- Red Grinder Bundle + New game from Whiteboard Games - 28 February 2026
New BundleIf you’re looking to continue your rampage of blood, we’ve got some news for you.We've partnered with Last Bite Games to bring you Red Grinder, a game bundle where you can get I See Red + Swarm Grinder, available right now:New GameIn the meantime, if you are wondering what Whiteboard Games has been up to lately we've come today to reveal that secret:We're developing Beat The Champions, a fast-paced arcade football game starring Messi, Maradona, and other national legends licensed by AFA (Argentinian Football Association).You can wishlist the game on Steam and also play the free limited demo:For us at Whiteboard, this is a huge milestone that helps shape the future of the company. Thanks for your support! ːsowerpuppyː
- Major optimization patch + Nintendo Switch release! - 7 March 2025
After years of requests from fans, and months of hard work optimizing and revisiting I See Red's performance on different scenarios (the results of which you can see in this very update!), we're proud to say the game has been finally released on the Nintendo Switch, for its second largest release since we arrived here on Steam on October 24th, 2022! You can already find it in the Nintendo eShop, so go! Check it out, and RAGE EVERYWHERE! And here's the patch notes for today's update: New - Added D-Pad support to all the remaining interactable screens. Changes - Many Memory, CPU & GPU optimizations. - Improved auto aiming at entities when using a joystick. Fixes - Removed shadows from the Commanding Sister shield effect. - Fixed a floor floating in Scrax’en. - Fixed possible crash when loading The Lab. - Fixed stuttered movement of the Transporter I.S 2 enemy when you have low FPS. - Fixe…
- I See Red 2.0.14 - 3 June 2024
A small patch to help you on your completionist journey: Fixes - Removed shadows from the Ultratech Armor Type-A shield effect. - Crash fix that occurred when the Player died next to a door that was waiting to close. - Fixed Master of Space requiring more elements than necessary. - Fixed Master of the Universe requiring more elements than necessary, making it impossible to unlock. - Fixed Kraken not being marked as explored when beating it for real. EDIT: A new build has been deployed with the following fixes: - Fixed The Player databank entry not being awarded.
- I See Red is available to play on the Steam Deck! - 9 February 2024
We can't wait: while not yet officially verified (we're working on it), the game is already tested by our team and perfectly playable on the Steam Deck. Even without that verification, you can already search the game in the console and give it a go! After all, I See Red is a twin-stick shooter roguelite; if we go by the first, it should be clear that it is a natural candidate for this type of consoles. Even in PC, you can plug in a controller and play normally, which means a majority of the work we did to optimize the PC version, as well as adjustments we made for future releases in other consoles, served to have us working excellently in Steam Deck. We invite everyone who owns a Deck to try out I See Red and play or replay it in it's full, twin-stick glory!
- I See Red 2.0.13 - 8 December 2023
Even if it's a small issue, we don't want to leave anything behind. Here are the changes for today's update: Fixes - Crash fix that occurred when Portable Body Printer was used and a cutscene started. - Crash fix that occurred when an Alien Sower Child spawned when the Player was dead. - Crash fix when purchasing upgrades and having more than 100 Printing Matters.
- I See Red has obtained the Argentine SEAL OF GOOD DESIGN! - 17 November 2023
We're very happy to share with you that I See Red has obtained the Argentine Seal of Good Design as a digital export product! 🔴 The SBD (for its initials in Spanish) gathers a prestigious catalogue of the best of Argentine production, distinguishing also respected videogames; a list that I See Red now joins. Out of all the awards and recognitions that we can receive as a videogame or at Whiteboard Games, the ones that come from our Argentine colleagues, developers and mentors are the ones that make us most proud. Here's to many more!
- I See Red 2.0.12 - 7 October 2023
Today we bring you a lot of fixes and balancing that was almost all of it based on reports made by you, our beloved players. The changes are the following: Balance - Reduced the hook kick damage from 5 to 3. - Melee damage is now considered for the hook kick attack. - Sentient Artillery health reduced from 100 to 80. - Sentient Chaser health reduced from 35 to 30. - Sentient Security Handler health reduced from 30 to 25. - Sentient Rebounder health reduced from 65 to 50. - Sustained Energy Releaser ammo increased from 10 seconds to 12 seconds. - Tesla Projector ammo increased from 6 seconds to 8 seconds. Changes - Small transition improvements in the Boss and the High Human difficulty musics. - Improved lightning in a room in Unknown. - Improved the Flamethrower's decorative particles - Updated internal tools and plugins for better performance, fixes and production speed. - The achievem…
- I See Red 2.0.11 - 11 September 2023
As promised, we still keep working on the game providing balancing and fixes as we see fit based on your feedback. This time we bring you a very interesting and diverse patch that touches upon almost all the areas of the game. New - Added a sound for the alien teleporter. - Added more tree variety for The Lab. - Alien throwables now have a chance to drop Space Coins. - Hangar boxes now have a chance to drop Space Coins. - Added details and interactables to a room in Scrokrals. - Added databank entry for Matbot. - Added databank entry for Viktor Ivanov's Empty Shell. Balance - Decreased Back to Back attack cooldown (from 1s to 0.33s). - Increased Back to Back damage from 12 to 16. - Gun Welder now require less destruction to build a weapon. - Gun Welder now builds from a specific list of weapons. - Decreased Indecisive Barrage explosion radius from 8 to 6. - Decreased Indecisive Barrage…
- I See Red and its PC publisher Gameforge part ways - 23 August 2023
You may have noticed that I See Red's storefronts no longer feature Gameforge, its release publisher. The reason behind this is that Whiteboard Games and Gameforge have mutually agreed to part ways on this project in search of new horizons. Don’t worry: we are still working on future updates as well as continuing our work on getting the game to new platforms. Everyone at Whiteboard wishes our friends there the best in their future adventures. We are thankful for the work we did together and more than ready for what comes next, both regarding this raging twin-stick shooter roguelite as well as other exciting projects. Stay tuned!
- I See Red 2.0.10 - Alien Music - 29 December 2022
An audio-focused update that will bring joy to the most hardcore of heavy metal fans, including a content update to the I Hear Red DLC. And of course a lot of fixes based on your reports. New - Added a new music track for the Alien Low Threat levels. - Added a new music track for the Alien INSANE Threat levels. - We updated the OST pack with ALL Alien tracks, including the new ones! - Added sounds to ALL the enemies when they enter the Ready to Brutal Murder state. - Added a sound to the Tesla prop. - Added sounds to the Electroshocker Collector's Edition. - Added sounds to the Infinite Pistol when it fires critical shots. - Added sounds to the Robot Shop Door. - Added sounds to the in-movie menus of Galkti. - Added Guidance System tutorials to ships in Sector 1 - Area 1. Changes - Updated Client Icon to match the App Icon. - Reworked the Alien Boss Theme. - Updated Unity version to 202…
- Patch Notes v2.0.9 - 29 October 2022
Hey! We have been working non-stop to figure out why the game was crashing for some of you! And we have figured it out! After talking with Unity we came to the conclusion that it was a bug with the engine, so we updated the engine version and that was it! Not only that but the game now performs better due to some upgrades introduced in the new version. Changes - Improved reflections in The Lab. - Cloning Recording Sequence is now faster. - Removed the distortion from One Last Rage as it wasn't adding much visually and had a handful of render issues. - Improved Player's blood in the Escape Cutscene. - Improved mist and fog effects throughout many levels. This improve the visual quality and also optimizes the levels. - Updated Unity version to 2021.3.12f1. - Changed the pick-up animation of Mother and Father eggs. Balance - Many balance changes throughout many levels. Fixes - Improved nav…
- Patch Notes v2.0.8 - 26 October 2022
Thanks for being the first to get I See Red! This first round of improvements come directly out of your feedback. New - Special interaction with the Memory Locker when having all the Memorial Items. Changes - Increased Angular Missiles Launcher explosion camera shake. - Guidance System line rendering optimization. - Calkti now saves the game file when completing it (Useful to get the 100% of the game in case you forgot to pick up some tutorials). - Memory Locker no longer interactable when 0 memories where picked up or when having unlocked the Robot Player. - Minor CPU optimizations. - Minor optimizations when some enemies die. - Improved lightning in Heaven's Luck. - Made the glass floors more opaque. - Increased the detection range of the Flamethrower to better match its visuals. Balance - Alien Sower Children - Damage increased from 1 to 5. - Alien Sower - Cooldown increased from 5 t…
- I See Red - Available NOW! - 24 October 2022
The Time has come, take down your enemies in I See Red Immediately, as It Hits PC Today Rip and Tear Through Your Enemies and Get the Justice You Deserve in Gameforge and Whiteboard’s Sci-Fi Dichromatic Roguelite Focus on what matters in the dichromatic I See Red: revenge. Enemies surround you in this stark black and white world, with scarlet streaks emphasizing the most violent villains. Every asset in your arsenal, from your guns to your grappling hook, can be used to pull players into the action and make aliens, humans, and robots pay. But even if you fall in this roguelite, that isn’t the end. Your clone will appear, using everything you learned from the last attempt, to ensure you make the universe remember your name. Watch the I See Red reveal trailer here:
- I See Red won BEST VISUAL ART AND DESIGN at Game Connection 2022! - 13 October 2022
Last month, I See Red won its latest award: Best Visual Art and Design, at the Indie Development Awards of Game Connection x China Joy 2022! More than 40 international titles competed in this edition of the Game Connection, an event that helps developers all around the world "showcase their works and find an efficient bridge for business & investment". This edition was also a collaboration with China Joy, Asia's largest digital entertainment exhibition. It's always an honor for us to be recognized from different corners of the world, especially now, when we look to a very big day: I See Red releases on PC in LESS THAN TWO WEEKS! October 24th, 2022!
- I See Red will release for PC on October 24th! - 30 September 2022
This is not a drill. Finally, we're very excited to announce that I See Red will release in less than a month! So save the date: October 24th is Red Day.
- Try out the Demo of I See Red - 20 July 2022
The latest Indie Title published by Gameforge has a free demo available now! Make sure to try it out and wishlist I See Red if you are up for a bloody action spectacle later this year.
- Whiteboard Games Partners with Publisher Gameforge to Launch I See Red - 19 July 2022
We at Gameforge are super excited to announce our collaboration with Argentinian Indie Developer Whiteboard Games to Launch the Upcoming Rage-Fueled Roguelite I See Red. With a Demo currently available on Steam, this twin stick shooter will be released in 2022. This latest partnership is a step for Gameforge’s exploration of opportunities to provide support for exciting new indie projects from across the globe. Make sure to check out the available Demo and do not forget to wishlist the game! Watch the I See Red reveal trailer here:
- Steam Next Fest ends, the demo stays! - 28 June 2022
Now that we've had some time to wind down, review and polish, we want to say that it has been a joy to participate in this month's Steam Next Fest. I See Red came to the eyes of many (many!) new players, we got the chance to launch our Discord server (which you can join too!), and of course made public the first official demo of this frantic twin-stick shooter roguelite. To everyone who joined in, played, gave feedback, or helped spread the word: THANK YOU! What's more, we have good news, and it's that the demo is updated and... STAYING! Our plan is for it to remain playable until the release of I See Red, so that new and old players can continue to get a powerful taste of what's in store. We hope you're as excited as us. Just in case you missed it, here's the replay of one of the livestreams we hosted for Steam Next, where we showcased the demo and commented on the game as a whole. It…
- Steam Next livestream! Monday, June 13, 15hs PDT - 12 June 2022
As a special part of the upcoming Steam Next Fest (from June 13 to June 20), we will be hosting two livestreams right here on Steam! You will be able to watch us devs play, discuss the game, and answer your questions live. Join us Monday, June 13 (the opening day of the festival!) at 15hs PDT (or 19hs ART), and Saturday, June 18 at 16hs PDT (20hs ART). In the mean time, enter our new Discord server! There you can chat with the Whiteboard Games and I See Red community, get all the information, and give us your feedback on the exclusive Steam Next demo.
- Steam Next livestream! Saturday, June 18, 16hs PDT - 12 June 2022
As a special part of the upcoming Steam Next Fest (from June 13 to June 20), we will be hosting two livestreams right here on Steam! You will be able to watch us devs play, discuss the game, and answer your questions live. Join us Monday, June 13 (the opening day of the festival!) at 15hs PDT (or 19hs ART), and Saturday, June 18 at 16hs PDT (20hs ART). In the mean time, enter our new Discord server! There you can chat with the Whiteboard Games and I See Red community, get all the information, and give us your feedback on the exclusive Steam Next demo.