RATOMON news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews2
- Release dateOct 13, 2021
- Developerjustalexi
- Publisherjustalexi
Company pages: Developer: justalexiPublisher: justalexi
RATOMON Steam news
RATOMON news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Major update for RATOMON, v.1.11 - 10 November 2021
Good news, everyone! 1. In this version I've fixed the ability to remap keyboard controls, including "Reset to defaults" button. At least I think I did. You're welcome to try and report anything strange or buggy. 2. From now on the enemies will show up in "waves". This makes the game a little easier, so to balance this change 3. now there are spawn points on the floor, and not exclusively in the walls. 4. a pack of fixes, including fixes for grenade shops, rat explosions and camera bounds. Happy gaming!
- Update notes for 1.07 - 25 October 2021
Mostly visual fixes and tweaks. Minor gameplay fixes (damage from dead enemies, enemy movement).
- Major update for RATOMON, v.1.06 - 22 October 2021
Good news, everyone! The game got a number of important fixes and tweaks. Please, have a look: The most important thing is that getting the blessing from the Priest now allows to replay current dungeon no matter how many times the character dies. Secondly all prices were reconsidered. It's not final, but it close to it. A good ending is added and set as default.) Everyone's happy, at least who is alive. A lot of fixes: a dungeon map, fix for broken saves for playtest participants, a lot of graphical fixes. Happy gaming!
- Update 1.02 with a few fixes - 14 October 2021
A minor update with: 1. Fix for intro and outro cutscenes (now they will actually show up). 2. Fix for hiding far away rooms. 3. Added little randomization for coins received.
- The second playtest is available! - 3 September 2021
Lots of new stuff and fixes were done since the first playtest. The most of visual changes happened in town scenes: 1. They finally contains something to explore. 2. You can interact with NPCs (buy stuff, heal, etc). The rest of the game has changed too: 1. A couple of new enemies. 2. New weapons. 3. Town icons on the world map hint what kind of NPCs are waiting for you there. 4. Added minimap and map to help wandering in dungeons. 5. Tweaks and fixes for controls. And tons of other fixes.
- The first playtest is available! - 15 July 2021
I'm really glad to open the first RATOMON playtest and finally show something playable to everyone interested. There is nothing fancy, just a couple of towns to clear. It's mostly a test of the playtest mechanics itself. So if you expect a diversity explosion, please be patient.) Have fun and please report any feedback. If you are interested in the next playtest, you can sign up anytime. I plan to upload new versions every week, but that's not carved in stone.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 25 October 2021 | Update notes for 1.07 | 4103335143120894766 |
| 2 | 14 October 2021 | Update 1.02 with a few fixes | 4698935641756009273 |
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