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Propulsion

Propulsion Steam news

Chadderbox | Jul 15, 2021 | game

Released

0players observed ยท 25 September 2026 - 19:18:40 UTC

ActionCasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Propulsion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews25
  • Release dateJul 15, 2021
  • DeveloperChadderbox
  • PublisherChadderbox

Genres: Action, Casual

Company pages: Developer: ChadderboxPublisher: Chadderbox

Top Steam chartsTop 100 gamesGame directorySteam Store page

Propulsion Steam news

Propulsion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug Fix #19 - 14 July 2024

    With new features, comes new accidental features. I messed up, and completely broke the level progression! Don't worry, it is hopefully sorted now. Fixed: Next level not unlocking. Level not progressing when clicking next after level 2.

  • Level Editor Update - 7 July 2024

    Hello there! I have wanted to add a level editor to this game since I started working on it, and now I've finally got it done, just in time for the three year anniversary of the game's release! Additions: New menu on the main menu for custom content. New custom content hub to play and upload levels to the Steam Workshop. New built-in level editor to create custom content. Bug Fixes Lots of bugs were fixed. Seriously. Lots. I've forgotten a lot of the small ones. Frame rate is now not capped by V-Sync even when V-Sync is disabled. Improved frame rate consistency. Improved widescreen support. I hope you enjoy this, I can't wait to play some of the stuff you make!

  • Bug Fix #18 - 14 August 2023

    Fixed: Bug where Speedrun menu didn't show up Bug where Extras menu didn't show up Let me know if you find any more bugs; I'll try my hardest to fix them.

  • Bug Fix #17 - 20 July 2023

    Fixed: User experience on ultrawide monitors. User experience on smaller monitors (4:3 etc). I know what you're thinking; two updates in one day? What a great developer! The truth is that I had the project open and I couldn't stand to leave it how it was on some less conventional monitors, so I fixed it.

  • Bug Fix #16 - 20 July 2023

    Fixed: Bug where Steam achievements would not properly sync. There are also some small additions that I added over the past while that I have completely forgotten about, so enjoy some of the surprises.

  • Bug Fix #15 - 1 December 2021

    Fixed (hopefully): A bug that caused the resolution of the game to change to a smaller one when entering levels or the settings menu. Last patch I added a feature to negate this, but hopefully in this patch, it should be fully fixed. Have fun!

  • Bug Fix #14 - 7 November 2021

    Added: New Command Line Argument: -forceres There has been a problem where some people's monitor resolution can just not be picked up, so I've added a -forceres to freeze it and make sure that it won't be changed to a random resolution while playing. -forceres can be combined with -screen-width and -screen-height in order to set the desired resolution external from the game. Thanks to bird leaf for helping me with this bug.

  • Content Update #2: Halloween - 25 October 2021

    The Halloween Season is here! Escape hell in this ghoulish new limited time level, available from the 25th of October to the 2nd of November every year. Menu Updates I've always wanted to add some extra little things to the menus, and also to give them a little bit of a re-organise, so you might notice some things have changed a little bit. Optimisations I'm always working on ways to improve performance and reduce the size of the game, and I have done exactly that in this update (it turns out that storing all of your promotional assets in your game files isn't the smartest idea).

  • Bug Fix #13 - 10 September 2021

    Fixed: Windowed mode resetting to fullscreen Settings menu breaking at higher refresh rates (>144Hz) This settings menu bug has been driving me insane. I couldn't figure it out, until Dorbell reported the bug and we traced it down to being because of his refresh rate being pretty high (165hz, as opposed to the highest I tested, being 144hz). After a lot of testing, I finally narrowed down the bug and hopefully fixed it. Dorbell also pointed out the windowed mode bug, which may or may not have been caused by a spelling mistake...

  • Bux Fix #12 - 8 September 2021

    The Apply button is now held at gunpoint. This may cause slightly dodgy behaviour, but it is better than how it was before. Before this update, the apply button just didn't work for some people. I initially denied this because I have no idea how it could come about, but I'm going to chalk it down to Unity being Unity. I really had to fix this, because it really messes things up. So now, I essentially made my own button script that pretty much ensures that the apply button should work no matter what.

  • Bug Fix #11 - 6 September 2021

    There was a problem with the Apply button in the settings menu. It could be fixed now, it could not, or something else could also be broken. But yeah, hopefully this is fixed, I never had the problem but I hope it is fixed now.

  • Minor Update #2: Random Mode - 4 September 2021

    New mode! A little mode that chooses random levels so you can get a nice assortment of levels to play. Along with the new mode, there have also been some subtle behind-the-scenes changes that should make things a bit smoother for everyone.

  • Bug Fix #10 - 2 August 2021

    Modified the tutorial to include information about bunny-hopping. Minor optimisations. Fixed distance reporting for the distance achievement (I may or may not have accidentally deleted the line of code that makes it work). Made a change to a script that may stop a bit of lag / stutter and issues with Steam.

  • Content Update #1 - The Noobie Update - 31 July 2021

    Intro This is quite a big update and it focuses on improving the new player experience, and it should fix a lot of major problems that people have pointed out. Tutorial The game didn't have a tutorial, but now it does, which is cool, I guess. This was probably needed quite a bit, because I've had a lot of cases of people not even knowing how to sprint. Other stuff I got quite a lot of other things done this update (it is amazing how productive you can be without internet), such as fixing a load of bugs and making some minor tweaks to improve quality of life, two notable examples being stopping the crash that happened when a player would try to load into the winter speedrun, and also modifying tilted levels to be slightly easier. (I would highly recommend trying the tilted levels, I think they are fun and they give you a whole new angle on the game.) Enjoy the update :)

  • Bug Fix #9 - 24 July 2021

    Saving stats for achievements should now be more consistent, and they also track progress while you are offline, ready to upload next time you launch the game connected to the Steam servers.

  • Minor Update #1 - 18 July 2021

    Wow, not a bug fix for once! This update introduces a new frame limiter, because people were mentioning about how the game would max out their graphics card, and we really don't want to waste all of that electricity. Another tweak is an increase in precision to the timer in the speedrun mode. In the menus, it will show your time in the format mm/ss/fff now, providing more detail, which is awesome for when you need to submit your run to the speedrun.com page for Propulsion. Enjoy the update!

  • Bug Fix #8 - 18 July 2021

    Patched a minor problem with speedrun mode.

  • Bug Fix #7 - 17 July 2021

    I was told that the wind in this game kinda blows, so I patched that. Other than that, I fixed some confusing things in the UI, but I still haven't gotten around to trying to make scrolling in the level selects more intuitive, I'm so sorry!

  • Bug Fix #6 - 16 July 2021

    I accidentally shipped in dev mode. Whoops. I'm updating so much because of all the great feedback you are giving me, thanks a lot guys!

  • Bug Fix #5 - 16 July 2021

    Of course, it could be any level to have something go wrong, but naturally it has to be Level 100. Awesome. Anyway, I fixed it. Maybe you can finally finish the game now.

Patch notes and updates

S.noRelease datePatch nameGID number
114 July 2024Bug Fix #196000566704277105954
214 August 2023Bug Fix #185839532486226236037
320 July 2023Bug Fix #175124584051971076225
420 July 2023Bug Fix #165124584051970593470
51 December 2021Bug Fix #154224935490658781731
67 November 2021Bug Fix #144186652991118423738
710 September 2021Bug Fix #134020014731796535979
88 September 2021Bux Fix #124020014731790518309
96 September 2021Bug Fix #114020014099104298184
102 August 2021Bug Fix #104038025597327600281
1124 July 2021Bug Fix #94038024692293023199
1218 July 2021Minor Update #14204657340176604155
1318 July 2021Bug Fix #84204657340176436545
1417 July 2021Bug Fix #74204657340172899300
1516 July 2021Bug Fix #64204657340169334085
1616 July 2021Bug Fix #54204657340169254104
1716 July 2021Bug Fix #44204657340169139729
1816 July 2021Bug Fix #34204657340169054856
1916 July 2021Bug Fix #24204657340168791631
2016 July 2021Bug Fix #14204657340168661032

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