SPSTEAMPULSELIVE ANALYTICS
Conquest of Elysium 5

Conquest of Elysium 5 Steam metadata

Illwinter Game Design | Aug 17, 2021 | game

Released

267players observed · 22 September 2026 - 23:36:35 UTC

IndieStrategyTurn-Based StrategyFantasy4XSteam Store

  • Latest observed players267 · 22 September 2026 - 23:36:35 UTC
  • SteamPulse tracked peak1,033
  • Units sold (VGI)59,100
  • Revenue (VGI)$1,200,000
  • Review score90% positive

Conquest of Elysium 5 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players267 · 22 September 2026 - 23:36:35 UTC
  • SteamPulse tracked peak1,033
  • Units sold (VGI)59,100
  • Revenue (VGI)$1,200,000
  • Review score90% positive
  • Total reviews1,720
  • Release dateAug 17, 2021
  • DeveloperIllwinter Game Design
  • PublisherIllwinter Game Design

Genres: Indie, Strategy

Company pages: Developer: Illwinter Game DesignPublisher: Illwinter Game Design

Top Steam chartsTop 100 gamesGame directorySteam Store page

Conquest of Elysium 5 Steam metadata

Conquest of Elysium 5 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1606340/metadata
Steam Storehttps://store.steampowered.com/app/1606340/
Steam Communityhttps://steamcommunity.com/app/1606340
PCGamingWiki search
IGDB searchSearch IGDB for Conquest of Elysium 5

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 1,541 positive, 179 negative

Price and discount

$29.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, LAN PvP, Shared/Split Screen PvP

Achievements

Not available

Platform releases
  • Steam 17 August 2021

Latest Steam announcements

  • Conquest of Elysium 5.39 - 27 May 2026

    There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders. General It was not possible to load game over 1000 turns long Fix for potential crash when an enemy is eliminated in network game Fix for network server crash if failing to write a file Fix for some spells (e.g. tangle vines) not being cast sometimes Fix for slightly incorrect popup about enemy army contents Sage guild lost library gold bonus when upgraded Changed powers for the Great Archon AI sailing fix Stat, typo and sprite fixes Modding Max nbr of workshop items increased to 500, again Fix for #darkbless not working on magic items Class modding didn't end properly and could be affected by later commands

  • Conquest of Elysium 5.37 - 27 April 2026

    This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units will be slightly less effective than before. This has no effect on magic or monster attacks, as they don't have any range penalty. General Fix for game crashing with "Out of space on bg" message Range penalty for archers didn't work, fixed Fix for planar immortality of some High Priestess summons Mage would not cast Mass Combustion if many friendly units nearby AI player could stop receiving income if first teammate was eliminated Emperor in the Empire society now got his proper name Queen of the…

  • Conquest of Elysium 5.36 - 23 January 2026

    This update improves the reliability of using mods in network games. All mods are now checked to make sure they don't have any special characters in their filenames, as this will prevent them from working properly in network play. In addition to mod fixes, there are also a bunch of bug fixes and improvements. General Spell casters will no longer cast curse on affliction immune enemies Displaced was much too effective, fixed Earthquake didn't work properly Fix for wrong tree type when viewing Elysium from the sky Battle inconsistency fix when altering memorized spells Game could freeze due to never ending fights, fixed Smaller save files Improved joystick activation detection Stat and typo fixes Modding Ensure that mods don't have illegal filenames Error notice in mod menu for mods with bad filenames Enable mod icons for lobby Random map locations can now target leftmost column too Impro…

  • Conquest of Elysium 5.35 - 25 November 2025

    This is update fixes a bunch of bugs, e.g. the King in Yellow didn't revive properly in the void when he was slain, this has now been fixed. There was also a bug that could potentially crash the game if it ran over 1000 turns that has been fixed. General Fix immortality for Vastness & King in Yellow Grave robbing now works on mausoleum squares too Earthquake no longer castable on the sea Foretelling can now find all type of greater mines Ice was not inanimate, fixed Network bugfix Pressing 'a' to deselect all troops didn't always work Fix item transfer bug Array out of bounds fix for games over 1000 turns long Crusade could start in a void square, fixed Awe bright flash in combat didn't work Icon for games with mods in network lobby Fix for pathing revealing enemy location in fog of war Animated tools will no longer drown Fix for hooded spirit and path boosting not working It was possib…

  • Conquest of Elysium 5.34 - 25 August 2025

    This is mostly a bug fix update. Most importantly it fixes a bug where the game could crash when setting up ship battles. General Ship battles could crash the game, fixed Better at finding good start locations Fix for sage guild's library income bonus not working Upgrading some guilds to level 3 made them lose some recruitment bonuses Apocalyptic Riders weren't able to reform properly Self Proclaimed King was stupider than he should be Too high chance of getting the Arcane Dragons, fixed Stat and typo fixes

  • Conquest of Elysium 5.33 - 2 June 2025

    This update mostly fixes some problems from the Guildmaster update, but there is also one new magic item added. General New magic item: Thousand Medicine Bowl Sweep from e.g. Zweihander didn't work Fix for guildmaster not starting at the coast Guildmaster will no longer start with a ship if not on a coast Fix for Pegasus recruitment Fix for Pegasus Rider recruitment message appearing unnecessarily Cloaking a square will now hide name on map also if any Void ships can now only be recruited in ports Arcane Dragons now also spawn boost properly Fix for cultists leaving their gateway Sound effect for Guild Portal Stat fixes

  • Conquest of Elysium 5.32, the Guildmaster update - 21 May 2025

    This update brings a new playable class to Elysium, the Guildmaster. By establishing different types of guilds in towns, he will get benefits depending on what type of guild it is. E.g. the shipwrights guild will enable the construction of better ships and the assassins guild will enable assassination contracts. Ships have been tweaked as the guildmaster is a ship using class and it is now much faster to travel by sea than on land. There is also some new stuff for the Demonologist, the Dryad Queen and the Kobold King as well as plenty of bug fixes and tweaks. General New playable class: Guildmaster New type of items: Soul Contracts Soul contract ritual for Demonologist New terrain: Mausoleum Traveling on a boat now only cost 1/2 AP per step for the sailors New monster: Gryphon (old gryphon is now known as great gryphon) Kobolds' main dragons might get spellcasting abilities Better handl…

  • Conquest of Elysium 5.31 - 22 March 2024

    This is a mostly a modernization update, it fixes some bugs and makes sure the game runs well on modern systems. The largest change is for Macs where new M1+ Macs are now required to run the game by default. Users with older Macs can still run it via wine/crossover or by opting in to the legacy private beta in steam (password: legacylegacy), that will remain on version 5.30. General Oak Golem can now be created in Ancient Forest-like terrains too Fix for empty message window popping up at start of turn Less random pitch for some sound effects Soulless now have item slots Blood Burst is now armor negating Better placement of mirrors in forts Vortex of Stillness was incorrectly an Astrology spell CoE could fail to start if workshop mod directory was removed Mages now better at targeting spells with 2+ nbr of strikes Fix for server hang on astrology Setup on ship could lock up game Elder T…

  • Conquest of Elysium 5.30 - 29 June 2023

    This is a bug fix update. Most importantly it fixes a problem where large units could fail to figure out how to cross the bridge when attacking in a Bridge or Tower Bridge location. Another bug was that non-area attacks could incorrectly hit the terrain under the target too, this could be fatal if a hard hitting unit was attacking someone on a boat and then killed the boat as well. General Spell casters will no longer cast blessing on permanently blessed units Fix for non-area attacks also hitting terrain under target Fix for sound disappearing after pressing 'q' during summoning Pathfinding for large monsters on bridges could fail, fixed Mindless no longer affected by Mass Command spell Layout fix for large text settings Ritual window a little wider Square inconsistency bug fixed Increased joystick deadzone by default (1 -> 3 percent) Deadzone configurable via startup option (e.g. --de…

  • Conquest of Elysium 5.29 - 15 May 2023

    This update fixes some bugs and minor issues and adds a few new capabilities for modders. The scrollbars in the game can now also be controlled by the Home/End keys to jump straight to beginning or end. General Swamp Soul now destroys swamp on its first incarnation too Floating units on ships no longer displaces ordinary units Decaying units could damage swallower A group of commander could fly up even if only one of them could fly Don't put the Kobold's traps on ice squares Pale One castle battle map had too much grass Support for portrait mode resolutions Fix for battle log sometimes popping up after performing a special power Immortals who die will get rid of sentry mode Could steal units from stupid commanders Aquatic units will no longer drown in ports and bridges Decay spells will no longer target unaging units Bring up keyboard when entering player name on Steam Deck Scrollbars c…

  • Conquest of Elysium 5.28 - 23 February 2023

    This update contains some new groups of independents that might defend Elysium as well as a new magic item that could be found. Apart from that there is also the usual bunch of tweaks and bug fixes. General Fix for disguised apes showing their true appearance while moving Sea Dragon couldn't move properly in fights A few more possible independent groups for Elysium Tweaked the defenders of Desert Palace One new magic item Can now passwall diagonally as well Guard tower spawning was not disabled by non-empire independents Fix for statues getting the wrong name Frozen seas on the Primal Plane only cost 1 MP, fixed Some more buff spells now only affect friendly units Typo & Stat fixes Network / Multiplayer North/South percentages didn't work in network lobby games Modding Event variable used by rituals didn't work in network games cleareventvar didn't work

  • Conquest of Elysium 5.27 - 4 February 2023

    This fixes a bunch of bugs and adds 2 new magic items to be found. In previous versions a player could sometimes stop getting income if his allied partner was eliminated. This has now been fixed, but the fix might result in one turn with double income for an allied player in an old saved multiplayer game. But it will only happen once and then it should work as normal again. General Two new magic items Fix for Agarthan cave walls looking like tunnels Fix for terrain veils not working when seen from the Sky Plane Mirror Images are no longer affected by damage they are immune to Typo & Stat fixes Network / Multiplayer If the first allied player was eliminated the second one no longer got income, fixed Modding Map editor was dark after resigning a game first, fixed Max nbr of translation 10000 -> 20000

  • Conquest of Elysium 5.25 - 10 November 2022

    This update consists of mostly bug fixes. Most importantly has some fixes for the new west/east clustering and the gamepad support that was added in the previous version. General The Second Sun didn't return if killed on the sky plane Sinking of a ship no longer spreads to adjacent ships Fix for scrollbar on message screen resetting too often Incorporation can no longer steal HP from vegetation Increased deadzone for joysticks Don't use joysticks until they give a large reading once Fix for Holy Vengeance description Typos fixed Network / Multiplayer Was not possible to return to Random class in network games It was not possible to give items to allies in hot-seat games Fix for west/east clustering taking almost forever on small maps Fix for trying to create a network game without any name AI Fix for excessive AI ship building Modding Fix for targetunitloc and ownsloctarg not setting lo…

  • Conquest of Elysium 5.24 - 6 October 2022

    The new team placement option called West/East is meant for games with large teams. Here each team will be placed in one direction, but not as tightly clustered as the standard clustered setup. There are also a few new magic items, some bug fixes and some new features to make gaming on the Steam Deck easier. General New map team placement option: West/East 3 new magic items The auto recruit indicator could sometimes show up on a magic item Reduced CPU usage on the Ritual Screen New input box when entering name Use arrow keys to select next/prev recruitment location Gamepad analogue stick can now be used to scroll the map Gamepad analogue stick can be used to scroll battle too Touchscreen mode can be enabled from settings Touchscreen mode enabled for Steam Deck on first start Mujina is now stealthy Old Inanimate ability name should now be called Lifeless instead everywhere A new tip typo…

  • Conquest of Elysium 5.23 - 24 August 2022

    This update fixes some bugs and minor issues and adds one new command for modders. The Map Editor has also been improved and now shows where the snow usually is as the map is being edited. General Fix for tracer particles showing up on melee weapons Assassination attacks now counts as if made from a range of 1 (awe can now affect assassin) Gold Income overview scrollbar didn't work Can no longer see cloaked squares from the sky plane Immortal Beings can no longer cast the twiceborn ritual Rakshasi is no longer prevented to cast Grand Mastery by Raksharishi Fix for some incorrect ability descriptions Fix for disintegrate targeting a large friendly unit Same name units are now always merged in the transfer units stats Ceremony in the Deep can now also be made on deep sea gem deposits Stat & typo fixes AI AI didn't take archers in enemy forts into account properly, fixed. Modding New event…

  • Conquest of Elysium 5.22 - 15 July 2022

    This release fixes some bugs, the most serious one might be that the Enchanter's magic tools didn't work correctly since the previous patch. Also the Perfect Cube apocalyptic event could no longer appear since a few patches ago. Apart from bug fixes there are also a few new commands for modders to utilize. General Some terrain specific summons didn't work any longer, fixed Perfect Cube event didn't work any longer Dragon Terror affected friends too Hooded Spirits can unify when independent Fixed spawning of Raksharaja Gods on Primal Plane Can no longer try to learn new combat spells after reaching limit (60 spells) Slightly less random pitch on sound effects A few more independent monsters may start with a magic item Fix for faulty defeated by message Fix for autoconnect to secondary server Fix for empty text box popping up after end turn Some particle effects could be seen even when ba…

  • Conquest of Elysium 5.21 - 3 July 2022

    This update brings another new playable class to Elysium, the Raksharaja, a Demon that has infiltrated and taken control over a society of monkey people. The Raksharaja will use the monkey to get hold of blood sacrifices in order to summon more demons. This new class also comes with a new tune made by Adrian von Ziegler. This update also contains a lot of fixes and some new contents like more magic items, unique battle maps for more locations, new combat spells and a new random event. There are also improvements to the AI and a bunch of new commands for modders. General New playable class, the Raksharaja 6 new magic items Enormous map size width increased 78 -> 80 squares New battle maps: House Ruins and Town Ruins New random event: Elemental Anomaly New spell: Blindness Wandering Damned Merchants in Inferno Not selected commanders are now darker, to be more visible against snow Twicebo…

  • Conquest of Elysium 5.19 - 13 April 2022

    A bug fix update. Most importantly it fixes some bugs with the map graphics as well as a bug that prevented some mods from working. General Map mountain sprites weren't properly randomized, fixed Fix for erroneously shown movement Fix for battle terrain remaining after some rituals Fix for Gurus not having ape names Many mental attacks are now unaffected by blindness afflictions Trample is now unaffected by blindness and panic Fix for Apes not becoming ghouls Apes now give humanoid corpses Werewolf can now use magic weapons properly Stat and typo fixes Modding Lower/UPPER case directory detection on mods didn't work when an image was not in a subdirectory Line number was not shown if icon command was incorrect, fixed

  • Conquest of Elysium 5.18 - 5 April 2022

    A quick fix patch for some issues found in the previous version. General Inhabit Jungle can now be cast in Jungles like intended Fix for menus not working if the is no font size set (bug from 5.17) Fix for insane captains (bug from 5.17) Description fixes Stat and typo fixes

  • Conquest of Elysium 5.17 - 4 April 2022

    This update brings a new playable class to Elysium, the Monkey Maharaja. This new class have many monkeys of different size and standing, as well as Gurus capable of summoning previously unknown mythic beings and reincarnating after dying. There is also a new tune for the Monkey Maharaja made by Adrian von Ziegler. Apart from this new class there are also a bunch of other new features and bug fixes. The Gorgons and Erinye of the Witch are now all unique beings (3 of each), a new island has been added to the primal plane to accommodate the various unique beings of the monkey people and the merchants are now better at putting suitable prices on different magic items. General New class: Monkey Maharaja New tune for Monkey Maharaja by Adrian von Ziegler New terrain Atavi Villages New island on the outskirts of the Primal Plane Gorgons are now unique (3 of them) Erinye are now unique (3 of t…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1606340
Live current players267
SteamPulse tracked peak1,033
Live count (today's peak floor)267
Price$29.99
Free to playNo
Discount0%
Original price USD$29.99
Current price USD$29.99
Release dateAug 17, 2021
DeveloperIllwinter Game Design
PublisherIllwinter Game Design
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent90%
Positive reviews1,541
Negative reviews179
Total reviews1,720
Steam recommendations1,879
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1606340/

Short description

Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

About this game

Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals. The main focus in the CoE series is that each race plays differently. We're not talking about a unique building here and a unique unit there, we're talking about completely different playstyles, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern is mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. Perhaps you are a Scourge Lord, who’s pyramids of power drain the very life force from Elysium and channel it to him and his Heralds. With 24 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium. New for the 5th version of Conquest of Elysium is four additional planes to interact with, boats and ports which enables players to travel to islands beyond the main continent of Elysium, three new factions, new rituals and summons for the existing factions, new battle maps for different fortifications, new independent factions that fight each other, new monsters, more and different random events, and much more. The game has ten different planes. There is for instance an Infernal plane that is the home of the devils and the demons. So if a demonologist manages to summon a demon lord, there will suddenly be a dark citadel without its master in inferno. Banishing a devil will force it back to inferno instead of slaying it permanently. Although extremely difficult it is possible to permanently destroy a demon lord by storming inferno and slaying it on that plane. Although there are many planes you will only rarely have to visit them. But they continue to run in the background and make certain actions or random events more exciting. Among…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
47LAN PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
48LAN Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
27Cross-Platform Multiplayer
30Steam Workshop
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $29.99
  • Highest observed: $29.99

Conquest of Elysium 5's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $29.99, the highest is $29.99, and the first visible tracked price is $29.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Conquest of Elysium 5's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $29.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $29.99. The latest run records $29.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $29.99
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Conquest of Elysium 5 at $29.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$29.99$29.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $29.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$29.99$29.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $29.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$29.99$29.99No discountSteam Store

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Hearts of Iron IV21,11622 September 2026 - 23:34:35 UTC93,196366,107Paradox Development Studio
Age of Empires II: Definitive Edition20,72322 September 2026 - 21:37:11 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
RimWorld20,44622 September 2026 - 22:56:10 UTC95,851239,107Ludeon Studios
Black Desert18,94422 September 2026 - 22:52:41 UTC59,91792,632Pearl Abyss

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