- Season 3 Content Update - 22 September 2026
Season 3 - Corruption League & Race Event is upon us! Season 3: Corruption Leaguestart: September 23rd (7 pm CEST) Corruption Race Event: September 25th - 27th (7 pm CEST - 7 pm CEST) To join the race drop a message in the race event channel on our discord. Welcome back Wanderers! We are happy to share the patchnotes for the season 3: Corruption content update version 1.1.1.0 for Striving for Light. Our main focus for season 3 alongside providing new content was to refine the already existing content and systems. Over the last updates and seasons we introduced so many new systems that we felt it was just about time to dig back into some older systems and tackle the feedback we received over the last seasons. Corruption is spreading quickly in the vast lands of Ankerath! We are calling you to end this darkness! In Season 3: Corruption you will be able to bend and adopt corruption. You wi…
- Season 3 - Corruption League + Race - 18 September 2026
Season 3 - Corruption League & Race Event is upon us! Season 3: Corruption Leaguestart: September 23rd Corruption Race Event: September 25th - 27th Welcome back Wanderers! Corruption is spreading quickly in the vast lands of Ankerath! We are calling you to end this darkness! In Season 3: Corruption you will be able to bend and adopt corruption. You will be able to modify maps even after they got corrupted. Maps have the chance to spawn corrupted and there are higher changes maps can corrupt on applying modifiers. But there are new powers arising from the depth of corruption! Full patch notes and more details will follow in the next days, so stay tuned. You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.
- Update 1.1.1.0 Public Beta available now! - 19 May 2026
We took some time compiling all the feedback we received during the Season 2 launch and are happy to bring some substantial changes to Striving for Light. Including balancing changes, improvements and bugfixes (even for some seldom occuring crashes). As Update 1.1.1.0 contains bigger changes we are are rolling it out into the public playtest branch before it will go live. We invite everyone to engage with the changes and give us feedback so that we can fine tune everything until it will go core. How to join the public beta Steam -> Striving for Light -> Properties -> Game Versions & Betas -> select public-beta branch Upcoming Race Event: Depending on the feedback we receive on the public beta we plan to host a race event very soon. Balancing Changes to Dodge: Dodge in its current state sets a fixed invulnerability time, where when chaining multiple dodges with shorter/interruped dodge d…
- Update 1.1.0.4 - 29 April 2026
Hotfix 1.1.0.4 brings an array of improvements and critical bugfixes for the season 2 content update. Thanks everyone for reporting and sharing your feedback! Improvements Improved new bone vulture attack pattern to indicate projectile shots more prominently. Bone Vulture projectiles have improved visibility and collider has been reduced in size. Bugfixes Fixed echoes of fate unlock discount increasing endlessly on map tiers above 20. Fixed a crash when unlocking goladir on spanish localisation settings. Fixed not being able to switch weapon or toggle minimap overlay when approaching and NPC and triggering dialogue from too far away. Fixed light fragment UI indicator being overed up by skygems if you got a lot of light fragments. Fixed an issue where when having less than 10 light fragments on the tree of light when spending it got applied twice (v.1.1.0.4a) In case you encounter any is…
- Hotfix 1.1.0.3 - 28 April 2026
Hotfix 1.1.0.3 brings an array of improvements and critical bugfixes for the season 2 content update. Thanks everyone for reporting and sharing your feedback! Improvements Melee attack replacers Cyclic Might and Colossal Strike can now apply weapon weakening effects to enemies. Bugfixes Fixed rift rank not being displayed on completed rift UI and the rift leaderboard entry Fixed permanent companions not triggering player effects In case you encounter any issues never hesitate to report them i.e. on our discord. You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.
- Hotfix 1.1.0.2 - 27 April 2026
Hotfix 1.1.0.2 brings an array of improvements and critical bugfixes for the season 2 content update. Thanks everyone for reporting and sharing your feedback! Bugfixes Fixed abysal hunger melee weapon not applying base weapon endurance cost to your attacks Fixed sandfall event setting marking the aeodra arena world event as complete Fixed sanguine chest ending early on high map tiers Fixed reward chests spawn arc on descent defense and rifts that could trap you, when spawing a big bunch of chests Added missing awakened gatekeeper achievement images for new maps In case you encounter any issues never hesitate to report them i.e. on our discord. You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.
- Hotfix 1.1.0.1 - 25 April 2026
Hotfix 1.1.0.1 bring further fixes and improvements based on your player feedback for the new Season 2 content update. Thank you for being part of season 2 and for reporting occuring issues! Improvements Echo Weapons without upgrades are now displayed as Tier 1 instead of showing empty brackets Minipet cosmetics are now not affected by player effect transparency setting (as you can deactivate the pet manually if it distracts from gameplay) Exiting world events (with despawned enemies) now properly reduces enemies on map counter again Fine tuning of the overgrown monstrosity jungle gatekeeper fight Specialisaton granted weapon condition damage is now working with melee attack replacer skills like cyclic might, colossal strike or trembling ground (v.1.1.0.1a) Damage numbers font size is now slightly bigger matching the pre 1.1 size (v1.1.0.1b) Reduced visual size of sunderbow range weapon…
- Hotfix 1.1.0.0a-f - 24 April 2026
Even though Season 2 version 1.1 was just launched a few hours ago we have already supplied an array of hotfixes tackling arising bugs and issues. Here are the consolidated patch notes: Improvements Sandfall world event now grants additonal sand on higher map tiers Sandfall rewards prices have been lowered slightly Charge: Range Attack Modifier can now as well trigger effects with lower than 100% spawn change like totems up to 3x on full charged attack (v.1.1.0.0f) Bugfixes Fixed sandfall reroll cost being wrongly displayed with 50 (was 100) Fixed a potential crash on steamdeck when navigating the sandfall reward screen Fixed sandfall reward window not being able to be closed on steamdeck Fixed tree of light spending 10 light fragments at once grants 20 light in legacy progress (1.1.0.0d) Fixed merchant switching up light stash from darkness and normal difficulties. (v.1.1.0.0e) Fixed a…
- Patchnotes: Season 2 Content Update - 22 April 2026
Welcome back wanderers! The wait is over, after many months of hard work we are hyped to share the full patch notes for the FREE Season 2: Era of Darkness content update. Official Season 2 Trailer Stay a while and listen ... and read of course ... This content update is massive and turned out to be much bigger than initially planed and expected. So we included some of the new music coming with Season 2 to set the vibe for reading through this massive patchnotes. Season 2: Era of Darkness Release 24th of April 2026 at 7pm CEST Join the Season 2 Release Event https://store.steampowered.com/news/app/1646790/view/518618315048879096?l=english Supporter Pack DLC We decided to make the content update including the Druid class a FREE update for everyone to not fracture the playerbase and balance the new class without following the meta of overpowering new content to set buying incentives. We th…
- Season 2 - Release Event - 20 April 2026
Season 2: Era of Darkness - Release Event With the Era of Darkness content update release we will also kick off the Season 2 release event! Duration 24th April -1st May, 7pm CEST Pricepool 1st Place Seasonal Challenges Normal Leaderboard: Design Cosmetic with Devs 1st Place Seasonal Challenges Hardcore Leaderboard: Design Cosmetic with Devs 1st & 2nd Place Leaderboard Normal Tier 1: Supporter Pack DLC 1st & 2nd Place Leaderboard Hardcore Difficulty Tier 1: Supporter Pack DLC 1st & 2nd Place Leaderboard Normal Darkness Tier 1: Supporter Pack DLC 1st & 2nd Place Leaderboard Hardcore Darkness Tier 1: Supporter Pack DLC 2 Supporter Pack DLCs random along all participating players. How to Participate If you want to participate drop a short message in #s2-eod-event-chat on our discord to sign up to be eligible for prices and get the @Season 2 Event discord role. Supporter Pack DLC If you woul…
- Season 2 - Release Date, Trailer and Season Mechanic Reveal, Supporter Pack DLC - 14 April 2026
Welcome back wanderers! In this announcement post we will share the exact release time for Season 2 and the supporter pack DLC and share the official trailer and unveil the new Era of Darkness season lead mechanic. In case you have missed Part 5 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/529874682677036185?l=english Please keep in mind that everything presented is still subject to change until its release. Season 2 Release Date Season 2: Era of Darkness and the Supporter Pack DLC will both be releasing at: 24th of April 2026 at 7pm CEST So you can save the date. Of course there will be a leaderboard reset with the start of Season 2. Season 2 Release Event We have plans for a release event with the start of Season 2, where we will share further details very soon. Season Lead Mechanic - Sandfall World Event Sca…
- Season 2 - Skills & Cosmetics - 20 March 2026
Welcome back wanderers! In this announcement post we will unveil the Season 2 release date and a major segment of the new content coming to the Era of Darkness content update for Striving for Light. In case you have missed Part 4 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/537754717717005670?l=english Please keep in mind that everything presented is still subject to change until its release. Season 2 Release Date We are currently aiming to release the Era of Darkness Content Update at: 24th of April So you can already save the date. Of course there will be a leaderboard reset with the start of Season 2. New Skills The content update will bring new skills to the extensive roster of build possibilities. Vulcanic Hit - Melee Skill Each melee hit unleashes a volcanic eruption spreading a burning AoE field, setting…
- New Maps - Season 2 - 6 March 2026
Welcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light. In case you have missed Part 3 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/529872149958100158?l=english Please keep in mind that everything presented is still subject to change until its release. New Maps As the vast worlds around Ankerath remained undiscovered for quite some time now, we decided its time to add new destinations that bring new variations into your journeys and summon new challenges for all travelers brave enough to venture into the darkness for Season 2 once more! We focused on maps that enrich the palette of available destinations to make your runs as varied and dynamic as possible. These new maps will be available…
- True Roguelike Mode - Season 2 - 20 February 2026
Welcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light. In case you have missed Part 2 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/498345684383040147?l=english Please keep in mind that everything presented is still subject to change until its release. New True Roguelike Mode: Darkness Modes You might have asked yourself why is the Season 2 Content Update not called something Druid related if a new class is a major part of the Season 2 content Udpate...? Well here it is. We are happy to announce that we are adding a True Roguelike Gamemode to Striving for Light in Season 2. With Season 2 the Era of Darkness is spreading corruption on the vast lands around Ankerath, and even breaching the c…
- New Druid Class Announcement - Season 2 - 6 February 2026
Welcome back wanderers! At this announcement post we will unveil a major segment of the new content coming to the Era of Darkness - Season 2 content update for Striving for Light. In case you have missed Part 1 of the Era of Darkness - Season 2 announcement you can read it here: https://store.steampowered.com/news/app/1646790/view/529869613052200406?l=english Please keep in mind that everything presented is still subject to change until its release. New Character Class: Druid We are happy to announce that the Druid character class will be joining the roaster of Striving for Light in the upcoming Season 2. The Druid is a naturebound class wielding and bending the power of nature. The druid calls ancient spirits and constructs powerful totems to shift the odds in her battles to her favour. The Druid comes equipped with the starting weapons: Totemic Staff - A range weapon with 25% chance o…
- Era of Darkness - Season 2 - Announcement - 23 January 2026
Welcome back wanderers! It has been a while since our last post regarding the next major content update for Striving for Light. As the content update is nicely shaping up we are happy to share some first details about what to expect from our next major content update. Era of Darkness - Season 2 The release of the content update "Era of Darkness" will mark the start of Season 2! As you might already suspected based on our timeframe, the Era of Darkness will be, bigger than intially planed (who might guessed it...?) and will not only bring a new leaderboard season, but also a big array of new content and features for you to experience! While the season title and artwork might already throw some hints on what awaits you in Season 2, we want to reveal the new content stepwise as things shape up until the final release date. Free Content Update We spent some time thinking about the future of…
- Update 1.0.4.3 - 23 January 2026
Balancing Dark Wanderer: Initial character attackspeed malus was reduced to -10% (was -25% before) Bugfixes Fixed fast successive projectile hits not triggering hit effects. Changes to lyxara awakened endboss attacks to prevent invisible obstacles.
- Hotfix 1.0.4.2b-c - 13 December 2025
Improvements: Improved glow effect of sky gem drops Tower spike attacks now have bigger reach and increased damage Tower spike attack has new trails and glow effects Proper time formating for rift leaderboard entries in m:ss format (v.1.0.4.2c) Bugfixes: Fixing a crash when starting the descent defense event Fixed wrong placed collider on tower spike attacks Fixed ice traps not shooting after being offscreen (v.1.0.4.2c) Fixed tower projectiles not updating directly after upgrades (v.1.0.4.2c2)
- Update 1.0.4.2 - 13 December 2025
Update 1.0.4.2 brings a redesign to the descent defense, dynamic damage number scaling system, a new tower spike attack, improved item drop particle effects for improved performance and more. Major Features and Improvements Improved Descent Defense Tower Upgrade System: The tower defense upgrade system now has limits on how often additional projectiles and effects can be upgraded. After the max amount of upgrades are reached you will continue to be able to increase the damage for these attacks. This ensures and prevents from stacking so many effects in the late game that performance issue occur. New Tower Spike Attack: The tower spike attack was entirely redesigned and now shoots big swirling flail spikes. Damage Number Improvements: Damage numbers now dynamically adapts to your damage output to not display all numbers as high threshold numbers. The crit icon was redesigned for a more c…
- Hotfix 1.0.4.1b-c - 8 December 2025
Thanks for your reports on some bugs that sneaked into the latest tech upgrades from season 2 that we rolled in to bring immense performance improvements to Striving for Light. Bugfixes: Fixed cyclic might not dealing any damage to enemies (v.1.0.4.1c) Fixed not unlocking achievements for sun orb and sunfire sceptre (v.1.0.4.1b-c) Fixed not unlocking achievements for skillgem hoarder II & III (v.1.0.4.1b) If you encounter any bugs or issues reporting them directly to us helps fixing them asap. You are invited to join our official discord. Chat with fellow SfL Players, discuss builds, the new content update or just hang out with us.