescapable mysterious planet (Isolate Chasm) which has been long overtaken by the Plague. However. The Plague aren't quite the same as they once were. The Plague has evolved exponentially and are planning an escape from the Isolate Chasm; potentially causing a huge threat to the entire universe. Dwenguil must yet again strategize a solution to stopping the Plague- for good this time. Malfunction II will keep the formula you know and love (puzzles, exploration, combat) and improve upon it. Featuring new character modes, new combat techniques, new lush environments to explore, and MANY new puzzles to overcome. Malfunction II is by far the biggest and most innovative project that Barlock Games has ever made. 7 Levels: Malfunction II's story will feature quite a lot of environments. From snow forests, caves and abandoned Pound facilities, to icey rivers and decrepit stone villages; Malfunction II was built from the ground up for exploration and immersion. 6 Side Missions: Malfunction II's side missions takes the already robust experience of the story and expands upon it; Featuring brand new environments, puzzles and combat scenarios. 6 Regions: Malfunction II explores something entirely new; Regions. Regions will act as an explorable overworld scattered with various objectives that must be completed in order to progress the story. Many of these objectives will expand and introduce many new environments and scenarios along the journey. Intel Database: Explore throughout the Isolate Chasm's depths and collect intel which dives deep into Malfunction's evergrowing universe. 20 Steam achievements From easy to complex tasks, earn some achievements along the way! NEW and better ways to play: Malfunction II features easier and much more intuitive core mechanics that'll not only improve on the original but also bring new ideas to the table. Featuring instant mode switching & entirely NEW modes that'll help you navigate the environments around you. Accessibility: Malfunction II will…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Malfunction II's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Malfunction II's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Malfunction II at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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