- Outer Space Shack – 30% Off for the Steam Spring Sale! - 19 March 2026
The Steam Spring Sale has arrived, and Outer Space Shack is now 30% off until March 26th. If you’ve been waiting for the right moment to start your journey from the Moon to Mars, now is the perfect opportunity. Build and manage realistic space outposts, launch rockets, and overcome the real constraints of space exploration—from energy management to life support and industrial production. With the recent R1.7 update, Mars has never been more alive, featuring new industrial systems like electrolysis, gas compression, and hydrogen-based steel production. The launch window is open. Grab Outer Space Shack before March 26th and take your first step as a space pioneer.
- Release 1.7 - Mars Metallurgy - 16 March 2026
Release 1.7 is now live — the most ambitious update to Outer Space Shack in more than a year.Mars exploration reaches a new milestone with the introduction of a complete industrial chain capable of producing oxygen and steel directly from Martian resources.Industrial production on MarsWater ice can now be extracted from the Martian soil and processed using the new membrane electrolysis unit, which splits water into oxygen and hydrogen.To store these gases efficiently, the update introduces a three-stage compressor allowing hydrogen and oxygen to be stored in high-pressure tanks.Hydrogen can then be used in the new small-scale hydrogen furnace, reducing iron oxides from Martian regolith to produce crude steel. This locally produced steel can be used to manufacture additional space modules and expand your Martian base.The Akashgami light rocketMars missions also gain access to the Akashga…
- First Preview of Outer Space Shack R1.7 - 5 March 2026
Release 1.7 (coming before mid-March) significantly expands what you can accomplish on Mars. The Akashgami rocket is now available for Martian operations, enabling small refueling missions and adding new flexibility to your interplanetary logistics network.Water & ElectrolysisWater mining has been reworked to better reflect Martian conditions. With subsurface ice present across much of the planet, water extraction becomes a key pillar of your expansion strategy.Water can now be processed using a brand-new Proton Exchange Membrane (PEM) electrolysis unit, complete with dedicated vent pipes for hydrogen and oxygen handling.The produced hydrogen and oxygen can be stored in pressurized tanks. To make this possible, Release 1.7 introduces a 3-stage gas compressor capable of compressing gases up to 50 bar. Compression is essential to store meaningful quantities of gas in a limited volume — an…
- Grab Outer Space Shack at 30% off, and start your base on the Moon or Mars - 18 December 2025
Have you ever wondered what might have happened if the Apollo program had continued, or if the massive Soviet rocket had successfully launched cosmonauts to the Moon? Outer Space Shack dives into this alternate reality, where humanity constructs bases on the Moon and eventually Mars as soon as technology permits. Outer Space Shack simulates all technology realistically, capturing the intricacies of transport costs, rocket payloads, radiation effects, and the output of solar and nuclear power plants, all presented in a style inspired by real-world spacecraft. Start by securing government grants to launch your initial rockets, then strive to make your settlement self-sustaining. Collect geological samples, tap into space tourism, and maximize on-site construction to reduce reliance on Earth. This includes the ability to expand your base with modules crafted on-site using crude metallurgy—…
- R1.6.3 is live and brings you to Mars - 17 December 2025
R1.6.3 will drop on Steam in the next few hours. This update focuses on the 2020s Mars settlement scenario. It starts by giving the space center a more 2020s feel, with a clearly modernized space base sign and a brand-new launch tower.The historical 1950s-style buildings also received small improvements across all scenarios, including a new staircase, improved windows, and the addition of a Baikonur-style radio tower.Back to the Mars scenario: you now start with all 1960s and 1970s research already completed. The logic around astronaut carrying capacity has also been overhauled. Since the game simulates gravity realistically, astronauts on Mars were previously not strong enough to carry the 80 kg water bottles. Men and women now have different carrying capacities, and men are strong enough to transport those bottles. If you ever wondered why you needed a man on Mars, the answer has some…
- Release 1.6.2 - Language Support and a Few Tweaks - 15 July 2025
Outer Space Shack has been English-only since its launch in summer 2023, but I’ve now added support for multiple languages. This update brings Japanese and French, with more languages planned for future releases. I reworked the interface a bit to handle longer text in other languages, and you can either use your system’s default language or pick one just for the game.I’ve also added a couple of quality-of-life changes. You can now hop back to the rocket list from the rocket details screen and give your rockets custom names. On top of that, I’ve fixed a few bugs and made some minor stability tweaks to keep things running smoothly.
- Grab Outer Space Shack at 30% off, and start your 1970 base on the Moon today - 28 June 2025
Have you ever wondered what might have happened if the Apollo program had continued, or if the massive Soviet rocket had successfully launched cosmonauts to the Moon? Outer Space Shack dives into this alternate reality, where humanity constructs bases on the Moon and eventually Mars as soon as technology permits. Outer Space Shack simulates all technology realistically, capturing the intricacies of transport costs, rocket payloads, radiation effects, and the output of solar and nuclear power plants, all presented in a style inspired by real-world spacecraft. Start by securing government grants to launch your initial rockets, then strive to make your settlement self-sustaining. Collect geological samples, tap into space tourism, and maximize on-site construction to reduce reliance on Earth. The newly released Update 1.6, launched just yesterday, introduces the ability to expand your base…
- Adding Multi-Language Support in 1.6.2 out before end of June - 15 June 2025
I'm excited to announce that Outer Space Shack will introduce multi-language support by the end of June! We're starting with Japanese and French, with more languages to follow soon. All game screens will be fully translated and optimized for a seamless experience. I hope this update enhances your enjoyment of the game!Development of the game continues, and following two technical updates—first with the robustness and ergonomics patch in version 1.6.1 and now the multi-lingual update—future updates will focus on adding more Mars-specific content.
- Release 1.6.1 - Stability patch is live - 30 April 2025
Welcome to Release 1.6! This update introduces exciting new gameplay mechanics, refined task management, and a host of fixes to make your experience smoother and more immersive. Key highlights include the ability to dismount appliances and new tasks that demand precise scheduling. I've also overhauled task assignment ergonomics and bolstered overall game stability. New Features: Appliance Dismounting: You can now dismount appliances, adding new strategic depth to resource management. Precision Scheduling Tasks: New tasks require careful planning, making every decision count. Improved Task Assignment: Streamlined interface and controls for assigning and managing tasks, enhancing usability. Changes and Fixes: Visual Feedback for Mining: Asteroids now visually shrink and fragment as metal is mined, reflecting progress (ID 808). Task Cancellation: Cancel tasks directly from the task list fo…
- Grab Outer Space Shack at 30% off, and start your 1970 base on the Moon today - 30 March 2025
Have you ever wondered what might have happened if the Apollo program had continued, or if the massive Soviet rocket had successfully launched cosmonauts to the Moon? Outer Space Shack dives into this alternate reality, where humanity constructs bases on the Moon and eventually Mars as soon as technology permits. Outer Space Shack simulates all technology realistically, capturing the intricacies of transport costs, rocket payloads, radiation effects, and the output of solar and nuclear power plants, all presented in a style inspired by real-world spacecraft. Start by securing government grants to launch your initial rockets, then strive to make your settlement self-sustaining. Collect geological samples, tap into space tourism, and maximize on-site construction to reduce reliance on Earth. The newly released Update 1.6, launched just yesterday, introduces the ability to expand your base…
- Release 1.6 is here - First base modules built locally - 29 March 2025
Release 1.6 of Outer Space Shack is now live, bringing major new features to the game! You can now collect scrap metal from leftover landers and asteroids, clearing your landing area of old lander lower stages in the process. This scrap can be repurposed to craft crude parts through a sintering process, allowing you to build station modules. Made from rough metal reminiscent of 19th-century metallurgy, these modules are three times heavier than Earth-manufactured ones to withstand pressure as robust vessels. Best of all, they come equipped to produce food. Release 1.6 also introduces the ability to dismantle and relocate appliances, giving you more flexibility in your base. Plus, quality-of-life upgrades include a new game speed option at x160!
- Game has a new play speed - 2 February 2025
As requested, a new game speed has just been added to the game. There is now the possibility to accelerate time 160x, an intermediate between the x40 and x400 speeds already present in the game. This new speed should be the most approriate when supervizing the active phase of missions on the planets. This new features will be available with Release 1.5 expected in the next weeks.
- R1.6: Recycling Workshops & More - coming later this year - 13 October 2024
Development of Release 1.6 is advancing, focusing on local metallurgy. This video highlights our new recycling workshop, equipped with a laser cutting machine powered by massive condensers and a metal scrap compactor. Local metallurgy facilitates the recycling of lander disposable stages, helping to declutter your base and enabling the construction of modules for hydroponics cultivation using rugged recycled metal. Additionally, asteroid mining will be introduced as a significant source of metal, further expanding your base-building capabilities.
- First Look at Locally Manufactured Space Base Module in Release 1.6 - 8 September 2024
Release 1.6, currently in development, revolutionizes in-situ manufacturing by utilizing recycled materials from disposable lander modules and metallic asteroids. These materials are smelted, machined, and assembled using basic tools to create functional devices. Given the limitations of crude metallurgy, the resulting parts won't match modern aerospace standards. Instead, they'll evoke 19th-century metalwork with large rivets and irregular surfaces. Despite these aesthetic differences, the new in-situ manufactured space base module in Release 1.6 offers a reliable level of security, being five times heavier than those manufactured on Earth. This module is designed to support hydroponics plantations, and plans for a locally-made solar panel support are also underway.
- Announcing Release 1.6 - In-situ base module manufacturing, and beyond - 20 May 2024
Crude base manufacturing The Moon harbors ample metal, as well as in the fixed parts of landers, which some of you may have noticed tend to occupy a significant space over the years. Our next release, R1.6, will focus on metal manufacturing. To source metal, Release 1.6 will introduce mining of asteroids on the Moon surface. Asteroids, predominantly composed of metal—especially iron—provide an easier metal source than lunar regolith. Another method will involve disassembling the fixed parts of landers in a specialized workshop equipped with dedicated tools. A beneficial side effect of this is decluttering the space around your base. The retrieved metal will be processed in a basic smelter to produce small, molded parts, which can then be assembled using simple techniques such as riveting. My inspiration comes from late 19th-century metalwork used in submarines and steam engines. Manufac…
- Release 1.5 is live - 12 May 2024
Release 1.5 focuses on enhancing quality of life and addressing feedback received. New key bindings allow players to customize keyboard shortcuts to their preference, which are saved and can be reset as needed. Unfortunately, astronauts sometimes perish in the harshness of space. Now, deceased astronauts are commemorated in the Space Museum and promptly replaced by a rookie astronaut. We've improved object selection visibility by replacing the previous rectangular UI with a clear silhouette outline of the selected objects. Task management has been enhanced significantly. Players can now set astronauts to a non-working mode, where they will only perform self-care tasks. The task management screen has been updated to allow right-clicking to view or manually assign workers to tasks. While the automatic scheduler efficiently prioritizes tasks, manual control lets advanced players optimize o…
- Release 1.4.1 - 5 March 2024
This update addresses a bug that made it impossible to save a game a second time after loading a save file if a water sensor was installed and its associated prospection task had been completed. With the latest version, what appeared to be corrupted save files can now be successfully loaded, and further saving is enabled.
- Release 1.4 is live - 28 February 2024
Release 1.4 of Outer Space Shack is officially live! This update introduces an innovative feature: paths constructed from regolith tiles, designed to significantly speed up the movement of landers and astronauts. Additionally, we're unveiling a new outdoor refuge, providing a secure haven for expeditions distant from the main base. An enhancement to the solar kiln now allows it to utilize surplus electricity and heat, ramping up the production of regolith tiles and blocks by up to threefold. Furthermore, we've bolstered stability and performance across the board with over 50 comprehensive fixes. Dive into these exciting new features and improvements for a smoother, faster space base-building experience. Complete feature list: Add Path element tile to solar kiln Allow placement of path element only if slope is manageable Allow placement of path element with slope Add appliance outside sh…
- Patch 1.3.1 is live - 2 January 2024
Patch 1.3.1 is finally live, and I sincerely apologize for the delay in releasing it. Part of the delay was me getting sick for a week, and another part was a technical issue to release the version, which was otherwise ready since Saturday 28th of December. Patch 1.3.1 includes: the possibility for all players to add the Christmas tree to the Moon or Mars base. It requires the solar kiln to be made available through a research project and then installed on the base. The Christmas tree is only available during the holidays season in the game time. there is now a notification when a new research project is available various stability fixes and performance improvements
- Release 1.3 - Water Mining Now Available - 22 November 2023
Release 1.3 - Water Mining Now Available One of the primary challenges of prolonged lunar stays is managing the essential resource of water, particularly for cooling space suits. Water, a critical resource for extended missions, is scarce on the Moon. It rapidly evaporates during the lunar day and only persists in shaded, underground areas. Fortunately, the Outer Space Shack landing site is optimally positioned in high latitudes, offering opportunities to find water behind the northern faces of hills or in deep craters. This update introduces two key pieces of equipment: a water mining sensor for subterranean detection, and a derrick to drill and extract lunar water. These tools, brought from Earth, are highly efficient, capable of extracting up to ten times their weight in water. The yield varies depending on the shade levels of each game tile. Future updates will explore the disassemb…