Adrorium Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews41
- Release dateMay 30, 2021
- DeveloperBeholder
- PublisherBeholder
Genres: Indie, RPG, Simulation, Strategy, Free To Play
Company pages: Developer: BeholderPublisher: Beholder
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Adrorium Playtest Steam news
Adrorium Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Connect Update (0.13.0) - 30 May 2026
Greetings captains! One of the quickest updates, only 3 months! Try it in the playtest or demo! Smaller update featuring physical pipes and wires connecting all blocks, huge optimizations for multiplayer, many bug fixes and countless QoL features. Ship pipes & wires Ship interiors look completely different with cables and pipes wrangled all over the hull, be ready to trip over and over! Overhauled networking Lags when firing large number of projectiles in multiplayer? The new compression algorithm and message batching will reduce the bandwidth enough for large scale battles to be synced properly. Tiered Railguns Pew Pew Pew, who says kiting is not a viable strategy for ships? Tiered Plasma Cannons Let me quickly melt those shields for you. X-Ray ship camera Worried about the crew or want to know what the automatons are up to when you're not looking? One button press away. Countless QoL…
- RenUIvation Update (0.12.0) - 15 February 2026
Greetings captains! 8 months later, the update is ready! Try it in the playtest or demo! Major gameplay changes for the start of the game(mission based gameplay) and graphical improvements(hull and UI). Overhauled hull model Angled hull, configurable textures/tile/tint and contiguous hull(no more dent gaps). Thick wall and floor with edge poles to give the internal hull volume. Now hostile bases really look eerie while your ship looks a lot sci-fi on the inside, at least compared with the old textures. 6 new tools 6 new tools ranging from a rusty screwdriver to some pulse welder that can pickup and repair tier 9 gatlings in seconds, no need to be afraid of ship modifications if you placed something incorrectly. Translations (11 languages) The first prototype for localization has arrived, about 50% of all texts are translated and more coverage is planned for further updates. Updated UI B…
- Mining Update (0.11.1) - 9 June 2025
Greetings captains! 9 months in, the update is ready! Try it in the playtest or demo! Gameplay has been greatly changed putting more emphasys on mining, ship building and progression all togheter. New asteroids Each one holding hundreds of ore veins, enough to renovate your entire fleet. Hide inside their craters but check for worms first! New progression system Getting drone cruisers and titanium in the starting sector but spending exactly 0 seconds in intermediary sectors until the center? No more!, each sector has it's own ores and wave composition. Now you will get to experience going through each upgrade tier rather than skipping half and never getting the last 2. Other things like loot and player weapons have been chained for a progression oriented gameplay. New cockpit Annoyed to have to go to 4 consoles in the middle of combat? The new cockpit has all the controls available for…
- Adrorium comes to Android! - 6 September 2024
Hi captains, Starting today you will be able to fight drones on your Android device as well. The android version is mostly 1:1 with the pc version with small differences (no steam/discord support on mobile, different controls). There is cross compatibility between any platform (both for multiplayer and for loading saves/mods). You can download it from the Discord server or from the Itch.io page. Keep your autopilot on, Beholder
- Space exploration Fest (Daily Streams) - 4 September 2024
Join me on a wild ride towards the center of the galaxy. Can I stay alive while Alt-Tabbing to read comments? Stay tuned to find out. Daily streams (10 am Pacific time).
- Colossal Update (0.11.0) - 24 June 2024
Greetings captains! This update is ready, now! You can play it through the demo or beta playtest. One of the largest updates so far that completely changes progression and the way you build your ship. Automaton Your own personal handyman capable of repairing, rebuilding and farming. It is yet unknown what powers its internal systems. PDA designer Tired of blindly building your ship? now you can see and plan out the design directly from the pda. New progression system & 5 new metals With the new tiered blocks you have to make several stops along the way to pick up increasingly more valuable resources to build those new colossal hardware. Progression is locked behind 5 new materials that are found the deeper you go into the galaxy: Steel Duralumin Cobinel Bio-Molecular Iron Bio-Molecular titanium Asteroids everywhere Do you even need an explanation for this? Mining has finally became a pr…
- 0.10.5.1 Hotfix - 10 December 2023
Hi captains, This small patch brings steam networking and over 20 fixes mostly for multiplayer and few for singleplayer. Changelog: -fixed photon not syncing the 3rd player -fixed remained seated in rover after disconnect -fixed rover inventory access error -fixed players spawning outside the ship -fixed steam networking -fixed disconnect if scrolling through belt -fixed dupped player body in client steam net -fixed steam not disconnecting on exit -fixed manual from pda lagging the game -prevented rover from causing ui visual artifacts -fixed rover remaining locked if driver disconnects -fixed inventory locked if trying to drive locked rover -fixed ship states not synced for planet base in some cases -fixed error while trying to harvest 2 times -fixed player stats updated with delay for client -fixed wave spawn popup not appearing for client -fixed error when destroying specific block o…
- Convenience Update (0.10.5) - 12 November 2023
Hi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. The update consists of a multitude of features designed to improve the quality of the game: Planet survival scenarios Sick of always starting in space with a fully functional ship? Survive and eventually repair a wrecked ship to escape the harsh environment in the new planet survival scenarios. Inventory fetching Inventory management is the final boss in most games and it's not fun. I know. Now you can fetch/pull inventory directly from the ship for crafting, planting and repairing. Quick send to ship also included. Reliable multiplayer connection Developed a brand new reliable network module for multiplayer to ensure packets are going to reliably arrive to your peers. Say goodbye to de-syncs. 4 new pois and drones With 2 more drone variants and 2 more planet base designs the…
- Energy Update (v0.10.4) - 1 April 2023
Hi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights: Electrolyzer, fuel cells, transformer Ever run out of o2 and h2 but had mountains of unused water? Or are the turbines not providing enough power for you? I got you covered, convert liquids with each other and with both electricity grids like joggling balls. Electrolyzer: 2*h2o + electricity => h2 + 2*o2 Fuel cells: h2 + 2*o2 => 2*h2o + electricity Transformer: (Boost mode) Aux grid => Main grid, (Buck mode) Main grid => Aux grid Fusion & singularity reactors Do you have nothing to sink your resources into in the end-game? Well, those 2 overpowered reactors will give you enough plasma to power a entire planet... sustainably. New precise building system No more overlaps and nice building animation. Did I mention you can place multiple blocks in the sam…
- Farming Update (v0.10.2) - 11 June 2022
Hi captains! This update is out, now! You can play it yourself through the playtest option or through the demo. Those are the highlights: New farming system It was about time! multi stage growing, water/compost requirements and planting fruits directly are some of the new options. 3 new consoles Though still in prototype phase, they have all the functionalities of the legacy consoles. Proper layout will come in next updates. All about removing legacy blocks. Did I mention they are fully modable? 6 new crops Namium, nurins, olis, crensel, artein and tiuras. You will learn to rely on them for subsistence since the traders won't sell you anything edible anymore, jerks. Did you know you can plant things other than seeds and crops? Find out what :). New shield system and blocks Remember when you used to press one button to completely recharge the shields? Now they recharge very slowly and on…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 December 2023 | 0.10.5.1 Hotfix | 5395938616803422827 |
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