- The Light Brigade: Definitive Edition and Keep Talking and Nobody Explodes add Steam Frame support - 21 August 2026
More and more games have been adding dedicated Steam Frame support, with the Great on Frame page now listing 86 games ready for Valve's new VR kit. Read the full article here: https://www.gamingonlinux.com/2026/08/the-light-brigade-definitive-edition-and-keep-talking-and-nobody-explodes-add-steam-frame-support/
- Localization Fixes - 18 August 2026
- Fixed missing localization on new tarot cards.
- Update 5.0 - The Definitive Edition - 17 August 2026
Fellow soldiers, it’s time for one last charge into battle! Today we’re releasing a massive update for The Light Brigade: Update 5.0 - Definitive Edition. This update adds a new biome, three entirely new tarot card sets, a suite of new crystal attachments, challenge and marathon journeys, full run customization, major rendering optimizations, and a huge collection of balance improvements and fixes. A dense European town destroyed by war. Face off in close-quarters urban combat throughout the foggy, war-torn town of Lebes. Fight through narrow streets, small rooms, ruined buildings, and upper floors built for indoor and multi-level combat. Just don’t get caught out in the middle of the street. Three new tarot sets add 38 new cards, bringing the game to 99 unique tarot cards with upgrades available throughout your run (we probably should have added one more card...). Aspect of Man: Enhanc…
- VR Forever is LIVE! - 18 September 2025
It’s time everyone! The first edition of VR Forever is live! VR Forever Steam Festival Over 130 games are taking part in this online festival that includes brand new games, demos and deep discounts on the best Steam VR has to offer. We are excited to announce the winners of the VR Forever Awards as well: https://www.youtube.com/watch?v=steXbI-9ufo With all that, enjoy the festival, play the games, leave a review, wishlist, increase your backlog and support the developers. VR Forever!
- SAVE THE DATE! The first EVER Creature Feature is coming - 12 May 2025
It’s happening! The first ever Creature Feature showcase premiers next Monday 19th June at 9am PT/12pm ET/6pm CET, hosted by IGN. You will see brand new game announcements, new content for some of your favorite games, new platforms for existing games, and a few surprises along the way. Be there or be an egg. Site
- Small Fixes - 25 April 2025
Hello soldiers. A quick patch to improve ragdoll stability and fix some missing colliders in crypt stages. There's also a new XR setting to mirror the LCK camera to the game screen for OBS capture. Keep letting us know any issues you find, good luck!
- Hotfix - grab/invincible bugfix - 19 March 2025
Quick hotfix for some issues with invincible enemies & being unable to grab some items. Please let us know if you see this issue again.
- 4.5 hotfix (elites health scaling) - 13 March 2025
Just a quick fix for the health scaling on elites being incorrect, leading to enemies with huuuuuuge health bars.
- Update 4.5 - Phantom of Elites (New Enemies, LCK, Balance Update) - 11 March 2025
Hello Soldiers, we have a new patch today with two main new features of Elite Enemies and the LCK Camera (LIV Creator Kit), big improvements to loading jitters, as well as some balance, tweaks, and optimizations. Elite Enemies Obisidian soldiers can now spawn with one of a variety of special passive abilities (counter-shot, respawn on death, siphon health from allies, etc). The new ‘Captain’ type enemy will always have an ability, and other enemies may also rarely get these bonuses too. LCK Camera The new LCK camera can be found on the loadout table or toggled in the XR settings menu. This lets you record easily in-game footage from a variety of camera angles, including microphone input, and vertical orientation. Loading Jitter Optimizations Lots of the jittery loading during killing enemies and looting at the start of a stage has been improved significantly. Enjoy! And as always, reach…
- hotfix - 19 February 2025
Just a quick hotfix for an input issue. * Fixed deadzone handling of input sticks when too high
- Update 4.1 - Phantom of Fixes (Fix & Balance Update) - 30 January 2025
Hello Soldiers, this patch addresses various bugs and balance changes from the Phantom of Time update (v4.0). Thanks everyone for your feedback on the build, and especially to all those playtesting the beta builds. We put the entire changelist below, and please let us know any other issues we encounter. See you on the battlefield! Good luck on the battlefield, and as always, reach out to us through the Steam forums, Discord or Reddit with feedback or suggestions! o7 PS. These build notes can also be found here: Update Notes Full Changelist: added stage config display in status screen changed sabotuer bounce passive to 1 bounce, always nearest enemy changed tick damage to not prevent teleporting (ie. poison puddles) fixed audio cleanup on shadow enemy death fixed bless shots not converting all damage fixed chaining logic for charm and saboteur fixed circle of life not healing fixed enemy…
- Hotfix Patch (-1/-1 lives issue) - 3 December 2024
Hello soldiers, a quick hotfix build for the -1/-1 lives issue. The revolver free-spin is now off by default and toggleable in XR settings. Let us know any bugs you find, we've got more bugfixes coming shortly.
- Update 4.0 - Phantom of Time (Major Content Update) - 14 November 2024
Hello Soldiers, today we bring to you yet another major update to The Light Brigade -- Phantom of Time. Available NOW as a free MAJOR CONTENT UPDATE. Let's dive in! Step into the shadows with our latest update, introducing the Saboteur, a revolver-wielding gunslinger with a powerful new ability: the Timepiece. Cloak yourself and deploy a deadringer, allowing for swift escapes and tactical repositioning. But that's not all—explore the haunting new region, the Memorial Grounds, a procedurally generated, war-torn crypt that was once a resting place for honored soldiers, now reduced to ruins by endless eternal battle. Uncover secrets buried in the chaos... "Phantom of Time Update" Trailer: New Unlockable Class: The Saboteur A gunslinger with a revolver and a timepiece that cloaks and deploys a deadringer for stealthy escapes. New Procedurally Generated World: Memorial Grounds Explore a bran…
- Update 3.3 - Sun Fixer - 13 August 2024
Hello Soldiers, just a small set of fixes for the "Shadow Hunter" major content update. We're hard at work on new content, but let us know if you find any other major issues in the meantime. Notable Changes Added Legacy Haptics XR setting Fixed more enemies un wall in Sunless Keep Fixed more issues with sun run donations Fixed inventory spacing calculation Fixed some issues with controller disconnect handling Fixed some issues with internal hit callback handling Increased scene load failure timeout check to 60s Increased hunter passive damage from +2 to +4 per stack These changes are **now live**. Full patch details are always here: Full Patch Notes Please get in touch with us any time, we're always around on discord -- discord.gg/funktroniclabs). Thanks!
- Update 3.2 - Sun Hunter - 18 June 2024
Hello Soldiers, we have another patch for our "Shadow Hunter" major content update. Thank you to everyone for the feedback on general balance and issues, and digging up extra info to help us track down bugs. This patch addresses many of the reported issues, and fixes a couple of long-standing bugs, in addition to several subtle core improvements that should improve the game overall. Notable Changes Sun Run: Fixed the sun run showing 0% incorrectly and being mostly inaccessible. Mountain Biome - Improved Cover: this zone often had no cover to take and made it unfairly difficult depending on random generation, it’s still a difficult zone sometimes but there should be more cover to help in the firefights now Hunter Passive - Stacking Damage: the hunter had troubles scaling for higher difficulty enemies, and the passive (was critical hit %) is now a stacking damage for each arrow hit on the…
- Update 3.1 - Bug Hunter - 23 April 2024
Hello Soldiers, happy to see everyone enjoying the new changes in our "Shadow Hunter" major content update since last week (April 18). The new archer class seems to be quite well received, and fun to see folks putting in work in the new Sunless Keep world. Since the Shadow Hunter launch, we’ve found a few issues and wanted to patch. We resolved the issue on level loading and made some balance improvements for the hunter class. There’s a lot of other bugfixes, thanks to everyone for reporting and sharing info so we can track them down quickly. Thanks for letting us know the issues, and giving lots of helpful info to track these down. These changes are **now live**. You can always find the full patch details here: Full Patch Notes Please continue to let us know any issues or general game feedback, we're always around (but most responsive on discord -- discord.gg/funktroniclabs). Thanks! F…
- Update 3.0 - Hotfix 1 - 18 April 2024
Quick hotfix for the inventory belt pouches getting into a weird position. Let us know if you find any other issues!
- Update 3.0 - Shadow Hunter (Major Content Update) - 18 April 2024
Hello Soldiers, today we bring to you yet another major update to The Light Brigade -- Shadow Hunter. Introducing the all-new Hunter (Archer) class, a master of stealth wielding a recurve bow and equipped with throwing knives. Explore the mysterious and newly hand-crafted procedural world of "Sunless Keep," and discover a wealth of new content including innovative tarot cards. Elevate your roguelike VR shooter experience. Join the battle today and master the shadows. Available NOW as a free update. Let's dive in. "Shadow Hunter Update" Trailer: New Unlockable Class: The Hunter Step into the role of the Hunter, a new player class armed with a formidable recurve bow and lethal throwing knives. Perfect your aim and strategy to conquer your enemies. New Procedurally Generated World: Sunless Keep Dive into the endlessly intriguing world of "Sunless Keep," a procedurally generated realm that…
- One-Year Anniversary Sale, Roadmap, and New Limited-Edition Art Prints! - 22 February 2024
Hello Soldiers, today officially marks the 1-year anniversary since we've launched The Light Brigade on Feb 22, 2023. Sheeeesh how time flies. We are celebrating with a 30% off sale! I can still remember vividly the feeling on launch day. Our development team was gathered in a semi-circle around the monitor with the mouse cursor hovering anxiously above the "Release Now" button on Steamworks. As 9am hit, we collectively took a deep breath and slammed the big green button. Thoughts were racing and heart-a-pounding with anxiety about how people would perceive our game. Will Funktronic succeed, or will we flop? Thankfully, our game was well-received and we were able to grow an awesome community of folks. This allowed us to continue developing and improving upon the game post-launch. We see The Light Brigade as a canvas/foundation for us to build upon, and we are excited to give yall a snea…
- Update 2.3 - Memories of Speed - 18 December 2023
Hello Soldiers, today we are rolling some improvements and optimizations across from recent changes on the Quest branch of the game. This will help low quality settings in particular, but minor improvements to all quality levels. There are also some bug fixes for common recent issues to round it all out. Full change notes below! Please Note: the LOD (Level of Detail) distance setting is now separate in the Video Settings menu. Please adjust it for your hardware as needed. We are working on new content separately so expect to see more of that as we near the next content patch. o7 Change Notes added pure-random loot settings added seperate lod video settings fixed bomber enemy not counting for enemy limits fixed lod inconsistency between platforms fixed loot pots grab position fixed many double-rendering objects fixed many misconfigured lods fixed praying at own corpse for souls fixed sco…