- 10-YEAR ANNIVERSARY CONTENT UPDATE - 1 June 2026
A new Stickforge update is available (celebrating the 10-year anniversary of BattleStick 1). 10-YEAR ANNIVERSARY CONTENT UPDATE New anniversary skins will unlock on June 6th: Rock, Mooman, Tarzan, Mermaid. Mobile controls added: Stickforge is now playable on mobile (desktop still recommended, don't expect becoming a pro on mobile). Increased maximum and minimum zoom range to better view skin details and use long-range weapons more effectively. Only the Forest Edge map will be enabled for the next few weeks to facilitate newcomers (see note below). SYSTEM / QUALITY OF LIFE CHANGES Matchmaking and joining times improved. Loading time improved (assets are now optimized and bundled for the current game mode only — 25MB download instead of 64MB). Nicknames now follow simple validation rules (3–16 characters) and offensive names are blocked. Chat filter improved to avoid censoring normal word…
- 10 Year Anniversary - 27 May 2026
🥳 🎂 ANNIVERSARY CONTENT🎂 🥳 Return of iconic legacy weapons from BattleStick 1. NEW WEAPONS 🪃 Shuriken: 75 damage, 0.5s cooldown, projectile speed slightly below bow. Two-handed Sword: high short-range damage, 3s cooldown. Zeus (previously released): returns as part of the legacy set. WEAPON / SYSTEM CHANGES 👌 Two-handed grip display now visible on stickman for: bow, two-handed sword, crossbow (repeating and golden), Stickiller, P90, rifle. P90: bullet speed reduced by 10%, damage reduced from 40 to 25. Blowpipe cooldown reduced from 1.75s to 1.5s. Spellbook now compatible with Shortsword and Zeus. BUG FIXES Fixed melee piercing not working correctly. Fixed screen resizing issue triggered via F11.
- Stickforge Major Update before release - 25 May 2026
A new Stickforge Major Update is available! NEW ITEM and more - Added legendary Zeus Toothpick weapon: A divine lightning bolt forged by Zeus himself that pierce all enemies. The ultimate weapon from BattleStick is finally back. - All the items aren't locked by levels anymore. IMPROVED INTERFACE - Added Grid / List view mode in the server's shop. IMPROVED PHYSICS - Improved physics with dead bodies and dropped weapons, it makes the game more dynamic and more funny! **BUG FIX** - Fixed an issue that prevented users to earn XP in some cases. - Fixed some particles issues, especially the level up that wasn't working properly. - Gravitational bomb attractor now works for NPCs too. - Web version: Fixed crash issue when browser tab is inactive. OTHER - Improved audio / effects for piercing impacts. - Added number of players as "A few players online" or "Many players online".
- Stickforge Patch Notes - 20260511 - 11 May 2026
**@everyone** A new Stickforge update is available. Restart Steam / refresh your browser to apply it. # Stickforge Patch Notes - 20260511 --- ## Performance & Network * Web version: reduced lag and improved overall stability * Server-side optimizations for more consistent multiplayer behavior * Fixed server crash caused by projectile handling issues * Improved hit detection reliability (see Combat Fixes) --- ## Combat Fixes & Changes * Fixed issue where throwable (tertiary weapons) could consume multiple charges at once * Likely caused by missing or inconsistent server-side cooldown validation * Bombs are no longer throwable items * They are now permanent inventory items * Added headshots for NPCs * Fixed bug where bullets could pass through NPCs/players depending on hitbox and projectile speed * Improved server-side hit detection timing and consistency (hitbox scaling / tickrate adjust…
- BattleStick is Back! - 8 May 2026
BattleStick Returns After a lot of community feedback and requests, the core features that made the original BattleStick experience so popular are coming back in Stickforge. Including the greatest one : it's FREE. PLAY ONLINE FOR FREE ON Stickforge.com The goal is simple: bring back the fast-paced competitive multiplayer gameplay, while improving the overall experience with modern systems and better performance. Global Leaderboard Compete against players from around the world and fight your way to the top of the global rankings. Every match matters. Earn victories, improve your stats, and build your reputation as one of the strongest Stickmen in the game. Whether you play casually or grind for the #1 position, the leaderboard will track your progress and showcase the best players globally. Will your name reach the top? Friends & Squad System Multiplayer is always better with friends. In…
- Dungeon Modding is here - 14 September 2025
✨ Stickforge Patch Notes - build 1.0.0-ea-20250914 ✨ Balance Updates Zombie Bite damage reduced: 700 → 250 Zombie HP reduced: 2000 → 1500 NPC Improvements NPCs now chase targets when attacked from long range (ignores max aggro range once engaged). Fixed a bug where NPCs continued attacking after death. NPCs return to spawn if they wander too far or lose their target: While returning, they’re invulnerable and fully heal at spawn. Added a threat/aggro system → NPC targeting now depends on player damage. New AI modding fields (per NPC): ai.aggroLockDuration: aggro lock duration override (ms, default 5000) ai.switchThreshold: threat multiplier needed to switch targets (default 1.2) New Game Mode: Dungeon Added Dungeon Mode, with a sample dungeon included. VIP/Boss mechanic → the game ends when a designated NPC is defeated. Fog of War → unexplored areas are hidden until revealed. Bug Fixes F…
- Stickforge is now on Steam! - 19 August 2025
The wait is overStickforge is now available in Early Access! Dive into the ultimate 2D multiplayer stickman sandbox where you can build custom maps, craft unique weapons, and battle or team up with friends in chaotic, physics-based fun. With full Steam Workshop support, you can share your wild creations and explore endless community-made content. For more details about modding, visit the Stickforge Wiki. Face off against tough NPCs, epic bosses, or create your own game modes, the possibilities are endless!Partnership with VeryGames for Server HostingWe’re thrilled to announce our partnership with VeryGames, a leading provider of game server hosting, to bring you seamless and reliable dedicated servers for Stickforge! Enjoy optimized performance for your multiplayer battles and custom creations. Plus, custom installations are available to tailor your server to your needs. For more detail…
- Stickforge Enters Early Access on August 19! - 1 August 2025
Dear Stickmen,I am thrilled to announce that Stickforge launches on Steam Early Access on August 19th at 10 AM PST! This marks a major milestone for the project, after years of development, Stickforge is finally ready to open its funny world to the community. The game is now fully moddable, letting you create and share your own maps, items, NPCs, and skins.While this is just the beginning, Early Access means it's far from finished. Your feedback will shape the future of the game, so don’t hesitate to share your thoughts and ideas.👉 Wishlist Stickforge to get notified when it goes live, and help spread the word to your friends!I can’t wait to see what you’ll build. See you in-game on August 19th!– Ultdx
- A Dream Come True: Stickforge Partners with VeryGames! - 29 July 2025
Hey Stickmen, I’m absolutely thrilled to share a massive milestone: Stickforge has teamed up with VeryGames for exclusive dedicated server hosting! This means you’ll be able to host seamless multiplayer battles and unleash your wildest mods with top-tier servers when the Early Access launches. It’s a huge step toward growing our stickmen community and bringing in tons of new players. VeryGames’ reliable and user-friendly servers are perfect for the chaotic, physics-based sandbox fun of Stickforge. Whether you’re battling friends or crafting epic mods, this partnership ensures a smooth and exciting experience. Server orders will be available on VeryGames.com shortly before launch (stay tuned for the link!) Haven’t wishlisted yet? Now’s the perfect time to join the stickman chaos! 🚀 👉 Wishlist on Steam What are you most excited to create or battle in Stickforge? Let me know in the comme…
- Smarter NPCs, Key Fixes & Early Access News - 13 June 2025
Hey folks!First off, thank you so much for the incredible support and feedback on the Stickforge demo. it’s been amazing seeing so many of you dive in, share feedback, and enjoy the game. 💙Smarter NPCs and bug fixesToday’s update brings some important fixes and a big upgrade to NPC behavior. Server reconnection is more reliable, Escape key now opens the in-game menu (finally!), the UI looks better on ultra-wide screens, and you’ll now hear a sound if you try using an ability on cooldown. And the “fall through the floor” bug should be resolved in most cases Stress-testing the NPC systemOn the content side, you’ll now encounter multiple Archer and Warrior NPCs roaming the map. These aren’t your basic stickmen, they react to combat dynamically, reposition if they miss too often, and generally put up a much smarter fight. Expect more tactical pressure.It's now possible to have "spawners" i…
- Stickforge Demo launches! ✨ - 3 June 2025
THIS IS IT! After years of development, the demo for Stickforge - the 2D sandbox multiplayer stickman game with epic modding - is finally here! This is a childhood dream coming to life. This demo offers a taste of Stickforge's core multiplayer experience: experiment with a variety of items, play with physics, and test your most creative combat setups, solo or with friends! Key Features in the Demo: Chaotic multiplayer battles with up to 24 players Game modes: Free-For-All and Conquer Points Physics-based stickman combat A curated set of weapons and items to try out Level cap set to 5 Playable only on official Stickforge servers This is just the beginning of an epic, community-driven journey. The full version of Stickforge launches in Early Access on June 19th, featuring no level cap, full modding support, and dedicated servers. Play the demo with your friends, and if you enjoy it, wishl…
- Stickforge is Coming – Demo & Early Access Dates Revealed! - 21 May 2025
Stickforge Multiplayer Demo Coming Soon – June 3rd! Get ready to enter the arena! The Stickforge Multiplayer Demo will be available in just a few days. This demo gives you a taste of the core multiplayer experience of Stickforge. Have fun with a variety of items, play with physics, and test out creative combat setups solo or with others. 🔥 Key Features in the Demo: Epic multiplayer battles with up to 24 players Free-For-All and Conquer Points game modes Classic stickman combat with physics-based interactions A selection of weapons and items to experiment with Play with your friends for maximum fun! 🛠 Modding, dedicated servers, and more are on the way... 🚀 Early Access launches June 19th – with full mod support (maps, weapons, skins) and dedicated servers! Mark your calendars. Build. Mod. Fight. Wishlist Stickforge now and be ready to join the battle!
- Development Update & Upcoming Playtest - 3 May 2025
Hi everyone! Just wanted to share a quick update! Development on StickForge is going really well and I'm currently in the polishing, modding tuning phase, and getting everything ready for the next big steps. I’ll be running a playtest on May 6th, 7th, and 8th, and I’d love for you to join in. It’s a great chance to test things out, gather feedback, and smash some stickmen together! Fill out the form to join: Playtest invitation A demo will follow a week or two after the playtest. It won’t support custom servers yet, but it’ll give everyone a solid feel for the game. Then comes the big milestone: Early Access is planned for June, with support for dedicated servers, map creation, mods, and all the fun tools to start shaping StickForge together with the community. It’s been a wild ride building this solo, and I’m incredibly excited for what’s next. 👉 Join the Discord to stay in the loop �…
- Welcome to Stickforge - 25 February 2025
Hi everyone! Introducing StickForge, a fun, multiplayer, physics-based 2D sandbox stickman game where you can create your own maps, items, skins and scripting. You might remember BattleStick (a game I made with PhaserJS back in the day). StickForge is its improved, fully moddable successor. Many players have asked for the source code to create their own content, so instead, I decided to build a moddable, community-driven version of the game. I plan to launch it on Steam in Early Access by the end of April or early May. Still in work in progress. If you’re interested in getting involved, experimenting with physics, and having fun with stickman figures, feel free to join our Discord! Also, adding the game to your Steam wishlist would be greatly appreciated! Steam Discord X