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Project Delta

Project Delta Steam news

Flying Fire, LLC | Jun 15, 2023 | game

Released

1players observed · 6 October 2026 - 15:57:53 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed players1 · 6 October 2026 - 15:57:53 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Project Delta news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 6 October 2026 - 15:57:53 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews3
  • Release dateJun 15, 2023
  • DeveloperFlying Fire, LLC
  • PublisherFlying Fire, LLC

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Flying Fire, LLCPublisher: Flying Fire, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Project Delta Steam news

Project Delta news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 2024 Beta - 27 August 2024

    A long overdue update! I typically post frequent updates on the Discord, but realized that it's been a long time since I updated any info on steam. I figure that the game is at a substantial enough point that a news update on Steam is important. I also realize that Steam has the "to be released out of Early Access" for this game as Summer 2024 (which is about to end) - and I can guarantee that that will not happen... but for good reason! I've spent the past year working a LOT on building a comprehensive suite of mod tools to be able to add content to the game. I wrote about it in the last post, and the tools have come a long way since then. Early this year I decided that I had a couple options: I could rush towards release this summer and build a Classic Mode world with the mod tools and call it a release. This seemed pretty attainable, but wouldn't really allow people to modify the cor…

  • Preview of Mod Tools - 17 September 2023

    Please note, the Mod Tools Currently in Development, The development of the mod tools began after the Early Access release and are still in early stages. Changes are to be expected to features and editors before made publicly available. Expected in 2024. Please note that the mod tools are not part of the game itself, but a suite of tools that anyone can use to run in browser (on windows) to modify the contents of the game. https://projectdelta.studio/Assets/Images/Screenshots/home.png World Builder The heart of the mod tool. Create your own custom metroidvania world intuitively, piece by piece. https://projectdelta.studio/Assets/Gif/worldbuilder-1-map.gif Intuitive Map Placement Drag and drop rooms into place viewing side by side the map and the rooms. Lines connect doors ensuring even when moving rooms around you know the flow of the game. https://projectdelta.studio/Assets/Gif/worldbu…

  • Update 2023.09.02 - 2 September 2023

    MAJOR: Fixed an issue where you could leave the final boss' room before the ending sequence started which would prevent you from being able to see the game's ending.

  • Update 2023.07.16 - 17 July 2023

    Added Video Option: Hue Shift Strength Added Video Option: Particle Count Added Video Option: Particle Alpha Added Control Option: Jump Release Delay Added Control Option: Right Stick Click Selector Enable/Disable Can no longer interact with terminal while moving Larger area for seed terminal interaction

  • 2023.07.05f1 - 6 July 2023

    Major: Fixed issue where minimap was not reading from tileset properly

  • 2023.07.05 - 5 July 2023

    Major: Using backup saves now drops meta keys you are carrying to prevent collecting duplicates Fixed an issue which could have been causing generating T2 Forest Temple to mess up the T1 Forest's map Medium: Added icons for level up terminals and t2 terminals on map

  • 2023.07.02 - 3 July 2023

    Major: Updated Forest Maze to ensure requirement on way to item

  • Update 2023.06.26 - 27 June 2023

    - Pausing the game when pausing - Vaporia T2 require kill enemy room post input item now has requirement with input item to prevent softlock in room - Defaulting terminal to having the "Homeworld" area select selected to make escape from Aion Station during the beginning escape sequence more obvious

  • v2023.06.25 - 25 June 2023

    GAME BREAKING BUG FIX: A bug was discovered today that could put your game in a state that you can't continue. This happens after getting through the 4 stages on Aion Station and after collecting the unknown item on the Desolate Planet map structure. If you go back to Aion Station and discover the item in one of those stages it will put your game in an incompletable state. This is an issues for v2023.06.22 and earlier. It is fixed in v2023.06.25. In the event you were affected by this and don't want to delete your file you can make manually edit some game files for you to be able to continue. Browse game local files (right click in steam library> manage > browse local files) Now open the following file: Data/Saves/File1/meta.json this file keeps track of all your meta states (the states that are maintained between worlds) Find the key: "MetaItemObtainedFocusAcquired": { "$type": "DeltaE…

  • 2023.06.22 - 23 June 2023

    Major: Fixed issue where inputting certain input orders on Super would break that file's ability to be used Added clearing inputs for on the world list where the world list says "Edit" for those affected by this bug Removed Require Kill Enemies requirement if third input on Super is Ice Adjusted tiles on a GHZ room

  • 2023.06.21 - 21 June 2023

    Added full keyboard mapping: Keyboard Key - Controller Glyph - Action Control Mapping: Left Arrow - Left Arrow Move - Move Right Arrow - Right Arrow Move - Move Up Arrow - Up Arrow - Accelerate up quicker / Look Up (hold) Down Arrow - Down Arrow - Duck / Look Down (hold) A - Bottom Face Button - Jump / Confirm (in menu) Space - Right Face Button - Run / Spin Jump (while in air) / Back (in menu) S - Left Face Button - Shoot D - Top Face Button - Lay Bomb Q - Left Shoulder / L1 - Angle Bow Left Shift - Right Shoulder / R1 - Sanguki Arrows Left Control - Left Trigger / L2 - Ascend W - Right Trigger / R2 - Grapple Tab - Left Stick Click - Cycle Selector Type C - Right Stick Click - Toggle Selctor 1 - Left Analog Up - Select Top for Selector 2 - Left Analog Right - Select Right for Selector 3 - Left Analog Left - Select Left for Selector 4 - Left Analog Down - Select Down for Selector Return…

  • 2023.06.18 - 18 June 2023

    SEED BREAKING CHANGE Note: this update changed the routing in some rooms. This has a butterfly effect on world generation. Seeds that were previously generated will no longer produce the same outputs as previous versions. Adjusted routing for save rooms that had a climb requirement to remove requirement. Game was not taking into account in some cases that you needed the abilities to escape causing potential softlocks

  • 2023.06.17f4 - 18 June 2023

    Removed parsing as a way to select timescale using enhance percept. On some machines this was causing arrow selector to throw an exception on initialization, preventing you from using the arrow selector at all. The code is now using a new component which stores the float value instead of trying to parse from the object's name (which was a pretty hacky way to try and do that in the first place)

  • 2023.06.17f2 - 18 June 2023

    Doing safer float parsing for arrow selector and logging error.

  • 2023.06.17f1 - 18 June 2023

    Workaround for PS controllers: Added an alternative way to select different practice (bomb) type. In the event that a controller's analog stick is not registering. You can now press in the right stick to toggle the selector indicator as an alternative to using the left analogue stick. Pressing the right stick will both open and close the menu while allowing the dpad to select which ammo type you are using.

  • 2023.06.17 - 17 June 2023

    Changed Recollection map structure to allow you to access the shop before going to Ascension

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2023Update 2023.09.025141476355665544633
217 July 2023Update 2023.07.166079346804884579277
36 July 20232023.07.05f15124582150154406704
45 July 20232023.07.055124582150152688375
53 July 20232023.07.025124582150143550276
627 June 2023Update 2023.06.265124581515271052314
725 June 2023v2023.06.255124581515267208941
823 June 20232023.06.225124581515256379823
921 June 20232023.06.215124581515252596271
1018 June 20232023.06.185896948309850602137
1118 June 20232023.06.17f45896948309848652551
1218 June 20232023.06.17f25896948309848505609
1318 June 20232023.06.17f15896948309848402524
1417 June 20232023.06.175896948309847062532

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