Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1597800 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Micro Team Games |
| Publisher | Micro Team Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Adventures of a reclusive gamer with elements of a simulator, quest and roguelike. Explore parallel worlds in an attempt to remove the curse from a magician in the body of a cat. Conquer a changing dungeon with many enemies. In the real world, equip a home, create objects, cook food, travel.
About this game
One apartment, one shut-in, and a whole day that has to be filled with something. No plans, no obligations — just quiet domestic life behind drawn curtains. The hero has five needs: energy, sleep, hygiene, the toilet, and play. All of them drain on their own, and all of them have to be kept up. Eat, get some sleep, take a shower, make it to the toilet in time, sit down at the computer — that's what a day is made of. Except you can't just press a button. Every chore here turns into a short minigame, and each one plays out its task the way it looks to someone who has lived alone for far too long. Money matters too: there's a side job — remote, fairly strange, but it pays on time. What you earn goes into delivery orders and into slowly making the apartment a nicer place to be. The outside world reaches in only as far as the doorway allows: an order on the threshold, cleaning on call, a couple of awkward conversations. Closing the door afterwards feels especially good. No story, no twists, no final scene. Just pixel comfort, everyday absurdity, and a calm loop you won't feel like climbing out of. Same as the hero, really. What's in the game A cozy life sim that never leaves one apartment. Five needs to keep an eye on every day. More than ten minigames: every chore is a small challenge. A side job, deliveries, and gradually furnishing the place. Pixel art and everyday absurdity. No story. None at all. If you want a story, it's waiting in Hikki Life, the full version of this world.
Supported languages
English, Russian, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese
