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DoomBreaker

DoomBreaker Steam news

wildlogicgames | Dec 2, 2024 | game

Released

0players observed · 25 September 2026 - 04:21:21 UTC

ActionAdventureRPGEarly AccessSteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
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DoomBreaker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateDec 2, 2024
  • Developerwildlogicgames
  • Publisherwildlogicgames

Genres: Action, Adventure, RPG, Early Access

Company pages: Developer: wildlogicgamesPublisher: wildlogicgames

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DoomBreaker Steam news

DoomBreaker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 7 - Alpha build 0.963 - 12 December 2024

    Quick update patch 12th Dec 2024 Last update did not include 64bit Windows build.

  • Player Progression Sys - Alpha build 0.963 - 12 December 2024

    The player progression system has been further implemented, with it's changes reflecting throughout the build. UI/UX Changes during the Level Up state. Player perks now applied. UI Stat window displays player perks. Player abilities directly tied in with perks. Experience gained is not lost upon death & directly ties within attribute distribution. Kill count is lost upon death & directly ties within skill set distribution. Players begin with the following 3 perks, Sprint, Evade, Powerstrike. These of course are your abilities to carry out during combat. They, just like others unlisted, are unlocked and applied to your character build during the level up state. Sprint & Evade are tied in with the SPEED Attribute. Powerstrike, tied in with ENDURANCE attribute. It's possibile to redistribute these attributes during the level up state, along side your newly aquired attribute points to spend…

  • Patch 6 - Alpha build 0.963 - 8 December 2024

    Player behaviour minor change. State PlayerHitByPowerAttack locks out input for duration of state. Game world audio playlist loop issue resolved. (Some tracks continued playing during Doom Portal Event Audio)

  • Patch 5 - Alpha build 0.963 - 8 December 2024

    Doom Portal issue with the event not firing at all. Fixed. Incorrect UI Equipment Icons not displaying correctly upon next level load. Fixed. Incorrect Player Equipment sprite colours applied upon next level load. Fixed. Improved lighting in level environments. Main Menu & Story Tell Scenes now including additional environment parts, that previously wasn't loaded/generated.

  • Patch 4 - Alpha build 0.963 - 7 December 2024

    Added SpikePit' platform to level generation. Extended game world audio cycle to cover 2 additional tracks. Adjustments made to basic riverside (decor) platform in level generation. Adjustments made to pixel lighting settings, supports more lights. Overall graphics settings adjusted to support higher textures.

  • Patch 3 - Alpha build 0.963 - 5 December 2024

    Player Evade behaviour, minor change made to distance travelled. Replaced all previous water bodies in level generation with empty space. (Will be converted into spike pits next patch update) Added basic riverside (decor) platform to level generation.

  • Patch 2 - Alpha build 0.963 - 4 December 2024

    Added Evade behaviours to enemy BanditStatePool. Bandit AI default behaviour chain adjusted,now capable of countering player. Player UI Stat window minor adjustment. Skeleton Armored AI damage taken adjustment. Skeleton Armored AI movement speed variation adjustment. Player Unarmored with Mace, defence animation changes. Player Evade behaviour minor adjustment. Player PowerStrike FX issue fixed. (Incorrect damage applied to armored skeleton AI). Troll AI Battle Event issue with music fixed. (Audio would continue to play over normal game world audio post event)

  • Patch 1 - Alpha build 0.963 - 4 December 2024

    Quick update patch 4th Dec 2024 Player Jump variable max height adjustment. Enemy Skeleton Armored AI defence stat amendment. Game world prop added, burning wagon. Game world platform part added, large forest area now possible in generated level. Game world platform part adjustment, forest unique minor adjustments & additions. Game world platform part adjustment, stomper' mesh texture rendering issue' fix. Enemy Troll AI behaviour adjustments. Enemy Troll AI stat adjustments.

Patch notes and updates

S.noRelease datePatch nameGID number
112 December 2024Patch 7 - Alpha build 0.9631785774543531226
28 December 2024Patch 6 - Alpha build 0.9631785321795689075
38 December 2024Patch 5 - Alpha build 0.9631785321795687786
47 December 2024Patch 4 - Alpha build 0.9631785321795657709
55 December 2024Patch 3 - Alpha build 0.9631784506359256173
64 December 2024Patch 2 - Alpha build 0.9631784506359217234
74 December 2024Patch 1 - Alpha build 0.9631784506359193594

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