- Reverie Knights Tactics is Out Now! - 25 January 2022
Greetings Adventurers, The day we have all been waiting for has finally come, and we get to embark on our perilous journey through goblin-infested lands to save our loved ones from the lost elven city of Lennórien. But that is not all the good news we have for you today. First of all, to celebrate the game's launch, it will run a 15% OFF discount for the first 7 days (until February 1st). On top of that, fans of the genre who already own the amazing Fell Seal: Arbiter's Mark will be able to secure an extra 10% discount if purchased through a complete the set bundle here, AND owners of the incredible Ash of Gods: Redemption can do the same here. https://store.steampowered.com/bundle/24575/ https://store.steampowered.com/bundle/24553/ We are looking forward to seeing you all in Lennórien, adventurers! We anxiously await all of your feedback, so please, feel free to leave us a review right…
- Reverie Knights Tactics Full Version Livestream With Jared and Lead Developer - 20 January 2022
Greetings adventurers, We will be live-streaming the full version of the game today, January 20 at 19:00 CET (13:00 EST, 10:00 PST) on our twitch channel. You will not only be among the first to see the full game, but you will also meet the lead developer - producer, director and illustrator of Reverie Knights Tactics, EdH Müller, who will talk in-depth about the game's development journey. The stream will be hosted and commented by Jared, so you know it's gonna be fun. Don't miss the chance to hang out with the lead developer and be among the first to see the full game, don't forget to set a reminder! The game will be available from January 25, so don't forget to wishlist it now: https://store.steampowered.com/app/1399690/Reverie_Knights_Tactics/
- Character Introduction: Fren - 19 January 2022
Greetings everyone, We are continuing our series of introductory articles about main characters of Reverie Knights Tactics today (read about Aurora here and about Brigandine here), and this time we are going to tell you more about Fren, the smug and cynical guide, recruited to help Aurora (and Brigandine) on their quest. A ranger in Lenórienn's hayday, Fren now lives isolated in the woods surrounding Rarnaak, the remains of what once was his city. He was contacted by the Order of Tanna-Toh to lead Aurora's expedition into Myrvallar Forest, a task he was only completely convinced to perform after he was assured Aurora and Brigandine had what it takes to survive in such a dangerous place. As with most elves, Fren can display an entitled sense of superiority to those around him, and the isolation of the forest has left more than a few marks on his personality. Most noticeably, his tenure i…
- Character Introduction: Brigandine - 13 January 2022
Greetings everyone, We are continuing the series of introductory articles about main characters of Reverie Knights Tactics today (read about Aurora here), and this time we are going to tell you more about Brigandine, Aurora's best and oldest friend. Brigandine is earnest, cheerful, and, although something of an airhead, very attentive to those around her. Brigandine is known for her voracious appetite and, while she eats much more than her size would indicate and has a palate that welcomes most kinds of food and spices, she has a weak spot for sweets and pastries. A strong soldier in her own right, Brigandine is nonetheless terrified of anything with a ghostly nature: spirits, wraiths and apparitions are the bane of her existence, and her friendship to Aurora is one of the few things that would motivate her to take a perilous journey to a place full of spectral menaces. On the battlefie…
- Character Introduction: Aurora - 10 January 2022
Greetings everyone, With the release date of Reverie Knights Tactics quickly approaching, we decided it's high time to introduce you to our cast of main characters. First, let's take a looks at Aurora, the main protagonist of the game: A cleric of Tanna-Toh, Goddess of Knowledge, Aurora is no stranger to adversity, having lived off the streets of Malpetrim since an early age. She scraped up food and money in any way she could, until a fateful meeting with Marius, an emissary of Tanna-Toh who took her under his wing and eventually filled the role of mentor and father. With her existence going from a perilous to a sheltered one, Aurora was raised inside the Order of Tanna-Toh, becoming a faithful servant of the goddess with a deep appreciation for knowledge of all sources. When her adoptive father Marius decided to take on the mission to extract whatever wisdom could be gathered from the…
- Reverie Knights Tactics Dev Diary #5 - Hey, that really sounds cool! - 5 January 2022
Hi guys! My name is Leonardo Pietrowski and I’m a Brazilian music producer, composer and sound director. I worked on Reverie Knights Tactics by directing and producing all audio, including songs, sound effects and managing talents for audio production. This is just a little bit of my story with this awesome game! For starters, let me say this: working on Reverie Knights Tactics was a blast! We started way back when (maybe 5 years ago?) with some drafts of how we were going to approach the game sonically. We were throwing a lot of different ideas around to see what we wanted the music to sound like and how we were going to create and implement the sound effects. The first thing that we decided were the overall instruments and elements that we wanted to use. We tried to focus more on the anime(ish) aesthetics while still keeping the ‘fantasy sound’ that people associate with this kind of…
- Reverie Knights Tactics Dev Diary #4 – Coding, coding, coding... - 17 December 2021
Hello everyone, my name is Matheus, and I'm the programmer for Reverie Knights Tactics. As the development slowly wraps up and we squash those last few remaining bugs, I thought it'd be interesting to share some of the experiences of building our game. RKT is the first large production I was a part of, and there was a lot to learn from it. Originally the game was planned to be a traditional turn based JRPG, similar to the earlier Final Fantasy titles, but as we were planning out the game, we thought that having it be a grid based RPG would allow us a lot more room to experiment and introduce interesting gameplay mechanics. Such a change presented a myriad of programming challenges that had to be sorted given the massive increase of gameplay complexity, but it was also a great opportunity to really expand on our production goals. Most of these programming challenges derived from design q…
- Reverie Knights Tactics' Release Date is Announced! - 14 December 2021
Greetings Adventurers, Mark your calendars, for the day we embark on our epic quest to save the lost expedition to Lennórien is finally known! Our perilous journey will begin on January 25th, 2022 - so rest well this holiday season, and gather your strength - you will surely need it to face the goblinoid hordes wreaking havoc across the continent! To mark this momentous occasion, we have prepared a new trailer: We hope to see you in-game very soon. For now, feel free to leave us a message on our discussion boards, join our discord server or, of course, get the first taste of the game by playing the free Prologue that is already available! Don't forget to wishlist Reverie Knights Tactics: https://store.steampowered.com/app/1399690/Reverie_Knights_Tactics/
- Reverie Knights Tactics Dev Diary #3 – Making those characters move - 6 December 2021
Greetings adventurers! We have several amazing animators from Hype Animation working with us on the game and since character animation is such a big part of its unique esthetic, in this installment of our Dev Diary series, we wanted to share a few words and insights from them. Animating the characters for the Reverie Knights Tatics game was both challenging and fun. Challenge, because here at Hype Animation we hadn't worked with animation for games yet and we needed to understand the process and practically relearn some animation concepts. The fun was in the opportunity to work with a franchise based on the fictional universe of comics, books and RPGS known as Tormenta. Despite this, all this fun has had an air of challenge, as the franchise has a considerable fan base here in Brazil, and our work has to respect the lore of the universe of Tormenta; at the same time, it needed to bring…
- Reverie Knights Tactics - The Birth of a Character - 29 November 2021
Greetings adventurers! It's been a while since we've been in touch, so to make up for that, we'd like to introduce some of the artistic process standing behind the hand-crafted characters that you will be encountering in Reverie Knights Tactics. ✏️ Character design is one of the key elements in game development. Whether it's a playable character or a random NPC, the perception thereof starts with their looks. And that's what we'll be exploring today. But enough talk. Come have a look at the fascinating process of the birth of a character from a simple sketch to a fully molded design. Can't wait for the game? Play the prologue for free now! https://store.steampowered.com/app/1638140/Reverie_Knights_Tactics_Prologue/?curator_clanid=1949621 If you want to stay up to date, wishlist the full game: https://store.steampowered.com/app/1399690/Reverie_Knights_Tactics/
- Reverie Knights Tactics: Prologue patch is now live! - 22 July 2021
Greetings adventurers! We have prepared an update, that address the technical issues that our fans have mentioned in the Steam Forums and the reviews. We would like to thank all of you, who provided us with feedback and we hope that you can now properly enjoy the Prologue! You can read the full changelog below: Fixes: Fixed some Localization typos. Fixed an issue where the arrows indicating the push/pull direction of skills would be visible in units that could not be moved. Fixed an issue where the Customization Screen could become unresponsive to changing Units when menus would be opened and closed in certain orders. Fixed an issue where a turn could be ended before selecting the facing direction for a Unit, preventing the battle from progressing. Fixed an issue where in rare instances, the Items Window would not be displayed during a battle when selecting the Consumables Button. Fixed…
- Reverie Knights Tactics: Prologue is now available! - 13 July 2021
Greetings heroes! We are happy to release Reverie Knights Tactics: Prologue - a playable preview version that will introduce you to the story of Aurora and her companions, tasked to find Lennorien, and offer you a sneak preview of the game before its full release that is planned for this fall. So wait no longer and head over to the Prologue Steam page and start playing right now! Also, one of the main reasons why we decided to release this Prologue is to collect valuable feedback from the community that will help us shape the game and apply improvements before the full version is released. So, we encourage everyone to share your feedback with us and tell us what you think about the game. You can do that either through the Steam Discussions here, our Discord channel or by sharing a review on the Steam page https://store.steampowered.com/app/1638140/Reverie_Knights_Tactics_Prologue/