- Evade the Light Playtest Ends April 20 - 13 April 2026
The public Steam playtest for Evade the Light is coming to an end after three months of testing.The playtest will remain available until April 20 (inclusive). After this date, the test will be closed and the current version of the game will no longer be accessible.Over the past months, players were able to experience the early prototype of the project, including core gameplay systems such as combat, multiple enemy types, and four locations: the main anomaly zone and three unique boss areas.At AzDimension, we sincerely thank everyone who participated and shared feedback. Your input has been extremely valuable and will directly influence the future development of Evade the Light, helping us improve gameplay, balance, and overall direction.Evade the Light tells the story of a scientist who enters a mysterious anomaly zone to conduct research and uncover secrets connected to his past. The p…
- Escape: Immersion - Ölmekte Olan Bir Sualtı Üssünde Atmosferik Korku Aksiyon Oyunu - 9 February 2026
Escape: Immersion resmî olarak macera ve hayatta kalma unsurları içeren atmosferik bir korku aksiyon oyunu olarak sunulmaktadır. Hikâye, suyun giderek iç mekânları bastığı, yapıların muazzam basınca dayanmaya çalıştığı ve karanlık koridorların bilinmeyen tehditler sakladığı, giderek çöken bir sualtı tesisinde geçmektedir. Zaman tükeniyor ve verilen her karar son karar olabilir. Proje, daha önce iptal edilen Escape: Left to Die oyununun konseptinden doğmuştur ancak yeni sürüm önemli ölçüde yeniden tasarlanmıştır. Odak noktası daha dinamik oynanışa ve daha yoğun durumlara kaydırılmıştır. İlk konsepte kıyasla klasik bulmacalar azaltılmış, oyunun temposu ise daha hızlı ve olay odaklı hâle getirilmiştir. Oyun Ne Hakkında Baş karakter geçmişine dair hiçbir anısı olmadan ve ne olduğunu anlamadan çökmekte olan bir sualtı kompleksinde uyanır. Metal basınç altında gıcırdar, su yükselmeye devam ed…
- Evade the Light Public Playtest Is Live - 26 January 2026
We at AzDimension have launched a public playtest of the horror shooter Evade the Light on Steam. You can try the prototype for free and experience the core gameplay features, including combat, enemies, and four playable locations. Evade the Light tells the story of a scientist who travels into a mysterious zone in search of answers about their past. We focus on atmosphere, weapon variety, and a modern visual style. Your feedback is extremely important to us. Please leave your reviews and share your impressions after playing, as this directly affects the future development of the project. Link: https://store.steampowered.com/app/1601870/Evade_The_Light/
- Public Playtest of the Horror Shooter Evade the Light Is Live - 26 January 2026
We at AzDimension have launched a public Steam playtest for our horror shooter Evade the Light. This test allows players to experience the current prototype version of the project and get a first look at its core gameplay direction.During the playtest, participants can try key mechanics including the combat system, several enemy types, and four playable locations: the main zone and three unique boss areas. The feedback we collect will help our team define the future development direction and identify the elements that resonate most with players. The playtest is open to everyone, and anyone can join.Evade the Light tells the story of a scientist who enters a mysterious anomaly zone to conduct research and uncover secrets connected to his past. Our development focus is on strong atmosphere, weapon variety, and a modern visual style that meets current industry standards.After completing th…
- Public Playtest Coming Soon - 22 January 2026
The horror shooter Evade the Light by AzDimension has reached a major development milestone. The public playtest will launch on Steam very soon and will be open to all players. The project is currently in the alpha stage and allows players to experience the core gameplay mechanics.Evade the Light tells the story of a scientist who enters a mysterious zone to conduct research and uncover the secrets of his own past. We focused on atmosphere, weapon variety, and a modern visual style.During the playtest, players will have access to key gameplay features, including the combat system, several enemy types, and four locations: the main zone and three unique boss areas.At AzDimension, we are counting on active community feedback. It will help us adjust balance, improve gameplay, and shape the future direction of the project.
- Evade The Light - DevLog #2 - 22 November 2022
We want to share important, but, unfortunately, sad news. During closed testing of our game, AzDimension received unsatisfactory results. The concept and ideas underlying our game remain unchanged. But the implementation of these aspects still does not reach the level of our standards. AzDimension creates Evade The Light with love, and it is important for us that every player can feel these feelings. Still - this is not the end. Development has not been stopped, which means the game is alive. We are confident that your waiting will pay off in full. However, we have some good news - we present you the concept art of our future monsters. Ozyrynx is the high monk and ruler of the Spawners. With his absolute power of telepathic abilities, it costs him nothing to lift multi-ton structures like a feather. He subjugated the entire planet, and his reign, perhaps, will last forever - no one has…
- Evade The Light was postponed - 10 December 2021
One of the most important principles in AzDimension's work is attention to product quality. Whatever game we create - we always try hard! And, unfortunately, Evade the Light in its current state does not meet our requirements. It is more important for us to provide the player with a positive gaming experience than to release the game as early as possible. We made the tough decision to postpone the Early Access release until next year. We apologize to everyone who was waiting for the imminent release and hope for your understanding.
- Modular weapon system - 20 November 2021
To make the gameplay more interesting, as well as to increase the replayability of our project Evade the Light, we decided to add the ability to improve weapons through modules to the combat system. Each weapon has three characteristics Damage Shaking Recoil All of these parameters are not absolute, and they can be changed to a greater or lesser extent using modules. There are three types of modules: Sights Trunks Butts Moreover, each module, with the improvement of one parameter, worsens the other. This was done for balance, as well as for each player to choose the right combination of modules. All modules will be located on the main map and will be given as a reward for completing some secondary tasks and for exploring.
- Development of Evade the Light is in full swing - 28 September 2021
Hi, everyone. Let's start right off with the good news - development of Evade the Light is in full swing. To be more precise, we are currently working on improving shooting mechanics, expanding the game lore, fixing bugs, as well as adding visual effects. In our opinion, despite the fact that the game will go into early access (therefore, it will be in a state of constant improvement), we consider it important to present a potential player with the highest quality product from which he will be satisfied.