- Hotfix - 21 August 2026
- Players can't select secret techniques
- Bug Fixes - 20 August 2026
- Fix: Some players couldn't unlock the achievement for visiting all areas
- Laser Guy - New Game by Bloodless devs - 20 May 2026
Hello players, we hope you're having fun with the Trials of Namazu Update! We're here to announce our next game! Laser Guy is a comedic twin-stick anti-shooter where you’re an anxious game developer maneuvering your laser around coworkers trying not to blast anyone. Just another day in the gamedev office! It was originally a GMTK Jam entry a few years ago and got featured in Mark Brown's video, so if you remember the game it's probably from that xDWe recently got back to work on it, and just launched the Steam Page today, so wishlists are greatly appreciated, here's the game page:
- Namazu's Wrath, Interstitial Art, & Casual Mode - 18 March 2026
Hey all, it's that time!We've just released, a major new content update that contains a casual mode, new interstitial artwork by Chamba, and a fancy rogue-like mode called Namazu's Wrath.New Interstitial Artwork by Chamba https://www.instagram.com/thechamba/: Throughout the campaign, players will encounter beautifully illustrated cutscenes depicting key story moments and major character introductions. These hand-crafted visuals elevate the emotional impact of the narrative and highlight memorable encounters in the world of Bloodless. New Casual Mode and Assist options: Allow players to enjoy Tomoe’s journey with reduced difficulty through carefully rebalanced combat systems. This mode is designed for players who want to focus on the story without the intensity of the original experience. Key Adjustments:Slower enemy stamina regeneration Reduced stamina costs for player actions Increased…
- Namazu's Wrath free update is out! - 18 March 2026
- New Rogue-like Mode, Namazu’s Wrath: A free update that places Tomoe on a mysterious island where the gods Namazu and Baku guide her. - New Interstitial Artwork illustrated cutscenes depicting key story moments and major character introductions. - New Casual Mode and Assist options: Allow players to enjoy Tomoe’s journey with reduced difficulty through carefully rebalanced combat systems.
- New Major Bloodless Update arrives March 17 - 11 March 2026
Hey all,We have a major set of updates in the works that we wanted to share with our community. It includes a casual mode, roguelike mode, and new interstitial artwork by the incredible Chamba. But before we get into the fine details of it all, here's a trailer showing it off!Now then, here's a bit more info on each major part of the update. New Interstitial Artwork by Chamba https://www.instagram.com/thechamba/: Throughout the campaign, players will encounter beautifully illustrated cutscenes depicting key story moments and major character introductions. These hand-crafted visuals elevate the emotional impact of the narrative and highlight memorable encounters in the world of Bloodless. New Casual Mode and Assist options: Allow players to enjoy Tomoe’s journey with reduced difficulty through carefully rebalanced combat systems. This mode is designed for players who want to focus on the…
- Bug Fixes - 2 March 2026
- Fixed Secret Technique UI selection preventing from switching techniques
- Looking for Playtesters for Roguelike Mode! - 23 February 2026
Hey,Back in August of 2024, we launched Bloodless as a very small team from Brazil. It had been a long journey to reach that point but it was rewarding seeing all the positive reviews from folks. However, since then we’ve constantly heard one crucial bit of feedback that we’ve taken to heart. "What if I just wanna beat the shit out of enemies...can you help us do just that?"So we've spent the last 6 months building exactly that - a rogue-like mode where Tomoe's journey never ends.**What we're adding:** Main CampaignNow called in game as "The Ronin of Bakugawa" on mode selectionAction-adventure featuring counter-based, non-lethal combat.Released on August 2024, inspired by Sekiro and top-down Zelda gamesTomoe has sworn not to take another life, and must instead just disarm her enemies. Use a combination of counters and disarming ki-attacks to defeat the shogun’s army.New Roguelike ModeCa…
- Update notes Feb 11th - 11 February 2026
Updated splashart and credits to include Shoreline Games :)
- Hotfix Patch #3 - 12 September 2024
Thank you for playing! Hey everyone, a new hotfix is live which fixes a variety of bugs and adjusts game balance. We hope you're enjoying your time playing Bloodless! Changes Adjusted the balance on the Bakushiki Tusk Crest by increasing its stamina cost Fixes: Fixed playable screen area issues with 16:10 resolutions Fixed an issue where combat wouldn't initiate on Help Sharphead Mountains sidequest Fixed an issue where Tomoe would get stuck on a pushed animation loop after the Tea Gourd tutorial Fixed pause popup being triggered by the Steam Overlay activation Fixed Vibration toggle functionality on the options menu Fixed an issue during the Tokichiro boss fight where he would not use his full moveset If you experience other bugs or issues, submit a ticket to our Support page or the Bloodless Discord server. If you enjoyed the game, tell a friend and leave us a review! It helps a lot �…
- Hotfix Patch #2 - 3 September 2024
Thank you for playing! It's great to see the positive reviews on Steam and to hear from everyone enjoying Bloodless since launch! We have just released another hotfix patch to address a few minor bugs. We've outlined the changes below: Fixes: Fixed an issue where the Eikichi NPC was in front of Tomoe’s sprite on Sacred Path Fixed a bug where ‘red’ attacks from Heavy enemies could be countered like a normal ‘white’ attack Fixed an issue where Tomoe could leave the battle before it started and be blocked outside on Sharphead Mountains and Old City Fixed an issue where the Heavy enemy with chains on Sharphead Mountains had a blindspot where they couldn’t attack Tomoe Fixed incorrect UI button prompts of additional Tea Gourds tutorial If you experience other bugs or issues, submit a ticket to our Support page or the Bloodless Discord server. If you enjoyed the game, leave us a review! It he…
- Hotfix Patch #1 - 30 August 2024
Bloodless is finally out! Thank you to everyone who has played Bloodless so far! Our whole team at Point N' Sheep is really proud of the game and we're excited to see players enjoying it! We just pushed our first hotfix patch for the game and we've outlined the changes below: Changes: Increased knockback strength from Fast Lieutenant’s larger Shuriken attack Fixes: Fixed an issue where UI button prompts would overlap Fixed a resolution scaling issue on Steam Deck Improved Elite Soldier animation timings Fixed an issue where Sora and Kenji would disappear before leaving on the ‘Help Bandits’ sidequest Fixed a visual bug with bamboo poles in the Bamboo Forest If you experience other bugs or issues, submit a ticket to our Support page or the Bloodless Discord server. If you enjoyed the game, leave us a review! It helps a lot 🙏. https://store.steampowered.com/app/1592490/Bloodless/
- Bloodless is available NOW! - 29 August 2024
Hey everyone! We're really excited to finally launch Bloodless! It's wild to think that Bloodless started 5 years ago! Back then, we were just a bunch of youngsters here in the sunny Brazilian city of Recife getting together for a weekend to make a small game, have some good laughs, and share some drinks. After iterating a lot on incorporating feedback we got from showcasing the game in festivals, the project evolved into something more suitable to the international indie market. We had built upon our references of Sekiro and Zelda, as well as other indies like Hollow Knight, to make something truly our own. Bloodless is a mix of everything we love about video games, storytelling, and art that we hope will bring as much joy to those who play it as it brought to those who made it. Bloodless is available now and we’re super proud of how a small game jam project evolved into such a unique…
- Bloodless Gameplay Stream - 29 August 2024
https://store.steampowered.com/app/1592490/Bloodless/
- Bloodless Dev Diary #5 - Looking Back Before Launch - 9 August 2024
Hey everyone! We're very close to the release of Bloodless on August 29th. As we approach the launch of our first game as a studio at Point N Sheep, we think it's a great time to look back on the development journey that brought us here! Origins Eep! It's wild to think that this project started 5 years ago! Back then, we were just a bunch of youngsters here in the sunny Brazilian city of Recife getting together for a weekend to make a small game, have some good laughs, and share some drinks. You can still play the original Bloodless 2019 version on its itch.io page! :) Over the course of that weekend, the first version of Bloodless was born. In it, you played as a samurai with no sword, parrying your way into the Shogun’s castle to show them that you don’t need violence to get your message across… Or something like that. The narrative was simple, but the gameplay was really fun and peop…
- Tomoe is back in the free demo for Sekiro-like indie Bloodless - 9 July 2024
That was…slightly cheeky of me. The Tomoe you play in parry-ful action adventure Bloodless is not the same Tomoe that was conspicuously absent from undeniable influence Sekiro . They might be based on the same historical figure , but that’s simply Sek-ulation. However! You can make your mind up yourself for zero money, since Bloodless has a free demo on Steam. Trazzer below. Read more
- Bloodless is launching August 29th! Play the Demo NOW! - 6 June 2024
We’re very excited to announce that Bloodless will be releasing on Steam August 29, 2024! Our team has been working hard on this for the last 5 years and we are very proud of what we’ve created! In Bloodless, you’ll take control of Tomoe, a peaceful Ronin haunted by her violent past as she journeys back to her homeland of Bakugawa. As you explore this Edo Shogunate-inspired world, you’ll encounter characters from Tomoe’s past, make new allies, discover special items and skills, fight dangerous bandits and bosses using non-lethal combat techniques, and strive to face off against the Shogun to bring peace to this land. You can play the DEMO of Bloodless NOW (surprise, we decided to release the demo early)! Start at the beginning of the game and experience a taste of the non-lethal combat system, skill progression, world exploration, character and story moments, and music from the full gam…
- Bloodless Dev Diary #4 - Sacred City of Bakugawa - 23 May 2024
Hello everyone, this is Danilo Freire, Bloodless director. Today I’d like to talk a little bit about the latest Bloodless content we’re working on. If you missed the previous diaries, check them out on the Bloodless Steam page! Bloodless Dev Diary #1 - Intro Bloodless Dev Diary #2 - Story Bloodless Dev Diary #3 - Foes and Locations Bakugawa, the nation where Bloodless takes place, is an island surrounded by coral reefs, optimal for fishing and defending from external attacks. Its economy is based on fishing and agricultural activities, and it’s divided into 4 urban districts: Old City, Fishing Village, Shadow District, and Sacred City; where Shogun Akechi resides and our focus for today. Masaru Akechi is Bakugawa’s shogun, the one responsible for raising Tokichiro - and Bakugawa as a whole - in violence. Facing him and his violent regime becomes Tomoe’s goal. Akechi became shogun after…
- Bloodless Dev Diary #3 - Foes and Locations - 3 April 2024
Heyo, Danilo here, Bloodless’s director, and today I’d like to talk a little bit about Bloodless’ influences and the latest content we’re working on. If you missed the previous diaries, check them out on the Bloodless steam page! Bloodless Dev Diary #1 - Intro Bloodless Dev Diary #2 - Story Bloodless’ protagonist, Tomoe, is a Ronin. She was a Samurai who fought in a civil war to repel a foreign occupation in her lands and install a new shogun. The death of her sister in this conflict made her realize she wasn’t living properly, so she ran away to start anew. Tokichiro, her nephew, son of her sister Hangaku, was one of the people Tomoe left behind. After the passing of his mother, Tokichiro was then taken as a protege by the shogun. His mother’s sacrifice made him grow with intense loyalty for the shogun and his cause, even recently as the shogun has grown more and more authoritarian. Si…
- Bloodless Dev Diary #2 - Story - 21 February 2024
Hi, I’m Renato, Point n’ Sheep’s narrative designer, and today I’d like to talk a little bit about Bloodless’ story and the latest content we’re working on. As we said in our previous Dev Diary, Bloodless began as a Game Jam project. The theme for this Jam was “You start with nothing”, so we thought about a swordless samurai who disarmed his enemies. This concept was the basis for Bloodless’ gameplay mechanics and narrative as well. After all, we needed it to be cohesive. So, which stories can we tell with this in mind? In Bloodless’ case, it is a story about the use of violence to achieve peace. Bakugawa, a japanese-inspired fictional land where the game takes place, has a history of war, invasion, insurrection and ongoing oppression. It's a setting which imbues ideals of violence to the characters living there. One of Bakugawa’s key locations is the Fishing Village, deep into the Bamb…