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R-Naught

R-Naught Steam news

Jirapher | Nov 23, 2021 | game

Released

0players observed · 24 September 2026 - 18:49:58 UTC

AdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

R-Naught news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateNov 23, 2021
  • DeveloperJirapher
  • PublisherG-Bean Studios

Genres: Adventure, Indie, RPG

Company pages: Developer: JirapherPublisher: G-Bean Studios

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R-Naught Steam news

R-Naught news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.91 Patch - 17 March 2022

    A few minor fixes to achievements, audio, and quality of play.

  • Version 1.9 Update - 21 December 2021

    Hi All, Thanks to those who have played through R-Naught so far. The feedback I've gotten has been really helpful! I've updated some things and I'm pretty ready to move on to the next project. I'll continue support for any glaring errors though so don't hesitate to notify me about bugs! The Bad - No MacOS support for now. There is a Mac version on itch.io, but uploading to Steam requires a few additional hurdles and the level of interest for the game (especially on Mac) doesn't justify following through with that. - No official controller support. Unofficially, you can play the game with a 360-style controller. To get Steam approval for even partial support is a lot though. Unity releasing a new input system during all of this was also a headache. The Good - Price drop! It's obvious that price is holding some people back. I stand by my original pricing, but I'd rather people play it tha…

  • Pre-Launch Notes - 21 November 2021

    Hi All, R-Naught is ready to launch! There are some last-minute things to note though: I've removed Partial Controller Support from the page. It's something I hope to have locked down soon but I'm troubleshooting some issues across different controllers. Mouse and keys are the way to go for now. The game is forced to 1920 x 1080. If you're playing at that resolution (or larger), everything is good. Playing on a smaller screen, though still playable, you may see some funky things. I have a lot of material I'd love to add, but I'm at the point where sales will dictate how much more time I invest in this project. With no budget and minimal marketing (I stink at self-promo...), I'm hopeful that anyone who enjoys this game will spread the word. Otherwise, R-Naught has been an amazing learning experience and I'm happy to move on to the next thing! Thanks for reading this and for your support!…

  • Release Extention - 8 October 2021

    So, this is my first big project. The release date of October 29th was arbitrary and, as I'm now realizing, ambitious. R-Naught wasn't kickstarted or funded in any way so I hope the disappointment doesn't go much further than myself. It's a solo passion project I'm learning a lot from. I hope you'll excuse me as I continue to learn from it and try to turn it into the best thing it can be. I'm truly sorry if this news causes you to lose interest in the project. The game is coming along great. The story is fun, battle mechanics are wild, and the ending is truly something to behold. That said, as I'm endlessly testing everything I'm realizing I need more time. I can't even submit a build to Steam for review yet. I don't want to drag this out, but I do want everything I promised to work - to work. Right now it's only 80% there. I've been stressed, ignoring life, and pushing people aside to…

Patch notes and updates

S.noRelease datePatch nameGID number
117 March 2022v1.91 Patch4259848535825787953

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