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Sci-Fantasy Defence

Sci-Fantasy Defence Steam news

Ivan Chernyakov | Mar 14, 2022 | game

Released

0players observed · 23 September 2026 - 10:04:35 UTC

ActionIndieSimulationStrategySteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Sci-Fantasy Defence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews6
  • Release dateMar 14, 2022
  • DeveloperIvan Chernyakov
  • PublisherIvan Chernyakov

Genres: Action, Indie, Simulation, Strategy

Company pages: Developer: Ivan ChernyakovPublisher: Ivan Chernyakov

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Sci-Fantasy Defence Steam news

Sci-Fantasy Defence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Sci-Fantasy Defence V10 — Top-Down Update - 13 January 2026

    This update added new content, including new traps and weapons. The game also changed the viewing perspective to top-down, and content was redesigned to accommodate this (for example, ceiling traps are now wall traps). Also, split-screen multiplayer has been replaced with a shared screen. In VR, this is combined: you build in giant mode, but the character follows your movements in battle mode. Here's the list of new features and changes:NEW Hammer trapNEW Push trapNEW Energy Barrier (prevents projectiles from entering or exiting from the area)NEW Swing Axe trapNEW Mjolnir weaponThe biome is now procedurally generated with obstaclesNew building system: Walls are now limited, and you receive a certain amount after each wave. Building any trap requires a resource. Resources are distributed randomly across the walls. For example, to build a mechanical trap, you need a gear in an adjacent ce…

  • Free DLC anouncment and v10 alpha Update - 31 August 2025

    A free DLC is coming soon, in which you need to destroy targets as quickly as possible. Each subsequent shot adds an additional arrow per shot. The developments from the main game are used. Many enemies, thousands of arrows, physics with smooth framerate. Dodge shells, shoot and break records.In the beta branch you can play version 10 of the updated main game (alpha version). Main features and changes:the game is now oriented to a top-down perspective. Now, when playing with multiple players, the screen is not divided into several parts. The VR player also sees himself from a top-down perspective, but the character repeats the movements of the VR player. With this combination, there is a 360-degree view of the action while using close-range and long-range weapons.returned back rogue-like choices. Choose traps and upgrade cards between wavesbig creatures and bosses now also have ragdoll…

  • Sci-Fantasy Defence V9 - Physics Update - 7 September 2024

    New The update is aimed at close combat and encouraging more physical activity (including body and legs). Weapon physics - now have weight and interact with other objects New attack mechanics. Enemies no longer bite immediately, as before, without giving the opportunity to switch to close combat. Now they jump on the player's head before biting, which allows you to crouch or step aside in real life, increasing physical activity and giving various opportunities for counterattack (shoot during or after crouching, push into traps, etc.) with the passive effect Adrenaline Rush. Adrenaline Rush - new passive effect that activates when an enemy jumps on you to bite. Slows down time, but also slows movement speed (but not weapon movement speed, while still retaining the effect of weight) New weapon - bare fists. Just leave at least one weapon slot empty for use and hit enemies in slowmo. Impro…

  • Sci-Fantasy Defence Update 8.7 - 21 August 2024

    New Zombies know getting random buff electric - creates EMP explosion after death, that deactivates near traps for 10 sec poisoned - immune to poison and make damage to closest players after death accelerated - high movement speed (can activate many traps if not killed in time) steely - immunity to physical damage telekinetic - immune to telekinesis/antigravity, throws nearby zombies in the direction of its movement upon death Climbing. Added ropes to select a vantage point (for example, for building or shooting from above). Climbing motion. Previously, it was only possible to move by sprinting when smooth locomotion was off, but now you can climb on the ground, capturing space and pulling towards. Useful if you experience motion sickness and/or want more physical activity. Gesture based actions. Cast spells using gestures with the telekinesis gloves. Map 1 - Changes/Improvements Decrea…

  • Sci-Fantasy Defence Update 8.6 - 8 July 2024

    New New weapon: electro-balls, that repeats your hand movements on distance New trap: chain, can be grabbed using telekinesis and using like a whipe, merges with other dynamic mechanisms (like bounce balls or grinders) Added rope wires - enemies now can climb on ropes Added spectator camera option (for content creators) Improvements Due to accidentally activating slowmo now need to press GRAB button with pushing the gear Added ability to recenter menu on holding menu button Fixes Fixed frequent crashes VR: fixed old UI and bindings that beacking a game Fixed drop performance when enemies are burned Increased Antialiasing in Ultra graphics settings

  • Sci-Fantasy Defence Update 8.5 - 24 June 2024

    A major update that improves physics, mechanics and visual/sound effects. Also adds a more intuitive interface. improved physics of melee weapons brought back slowmo mode Gravity Glove now upgrades to level 3 and provides additional gesture-based abilities added collision effects improved visual and sound effects improved performance more detailed trap physics more intuitive controls (such as drawing weapons from behind your back) added interface for building mode some traps have been reworked fixed when turrets didn't attack fixed when zombies got stuck and were not allowed to finish the game added endless mode

  • Sci-Fantasy Defence Update 8 - Split Screen Multiplayer - 8 December 2023

    New Added 10 Classes with perks. Each has its own starting weapons and traps Support up to 5 players on split screen (VR + 4 desktop or 4 Desktop ) Now fully supports gamepads (hints/menu navigation) Added inventory system with slots Zombies now bite Changed FPP to TPP for Desktop players Fixes Fixed when mouse clicks were duplicated for VR Fixed some bugs

  • Sci-Fantasy Defence Update v1.7.0.0b Released - 4 September 2023

    New Added beta-branch of big Ragdoll Physics update. The main branch so far consists of animated characters with one hitbox as before. The new version is still in the process of reworking weapons, traps and optimization for interacting with ragdoll, but it's playable already. Main features in the new version: new ragdoll physics instead of animations (chopping off limbs, hitboxes / colliders for each body part separately, instead of one common one) foot tracking support (1-2 controllers required) new zombie models Improvements / Changes Improved some VFX/SFX Fixes Fixed some bugs

  • Sci-Fantasy Defence Update v1.6.6 Released - 30 July 2023

    New Added Cube Spawner Added ability to telekinesis with some traps and environment like cubes Improvements Improved game launch speed for HDDs and weak CPUs VR: Changed bars to immersive watches with game info VR: Improved controls (click/hold buttons, hover effects) VR: Improved tutorial Added scopes for gravity gloves Improved SFX Fixes VR: Jetpack audio doesn't work VR: Impossible to throw teleport projectile in right way Telekinesis doesn't work Fixed some other bugs

  • Sci-Fantasy Defence Update v1.6.5 Released - 22 June 2023

    New Added 3 new maps Added ability to upgrade melee weapons in the Armory (level 2 - x2 size, level 3 - x3 size) Added collision mechanics between enemies and environment (for using gravity gloves (telekinesis) more effective) Added Arsenal to buy weapons and traps using diamonds you get after completing Added cutscenes Improvements VR: Improved default settings (ex: by default free locomotion is on now) VR: When starting the game, the menu now appears in front of the camera, regardless of the play area VR: Improved Tutorial Added restart and continue buttons for easy navigation Fixes VR: Fixed when right hand vibrates always even for left hand collision for melee weapons Fixed some other bugs

  • Sci-Fantasy Defence Update v1.6.4 Released - 14 May 2023

    New Added 2 melee weapons Added 4 new traps Added burning / poison deaths Improvements / Changes Improved falling mechanics Improved creatures animations Improved SFX Fixes Fixed some bugs

  • Sci-Fantasy Defence Update v1.6.3 Released - 9 April 2023

    New Completely redesigned 2 maps (now maps differ not only in terrain but also in the number of spawn points for enemies) Added lava (creatures can be thrown using physics into lava for an instant kill) Added Chill Trap (ground) Added Lightning Trap (ceiling) Added hidden arenas with chests on maps Added Mana Added AI modules for AI turrets. It is now possible to build turrets on walls that only fire in one direction, or based on AI. AI works differently depending on the type of turret (for example, the railgun will attack large creatures first) Improvements / Changes Reduced the number of visual effects and their intensity Improved enemy AI, now they try to scatter all over the available path Large magic traps no longer spawn randomly, they are available for construction Removed ammo and energy management Improved jetpack Now the leaderboard for each map separately Fixes Fixed when was…

  • Sci-Fantasy Defence Update v1.6.2 Released - 16 March 2023

    New Added new 3 traps (poison, grinder and thrower) Added the ability to build on side foundations (in addition to ground and ceiling) Added a portal for a quick teleport between the battle zone and the base Improvements / Changes Improved physics of knocking up and flying enemies Improved balance Fixes Fixed some bugs

  • Sci-Fantasy Defence Update v1.6.1 Released - 7 March 2023

    New Added a ceiling that buildings can be built on Added a new type of buildings - traps Added Jetpack: activated when double jumping Improvements / Changes Returned the first-person perspective in the desktop version Now random additional weapons will be added on waves 4 and 8 Now, always research random skills if the queue is empty in the Research Center The reward is now fixed for each wave Improved balance Fixes Fixed some bugs

  • Sci-Fantasy Defence Update v1.5.2 Released - 31 December 2022

    New VR: Added jetpack that allows to fly up and down in first perspective Improvements / Changes By default graphic settings are now very low to avoid crashing or memory leaks on weak computers Some other balance changes Fixes VR: Fixed incorrect and invisible visual effects (distortions, decals, etc.) VR: Fixed black screen after lose or win Some other fixes

  • Sci-Fantasy Defence Update v1.5.1 Released - 24 November 2022

    New Added 2 new maps (snow and grass): each map now has specific features Maps are now randomly generated from blocks. There are common blocks, such as places to build buildings. There are specific blocks for specific maps, such as sources of fire dragons, ice explosions, lightning carousels, etc. Fixes Fixed when diamonds are not given after the game Fixed some other bugs

  • Sci-Fantasy Defence -- Maze Update Released - 15 November 2022

    Now enemies do not attack buildings, but run to a certain point. Build a maze with turrets to effectively destroy them. The Death Beam Gun was returned and redesigned. Now the more you attack without interruption, the more damage becomes and increases in an exponential degree (for example, 5 seconds - 100 thousand damage, 6 seconds - 1 million damage, etc.). Energy consumption is proportional to damage. Combine it with slow time to deal massive damage through crowds of enemies before running out of energy.

  • Sci-Fantasy Defence Update v1.4.4 Released - 2 November 2022

    Increased ore mine income from 6 to 10 Fixed when sometimes creatures have the wrong HP values VR: Fixed infinite falling and incorrect player scale after game end

  • Sci-Fantasy Defence Update v1.4.3 Released - 1 November 2022

    Now build mode and battle mode in VR switches you between Isometric and First person perspective Returned increased price for each subsequent turret Rogue improvements will now not only be for the main weapon selected in the arsenal, but also for additional ones that were researched in the Research Center Improved balance Fixed some bugs

  • Sci-Fantasy Defence Update v1.4.2 Released - 6 October 2022

    Changed gameplay to wave based. Each wave has a feature (for example: increased armor, regen, etc.) All turrets and weapons now can be upgraded to level 3 and have a special feature (lasergun - paththrough armor, railgun - big damage on one creature, etc.) Upgrades also gives unique stats. Removed blue skull (spread shot). Now it's can only be obtained by specific turrets Added healthbars

Patch notes and updates

S.noRelease datePatch nameGID number
18 July 2024Sci-Fantasy Defence Update 8.65842939267349924654
224 June 2024Sci-Fantasy Defence Update 8.55759622039991337547
34 September 2023Sci-Fantasy Defence Update v1.7.0.0b Released5141476355672438012
430 July 2023Sci-Fantasy Defence Update v1.6.6 Released5124584686256188268
522 June 2023Sci-Fantasy Defence Update v1.6.5 Released5124581515255956876
614 May 2023Sci-Fantasy Defence Update v1.6.4 Released6557848386952860302
79 April 2023Sci-Fantasy Defence Update v1.6.3 Released5121196841298429408
816 March 2023Sci-Fantasy Defence Update v1.6.2 Released5125698536854821706
97 March 2023Sci-Fantasy Defence Update v1.6.1 Released5070528176578692323
1031 December 2022Sci-Fantasy Defence Update v1.5.2 Released5000716037474784912
1124 November 2022Sci-Fantasy Defence Update v1.5.1 Released4836332027654420075
1215 November 2022Sci-Fantasy Defence -- Maze Update Released6368680725437392122
132 November 2022Sci-Fantasy Defence Update v1.4.4 Released4732747437198241174
141 November 2022Sci-Fantasy Defence Update v1.4.3 Released4706851091189984186
156 October 2022Sci-Fantasy Defence Update v1.4.2 Released4613399405941387202
1622 September 2022Sci-Fantasy Defence Update v1.4.1 Released4589754330731175919
1717 September 2022Sci-Fantasy Defence -- Isometric Update Released6258337460549264745
1811 June 2022Sci-Fantasy Defence Update v1.2.2 Released4480532686355766639
197 June 2022Sci-Fantasy Defence Update v1.2.1 Released4469272893511009227
2030 May 2022Sci-Fantasy Defence -- Bullet Time Update Released4437747060839500457

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