Epiphany City: Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews99
- Release dateAug 26, 2021
- DeveloperDavid Elliot, Cameron Ladjevardi
- PublisherBig Shield Games
Genres: Adventure, Free To Play, Indie
Company pages: Developer: David Elliot, Cameron LadjevardiPublisher: Big Shield Games
Epiphany City: Prologue Steam news
Epiphany City: Prologue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Epiphany City is OUT NOW!!! - 12 April 2022
Epiphany City is OUT NOW!!! What are you waiting for? Click here and go play the full game! There is a 10% launch discount available for 1 week, so take advantage of it! And thank you so much for following us throughout this entire journey
- 1 Week Until Launch! - 5 April 2022
Epiphany City officially launches in 1 week! April 12th, 5:30am PT Remember it'll be on the main game's page here, not this Prologue's page. It'll be $8.99 ($9.99 with a 10% discount) (and Steam will set whatever is appropriate for your currency) It'll be the end of our 4 year long journey developing this game. And I believe it'll be an experience that will change your life (at least, it would be great if it did). - Dave https://i.imgur.com/29RpPxW.png (nervous and terrified)
- Epiphany City officially launches April 12! - 15 February 2022
Epiphany City will be released on April 12, 2022, at 5:00am PT (Pacific Time)! https://i.imgur.com/bZ8lEtU.png Yes! We finally have an official release date! You can use this link to figure out exactly what time this is for you: https://www.timeanddate.com/worldclock/converter.html?iso=20220412T120000&p1=tz_pt As much as we wanted to release the game by March (and even though we probably could), we want to take a little extra time to do one last round of QA testing and iron out all the little bugs and things to make sure the game is 100% awesome on release. Add that to the crazy amount of high profile games coming out in March and we realized it was best to hold off until early April. You can also check out the Official Release Date Trailer (although you might recognize it if you've been to our Steam page lately). Thank you so much, we are almost done. - A very weary yet excited Dave ht…
- New Year Update! - 19 January 2022
Hey I haven't posted an update in awhile so I thought I'd let you know what everyone's been up to since the new year: Art: Currently getting the VERY last batches of art assets done. We brought a handful of extra artists on board to help us get these done in time, so theoretically we'll have everything completed by the end of the month! Music: Romeo's developing Lily's Main Theme and adding all the leitmotif variations for every scene it'll play its part in. Programming: Cameron is currently filling out the supplementary things, like the pause menu, volume options, saving and loading, controller support, achievements, and everything else in-between. Design & Writing: As of Dec 29th, 2021, the entire game has been playable from start to finish! Which has been super fun. Technically we had a full build awhile ago, but it was super sketchy and unfinished and full of temporary "Google Image…
- Final Beta Test in 1 Week! - 9 December 2021
Hey everyone, we are getting SO close to finishing Epiphany City, and as such we are doing the FINAL beta test before the game's official release! Sign up for it on our website. We will send out a build through our newsletter when the beta opens. You'll also receive free soundtracks, exclusive wallpapers, character bios, and a lot more bonus content by signing up. We won't spam you and you can cancel at any time. Thank you and see you soon! - Dave https://i.imgur.com/Z7Wr4Hi.png
- Epiphany City is 86.85% complete. - 1 November 2021
Hey everyone, I know the next beta is ultra late (but you can sign up for it here), so I at least wanted to show you where we're at and even show you some behind-the-scenes concept art. https://i.imgur.com/qj2JKHW.png Here's a more detailed breakdown: https://i.imgur.com/HTMLkUZ.png Keep in mind that not all screens are equal as some are long cutscenes and some you just run through once. For example, the Museum had 14 playable screens (but 4 of which you just ran through quickly) + 7 cutscenes (which is much more than most areas besides the Opening and Ending). So theoretically there is a ton more gameplay in the other 4 middle sections of the game compared to the Museum. About the beta- we haven't been able to complete it because our artists are so talented that they were stolen away by more prestigious work (not better work, just more prestigious =P), so the the last 3 screens in Sky…
- v1.2 Patch Notes - 26 August 2021
For anyone who hasn't played Epiphany City yet (whether it be you or a friend), now is the best time to try it out! BUT for those of you who already played the demo, this is you chance to do the following: 1. Post your review! Now is your chance to finally review Epiphany City: Prologue and let your friends know what you think! It also helps us get the feedback necessary to improve the game and boosts our visibility for the almighty Steam algorithm. 2. Unlock the achievements! There are only a couple for the Prologue, but don't miss the hidden one! 3. Sign up for secret content! Our down-to-earth newsletter gives you access to secret content such as Character Bios, Closed Beta tests, infographics, and more. We also plan to add extra backstory cutscenes, exclusive art & wallpapers, "dungeon" design layouts, and even power level charts, but that will have to wait until the game's full rel…
- Closed Beta Results & Infographic! - 21 May 2021
Hi Steam Community! We just ran our first Closed Beta. If you missed it, you can still download the demo AND sign up for the next one at epiphanycity.com/demo. This post is long enough to warrant its own Table of Contents. So buckle up, here's what we got: Infographic Roadmap of Development (including our next Beta test!) Some Unfortunate News Infographic + Survey Results In general, most people enjoyed the puzzles, story, art, dialogue, music, and characters. Which kinda sounds like everything? Except there were tons of technical complaints, like the clunky grid-based movement, lack of volume sliders, no "Quit" button on the title screen, etc. But for now, we are more than happy that we hit all the big stuff, and will continue to work on those smaller technical fixes... although you might want to read the last section of this post. https://i.imgur.com/CnyR7nI.png Development Roadmap Ep…
- So What Do You Actually DO in Epiphany City? - 8 May 2021
Yo what up. If there was anything about Epiphany City's gameplay that confused you, this should clear everything up! If not, you can always leave a comment and I'll get back to you. 1. Find all of the Prophecy's Flowers Lily and Superb Man witness a vision of their world in ruins, and are tasked with finding three mysterious Flowers to fulfill the Sacred Prophecy. Each Flower will increase the Hero of the Prophecy's powers, until they are strong enough to defeat the evil forces threatening the world and change the future. https://i.imgur.com/HNZqZlv.gif 2. Use magical picture frames to manipulate the world Use Lily's unique powers (that she stole from Superb Man) to manipulate the world and progress through the game. These include moving things around and even re-contextualizing objects. Anything is possible, as long as you're imaginative enough! https://i.imgur.com/t79bt98.gif In addit…
- Sign up for CLOSED BETA - 30 April 2021
If you want to participate in our closed beta, go to www.EpiphanyCity.com/demo, and enter your email address to sign up. We will tell you the dates of the closed beta when we've fully integrated it into Steam, and then send you a free Steam Key through email when the beta opens. Also, you will receive free soundtracks, wallpapers, character bios, and much more through our email sign up! We won't spam you and you can cancel at any time. Thank you! David Elliot, Lead Designer
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 August 2021 | v1.2 Patch Notes | 4018887653979998723 |
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