SPSTEAMPULSELIVE ANALYTICS
Tower Alchemy

Tower Alchemy Steam news

Mischief & Mayhem Studios | Oct 31, 2021 | game

Released

0players observed · 25 September 2026 - 22:16:45 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Tower Alchemy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews2
  • Release dateOct 31, 2021
  • DeveloperMischief & Mayhem Studios
  • PublisherMischief & Mayhem Studios

Genres: Indie, Strategy

Company pages: Developer: Mischief & Mayhem StudiosPublisher: Mischief & Mayhem Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tower Alchemy Steam news

Tower Alchemy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Engine Bug Fix - 14 October 2025

    Unity Bug Patch

  • Hot fixes (11-13-2023) - 13 November 2023

    Fixed audio error displays Added windowed mode Reduced based audio level for lightning fences Minor typo fixes in some UI

  • New campaign update! - 18 November 2021

    -Added new campaign (duh) -Added hidden paths feature -Added difficulty slider separate from campaign resets (no more needing to reset your whole game to change the difficulty) -Rebalanced some of the levels in the first campaign -Rescaled UI text to make it more legible in several menus -Reduced lightning tower max targets from 6 to 3 -Reduced Holy tower fire rate (1s to 1.75s) -Reduced damage and fire rate of Star Thrower tower from 12.5s to 25s and from 20B + 20F to 10B+20F respectively -Reduced Fireball damage from 35F to 25F -Enemies spawned from other enemies are now only worth half their base bounty value -Name of levels now appears at top of pause menu -Fixed bug where menu would stay open if open when restarting a level Level Editor changes -Fixed bug in level editor tied to tracking menu open status for spawner editing -Fixed bug in copying spawners in level editor -Fixed bug…

Patch notes and updates

S.noRelease datePatch nameGID number
114 October 2025Small Engine Bug Fix1813041031357113
213 November 2023Hot fixes (11-13-2023)5302486388011595082
318 November 2021New campaign update!4227186657140325956

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