SPSTEAMPULSELIVE ANALYTICS
Idle TD: Heroes vs Zombies

Idle TD: Heroes vs Zombies Steam news

Swell Games LLC | Jan 24, 2022 | game

Released

6players observed · 25 September 2026 - 10:12:09 UTC

CasualFree To PlayIndieStrategySteam Store

  • Latest observed players6 · 25 September 2026 - 10:12:09 UTC
  • SteamPulse tracked peak122
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score74% positive

Idle TD: Heroes vs Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players6 · 25 September 2026 - 10:12:09 UTC
  • SteamPulse tracked peak122
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score74% positive
  • Total reviews164
  • Release dateJan 24, 2022
  • DeveloperSwell Games LLC
  • PublisherSwell Games LLC

Genres: Casual, Free To Play, Indie, Strategy

Company pages: Developer: Swell Games LLCPublisher: Swell Games LLC

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Idle TD: Heroes vs Zombies Steam news

Idle TD: Heroes vs Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • UPDATE October 21 (v56) - 22 October 2021

    New Content: Hero Ascension! Ascending a hero will reset all of his attribute levels and exp in exchange for Ascension Points (AP). These can be used for incredibly powerful and unique upgrades such as boosting the hero's Skill Power or Strength and Alchemy attributes. Added a hero card Tier Pack VIII. Changes: The number of cards required for Tower Tiers were given a cap. This ensures buying card packs to increase Tiers remains a viable source for increasing DPS. Significantly increased the number of hero cards in the Premium hero gem packs and the Epic and Legendary Promo packs. Improved some Debuff tower skills: Assassinate works partially on bosses; Teleport has a 100% chance; Weaken has a splash effect; and Stun timers were extended. The Block Aura skill now stacks. Buffed the DPS, Gold Drop, and Kill Exp upgrades in the Tech, Tournament, and Gem menus to be more worth their cost.…

  • Update September 3 (v53) - 3 September 2021

    New Content: Select which map you want to play next after each Prestige. Each map now has unique perks associated with it, making some better than others for different styles of play. Added an 8th Daily Mission with a 20 gem reward. Each individual skill now has its own “Boss Only” targeting option. Changes: Reduced Grave Digger HP scaling. Increased max level of the DPS, Gold Drop, and Kill Exp upgrades in the Prestige Points menu. Their cost increases significantly faster after level 9999. Decreased cost scaling of Tournament upgrades. You can now close most menus by clicking anywhere else on the screen, not just the "X" button. Bug Fixes: Fixed a bug associated with the Teleport skill.

  • Update August 6 (v45) - 6 August 2021

    Changes: Added particle effects to skills and spells. View a tower's attribute levels when he is selected by scrolling down in his upgrade menu. Moved the Leaderboards Appearance menu from the Settings menu to the main Leaderboards panel. Also improved it to clearly show the bonuses you're earning from leaderboard icons and titles. Rearranged the Spells menu. Bug Fixes: Fixed critical bug where leaderboards would sometimes not load correctly, preventing you from collecting your PvP Tournament rewards. Fixed bug where the PvP Tournament leaderboard may not correctly update your score at the last second right before it ends. Fixed bug where the Assassinate skill would still deal damage and get kills while the Tower is on skill support targeting. Tons of other minor bug fixes.

Patch notes and updates

S.noRelease datePatch nameGID number
16 August 2021Update August 6 (v45)4032396530943345351

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