- Patch #3 Quality Of Life 💆 - 19 March 2026
Hello, Villagers! We are excited to give you another update to chew on, and this one delivers some highly requested features. Some of these may seem basic, and you’re right, but they aren’t always easy to do. We hope this improves your overall experience in the game. What’s new? You can now use RMB to command villagers, separating selection and commandsThe camera can now move while the game is pausedAdded a “Find Villager” feature to quickly jump to a unitFixed villagers starting construction from unrealistic distancesAdded a villager assignment menu (G) for managing jobs and housing in one placeIntroduced new villager and animal animations We aim to continue to take all the feedback we’ve received to make this game better and better. We hope you’ve had a great 2026 so far. With love, Ages of Cataria Team
- Patch #2 Seasons 🌸☀️🍂❄️ - 18 December 2025
Get ready because Winter is here. In update .40, we’ve added Spring, Fall, and Winter to the game, but it’s not just an aesthetic change: all four seasons will have their own unique rules. Be sure to get ready and have enough food for Winter, or you'll have some hungry, upset villagers. With the Seasons update comes a whole load of bug fixes and other nice features. What’s new? 3 New Season Asthetics4 Unique Season rulesSprits will visit the town and leave gifts, boost production, and chatNew task designNew eventsNew event type: SeasonsNew animal: Lotus TurtleNew animationsLoads of new props, with smart lighting that turns on from dusk till dawn New music adjusted per seasonSpirits visit your villagePress H to hide all UI Hold Left Alt to show building–villager assignments Press Esc to close menus (Highly requested)Flatter landbridge for smoother navigation Smoother dirt paths Plus plen…
- ❄️Seasons Update Coming 12/17! ❄️ - 15 December 2025
Seasons UpdateHello, Catarians! We’ve been keeping a little secret, and we’re finally ready to share it: the Seasons Update is arriving this Wednesday(12/17), just in time for the Steam Winter Sale! This update is our little gift to you: a big, cozy bundle of changes that bring new life, rhythm, and magic to Cataria. From shifting seasons to new mechanics, animals, music, and quality-of-life improvements, this update is all about making the world feel more alive (and a little more sparkly ). What’s New in This Update?New seasonal mechanicsFalling leaves and snow particlesTrees change color with the seasonsSeasonal musicNew seasonal eventsSpirits visit your village (especially during fall)More animal animations + a brand-new lotus turtleLanterns and candles give off more lightNew props to build and decorate withPress H to hide all UIHold Left Alt to show building–villager assignmentsPres…
- Hotfix #10.1 🛠️ - 24 November 2025
Hey, so funny story... we accidentally uploaded an old build that removed all our best new features, like animal aging, spirit tree, and some good fixes. We were so confused about why people were having old issues we had fixed, but here is the ACTUAL Hotfix #10. Sorry about that! Love, The Third Pie Team
- Hotfix #10 🛠️ - 22 November 2025
Quick fix, but with a lot of cool new stuff! - New Tasks and updated flow - More Villager variety - UI Touchups Love, Third Pie Team
- HOTFIX #9 🛠️ - 19 November 2025
Last hotfix for a bit while we work on the next hot update. - Added catarium as a resource. They are spread over the map. - Added Spirit Tree Shop - Added Shift / Ctrl Speed adjustments - More touch-ups on the upgrades menu: on load, it shows proper progress, made sure all upgrades are working and functional, worked out other bugs. - Created a store in the soul tree where the player can exchange catarium for items. - "Find the villager" button. - Added a new tip for the Spirit Tree shop. - Made sure the villager selection card closes after assignment. - Added new meshes for level two buildings. - Adjusted Barrel collision - Added Shift / Ctrl Speed adjustments - Fallen trees can be deleted by the player,
- Hotfix #8 🛠️ - 16 November 2025
First hotfix addressing some issues from Patch 1! - Pets are correct size on load - Villagers sleeping outside can't construct building - If a villager is sleeping outside, you can't direct them to move - Made sure kids don't show up in jobless list - Ordering a villager to pick up pinecones or acorns will cause them to pick up acorns and pinecones in a large area around them - Same for Logs , Rock pieces, and meat but in a smaller radius - Fixed a bug with the Customization Menu where buttons incorrectly appeared selected Thank you for playing! Love, The Third Pie Team
- Patch #1 Animals, Props, and Relationships🐄🐷🐈 - 15 November 2025
Patch #1 Animals, Props, and Relationships In our first content update, we wanted to give some love to the animals, props, and relationships. Animals will now arrive in your town sporting various colors, some common, some rare. They will also have different sizes depending on their age, so prepare to see some kittens roaming around. A highly requested feature is prop stacking, which you can now do! Now go make some weird stuff and show it off in the Discord. We love to see it. Villagers will now also have more relationship status labels besides romantic ones, such as friend, best friend, enemy, rival, and acquaintance. This all depends on the level of the relationship they are. We hope you enjoy this update! We will be sending out hotfixes over the next week addressing any issues, but meanwhile we will be working on our first MAJOR update coming soon...Is it cold in here or what? Additi…
- Hotfix #7.1 🛠️ - 11 November 2025
A few adjustments we missed in the last Hotfix. - Fixed a Desynchronization between the time of day and current Cycle manager's position - Adjusted the Timestamp to match the actual time of day when saved - Found another event with an infinite loop - Checking for bad events and also fixed a bug that caused bad events With love, The Third Pie Team
- Hotfix #7 🛠️ - 11 November 2025
This is our biggest hotfix so far, addressing many of the annoying issues you've mentioned! Please continue leaving feedback and reporting any bugs you see! After this update, we'll take some time to add the features you've been requesting while also addressing other bugs. - Reworked Kitchen menu, reduced empty space and made it so ingredients update as they are used, meals also show the wellness they provide when eaten based on the ingredients used - Ingredients in the kitchen are now saved - A list of building upgrades are now viewable in their own pop-up on the upgrades menu - Fixed a bug that would cause moved buildings to be delete-able - Fish and raw meat are removed successfully when cooking - Trees drop acorns more consistently - Removed duplicate berry entry in the inventory - Meat given a 5 minute lifespan to prevent piling up - Customization Hex color won't change after enter…
- Hotfix #6 🛠️ - 9 November 2025
And the updates keep rollin' rollin' and rollin' rollin'. - Made sure that children have normal clothing and hair colors when they age up from an infant, for children that currently have this issue you can adjust the Brightness slider on the Customization menu to brighten their black clothes - Increased frequency of Romance events and 2 Romance events can also trigger at the same time on different couples - Added some more checks to prevent the player from ordering a spirit villager to walk somewhere - Added duck to other loading screen - Villagers in the selection menus display their job or housing status depending on the building selected - Other bugfixes With love, Third Pie Team
- 🛠️HOTFIX #5 🛠️ - 8 November 2025
We're not stopping with these updates! - Added Duck dance to loading screen - Adjusted Lumberyard logic to prevent collisions between villagers at different lumberyards and boost efficiency - Changed Camera Speed Up key to F instead of Shift by default - Commanding a villager to pick up a Log or Rock Piece will also cause them to pick up other Logs Rock Pieces in the area - Fixed one of the 3 trees that doesn't save - Poop will show up next to the Mouse Cursor to indicate it can be interacted with - Changed Spirit Tree task to only require one spirit With love, Third Pie Team
- Hotfix #4 🛠️ - 7 November 2025
The fixes keep rolling out, and this one is a doozy! - Fixed an issue with villagers that caused two non-married villagers to live together, have the same relationship partner, work at two jobsites at once, be affected by an event meant for another villager, and not be given the steady relationship gain that they should be - Upgrading now saving and loading - After placing a research building now longer shows message and brings up the placement UI - Allow the rest of the rocks to be saved properly - Added a "Game Autosaved" message on screen when game autosaves - More fixes for sleeping and waking up properly, now accounts for villagers that were sleeping outside and added more assurances that villagers will not be in a waking sleep state. - Romance events will no longer be given to any villagers who have an existing romance event available- more villager variety- more UI sound effects…
- Hotfix #3 🛠️ - 6 November 2025
Your feedback has truly been so supportive. Here is a big chunk of bug fixes and QOL improvements. We have another Hotfix planned for tonight, and after a few more rounds, we will move to adding larger content patches. Thank you for your continued support! - Events have a "skip" button, which will auto-complete an event - Reworked sleeping and leaving homes in the morning - Dating events don't trigger as often - Fixed up props and choices in some events - Events don't reset their timers anymore, most event types don't pause while another event is running - Made the bridge and land bridge have a better navigation zone - Outhouses and bridges save and load - Auto construction fix - No unintentional deletion of buildings, whether after moving them or during - Cooking skills now affect cooking time - Added meat and cabbage recipe - Player's location will no longer spawn underground With lov…
- Hotfix #2 🛠️ - 5 November 2025
Loads of adjustments in this hotfix. Thank you for all your feedback and for being kind! We will continue to take more and more feedback you send. - Increased passive relationship increases for the whole village - Bugfixes related to sleeping / dying - Adjusted values get more villagers into relationships quicker so they have start having children - Villagers that Age up will have their traits carried over - Made aging up more reliable - Changed "I'm Stuck" button to be more reliable -Adjusted Landbridge collision to make it easier to cross overI - Increased passive relationships scores As well as... - Pets timer faces screen - Residential menu work - Made meat a cookable item now - Saving caps for certain things - Added paused game text when paused Please continue to send us more feedback!
- Hotfix #1 🛠️ - 5 November 2025
Don't mind us! Just fixing some bugs. - The Kitchen can now be moved and deleted - Increased the speed of moving up and down with the mouse scroll wheel - Various bug fixes More fixes are on their way! With love, The Third Pie Team
- 🌳Ages of Cataria Early Access Launches on Steam!🌳 - 5 November 2025
🌳Ages of Cataria Early Access🌳Thank you for your support of our town story generator. We hope you enjoy the current build! Please join our socials and follow for more updates. This build is version .3, we have much more plans and updates coming your way over the next year so please keep a lookout for updates. Features to look forward to in Early Access build V.03: Resource collection Building Upgrading Decoration with props Villager life events Villager relationships Villager customization Animal taming (pets!) What we're working on: Animal sleep cycles More event stories Eating at the table Bug fixes And much more secret stuff! Check our Road Map on our Steam page for what's coming soon! Join our Discord Community Follow our Twitter Follow our Twitch Other socials hereWith love, The Third Pie Team
- Demo Patch 2: Tutorial Overhaul, Berries, and Bugs - 17 October 2025
PATCH 2 We hear you! The tutorial was clunky, so we redid it. Whether you're a previous player or new to the game, the whole experience should feel much smoother! What's new in this update?Task list - to help guide the starting experienceBerry bushes - to collect food earlier onHerbalist Building - to auto collect berriesSpirit tree stages added, as villagers pass the spirit tree will growInput fixesLoads of bugfixesWe are hard at work on the next update and gearing up for Early Access. Please keep sending in your feedback and sharing the game with your friends. -With love, The Third Pie Team
- Demo Hotfix 1 - 15 October 2025
We're thrilled and grateful to everyone who played the demo! We're receiving a lot of feedback, and we are already working hard to add more features and fix bugs. In this hotfix, we address:Villager variation UI issuesBug fixes Please share with your friends and wishlist to support our project! -With love, the Third Pie Team
- Demo Patch 1 - 14 October 2025
We're thrilled and grateful to everyone who played the demo! We're receiving a lot of feedback, and we are already working hard to add more features and fix bugs. In this update, we served up some goodies:Added an Aging Bar to track at what point a villager will age up4 stating villagersEdit Villager namesRandom events will only trigger once to avoid repeats Quarry yields +1 more stoneBuildings in their construction phase can now be deleted Input fixesLoads of bugfixesWe are hard at work on the next update, which will address tutorials, and with your feedback, we know where to focus next. Please keep sending in your feedback and sharing the game with your friends. -With love, The Third Pie Team