SPSTEAMPULSELIVE ANALYTICS
Mix Universe

Mix Universe Steam metadata

Chris Zukowski | Jul 27, 2023 | game

Released

3players observed · 23 September 2026 - 17:37:39 UTC

CasualIndieEarly AccessSteam Store

  • Latest observed players3 · 23 September 2026 - 17:37:39 UTC
  • SteamPulse tracked peak38
  • Units sold (VGI)3,720
  • Revenue (VGI)$44,480
  • Review score96% positive

Mix Universe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 23 September 2026 - 17:37:39 UTC
  • SteamPulse tracked peak38
  • Units sold (VGI)3,720
  • Revenue (VGI)$44,480
  • Review score96% positive
  • Total reviews106
  • Release dateJul 27, 2023
  • DeveloperChris Zukowski
  • PublisherZuko Media LLC

Genres: Casual, Indie, Early Access

Company pages: Developer: Chris ZukowskiPublisher: Zuko Media LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mix Universe Steam metadata

Mix Universe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1654810/metadata
Steam Storehttps://store.steampowered.com/app/1654810/
Steam Communityhttps://steamcommunity.com/app/1654810
PCGamingWiki search
IGDB searchSearch IGDB for Mix Universe

Reviews, pricing, and metadata

Review summary

Very Positive

96% positive, 102 positive, 4 negative

Price and discount

$14.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

11

Platform releases
  • Steam 27 July 2023

Latest Steam announcements

  • Steam Cloud Fix - 20 July 2026

    I've gotten a few reports over the last week about steam cloud not working properly. Unfortunately, this was an issue that was entirely my fault when configuring the directories in the steam backend. The checkbox for "Recursive" was false. The older MyDocuments save directories were configured fine, but when I set up the newer directories I had forgotten that checkbox. During testing the vdf showed up and I got bamboozled into thinking it was fine by seeing files on the steam cloud which were still from the older directories. I apologize for anyone who has lost data / mixes and hope nothing major was lost! Moving forward, the steam cloud should be picking up the right files and directories so let me know if you run into any other issues.Thank you and happy mixing!Also, here's some cool mixes to check out! Alaka - abwa Jeblop Ginkle - Love Suite - Thomas Bergersen (WIP)

  • Hotfix CL2337 - Tutorial Fix and Keybind Saves - 23 June 2026

    First off, thank you so much for the players that have left feedback in-game, this has helped tremendously with being able to make quick fixes and focus in on core issues. Fixed issue with keybinds not saving when setting them. This honestly was just a major oversight in testing and I apologize! Also, just a reminder for everyone. For most important keybinds, in the lower left, there is a context aware helper UI that shows you what important buttons you can press.Shoutout to TheLucky7 for submitting a video showing the issue with getting stuck in the pattern tutorial. This is now fixed by tutorials automatically turning grid snapping off. Also, grid snapping respects which world type it is in now so you can't grid snap in the galaxy map anymore by accidentFixed crash related to loading thumbnail requests on the universe getting stuck in flight.Fixed bug related to mixes using the ° symb…

  • Hotfix CL2328 - 4 June 2026

    I am still looking into a couple more crashes, but this hotfix addresses 2 issues. When loading older mixes, depending on certain circumstances drum ring note values would get garbled. Fixed regression where the node offset value on drum rings with a normal instrument on it was trying to match the scale settings whereas previously they would just respect +1 or -1 note value. This means newer mixes that did this might sound a tad different but hopefully its easy to fix just by finding the actual + value you were intending. Thanks again everyone for submitting feedback and crash reports! Another cool mix to check out! chillin - Sunday Candy by Chance the Rapper - Piano

  • Hotfix CL2316 - Fixed Intro Tutorial Getting Stuck and Crashes - 2 June 2026

    Another patch for crashes and getting stuck in intro tutorial. Fixed players getting stuck in intro tutorial after saving their mix and opening the galaxy due to waiting for old confirmation logic that doesn't exist anymore. Fixed issue where players couldn't submit feedback during a tutorial (Which is arguably one of the most crucial spots to do so ;-; Added logic for older amd GPU's which should resolve some PSO pipeline cache crashes. Fixed Crash related to shutting the game down Fixed rare crash related to trying to remove instruments during playback. Thank you so much to the players that submitted feedback about the tutorial! This should resolve those issues! Good luck and Happy Mixing! More Cool New Mixes! Melway - SPACEFISH Echo2Omega - Doctor Professor What

  • Hotfix CL2303 - 29 May 2026

    Some fixes after the mega update. (Thanks for submitting the crash reports Mixonauts, it helps tremendously! Your mixes uploaded to the universe will now auto save their positions when you move them around. Fixes issues with the region they were placed into not being updated properly.. but also fixes a QoL issue with them. Crash during initial loading for certain amd and onboard gpu's Crash during thumbnail resource deletion Crash during batched fx resource dirtying Crash during wavetable player switching on many nodes Temporary stall when browsing the universe really fast, thumbnails would get stuck not loading. Really cool mixes so far! IAmC0ffeeMan - Begin Again Melway - The Hawl

  • Mega Update 5 - Automator Nodes, 120 New Sounds, Smoother FX and More! - 27 May 2026

    Automation, Sound Library, and Universe UpdateAutomator Nodes, New Visuals, Sounds, Modulations, Royalty Free Instruments, and a bunch more! It has been a long time, but I have been working hard to get this update out and stable. It’s a LOT so bare with me! Full update video here to go along with the post!Completely Custom Volumetric FogFog once again has been completely reworked. This time however I have written my own custom volumetric fog that works better for nodes cutting away at it. In the past, 1000’s of nodes would eat away at the cpu. Now, everything is budgeted to around 1-2ms total for the GPU and cpu. This means fog should never eat away most of the frame budget while also being reactive and smooth looking! Sound Nodes and Allowing Mixonauts to Use their Mixes for Commercial Content (Legal Fun Times)I am excited to announce that I have added 120 instruments recorded from my…

  • End Of Year Recap and Progress - Modulation and Performance - 17 December 2025

    Hello Mixonauts! Picture is from this amazing mix by Melway https://mod.io/g/mixuniverse/m/5444852250 Universe Mixes!!First off, I'd like to announce that we now have 250 mixes in the Universe!! It's absolutely incredible and I love seeing it all! Some of them are truly wild while others are really creative. Definitely check them out in the Universe Tab or at https://mod.io/g/mixuniverse/End of the Year RecapThis year overall has been amazing for the game. Roughly 7000 new players, a whole new universe to play in, and a lot of stability and performance updates. On top of that, I have started to slowly shift into a mostly full-time solo-dev role here for the game instead of balancing a full time job on top of making updates to the game. I am still working for Terrible Posture Games, but not full time. (I was literally working 70-80 hours a week.. not sustainable) We released Battle Train…

  • Hotfix CL1764 DirectX 11 - 24 August 2025

    Fixed issue where running the game with the DirectX 11 launch option was crashing.

  • Fog Visuals, Stability, Updated Demo, And Optimization - 22 August 2025

    Fellow Mixonauts! I bring more stability and optimizations! A lot has been going on over the last few months, life has been good but also busy! The goal of this update was to try and fix issues related to people freezing during load, crashing in certain spots, and in general improving performance. From my testing, the game should be around 15-30% faster to render and also be much nicer to lower end machines when setting everything to low. I am also excited that for the first time in a year or so I will now be focusing on features that will improve the audio production aspect of the game! Stay tuned and checkout everything below for more details on what's new and coming next!New Fog Visuals Comparison and Performance ResultsBug Splat integration allowing me to see crash reports!Filling in crash reports and sending them is incredibly valuable and helps me get an idea of how stable the gam…

  • Crash Reporting is now Enabled - 8 July 2025

    Some Mixonauts have reported that they are crashing when loading mixes or even on startup. I have now enabled crash reporting to help fix these issues. If you do experience a crash you can now send all of the important info needed to see the crash. I need to still update the crash reporter UI so it isn't using Unreal's default, but the "Send and Close" button does actually send the report to me via bugsplat so it is very helpful in determining what is wrong and potential fixes. Thanks for the patience as I resolve these issues!

  • Hotfix CL1679 - 29 June 2025

    - Fixed not being able to click and drag with a gamepad/controller. - Also Enabled logging so if players experience crashes they can send me logs located in %localappdata%/MixUniverse As always folks please leave a steam discussion or join the discord if you have feedback or issues to report. Thank you!

  • Mix Universe Quickstart Guide and Some Fixes - 27 June 2025

    Mixonauts! I've finally gotten around to making a quickstart guide to help anyone who might be struggling with getting started in the game. The goal of this video is to mainly go over how I use auto vibe nodes and create cool patterns without really messing with note values too much. I think this is the easiest way to play the game and have fun making something really cool! Along with this, I've made a video of the Mix folks have been really liking on instagram and twitter. Updated intro tutorial to show that there are tutorials in the HQ by highlighting themUpdated tooltip info for link durations so they accurately reflect their duration values (1 is actually 1/2)Fixed issue with tutorial where sliders and dropdown boxes were unusable (Rather frustrating when trying to adjust audio levels when first loading up the game)Fixed issue with slots where they would morph elements when clickin…

  • CL1652 NodeMap and Saving a Mix Hotfix - 16 June 2025

    There are cases where a mix or the galaxy map might not save correctly causing 0kb files. In these cases I have now implemented a fix that will at least allow you to continue playing without getting stuck. This may have been causing issues with players trying to add nodes to their map and it not saving properly. As always, if you have issues and/or feedback please join the discord or leave a steam discussion post! Thank you!

  • Steam Workshop Support is now replaced entirely by mod.io - 8 June 2025

    Mod.io has now fully replaced the steam workshop support. Be sure to check things out! https://mod.io/g/mixuniverse The steam workshop is now fully removed from the game and the workshop has been unlisted. All previously uploaded mixes on the workshop are backed up so if you happen to not have run the game since the previous universe update, feel free to reach out at https://www.mixuniverse.net/contact, join the discord or start steam discussion and I can try to find it and send it over. Thanks folks! Keep on making cool vibes!

  • What's Coming Next! - 30 May 2025

    Hey folks! It's been a wild ride the last couple months. Mix Universe has had close to 5,000 Mixonauts try out the game so far! Over 600 of you have more than 2 hours in the game which is exciting! Thanks for everyone who has taken the time to leave feedback too. (Please if you haven't left a review, reviews help tell steam to push the game out to more people!) Sinister Bugs There has been quite a few sinister bugs that have reared their heads up. Being offline in the universe forever Crashing during loading Crashing on startup These 3 are rather critical atm but also really hard to reproduce so I apologize for how long these will affect players as I continue to investigate them and work on newer stuff. Restarting steam completely and/or disabling one-drive seems to have helped a lot of players. You can also force mod.io off completely by hitting ` in the HQ and typing. mix.modio.MixMod…

  • Fixes CL1591 - Tutorials and Moved HQ and Map Buttons - 26 April 2025

    Fellow Mixonauts! The tutorials now should be loading consistently now. Fixed issue where layers changing were making tutorials not display their initial nodes. Special thanks to Josy on Discord for being able to find a consistent repro for this!! Fixed issues where colors from colorizer nodes stick outside of the mix. Moved the galaxy and HQ buttons to the upper right so folks stop accidentally hitting that button when trying to add nodes. (I even found myself confused by it) Made the Galaxy Map, HQ, and Mix buttons have the words on them for now until I can figure out better icons for them. There is still a known issue where players who are using dropbox for their documents folder are having issues playing the game. I am still investigating this issue as its tricky to get a solid repro on my end. If anyone else has had this issue and has any tips, I'd greatly appreciated it! MOVING FO…

  • We've hit 100 Mixes! Also More Fixes and Updates CL1590 - 24 April 2025

    Hello Fellow Mixonauts! Here's a small but good update CL1590 is here (You can see the CL# in the upper left on the galaxy map or when editing a mix) There are now over 100 mixes in the universe! I'm excited about this but also of course there were some new bugs revealed because of this haha! Here's some fixes! Fixed issue where subscribing to mixes that were uploaded past 100 cannot be added to universe. Fixed Issue where adding a new mix to the universe was not allowed Fixed Issue where the universe was not populating anything past 100 mixes. Also some changes! The camera for the universe and galaxy map can be moved a bit farther past the edge now making the space a bit bigger. When uploading a mix or editing your current mixes in the universe, you can now select whether or not to allow the mix to be showcased. What this means is at various times, I'd like to pick a few mixes and show…

  • More Fixes - 23 April 2025

    Fellow Mixonauts! Here are some newer fixes. Fixed issue when not connected to the internet, the galaxy map wouldn't display any mixes. This should be working now and display the "Offline Status" but then also show everything you have locally just fine. Apologies to those who bought the game after the demo only to not be able to play due to this issue (The demo is a bit behind now at this point before the galaxy map update) Fixed issue where you couldn't change dropdown box settings (Graphics resolution and windowed mode) when a tutorial was active. Hopefully the game is a bit more stable now for most folks. Known issues I am currently investigating. - A crash on startup related to one-drive. If anyone else has gotten that crash and managed to fix it, I'd be interested to know what you did. - Some Tutorials fail to actually load the tutorial or get stuck in the middle. Pattern and modul…

  • Universe Update Hotfix 03 - 20 April 2025

    Fellow Mixonauts, here is a quick fix Fixed issue with the galaxy map not loading mixes at all when setting steam to offline mode. Also some really cool mixes have been uploaded to the universe now! Here are a few covers / recreations that are absolutely stunning imo (I can't link them all sorry!) No matter how complex or simple your mix is, everything is welcome in the universe! Also a reminder, if you uploaded a Mix, don't forget to hit the "Add to Universe" button and then the "Update Location" button in order to save the position of you mix in the universe. Age Of War by Tobih https://thumb.modcdn.io/mods/320c/4877517/crop_1280x720/ageofwarwide.4.jpg Dearly Beloved by Vannila https://thumb.modcdn.io/mods/419a/4877046/thumb_1020x2000/dearlybelovedwide.2.jpg Starry Night - Jordan Critz (Piano) by WorldEdit29 https://thumb.modcdn.io/mods/b6f8/4877611/thumb_1020x2000/starrynight-jordanc…

  • Price Change Starting 4/18/2025 - 17 April 2025

    Thanks everyone who has purchased the game so far! After a lot of thought over the past year or so, I have decided to drop the price of Mix Universe to $14.99 for the remainder of the early access period starting right away after the current sale period finishes. (End of day 4/18/2025) When the game goes 1.0, it might go back up to $19.99, but one thing I am rather passionate about is NOT having microtransactions. I personally believe in the "No Man Sky" approach for monetizing Mix Universe. I'd like to continue to release free updates that keep people excited about the game and continually introduce more and more players to the game as the main source of revenue. For those who bought the game at $19.99, thank you so much! Truly! It's because of you that I've been able to get this thing as far as it is today. If you have any concerns, feel free to reach out at https://www.mixuniverse.ne…

Patch notes and updates

S.noRelease datePatch nameGID number
120 July 2026Steam Cloud Fix1838407329266979
223 June 2026Hotfix CL2337 - Tutorial Fix and Keybind Saves1835871199315766
34 June 2026Hotfix CL23281834602721188343
42 June 2026Hotfix CL2316 - Fixed Intro Tutorial Getting Stuck and Crashes1833968530899276
529 May 2026Hotfix CL23031833968530889987
624 August 2025Hotfix CL1764 DirectX 111808601382529603
78 July 2025Crash Reporting is now Enabled1803527891887439
829 June 2025Hotfix CL16791803527891610343
916 June 2025CL1652 NodeMap and Saving a Mix Hotfix1802354289703891
108 June 2025Steam Workshop Support is now replaced entirely by mod.io1801617199481468
1126 April 2025Fixes CL1591 - Tutorials and Moved HQ and Map Buttons1797820624512089
1224 April 2025We've hit 100 Mixes! Also More Fixes and Updates CL15901797820624465133
1323 April 2025More Fixes1797820624436961
1420 April 2025Universe Update Hotfix 031797185861723762
1517 April 2025Universe Update Hotfix 021797185861645190
1613 April 2025Universe Update Hotfix 011796631172350516
1718 February 2024Hotfix Workshop Subscription Limit and Some Cool Workshop Mixes8033928544502629114
1815 January 2024Hotfix - Fatal Error on Launch6300039510134815023
1913 January 2024Hotfix Graphics Settings6300039510125735489
2031 December 2023Hotfix5410576585164729378

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1654810
Live current players3
SteamPulse tracked peak38
Live count (today's peak floor)3
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJul 27, 2023
DeveloperChris Zukowski
PublisherZuko Media LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent96%
Positive reviews102
Negative reviews4
Total reviews106
Steam recommendations113
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1654810/

Short description

Mix Universe is a musical sandbox game where you play as a Mixonaut adding beautiful vibes to the universe. Everything you hear and see is 100% real-time and editable in-game.

About this game

Mix Universe is a musical sandbox game where you play as a Mixonaut adding beautiful vibes to the universe. Everything you hear and see is 100% real-time and editable in-game. It is designed with beginners in mind with tutorials and automatic vibe nodes to help make it so you don't need to know anything about music to have fun. For those who want to push it a bit further, you can edit each note, scale, and FX to get a node to sound exactly how you'd like. The music you create in Mix Universe CAN be used for commercial purposes (Spotify, youtube, etc etc) so long as you are using the clearly marked royalty free instruments in-game. If you run into any issues, please join the discord and lemme know! I am a solo-dev doing the best I can so every bit helps in terms of feedback! Key Features Create many different nodes and connect them together to play sounds and visuals. Sounds can be chosen from a variety of built in libraries (Piano, Drums, Space Strings, Synths, and More) Sounds can be altered by adding elements to them (Volume, Duration, Attack, Pitch, LFO, Filtering, Reverb, Delay, High Pass, Low Pass, Bit Crush, and More) Nodes can be moved, rotated, scaled, and snapped to a grid. Fully functional undo and redo system. Allow sharing mixes on the universe using mod.io. Aimed to be friendly to those who are new to music and music creation. Node creation is super easy! You can click and drag to paint them down and they will automatically connect to their closest nodes. Adding elements to nodes is as simple as clicking and dragging onto the nodes directly. The entire node editing system is designed to try and make music creation as easy as it can be. Every note can be edited after being randomly generated. Drum patterns can be edited quickly and allows for a ton of variety. All editing is built with multiple selections in mind. There are other node types as well that are purely visual to help you make entire musical worlds! After a mix is made you can save that and upload it to the universe directly in-game to share with the community. Then others can open up what you make, play it and potentially use it for inspiration to start something they cre…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Mix Universe's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mix Universe's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mix Universe at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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RankGameLatest observed playersTracked peak
1Human Fall Flat2,80223 September 2026 - 16:28:35 UTC127,516
2Battle Teams 218123 September 2026 - 17:23:48 UTC7,966
3Counter-Strike 2871,78923 September 2026 - 21:25:04 UTC1,818,368
4Dota 2567,86223 September 2026 - 21:23:12 UTC1,291,328

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Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
How to Fish16,73723 September 2026 - 16:26:48 UTC373,97110,040Dazed Games
Factorio15,86723 September 2026 - 21:19:57 UTC118,166233,918Wube Software LTD.
Unturned14,16823 September 2026 - 18:51:39 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld44,27723 September 2026 - 21:23:06 UTC2,101,535451,088Pocketpair
Geometry Dash42,92223 September 2026 - 19:49:03 UTC108,707590,977RobTop Games
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld44,27723 September 2026 - 21:23:06 UTC2,101,535451,088Pocketpair
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds22,75923 September 2026 - 21:22:06 UTC39,10324,686Jagex Ltd
BeamNG.drive22,04223 September 2026 - 19:12:32 UTC44,232392,944BeamNG
R.E.P.O.20,30323 September 2026 - 18:02:19 UTC266,908420,693semiwork
The Isle15,43623 September 2026 - 21:14:23 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games

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