StarScraper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score65% positive
- Total reviews23
- Release dateJun 10, 2021
- DeveloperMitchell Garrett, Jonathan K-Q
- PublisherRosae Ex Ludis
Genres: Indie, Simulation, Strategy
Company pages: Developer: Mitchell Garrett, Jonathan K-QPublisher: Rosae Ex Ludis
StarScraper Steam news
StarScraper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Important Update: Future of StarScraper - 23 March 2022
To those concerned, we have not and do not intend to sell or grant intellectual property rights of StarScraper to any third party. We are not currently discussing any sale for the intellectual property of StarScraper or any other Rosae Ex Ludis projects. Furthermore, we have not and do not intend to sell ownership or control of Rosae Ex Ludis. We are not participating and do not intend to participate in any crypto, NFT, or Play-to-Earn (P2E) projects. We are not open to considering any crypto partnership or venture. Thank you for your interest in StarScraper and Rosae Ex Ludis.
- Industrial Strength is finished! - 25 September 2021
Announcing Starscraper 1.1: "Industrial Strength" Update Part II. It's taken us a little bit of time to get the finishing touches sorted out and developed, but we're here and the update is ready! 1.1 is focused on mostly fixing things that are wrong with the base game, and using that more stable foundation to add further depth to the mechanics. Most of our work is bug fixes, but we've also added systems like HVAC, bug infestations, and building options such as drainage and insulation to add more strategy into the construction of your tower. Thank you for your continued support and interest in the game! Check out the changelog below for everything that's in the game right now! Changelog Gameplay Mechanics New System: Industry Added air/HVAC simulation, and outdoor temperature. *NEW to part 2* Added In-game industrial resources. Added a production system. Rooms can now consume, produce, a…
- The first major update is here! "Industrial Strength" Part I - 8 August 2021
Announcing Starscraper 1.1: "Industrial Strength" Update Part I. Welcome! In the two months since StarScraper released, there has been so much we wanted to add and improve that we had trouble fitting it all into one update. So much so, in fact, that we decided to put together one big Industrial-strength one! Since before we released we’d been wanting to add more dimension to the resource side of our tower simulation. What’s the fun if there’s only one dimension to how rich you are(n’t)? Therefore, we focused this update on adding industry to your skyscraper. Now, not only can you build up your tower, you can also build up massive supply chains and stockpiles of consumer goods for your stores! We also have been hard at work improving the game’s ease-of-use and clarity. We've also added over 25 new rooms, with new mechanics to help differentiate them from the rest! We still have a little…
- 1.1 Major Update Incoming! - 14 July 2021
We're making a lot of changes for the better! 1.1 is a major update which aims to fix a majority of the shortcomings of the current game, while adding new fun content as well. We'll share more details as we get closer to release, in the coming weeks. There will be new rooms, new categories, new mechanics and general re-balancing and bug fixing. If there's any features you want to see, let us know. Otherwise we'll see you in 1.1! If you like the work we've been doing, leave an honest review. If we can get our review scores up for the next update, it will help us make the game even better and reach more people. We can also get trading cards if we get enough reviews.
- Version 1.0 is here! - 18 June 2021
It's been one week since the launch of StarScraper, and we haven't been resting on our laurels. We already released a path earlier in the week with a few fixes, but here's a much more important and bigger update. Major Features Tutorial - We've added a full gameplay tutorial! Light Switches- Rooms light up and go dark based on activity and time. Bugs and Tweaks UI Improvements - We cleaned up the UI to make it easier to use and more stylish. Tooltip Improvements - We cleaned up the tool tips tot be easier to understand. Visualization Colors - Data visualization colors are now consistent. Blue is good, red is bad. (Bug) Steam Achievements - They didn't work. (fixed) (Bug) Things turn invisible - People and rooms occasionally turned invisible. (fixed) (Bug) Elevators stuck between floors - On speed 4x, elevators got stuck. (fixed) That takes care of a lot of boring, but important changes!…
- StarScraper Road Map! - 15 June 2021
We want to support StarScraper for a long time, and make it the game it has the potential to be. We've got our work cut out for us, but we're excited to see it improve as well. Here's a sneak preview of what's coming down the road for the future of Starscraper. Major Features Tenant Thought Bubbles - See what a tenant is thinking, wants, and where they're going. Tenant Room Interactions - Tenants will interact visibly with rooms. Room Occupancy & Data - Click on a room to see a popup with extra details Tutorial - In addition to the tip book, we're going to add a full and proper tutorial. Hotel Room Infestations- Pest control and infestation mechanics for hotels and possibly more. Express Elevators- You can choose which floors they stop at. Light Switches- Rooms light up and go dark based on activity and time. Name Rooms- Rename individual rooms and businesses. New Rooms Security Categor…
- First Updates and Fixes! - 13 June 2021
Thank you to everyone who has shown so much interest in StarScraper since its release! Thanks to that interest, we've gotten a lot of great feedback and we wanted to show our appreciation by using it to make StarScraper more awesome, fun, and easy to pick up. This first update here focuses on usability and polish, fixing a lot of small but important features and systems for a stronger gameplay experience. Here's the changelog for version 0.9.1.1: Rooms - Added a janitorial closet for trash cleanup - Lowered fame requirement of Primary School Balance Adjustments - Dramatically reduced the rate of trash accumulation - Reduced the size of bags of trash - Reduced payout for trash cleanup UI Adjustments - Adjusted camera pan speed and margin - Added hotkeys top open and close menus - Added the ability to pause and unpause by pressing Space - Added the ability to slow down time with right cli…
- StarScraper Releases! - 10 June 2021
StarScraper is finally releasing for PC on Steam! Build your own arcology, a city inside a skyscraper, with rooms like restaurants, hospitals, residences, grocery stores and more! Also features a fame tracking system that lets you spend in-game money to advertise your tower and an in-game stock market where you can trade your tower's stocks. Thank you for your support!
- StarScraper releases today at noon, in central time! - 10 June 2021
Hey everyone! The game comes out today, June 10th, at noon central time. In about an hour from the time of this post. Thank you all for your support and we hope you love the game!
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