- Steam PvE Survival Crafting Festival 2026 - 31 August 2026
🏴☠️ YAARRGH! Battle Island! Joins Steam PvE Survival Crafting Fest!Me hearties - we made it in!We’re excited to announce that YAARRGH! Battle Island! is officially participating in Steam PvE Survival Crafting Fest 2026!From August 31 through September 7, we’ll be sailing alongside a huge collection of PvE survival and crafting games on Steam.And for YAARRGH!, it couldn’t be a better fit.Build by Day. Survive by Night.YAARRGH! Battle Island! is a co-op pirate PvE survival crafting roguelite where everything you do during daylight prepares you for the siege to come.Explore procedurally generated islands, gather and mine resources, process raw materials through interconnected crafting chains, build a fortified pirate stronghold, and prepare your crew before darkness falls.Then the skeletons arrive.🌲 Gather, Mine & CraftDaylight is your opportunity to prepare.Chop trees, mine stone and i…
- A Bigger Crafting System Is Coming to YAARRGH! Battle Island! - 7 August 2026
A Bigger Crafting System Is Coming to YAARRGH! Battle Island!Pirates, we’ve been expanding one of the most important parts of YAARRGH! Battle Island!: the survival crafting loop.Your island is no longer just a place to fight.It’s a place to gather, process, craft, build, cook, fortify - and prepare for the skeleton siege waiting after sunset.One tree can become the difference between holding the wall and losing the island.Harvest timber and process it through multiple stages:Tree → Trunks → Logs → Boards → PlanksUse those materials to create stronger fortifications, structures, and tools before night falls.Every extra step takes time, but stronger materials could keep your crew alive when the skeleton horde reaches the walls.Build by day. Survive by night.
- Crafting is becoming the backbone of survival in YAARRGH! Battle Island! - 3 August 2026
Crafting is becoming the backbone of survival in YAARRGH! Battle Island!Your crew gathers resources by day, processes them into stronger materials, and uses them to fortify your island to survive and assemble ridiculous pirate machinery before the skeleton siege begins.Over the next few weeks, we’ll be revealing our expanded crafting systems - from the wood-processing cycle to boats and a completely modular pirate Steam Barrel Tank.Because in YAARRGH! Battle Island!, crafting is not inventory clutter.It is how you survive the night.Wishlist YAARRGH! Battle Island! on Steam
- YAARRGH! Battle Island! Playtest Round 3 is commencing! - 29 May 2026
🏴☠️ YAARRGH! Battle Island! Playtest Round 3 is commencing! 💀The next round of pirate survival chaos is almost here. We’re preparing for more co-op action, base defense, and nighttime skeleton sieges as development continues on YAARRGH! Battle Island! Thank you to everyone following the journey and supporting the game so far. If you’d like to help us continue development, you can support us on Patreon here: ⚓ YAARRGH! Battle Island! on PatreonWe can’t wait to show you what’s next. Round 3 is coming.
- We’re in ANZ Indiefest 2026! - 9 May 2026
We’re in ANZ Indiefest 2026!Ahoy!We’re thrilled to announce that YAARRGH! Battle Island is part of ANZ Indiefest 2026 on Steam.That means from May 8–15, you can find us in the festival alongside a huge lineup of indie games from Australia and New Zealand.If you’re new here, YAARRGH! Battle Island is a co-op pirate survival roguelite where you build your island defenses by day and fight off skeleton sieges by night. Gather resources, fortify your base, man the cannons, and survive escalating undead attacks with your crew.We’re excited to be part of the event, and this is a great time to jump in if you’ve been following the game or just discovered us through the festival.If you want to support us, the best ways are simple:Wishlist the gameRequest playtest accessTell a friend who loves co-op survival gamesThanks for being part of the journey, and thanks to ANZ Indiefest for showcasing indi…
- Round 2 Playtest Update: The Crew’s Patchin’ Fast ⚓💥 - 2 March 2026
Progress Round 2 is moving along nicely. Thanks to everyone testing, breaking things, and sending reports.What we’re improving We’re focused on multiplayer stability/sync, improving procedural world flow/variety, and tightening core mechanics with ongoing fixes and tuning.Your next co-op obsession is under active construction. 🔨How to join Request Access on Steam →
- ⚠️ PLAYTEST ROUND 2 IS LIVE — ACCESS IS LIMITED - 21 February 2026
⚠️ PLAYTEST ROUND 2 IS LIVE — ACCESS IS LIMITEDThe gates are open.The Skeleton King is marching.And this round won’t stay open forever.PlayTest Round 2 for YAARRGH! Battle Island is now available.If you’ve been watching from the sidelines… this is your last calm before the storm.🏴☠️ Why You Should Join RIGHT NOWRound 1 testers already helped reshape:• Combat responsiveness • Build-phase pacing • Skeleton wave aggression • Enemy wave Survival difficulty curveRound 2 is harder. Faster. More chaotic.And once this window closes, access closes with it.⚔️ What’s Changed?🔥 Tighter combat feedback 🛠️ Faster building clarity 💀 Smarter, more brutal skeleton sieges 🌊 Improved procedural island flow 🐞 Stability & performance upgradesThis is the most intense version of Battle Island yet. Our new water bucket feature is fast-paced fire extinguisher power.You don’t “build for fun.”You build bec…
- ☠️ YAARRGH! ⛵ Beta FULL SAIL! 🔥 Everything’s Fine 💣 - 23 December 2025
🛠️ Build with style 💣 blast with cannons 💰 and loot like a legend 💎Aye, gather round, ye trigger-happy deckhands, here be the tale. Ye might be askin’, “How in the seven cursed seas did these two scallywags end up like this?” Allow me to introduce Captain Gingerbeard and Captain Braided Beard, legends in their own lunchtime, masters of bad decisions.Two pirates with big dreams, empty heads, and a truly terrible plan. Armed with a crumpled treasure map, zero planning, and confidence stolen straight from a tavern mirror, they laid eyes on the Skeleton King’s island! The island looked calm. Peaceful. Almost friendly. And like true fools, they thought, “Easy loot! In and out!” Turns out! The Skeleton King does not do easy. Skeletons roared. Bones rattled. The ground itself said “absolutely not.” Because ye don’t just stroll in and nick cursed treasure like it’s spare change. Ye see, the…
- 💨 Beta Ain’t Ready! But We’re Still Goin’ FULL SAIL! ⛵ - 5 July 2025
🏴☠️ Ahoy there, gamer crew! Ye better batten down the hatches, cause we’ve been workin like mad pirates in a code storm!🪢 Craftin' systems? Check! Custom loot? Double check! And modular pirate vehicles that look like they were dreamt up in a fever fueled dream? Ohhh, we got those too! 🧥 We’ve added crafting, gear, clothing and vehicles that’d make even a kraken jealous! From buildin’ wild contraptions to stackin’ yer loot, the game’s gettin’ juicier than a barrel of salty-soaked coconuts! But don’t ye be thinkin’ we’re done yet! There’s still some magic brewin’ below deck. We’re buildin’ tweakin’ and makin’ this beast of a game seaworthy! ⛵ We’re sailin’ straight toward open beta testing, and it’s comin’ faster than a cannonball in a tavern brawl! Just a couple more blue moons, and ye might be among the first to set foot on all the Islands! So what’s next, ye ask? This be a sneak pe…
- ☠️ YAARRGH! 🕹️ is Coming to the Steam Deck 🎮 - 30 April 2025
🧭 YAARRGH! Battle Island! is officially coming to the Steam Deck! That’s right, soon you'll be able to take your co-op skeleton slaying, island defending, treasure digging adventures on the go! Whether you’re on a long voyage or just lounging in port, the full pirate experience will now fit in your hands. 🏴☠️ What to Expect: Seamless performance and optimized controls for the Steam Deck. Full support for co-op multiplayer, crafting, mining, and wave based skeleton combat. A perfect fit for bite sized raids or epic build sessions. Treasure hunting from the comfort of your hammock! 🔧 Under the Hood We’re currently testing and optimizing the game to make sure it runs smoothly on Valve’s handheld powerhouse. The stylized visuals and sandbox gameplay feel right at home on the Deck and we're loving the results so far! 🎥 Want to see it in action? We’ll be sharing gameplay footage, updates…
- ☠️ YAARRGH! 🏴☠️ The Most Insane Voxel World! 🔥 - 18 February 2025
Ahoy, ye landlubbers! Gather ’round for some BIG news from the high seas! This be Volumetric Voxels a whole new way to bring voxel worlds to life! No more flat, lifeless blocks. Now we’ve got swirling fog, glowing light, and rolling waves! With this magic, we can summon Volumetric Fog to creep over yer world, light up yer darkest caves with Volumetric Lighting, flood yer mines with Volumetric Water, and dive into underwater realms that'll make yer ship's crew jump overboard in awe. Thick fog drifts across the land. Deep caves glow with flickerin’ lantern light. And when the mines flood? The water rushes in, filling every tunnel and crack! And the ocean? It ain’t just a blue puddle anymore it’s ALIVE! Dive beneath the waves and see a whole new world! Fog so thick, ye could lose yer own hook hand! Caves so dark, even a ghost pirate wouldn’t dare enter! And when the mines flood… well, hope…
- ☠️ YAARRGH! 🌌 Volumetric Voxels, A Stunning Fusion of Style & Tech - 3 February 2025
We’re redefining voxel rendering with a unique, stylized aesthetic that blends the best of Rasterization, Ray Marching, and Ray Tracing. This cutting-edge mix doesn’t just make our voxel world look great—it makes it feel alive. To push the immersion even further, we’ve developed a Volumetric Lighting Simulation that works in harmony with Volumetric Fog Effects and even Volumetric Water Simulation. Light pierces through misty landscapes, fog swirls dynamically around your character, and water reacts in a beautifully simulated way—bringing unparalleled depth and atmosphere to the world. 🌟 Glowing embers dance in the air. 🌊 Soft fog rolls through the valleys. 🌅 Golden sunsets cast dramatic, stylized shadows. 🔦 True-to-life underground darkness Our lighting system doesn’t just enhance the world above—it transforms the experience below. With realistic volumetric effects, light and fog wo…
- 🌊 YAARRGH! Battle Island! 🌊 Enters PlayTesting: A Voyage Begins - 2 December 2024
🏝️ Ahoy, adventurers and sandbox enthusiasts! We’re thrilled to announce that YAARRGH! Battle Island! has officially set sail into the exciting waters of PlayTesting. With three distinct stages planned, this marks a monumental milestone in our journey to create a groundbreaking procedural voxel battle arena. Here’s a sneak peek at what’s ahead. ⛏️ Alpha Testing: Building the Foundations The Alpha phase has commenced! This stage is exclusive to our development team as we focus on merging the core systems that will power the game. Think of this as the skeleton of our creation—mining, building, crafting, and more are being stitched together to lay a robust foundation for the action-packed co-op and AI wave combat you’ve been eagerly awaiting. While this phase is barebones, it’s the crucial groundwork for the adventure to come. ⚓ Beta Testing: Setting the Scene Our sights are already on th…
- ☠️ YAARRGH! 🏴☠️ Double the Beards Double the Trouble! ⚔️ - 15 June 2024
☠️ YAARRGH! 🏴☠️ Double the Beards Double the Trouble! ⚔️ Ahoy there, me hearties! We've got a swashbucklin' adventure lined up for ye. We'll be plungin' into the mysterious waters of YAARRGH! Where our fearless Captain Ginger Beard and his lookalikes are runnin' amok on this desert island. We’ve been tirelessly working to transform YAARRGH! into an engaging multiplayer experience. It’s been a challenging journey, tackling the complexities of networking and synchronizing a voxel world across the internet. But now, we’re thrilled to announce that our pirate world can be enjoyed with others. The integration of multiplayer functionality has been our biggest hurdle to date. If you’ve been following our progress over the years, you’ll have seen the evolution of our game. After successfully prototyping player networking, our final major task was to network the entire voxel world. Today, we’r…
- ☠️ YAARRGH! 🏴☠️ Meet Captain Ginger Beard: Tales from the High Seas! - 24 March 2024
Cap'n Ginger Beard be a swashbucklin', plunderin', craftin', and fightin' son of a salty dog, with more tales to tell than stars in the sky! Some say he were hatched from an egg atop a mountain, but such tales be naught but fanciful yarns spun by landlubbers and fools! Nay, the truth be far more fantastical! Cap'n Ginger Beard were not born, but fashioned from the very stuff of legend—a single polygon plucked from the ether, molded by the hands of fate into the fearsome pirate ye see afore ye today! So, hoist yer Jolly Roger high, me hearties, and prepare to embark on a voyage filled with adventure, treasure, and the legend of Cap'n Ginger Beard! 🏴☠️
- ☠️ YAARRGH! Me Matey! - 13 January 2024
🚢 Ahoy, me hearties! Dive into the briny depths of mystery as we unveil the secrets behind YAARRGH!, the voxel game that's been simmering in our pirate cove for years! Join us on this swashbuckling journey where we answer the age-old questions: What be these YAARRGH! videos all about? What in the seven seas are ye watchin'? Most crucially, do ye even give a care? ⚔️ Embark on an epic adventure: As we navigate the development seas, from the very first prototype in 2016 to the rebuilt voxel engine in 2023 and the thrilling emergence of YAARRGH! as a fully-fledged game. Pirates, monsters, and uncharted islands await ye! 🎥 Sit Back, Relax, and Enjoy: Answer the call, join our crew, and savor the rest of the video. The sea awaits, and so does the excitement! 🌊 Highlights: 🧭 Unveiling the initial prototype in 2016: Creatures of the deep, monsters, and the pursuit of a sea- smooth voxel wo…
- ☠️ YAARRGH! Journey's End and a New Beginning! 🚀🌌 - 16 December 2023
As our prototype era gracefully concludes, a new chapter in our game development journey unfolds! 🎮✨ Join us for a momentous glimpse into the evolution of our project. The end of an era signals the birth of something extraordinary, as we set the stage for the next phase of development. Get ready for a captivating transition as creativity takes the lead. The journey continues, and we invite you to witness the magic! 🌟 This past year, we poured our heart and soul into rebuilding our voxel engine, crafting a masterpiece of speed and aesthetic brilliance. 🌟💻 Witness the transformation; Islands come alive with newfound beauty. What's more, we've tailored our voxel engine to run seamlessly and natively on the Steam Deck, unlocking a whole new realm of possibilities. Now, at the brink of a new era, we're poised to breathe life into our game using this revamped and optimized engine. Join us…
- 🌱 Explore a World of Voxel Wonders! 🌍 - 9 October 2023
🔍 Uncover Procedural Beauty: Delve into the heart of our gaming universe, where every corner reveals a new surprise. Our procedural world-building technology ensures that no two landscapes are alike, guaranteeing an endless array of unique environments for you to discover. ⛏️ Craft Your Path: Embrace the spirit of exploration and creativity as you shape the world around you. With intuitive tools and limitless possibilities, you can build, modify, and transform the terrain, creating your own mark on this vibrant voxel canvas. 📽️ Witness the Magic: Curious to see the enchantment for yourself? Watch our latest testing build video on YouTube to catch a glimpse of the wonders that await. Join us on this epic journey as we continue to shape our gaming universe. ✨ ☠️ YAARRGH!
- Art Dept Quick Update - 8 October 2023
The art Dept is working on delivering an updated main Pirate character mesh and a few surprise new characters for the game. Stay tuned for our new test build. https://www.youtube.com/watch?v=ohLZQU_y9oQ
- Steam Play Tests - 9 June 2021