Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1624150 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Synrec |
| Publisher | Synrec |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
An RPG game unique employing elements of strategy and action!
About this game
In the world of Nexus City, everyone has the capability to manipulate the elements in one way or the other. This has advanced the world towards one focused on incorporating this special energy control ability with their technology. Seemingly solving the energy crisis with this free energy, the world has known peace up until recently when monsters known as danger beasts began appearing randomly in the wilderness. As a response to this, a Hunter's Hall has been established to combat the ever endless threat of the danger beasts. Our protagonist, Grey, is one such Hunter. Features: A completely fresh battle system which focuses on combo input and battle field navigation Unlock abilities when defeating certain bosses and completing missions. Dynamic world, as the day passes, you might find that NPCs move around, items spawn in certain places and gates to another realm begin spawning Rune system, it replaces the standard JRPG equip system and allows you to equip how many ever runes you can find and fit on the soul board. Swim, Fly, Jump and Ghost through the world The pace of progression is completely determined by the player. How events occur and when is determined by the speed at which the players clear those missions. Clearing missions unlock scenarios which progress the true story of the game. Despite being made with RPG Maker MV, Juno does NOT use turn based combat. Instead, it uses a rather active form of strategy combat in which you must navigate around attacks, pace your resources and combo skills for devastating effects! Combat navigation allows for moving, regular attacks, special skills, guarding and evading. Combining certain skills unleash a combo finisher which has boosted power, limited invincibility and amazing effects. The game is not all about combat as missions can only be taken once a day, players can spend that down time clearing realms for crafting resources or taking part in certain special events. Crafting in Juno is not like other RPG Games in which you simply collect the items on a list, press OK and then BOOM, you get the item. Juno has an optional Match3 style crafting system in which players can take part in for additional crafted it…
Supported languages
English
