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Crystal Plague

Crystal Plague Steam news

Ravelin Games | Aug 30, 2022 | game

Released

0players observed · 25 September 2026 - 14:41:04 UTC

ActionAdventureRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Crystal Plague news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews14
  • Release dateAug 30, 2022
  • DeveloperRavelin Games
  • PublisherRavelin Games

Genres: Action, Adventure, RPG, Early Access

Company pages: Developer: Ravelin GamesPublisher: Ravelin Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Crystal Plague Steam news

Crystal Plague news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Big Update 0.7.2 - 29 November 2022

    Update 0.7.2 Due to a large number of design errors and inexperience, the update was greatly delayed along the way. But now the Rogue is really dangerous at any distance, choose any upgrade that suits the style, melee or ranged control. And the warlock really sows death and destruction. Naturally, until it rushes into close combat (although one improvement provides for it, and turns it into a real death machine). Completely new game Interface, more stylish and more easy to use and more Fixed tutorial map collision Fixed too fast quest description disappearing Fixed the missing interaction text at the altar of the gods Fixed runes – now they do not block the player Fixed crystal generation in destruction mission Fixed the ability to start a new game using the save of the previous one Fixed button sounds that were too loud in the menu The leveling system has been slightly reworked — now p…

  • HOTFIX#3 - 4 September 2022

    Fixed collisions and monsters spawn on Desert locations Interface changes: Profile select screen has been removed. Now start new game and continue game is available from main menu. Clear profile button now in Settings menu Experimental: Added localization - Русский. Translation is not yet complete. Language changing available at Settings menu

  • HotFix#2 - 1 September 2022

    thanks to everyone who play the and sends bugs and problems! Critical bugfixes: 1) Entering a portal after the last boss no longer breaks the game. 2) If you kill the chess queen while she is charging, she does not die - fixed. Again. Other: 1) Changing bioms working correctly and all monsters at their bioms. 2) Collision fixes. I hope now the main gameplay works as intended. If there are no more critical problems (they should not have been!) I will finish the gamepad support and localization

  • HotFix#1 - 31 August 2022

    Thanks to everyone who played and sent feedback! Critical bugfixes: 1) Wisps are correctly counted in the task of charging the altar 2) If you kill the chess queen while she is charging, she does not die - fixed. Other: 1) The tutorial will not show every time you start a new game 2) The splash screen of the end of the game will show once 3) Tornado projectiles will no longer stun the player permanently 4) Fixed Achevement "God`s gift" 5) Warlock Crystal Call miss any visual effect - fixed 6) Scorpions poison pool did not dissapear - fixed I keep working on the game every day.

  • Early access release! - 30 August 2022

    It was a long journey of a year and a half, which is not over yet. Lots of fixes, improvements and content additions ahead. It was hard, long, difficult, sometimes very depressing. I want to say thank you to everyone who helped me with word, deed, kick and obscenity., I wouldn't have made it without you I am very tired. Most of all - from the constant alterations of their own jambs and wrong decisions. I hope you enjoy the game. Don't give up and everything will be fine!

  • Update 0.20 - 26 November 2021

    Update 0.20 Notes What has been implemented so far: 1) Characters. Now two characters are completely done - the rogue and the warlock. The Rogue's fighting style is “yoyo”. She actively changes the distance from melee to ranged to maximize damage and control over the battlefield. Her magic ability summons * something * on the battlefield. The Warlock clearly prefers ranged combat, however some of his skills will work much better near the enemy. “Right place, right time” is the guarantee of victory. A Knight who prefers close combat is currently in development. His playstyle will be well suited for unhurried and confident clearing of locations. The character witch is planned for the future. Witch controls creatures for victory. 2) Perk system - in beta. Player's character gains experience for killing monsters, then character's level increases and the player can choose one of two randomly…

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2022HOTFIX#34621277624701839493
21 September 2022HotFix#24621277624691117645
331 August 2022HotFix#14621277624687407269

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