- Announcement for Nightmare Live Server - 3 September 2022
Dear players, We announce the closure of the Live server until we finish and deploy the first test period for our re-release. Regarding the transfer of characters, we have opted to make all character names available to the public as well as to give the exact amount in Blood Runes of all your expenses in the Blood Rune Shop. We are working to get you all features already completed from the first test period (Factions, Guild PvP, Myyrdok Tower and the whole new story line) as soon as possible. We cannot give a precise date for the release of this first test period, but we are working on it. Magework Studios.
- Patch note of July 4 2022 - 4 July 2022
This last patch solves many bugs that you have reported to us but also adjusts some elements of the game, before the next content update. Fixed typo in world map explanation: "enterance" is now "entrance",Fixed issue with quest marker during quest "Poison In The Water",Fixed a bug where dead npcs would spam attack dead targets,Fixed issue where Hooded Stranger would walk past Hermit Iosho during "Hermit's Deception",Fixed some shadow clipping issues in Hermit's Valley & Great Ascent,Fixed visual issue in Town Center map,Fixed issue where you couldn't place a Steel Anvil,Fixed an issue where you couldn't place a Steel Furnace,Fixed an issue where Poplar Papermill was opening the wrong station, Fixed issue where Arcanist and Cleric couldn't complete "Shopping Spree",Fixed some clipping issues in The Imperial Training Grounds,Fixed a bug where loading player houses were causing the game to…
- Patch note of June 12 2022 - 12 June 2022
All the team is happy to announce a new update, which allows the game to be balanced again and to fix some problems that you have reported to us. Fixed stats on Consecrated Slippers (15 STR, 25 INT, 15 END, 25 WIS, 15 FOC). Were 25 STR, 15 INT, 25 END, 15 INT, 15 FOC,, Fixed visual bug in Mayor's Residence (Tindale),, Fixed blocking issue in Nature's Bounty (Tindale),, Fixed an issue where Korekuta wouldn't talk when speaking from behind,, Fixed a few obelisks that were rendering above player, Fixed some map issues in Kimchi Village, War Spike Plate & War Spike Helm ingredients have been fixed Desert Cape now grants 195HP & 65MP , Hermit Cape sell price reduced to 3K (from 5K) , War Cape sell price reduced to 2500G (from 7500G) , Soul Cape sell price reduced to 2500G (from 5K) , Moonlight Cape now grants 115HP & 115MP, Moonlight Cape now grants 3% HP & MP regen , Moonlight Cape's Endura…
- Patch notes of Intro Revamp, Night-Time Open PvP And Instances Update - 6 June 2022
After many months, we are happy to announce Intro Revamp, Night-Time Open PvP And Instances Update for Nightmare you can find below this the patch notes. Based on the feedback we received over the past few months, we have completely revamped the intro and lower level experience - giving it not only more direction in terms of how to play, but also a much smoother experience. You can help us create a successful relaunch by starting a new character and trying out the start of the game afresh, then relaying any feedback to the team. Earl the Grey now refers to Jelli as "Jelli" instead of slimes, Fixed a server vulnerability, Fixed a visual bug with fire basins, Fixed Speed up and Slow spells Fixed Registration GUI, Fixed blocking issues with some Obelisks, Fixed a bug where picking up items would crash the game, Fixed cooldown on Kamikaze being 0. It's now set at 18s, Fixed a bug where forg…
- Trailer : Intro Revamp, Night-Time Open PvP And Instances Update - 2 June 2022
In preparation for our re-launch several changes have been made in the world of Sylvenus. Including open night-time PvP when you must try to stay out of danger if you wish to survive, a completely new intro, and instanced maps. The Magework Studios Team
- Overhaul Update is Live - 9 February 2022
We are happy to announce that the Overhaul Update is available. You can find the patch notes below. Bug fix Fixed a bug when replying to a private msg would say it was to yourself, Fix Assassin Master and promote option, Fix Arcanist Master and promote option, Fixed blocking on tables, Fixed crafting recipes for Axes, Fixed a bug where sometimes item effects were not being counted properly in stat calculation, Fixed a visual bug that was displaying the players clan incorrectly in the character window, Fixed a visual bug where world map targets would misalign slightly when fully zoomed out, Fixed a visual bug where "minimap" would overlay the map name, Fixed a bug where enchanting equipment would crash the game, Fixed a bug where opening the pet window crashes the game, Fixed Spiced Whisky description, Fixed text alignment for item and ability description windows, Fixed blocking issues i…
- Patch notes of January 10, 2022 - 10 January 2022
We are pleased to announce our 28th update. This update brings a large number of bug fixes and some news additions. If you notice any bugs in the game, we invite you to report this problem on the steam forum or directly on our discord in the #🐛bug-reports section Bug fix Fixed a bug where the minimap was not redrawing after entering the UI Settings Window, Fixed a bug where the hotbar was not redrawing after entering the UI Settings Window, Fixed a bug where the minimap was being quite flickery and glitchy when moving between maps, Fixed a visual bug with the world map when panning and zooming in and out, Fixed a bug where dialogue windows would re-appear when not desired during the UISettingsWindow under specific circumstances, Fixed a bug with Beta Shroom pet, Fixed a rare bug where pets killing the target would not generate loot, Fixed minimap player icon jitteryness, Fixed the aren…
- Schedule of Updates - 9 January 2022
Dear players, We are pleased to be able to officially announce the update schedule for the start of 2022. We have planned as you can see 7 updates that will bring a lot of content to the game for this year. Whether the content is PvE or PvP everyone will find what they are looking for in Nightmare this year. After these 7 updates, we think we are focusing on more and more content, we have tons of ideas and systems that we wanted to be able to add to the game quickly. A lot will change, but we've taken your feedback into account in shaping these updates and we hope you all enjoy these updates. The update schedule may change depending on the progress of our work and may be subject to change. If so, we will keep you informed of any delays. https://i.ibb.co/ChLkjVq/Schedule-of-updates-1.png The Nightmare team.
- Patch notes of December 21, 2021 - 21 December 2021
We are pleased to announce our 27th update. This update brings a large number of bug fixes and also some highly requested GUI changes which we aim to help improve your experience whilst playing Nightmare. This update also announces the arrival of the Christmas event. You can see more information about this event on its dedicated page. The event will take place from 21/12/2021 to 11/01/2022 Below you can see the fixes and additions to Nightmare. If you notice any bugs in the game, we invite you to report this problem on the steam forum or directly on our discord in the #🐛bug-reports section Bug fix Fixed entity HP & Casting bars looking off, Fixed some labels that were not getting cleaned up properly on the quest window, Fixed shield bars looking visually off, Fixed quantity defaulting to 0 for buying items, Fixed Numeric Input window crashing the game when manually entering a number la…
- About Overhaul Update - 7 December 2021
Hello everyone, As part of the global Overhaul Update, we have decided for the good of the game and to focus on the actual needs reported by players, to delay all of the PvP content originally planned. In order to make the game better for old and new players alike, as our last article on our website indicated, we are working on a global rework of many systems, like damage, monsters and much more. A first update will be planned on the Test Server as soon as we feel that we are ready to deploy a first draft of our work so that it is improved thanks to your feedback, which will hopefully be numerous. PvP Balancing will not be available until the release of the Overhaul Update. The many changes planned for the title will affect pvp balance, and therefore we will be holding off on this element until we can fix the major issues at hand. This is why the Overhaul Update will be on the Test Serv…
- Nightmare - Core Gameplay Improvements - 1 December 2021
Hey everyone, As per the most recent patch, all new development is now being tested on the test server. With this change we are delighted to start a process we have been wanting to get you all involved in for a while. Over the last few months we have been collecting data and suggestions from all of our players to try and figure out the core problems with Nightmare. We have composed a list of ideas gathered that we think will make Nightmare better. Please note that not all of these changes will happen and is subject to change based on player feedback. Ideas may be voted out given enough votes so make your voice heard! Whats next? We will be sending out lots of polls to gather users feedback. We will also be opening up Knights Of The Round to offer suggestions to put forward ideas to add to this document. These suggestions must be voted in by the players and the developers of Nightmare to…
- Patch notes of November 11, 2021 - 11 November 2021
Hello everyone ! We are happy to share our 26th patch with you. This patch notes includes new features, bug fixes and changes for Live and Test Server. New Content The Great Ascent is officially ready for players to access, and the level cap will be increased to 50. This applies to both standard level and tradeskills. New FeaturesNew world map and improved quest and town markers to help players from getting lost, Add a chat ... animation to appear when player is typing,Added map terrain slow tiles (You will see places where we use this feature coming soon),Added a feature for larger NPC's to take up multiple tiles rather than just one. (Primarily used for very large bosses),Added a new ladder tile.ChangesReworked stat point cap to not be based off total base stats but purely off stat point allocations. Due to this change, maximum points that can be allocated to a given stat is now chang…
- Halloween Update - 27 October 2021
Hello everyone! After a few days of discussion with you, as well as between us, we have decided to open a Trello Board to follow all the progress of the different tasks for each new update. We will keep improving the game in order to make it even better! That's why we are proud to announce the release of our 24th Nightmare update. You can read all the changes made for this update below, we recommend that you join our Discord Server to be able to communicate with the team but also the community. Temporary Content Halloween is coming to Nightmare from October 27 to 7th November. Get excited for exclusive event themed skins and items ! The Halloween Event is broken down into 4 zones: Spooky Town : Shaped like a Pumpkin, Spooky Town is the main town where all the monsters gather to buy things with their Candy Corn - The main currency within Spooky Town, Cryptic Cathedral : The first dungeon…
- Patch notes of October 06, 2021 - 6 October 2021
Hello everyone ! We are happy to share our 23rd patch with you. We've had a long discussion about the recent updates and changes on Nightmare and we have decided to space the release of updates to two days per week. This patch notes includes new features as well as the latest live changes. New features Revamped crafting system, Carbuncles are mods that you can apply to your gear when crafting to provide bonus effects like life-steal, they drops from ores & raid boss. Raid Bosses will finally be re-released. Raid bosses have higher drop rates than regular bosses on dungeon gear, drop high level Guardian ability books, drop Magichest keys, and other rare items, Magichests will be fully implemented allowing players to get their hands on some treasure. Magichests have random drops, some of which are extremely rare & valuable, Kolasi - The Underground PvP City, the city will be released duri…
- Patch notes of September 22, 2021 - 22 September 2021
Hello everyone, We now bring you the rest of the Pets Update. Pets are no longer broken up into 4 classes as they are now classless! Spells are no longer awarded to pets on leveling up and now can be learned by teaching them pet spells (Maximum 4). Each time your pet levels up you can add points to your pets stats. Pet spells can be bought from the pet shop for 2000 gold and also drop from the 4 Pyramid bosses. We also added the highly requested feature to rename your pets as well as some general bug fixes. Bug fixFixed party UI bug when on the lowest resolution,Fixed PvE/PvP Warps for Multiple Dungeons,Fixed a weird bug where players disconnecting from the game whilst still in queue for the PVP arena would cause unexpected behaviour,Fixed player houses,Fixed dialogue for Wizard Jim.ChangesAdded an announcement when someone uses a World Exp or Luck Blessing,All Blood Rune items are now…
- Nightmare : Pets Update - 21 September 2021
Hello players, This major update for Nightmare introduces a new Pets system but also a big change to how dungeons work. Let us introduce you to this new update feature, change and bug fix. Update featureA new pet window containing Pet stats & behaviours,You can set your pet to be aggressive (Attack any targets in range),You can set your pet to be defensive (Attack any targets in range that have attacked the owner),You can set your pet to follow the owner and ignore all Npc's,You can also set your pet to fight in either close combat range or keep its distance and fight with only spells,If a pet goes outside of its range it will teleport to its owner (No more pets getting stuck when traveling long distances!),Pets no longer waste spells healing/shielding you on full health. They now won't cast these spells until the targets health drops below 80%,Coming SoonThe ability to set your pets na…
- Developers' message about the next update - 20 September 2021
Hi everyone, Kibbelz here and I'm going to explain the new Pet system being rolled out during the upcoming patches. Right now pets are really buggy and bad. So I decided lets fix that alongside adding some nice quality of life features along the way. What was added this patch: A new pet window containing Pet stats & behaviours.You can set your pet to be aggressive (Attack any targets in range)You can set your pet to be defensive (Attack any targets in range that have attacked the owner)You can set your pet to follow the owner and ignore all Npc's.You can also set your pet to fight in either close combat range or keep its distance and fight with only spells.If a pet goes outside of its range it will teleport to its owner (No more pets getting stuck when traveling long distances!) Whats coming soon: The ability to set your pets nameThe ability to spend stat points for your petPet spells a…
- Patch notes of September 16, 2021 - 16 September 2021
These patch notes represent general changes made to the Live version of Nightmare. Bug fix Fixed Expose animation, Fixed a targeting bug when clicking on the party menu, Fixed a bug in daily quests where they were infinitely repeatable, Fixed a bug where the inspect menu was leaving behind ghost menu's, Fixed a bug where players would get randomly teleported back into the PvP Arena, Stat range on Offhand books fixed. Changes "The Hideout" quest renamed to "The Syndicate", Pumpkin Flesh added to Jack O Lantern, Added Witch Filtra west of Alchemy Lab in Black Lagoon, Poison Flora & Swamp Jelli in Exile Gorge are now aggressive, Poison Flora now swarms, Updated Descriptions, Type, and Requirements on Platinum Scythe and Pickaxe, Spider Pendant sale price increased to 250 G, Werewolf Blood Made Untradeable & Unsellable, Increased Berzerker skill Roar cooldown to 10 seconds, War Cape added,…
- Patch notes of September 15, 2021 - 15 September 2021
These patch notes represent general changes made to the Live version of Nightmare. Bug fix Fixed walls in Underground Entrance map, Fixed attack animation for Claws & Boxing Gloves, Fixed all bows. they had harvesting skill trained on them, changed to none, Fixed animation on Fatal Wound, Fixed Treasure Hunt quest not showing offer dialogue, Fixed a bug where tenacity was affecting luck & exp potion duration, Exp & Luck potions no longer expire when logging out, Fixed a bugxed a bug where if you died and log out you are stuck as a tombstone, Fixed a bug where max proficiency bosses don't get the 1% bonus drop rate where pets can attack dead units, Fixed a bug when dying & casting recall, Fixed a bug where silenced npcs can cast spells, Fixed a bug where inspecting players multiple times was causing lags, Fixed a bug where shields would stop mana consumption, Fixed a bug regarding not au…
- Patch notes of September 13, 2021 - 14 September 2021
These patch notes represent general changes made to the Live version of Nightmare. Bug fix Fixed a bug where inspecting a character with another game window caused massive frame drop, Fixed a bug where if you are already in a guild while trying to create a guild the Guild Deed would still be consumed, Fixed a bug with outlaw detection if the target logs out whilst being killed, Fixed a bug where Durable Rod required Wootcutting not Fishing skill level 20, Fixed Ether not triggering buffs, Fixed a bug where cosmetic items could be enchanted. All cosmetic items enchanted in this way have been reversed, Fixed guild members being unable to attack eachother in the arena, Fixed PVP leaderboard. Changes Reduced respawn timer on weak green jelli to 5s, Add North Suppression Order I, Add South Suppression Order I, Add Jelly Suppression Order, Old Boots sell price increased to 250G, Old Boots sta…