- Update V 1.0.1 Security Update and Minor Changes - 11 October 2025
Security UpdateA recently discovered Unity security vulnerability has been addressed.While no impact on players was detected, this patch ensures your game runs on the latest, most secure version.More details can be found here: Unity Security Bulletin – September 2025-01Gameplay & BalanceEasy AI has been slightly nerfed to make encounters more balanced and enjoyable.Unit balancing adjustments across both factions for fairer matches.PerformanceMinor performance improvements.Other UpdatesAdded link to the new official website in the main menu.
- Update V 1.0.0 - 29 November 2024
New features New units: Andarer: Flak tank: Specialised in engaging aerial targets. Has a high rate of fire and effective air defence capabilities. Gatling tank: A unit with an extremely fast rate of fire but low accuracy. Ideal against weakly armoured ground units and for suppressing enemies. Aerial Scout: A manoeuvrable aircraft that provides long-range vision. Excellent for reconnaissance and intelligence gathering. Redaxh: Hybrid tank: A versatile unit that is effective against both ground and air targets. Can be used flexibly in various situations. Sniper: Long-range precision shooter. Effective against single targets and ideal for eliminating key enemies. Aerial Scout: Similar to the Andarer Aerial Scout, but adapted to Redaxh technology. Ideal for tactical support and surveillance. Revised research: The research has been revised and provided with new icons. Fog of war: Reveals th…
- 2089 - Space Divided leaves Early Access! - 24 November 2024
The time has come: 2089 - Space Divided will officially launch version 1.0 this Friday, 29 November at 6pm! We would like to take this opportunity to thank you, our community. Your feedback and support during the Early Access phase has helped us tremendously to further develop and improve the game. This would not have been possible without you - thank you very much! Version 1.0 will contain many new features and improvements, but we're saving the surprises until the release. Stay tuned, it's worth it! What's next: After the release, we are planning two more major updates to further expand the game. We will also continue to take your feedback into account and adjust the balancing if necessary. We have also started planning our next title, but more on that when the time is right. We look forward to continuing to develop games with you. Thank you for being part of the journey! See you Frid…
- Games Baked in Germany - Steam Event - 21 June 2024
We are proud to announce that we are part of the "Games Baked in Germany" Steam event! With an incredible 50% discount you can buy our game 2089 - Space Divided. Feel free to also support the other participators and take a look at Games Baked in Germany! Thank you for supporting us as well as all the other German developers!
- Hotfix - V 0.4.0a - 2 January 2024
Fixed tutorial bug
- Update V 0.4.0 - New anti-air units and unit limit - 18 December 2023
New features The demo has been reactivated and updated The Andarer Hybrid Tank has been added to the game, it can attack both ground and air units but is worse against both unit types than the dedicated units The Redaxh Anti Air Tank has been added to the game, using its quad gun to destroy enemy air units We have added a unit limit, this can be selected in the game settings and should increase performance (unit limit of 100 is recommended) We have revised the firing logic so that all guns now aim slightly ahead to better hit enemy units Adjustments Shots no longer fly further than the range of the shots Improvements to the calculation of player scores so that they are more meaningful The health points of all units have been increased by approx. 25% so that battles now last longer The Andar interceptor has been degraded so that it is as strong as the Redaxh equivalent We have improved t…
- Update of the roadmap - 13 December 2023
Dear strategists and commanders, We would like to thank you for your continuous feedback on "2089 - Space Divided". Your input has helped us improve the game experience and continue to evolve the game. Based on your input, we proudly present our updated roadmap for the end of 2023 and the year 2024. 2023: Multiplayer improvements: We've been working hard on reducing network load and ping lag to ensure a smooth and fair multiplayer experience. Unit limit: Now you can adjust the maximum unit limit per player according to your preferences to encourage tactical diversity. New producible units: We're introducing mobile anti-air units for the Andarer and Redaxh factions to expand strategic options. Translations: To make our game accessible to a wider audience, we now offer support for French, Spanish, Portuguese (Brazilian), Russian and Turkish. Q1 2024: Multiplayer Iteration 2.0: We're impro…
- Update V 0.3.2 - New Languages and Red Dust Map Rework - 3 November 2023
Features: Reworked Red Dust tower defense map Added language support for Brazilian Portuguese, French, Italian, Russian, Spanish and Turkish Supporting most common characters for usernames Improvements: Fixed problem where damage wasn't applied correctly to shields Fixed problem where enemy bases in tower defense were invincible Several minor bug fixes
- Update V 0.3.1 - Bulletrework - 22 October 2023
Features: The "Incendiara" map has been reworked and added back to the game The bullet system has been fundamentally reworked to improve performance Improvements: Reduced the number of objects managed over the network and a reduction in calls to the server (resulting in a significantly better ping, especially later in the game) Fixed visual issue with shooting effects Pathfinding has been improved on various maps
- Hotfix - V 0.3.0c - 17 September 2023
The map "Incendiara" was removed for a rework. Fullscreen setting fixed. Tutorial button made more conspicuous. Network traffic has been reduced, a rework is coming soon so that larger battles run smoothly and without problems. The range of anti-air guns has been increased. (90 -> 120) The colliders of the air units were tweaked to ensure a better hit detection. Buildings have only one sound instead of one sound + one voiceline when selecting.
- Hotfix - V 0.3.0b - 12 September 2023
Minor Soundfix
- Hotfix - V 0.3.0a - 12 September 2023
Fixed Towerdefense menu. Fixed Towerdefense spawners. Small balancing changes.
- Update V 0.3.0 - Multiplayer - 11 September 2023
Features: Multiplayer PvP and PvE Added ambient sounds Added selection sounds for all units Option to disable dark fog of war Option to change between day/night Added/reworked new maps (total maps 17) Improvements: Performance improvements Changed unit movement to be more realistic Reworked bullets and units (speed, health, costs etc.) Adjust hit boxes of small units (better hit registration) Balancing changes for units and upgrades Visual changes on units to improve visibility Several bug fixes Know Issues: Shieldgenerator hit detection is sometime buggy Bullet effects are sometimes misplaced Host Player leaving match ends the match Player needs to rejoin Lobby manually if his Spot got closed
- Multiplayer Beta now available - 20 June 2023
Hello guys! We are happy to announce that the long-awaited multiplayer beta of our game is finally available! You can download it via Steam. Just right-click on 2089 - Space Divided in the Steam library → Properties → Betas and select the beta in the dropdown. We would be happy if you test it and give us feedback. As before, you can also report bugs using our bug report tool or via Discord. We would like to remind you that this beta is based on an older version of the game and therefore not all developments/changes for the next patch are included (e.g. more maps, reworks etc.). Also, the single player modes have been disabled. For the beta some new channels will also be available in Discord. Known Issues: This is a list of known bugs/issues. This list will be updated regularly. Issues that have already been fixed will be additionally marked. Player Search: Since game lobbies will not ne…
- Roadmap presentation - 10 March 2023
We have collected and evaluated your feedback over the last few months. Based on this information, we have created a roadmap which contains upcoming topics. Below is some information about the development status of the game: In the last weeks and months, we intensively worked on the upcoming multiplayer mode, which is the main focus of the upcoming update. We also planned some time for internal testing, but due to the complexity of the game, it is certainly not possible to avoid all errors. Therefore, it would be very helpful for us to have bugs reported early on so that we can fix them promptly. In the course of the year, we will take care of the expansion of the multiplayer, as well as various other improvements around the game. Furthermore, new maps and units will of course be added on a regular basis. Towards the end of the year, our focus will be on improving the performance so tha…
- Update V 0.2.2 - Improvements And New Unit - 17 January 2023
Features: Added new unit: Artillery Tower Added upgrades for Andarer Light-/Flak- Turret Additional sound effects in main menu Added English voice-over for tutorial Bugfixes: Improved German localization Tutorial: smaller bugfixes and improvements
- Update v0.2.1 - 20 December 2022
Features: German localization Info HUD is always visible if a unit is selected, not only on icon hover New map Highlands (1 vs 1) available Bugfixes: Fixed a bug that prevented unit movement Balancing: Andarer Gunship: Range: 85 -> 80 Redaxh Gunship: Range: 100 -> 80
- Hotfix - Artillery (V 0.2.0a) - 19 November 2022
Researching and building the heavy artillery should work now again.
- Update 0.2.0 - Air Units - 12 November 2022
Update 0.2.0 Features: Hotkeys now gets greyed out if an action is not possible Adds description for buildings and units if they need to be researched Sound slider now have a max value of 10 and you can change the sound in more detail New map previews with spawn positions in lobby Reworked unit icons Reworked unit movement (less slippery feeling) Added various building upgrades Added Andarer Air Factory with several upgrades Added Andarer Interceptor which can attack enemy aircraft. Added Andarer Gunship which can attack enemy ground units. Added Andarer Flak Turret which can attack enemy aircraft. Added Redaxh Air Factory with several upgrades. Added Redaxh Interceptor which can attack enemy aircraft. Added Redaxh Gunship which can attack enemy ground units. Added Redaxh Flak Turret which can attack enemy aircraft. Bugfixes: Rockets now destroy themself if they have no more target Bala…
- Update Early Access Version 0.1.2 - 22 September 2022
Features: Units no longer block building placement. Tooltip shows which resources are missing to build a unit. (displayed red) Bugfixes: Fixed Building Collieders (building placement in walls) Fixed wrong displayed Hotkey AI no longer builds on top of mountains. Fixed a bug where units kept shooting at walls. Balancing: Units: Redaxh HQ Health 2000 -> 3000 Shield 1000 -> 1500 General: Improved pathfinding of units (faster pathfinding).