SPSTEAMPULSELIVE ANALYTICS
Agent 64: Spies Never Die

Agent 64: Spies Never Die Steam news

Replicant D6 | Aug 11, 2026 | game

Released

14players observed · 22 September 2026 - 22:18:30 UTC

ActionAdventureIndieSteam Store

  • Latest observed players14 · 22 September 2026 - 22:18:30 UTC
  • SteamPulse tracked peak374
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Agent 64: Spies Never Die news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players14 · 22 September 2026 - 22:18:30 UTC
  • SteamPulse tracked peak374
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 11, 2026
  • DeveloperReplicant D6
  • PublisherReplicant D6

Genres: Action, Adventure, Indie

Company pages: Developer: Replicant D6Publisher: Replicant D6

Top Steam chartsTop 100 gamesGame directorySteam Store page

Agent 64: Spies Never Die Steam news

Agent 64: Spies Never Die news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1074 - 18 September 2026

    - Improved controller assignment for local multiplayer, including connecting and disconnecting gamepads. - Fixed inputs getting stuck when a controller disconnects. - Fixed controller vibration interfering with other players’ controllers or continuing after reassignment. - Unsupported input devices no longer take up gamepad slots. - Fixed weapon switching being delayed by continued firing. - Fixed getting stuck in the reload state when a queued weapon switch could not complete. - Random-weapon Paradoxes now always select a different weapon from the one currently equipped. - Fixed Trigger Discipline and Self Damage on Hit incorrectly granting Vampirism healing to the previous attacker.

  • v1073 - 14 September 2026

    - Fixed aim assist using the wrong player’s settings in co-op. - Fixed briefcases spawning in locations marked as excluded. - Fixed CRT effect disabling cameras in Tower cutscenes. - Disabled unnecessary collision on the first-person helmet model.

  • Hot fix v1072 - 14 September 2026

    - Patched the cause for peer disconnect code 37

  • Big Patch v1068 - 13 September 2026

    Main Addition- Enabled joining online Arena matches in progress No more waiting for the matches to end, you can join-in right away now.Please report any issues with the feature, I'll make sure to work on fast hotfixes in order to keep it stable and good.Multiplayer & Co-op- Improved connection stability, joining matches in progress, and reconnecting.- Fixed several issues with players leaving, being kicked, or changing hosts.- Improved synchronization of player positions, weapons, respawns, teams, and character sizes.- Fixed allies taking damage multiple times from a single attack in co-op.- Improved online hit detection and fixed several damage inconsistencies.- Fixed mines and gadgets sometimes appearing or behaving incorrectly online.- Improved enemy movement and scripted sequences in co-op.- Fixed incorrect lobby messages, ping readings, and match-ending screens.Gameplay & Controls-…

  • v1057 - 27 August 2026

    - Fixed the missing texture line on the 13th mission. - Made Security Guards collision softer in Tower. - Made the Gilded Gun visible in splitscreen games. - Made the objectives sync more direct in Online Coop.

  • v1042 - 21 August 2026

    - Removed the "Abort Mission Immediately" message if you somehow accomplished a failed objective before the message appears (typically by launching your last remaining gadget at the right target (it happens sometimes)). - Changed log messages to also include a timestamp. - Attempt at fixing an issue with Coop missions sometimes failing to show the debrief UI to peers.

  • Agent 64: Spies Never Die is pure retro FPS nostalgia bait - 20 August 2026

    Designed to be very much like a slightly more modern version of the Nintendo 64's classic GoldenEye - this is well and truly nostalgia bait. Read the full article here: https://www.gamingonlinux.com/2026/08/agent-64-spies-never-die-is-pure-retro-fps-nostalgia-bait/

  • v1037 - 20 August 2026

    - Fixed missing texture strip in Castle (Story/Coop). - Online Coop: Fixed the enemies still acting and potentially killing the player while the end cutscene plays.

  • v1032 - 17 August 2026

    - Controller: Added the ability to go back in weapon selection by quickly pressing Fire while switching weapon. - Fixed the Vault dialogue skip not getting reset if you go back to menu in single player. - Fixed lobby creation dialog being stuck if the creation failed. - Fixed some mission unlocks not happening right away when unlocked (Gilded Character Skin for instance). - Fixed some punctuation.

  • v1031 - 16 August 2026

    - Fixed a crash for when the host dies in Coop missions with Dana. - Made the Gilded Weapon visible in cutscenes. - Fixed text typos.

  • v1028 - 15 August 2026

    - Adjusted zone placement in the library map. - Fixed the crash when using melee disarm with bots. - Changed the way character pathing is updated, likely fixing the sometimes failing of the Dana event in Castle. - Fixed Japanese formatting for briefings. - Fixed missed texture triangle in Penthouse.

  • Hotfix v1026 - 14 August 2026

    - Fixed all the lobbies being invisible in lobby search.

  • v1024 - 14 August 2026

    - Slight balance changes and clarifications for Story mode Act unlocks. - Fixed a potential crash cause during level initialization. - Online Arena: Fixed the unresponsive door in Castle.

  • v1020 - 13 August 2026

    - Fixed Temple/Vault pit softlock. - Fixed Paradox Menu not appearing right away when made available. - Fixed Challenge Leagues not appearing right away when made available. - Made a few Achievements retroactive in case you missed those before their fix.

  • v1018 - 12 August 2026

    - fixed the text overflowing when character names are too long in the arena score board. - Rebuild a few Arena maps to avoid issues. - Mountain: Fixed an issue with the boxes not correctly blocking the path in Agent mode. - Mountain: Made it so the last door isn't locked after the end of the last event, allowing players to go back and do objectives they forgot to do.

  • Supporter Edition Available Now! - 12 August 2026

    Hello Agents,New mission objective: Get the Supporter Edition now!A token of appreciation for those who go the extra mile in supporting Agent 64: Spies Never Die. The Supporter Edition contains a Gilded Sparrow G5 and the Original Soundtrack. It was delayed for half a day, but it is finally here!The launch has been huge! Thank you all for your amazing support! It has been life changing. Thank you so much for the heartwarming reception!May spies never die.D6

  • v1017 - 12 August 2026

    - Fixed the prompt on the first mission that crashed if you binded more than one button to gadget selection.

  • v1015 - 11 August 2026

    - Temporarily replaced hotjoining Arena matches into a queue for the next match. The hotjoin sequence had issues that could cause desync or crashes. So it is being disabled while I investigate and find the cause of the bug.

  • Online Arena joining issue hotfix - 11 August 2026

    Hello Agents,The online arena live joining sequence had quite a few bugs that could cause desync and crashes. Somehow I managed to never encounter such issues in my own tests and beta...So, in order to restore the stability of the game, instead of joining matches mid-game, the game will make you queue for the next session instead. This is temporary solution while I find the cause of the live joining bug.Thank you for your patience.D6

  • Hotfix v1011 - 11 August 2026

    - Attempt at fixing/finding the issues in hotjoining player making others crash in Online Arena.- Fixed the tutorial message on the helicopter trying to query a non-existent text and crashing the game. - Fixed a visual glitch in the Catacombs map.

Patch notes and updates

S.noRelease datePatch nameGID number
118 September 2026v10741844115010494925
214 September 2026v10731843481262702977
314 September 2026Hot fix v10721843481262701986
427 August 2026v10571842212951300159
521 August 2026v10421841579228669019
620 August 2026v10371841579228666185
717 August 2026v10321840944183786455
816 August 2026v10311840944183784518
915 August 2026v10281840944183782131
1014 August 2026Hotfix v10261840944183780082
1114 August 2026v10241840944183779648
1213 August 2026v10201840944183777275
1312 August 2026v10181840944183775132
1412 August 2026v10171840944183773168
1511 August 2026v10151840944183772505
1611 August 2026Online Arena joining issue hotfix1840944183772504
1711 August 2026Hotfix v10111840310314355163
1811 August 2026Hotfix v10041840310314354572
1911 August 2026Hotfix v10021840310314354469

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