MAZE: A VR Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews5
- Release dateApr 16, 2021
- DeveloperGLGames
- PublisherGLGames
Genres: Action, Adventure, Casual, Indie
Company pages: Developer: GLGamesPublisher: GLGames
MAZE: A VR Adventure Steam news
MAZE: A VR Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Performance Update - 24 June 2021
Hi everyone, this release is focuses on the refactor of lights in the game. This has led to a discreet improvement in performance.
- ROOMS Update + New Game Modes - 20 June 2021
MAZE is Evolving! From day one we started developing new features to allow you to fully enjoy this experience. Below the list of changes made: Maze's Rooms: The number of rooms in the maze has been increased. Now you will find rooms of different sizes, of different styles and all procedurally generated. This will allow you to experience the labyrinth in a way never seen before. Explore every single room for chests or keys and remember their locations to improve your sense of direction. Game modes: Replaced previous game modes with 4 New Modes: Classic: An endless mode that will allow you to challenge increasingly larger mazes where you will have to extricate yourself from traps and increasingly numerous of monsters level after level. Safe: No traps or creatures that can harm you, choose how big the maze is and explore it until you find the exit. Only Homo Octopus: Choose the size of the…
- Update #1 - 2 May 2021
Changes Monsters now drop spell when slayed. To activate the spell selector it is no longer necessary to look at the palm of your hand, now you have to press the trigger on the hand with which you are not holding the wand. The description of the spells in the hub is now available from the beginning. It is no longer necessary to find them in the maze to unlock the spell's descriptions. Passing through the labyrinth, you will no longer leave a trace of your passage. This ability has been added as a new spell. It is no longer necessary to grab the crystal at the end of the maze or the crystals at the tutorial or credits section. Now you just need to touch them to activate the teleport to the HUB. Bug Fix Fixed credits' crystal teleport. Axe trap sound increased. Fixed a bug that didn't load the Russian language at the start of the game. We are also working on two new features: A big update…
- Localization Update - 26 April 2021
We have added the following languages: Italian Russian Spanish We are working on: Chinese German French Thanks to: Russian - Daniil Vologodskiy Spanish - Pablo Tibis
- Thank you all, Maze Walkers! - 19 April 2021
Hi Maze Walkers, this short post is made to thank all of those who believed in this project from the beginning, especially those who supported it and will continue to support it. This to tell you that MAZE: A VR ADVENTURE still have a lot to offer! We are working on several features, some suggested by you, to improve the experience. Remember that for any problem, review, comments or advice you can write to [email protected] Feel free to get lost! GLGames
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 June 2021 | Performance Update | 4032392655064732162 |
| 2 | 26 April 2021 | Localization Update | 4074045244019526017 |
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